Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Ghostglider (Allies+16) vs Simon33 (Axis) BM4
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Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 72 PUs; Germans buy 7 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 11 armour and 8 mech_infantrys moved from Trans-Jordan to Egypt Germans take Egypt from British 1 armour moved from Ukraine to Volgograd 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 4 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from Yugoslavia to Holland Belgium 19 artilleries and 31 infantry moved from Rostov to Volgograd Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers French defend with 1 infantry; Americans defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 4.33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Casualties for French: 1 infantry Battle in Volgograd Germans attack with 1 armour, 19 artilleries and 31 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 19 artilleries and 31 infantry in Volgograd, round 2 : 16/51 hits, 15.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 19 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Rostov to Volgograd 2 aaGuns and 3 artilleries moved from Ukraine to Bessarabia 1 tactical_bomber moved from Rostov to Bessarabia 1 fighter moved from Rostov to Novgorod 3 bombers and 1 fighter moved from Ukraine to Yugoslavia 1 bomber, 2 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany 19 artilleries and 5 infantry moved from Belarus to Baltic States 4 infantry moved from Novgorod to Baltic States 7 infantry moved from Archangel to Novgorod 1 artillery moved from Novgorod to Baltic States 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 2 fighters and 2 infantry placed in Germany 7 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,3,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.33 Germans regular : 2.50
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hold on…
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oh too late. I will apply edits as Japan, if ok.
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sure, np
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So much trouble killing those Manchuria troops. Urgh.
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 4 fighters and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Manchuria 1 armour, 2 artilleries and 3 infantry moved from Amur to Manchuria 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 5 tactical_bombers moved from Burma to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from India to West India Japanese take West India from UK_Pacific EDIT: 5 infantry moved from Denmark to Western Germany EDIT: 2 infantry moved from Germany to Western Germany EDIT: 10 infantry moved from Western Germany to Northern Italy EDIT: 6 artilleries and 3 infantry moved from Western Germany to Northern Italy 1 fighter moved from 37 Sea Zone to 43 Sea Zone 3 bombers moved from Yunnan to Manchuria 3 fighters moved from Japan to Manchuria Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Manchuria Japanese attack with 1 armour, 3 artilleries, 3 bombers, 4 fighters, 4 infantry and 1 tactical_bomber Chinese defend with 14 infantry Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 4 fighters, 4 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/16 hits, 7.33 expected hits Chinese roll dice for 14 infantry in Manchuria, round 2 : 7/14 hits, 4.67 expected hits 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria 1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese and 3 bombers owned by the Japanese retreated 1 armour owned by the Japanese retreated to Amur Chinese win with 8 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 3 artilleries and 4 infantry Casualties for Chinese: 6 infantry Battle in Kwangsi Japanese attack with 1 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 5 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier and 1 submarine moved from 5 Sea Zone to 19 Sea Zone 6 carriers, 1 destroyer, 2 fighters and 5 submarines moved from 37 Sea Zone to 19 Sea Zone 1 fighter moved from 43 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to 19 Sea Zone 2 artilleries moved from Malaya to Shan State 3 mech_infantrys moved from Burma to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 3 bombers moved from Manchuria to Amur 4 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 artillery moved from Yakut S.S.R. to Buryatia Place Units - Japanese 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Malaya Japanese undo move 1. 2 artilleries and 1 infantry placed in India 3 infantry placed in French Indo China 4 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,1,6,4 Japanese collect 43 PUs (3 lost to blockades); end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 0.00
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BTW, I still think the theory of leaving Normandy French is sound, but the execution went too far. There is still a need to defend it - I haven’t been able to retake it this game.
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As for Japan, buying a Kiangsu IC is pretty important. The extra CV J1 didn’t really help.
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Scramble to z97?
Kamikaze in z19? -
Can’t see how I can recover the game from here. I don’t really have any good options and I am not close to retaking Paris even.
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What do you think?
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Result posted.
Thanks for a fun game, even if I am a bit disappointed in the result.
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Thank you for a good game