@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
Ghostglider (Allies+16) vs Simon33 (Axis) BM4
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Don’t think so but scramble to SZ39?
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no scramble
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Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 cruiser moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 6 fighters and 5 tactical_bombers moved from 42 Sea Zone to India 11 artilleries and 11 infantry moved from Burma to India 3 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to India 1 armour and 1 mech_infantry moved from Kwangsi to Kiangsu Japanese take Kiangsi from Chinese Japanese take Kiangsu from Chinese 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 3 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in India Japanese attack with 12 artilleries, 3 bombers, 7 fighters, 12 infantry and 7 tactical_bombers British defend with 2 aaGuns, 1 artillery, 3 fighters, 30 infantry and 1 mech_infantry; Americans defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 12 artilleries, 3 bombers, 6 fighters, 12 infantry and 7 tactical_bombers in India, round 2 : 19/40 hits, 17.50 expected hits UK_Pacific roll dice for 2 aaGuns, 1 artillery, 6 fighters, 30 infantry and 1 mech_infantry in India, round 2 : 14/38 hits, 14.67 expected hits 12 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 aaGuns owned by the British and 19 infantry owned by the British lost in India Japanese roll dice for 10 artilleries, 3 bombers, 6 fighters and 7 tactical_bombers in India, round 3 : 12/26 hits, 12.83 expected hits UK_Pacific roll dice for 1 artillery, 6 fighters, 11 infantry and 1 mech_infantry in India, round 3 : 9/19 hits, 8.33 expected hits 9 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 11 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 3 bombers, 6 fighters and 7 tactical_bombers in India, round 4 : 8/17 hits, 9.83 expected hits UK_Pacific roll dice for 1 artillery and 6 fighters in India, round 4 : 5/7 hits, 4.33 expected hits 5 fighters owned by the Japanese, 3 fighters owned by the Americans, 1 artillery owned by the British and 3 fighters owned by the British lost in India Japanese captures 11PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 3 bombers, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 11 artilleries, 6 fighters and 12 infantry Casualties for British: 2 aaGuns, 1 artillery, 3 fighters, 30 infantry and 1 mech_infantry Casualties for Americans: 3 fighters Battle in Szechwan Japanese attack with 1 artillery and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 6 carriers, 1 destroyer and 5 submarines moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Shan State to Yunnan 3 bombers moved from India to French Indo China 2 tactical_bombers moved from India to Yunnan EDIT: 1 fighter moved from India to Yunnan 5 tactical_bombers moved from India to Burma 1 artillery and 1 mech_infantry moved from Kwangsi to Yunnan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Burma 2 mech_infantrys moved from Malaya to Burma 1 mech_infantry moved from Malaya to Yunnan 1 artillery and 1 infantry moved from Sakha to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 fighter moved from Japan to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,6,6,3 Japanese collect 50 PUs (6 lost to blockades); end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.83 British AA : 0.00 ANZAC regular : -1.17 UK_Pacific regular : 0.67
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hold on…
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Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 cruiser moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 6 fighters and 5 tactical_bombers moved from 42 Sea Zone to India 11 artilleries and 11 infantry moved from Burma to India 3 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to India 1 armour and 1 mech_infantry moved from Kwangsi to Kiangsu Japanese take Kiangsi from Chinese Japanese take Kiangsu from Chinese 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 3 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in India Japanese attack with 12 artilleries, 3 bombers, 7 fighters, 12 infantry and 7 tactical_bombers British defend with 2 aaGuns, 1 artillery, 3 fighters, 30 infantry and 1 mech_infantry; Americans defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese captures 11PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 3 bombers, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 11 artilleries, 6 fighters and 12 infantry Casualties for British: 2 aaGuns, 1 artillery, 3 fighters, 30 infantry and 1 mech_infantry Casualties for Americans: 3 fighters Battle in Szechwan Japanese attack with 1 artillery and 3 infantry Chinese defend with 2 infantry Japanese win, taking Szechwan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 6 carriers, 1 destroyer and 5 submarines moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Shan State to Yunnan 3 bombers moved from India to French Indo China 2 tactical_bombers moved from India to Yunnan EDIT: 1 fighter moved from India to Yunnan 5 tactical_bombers moved from India to Burma 1 artillery and 1 mech_infantry moved from Kwangsi to Yunnan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Burma 2 mech_infantrys moved from Malaya to Burma 1 mech_infantry moved from Malaya to Yunnan 1 artillery and 1 infantry moved from Sakha to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 fighter moved from Japan to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 3 bombers moved from French Indo China to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 2 artilleries placed in Malaya 1 destroyer placed in 37 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,6,6,3 Japanese collect 51 PUs (5 lost to blockades); end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
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Had to reapply previous convoy damage. 2nd map good to go.
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Is it too late to move the German fighter from W Germany to Yugoslavia?
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UK 10.tsvg
No problem. I have moved your FTR -
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Southern France Combat - Italians Strategic bombing raid in Southern France French roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Holland Belgium Italians attack with 1 artillery and 2 infantry Americans defend with 1 aaGun and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans lost in Holland Belgium 1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Western Germany Americans win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Non Combat Move - Italians 1 infantry moved from Western Germany to Denmark 2 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 bomber moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 4 infantry moved from Northern Italy to Western Germany 1 aaGun, 1 artillery and 2 infantry moved from Rostov to Caucasus Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5 Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.17 French AA : -0.17
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Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 72 PUs; Germans buy 7 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 11 armour and 8 mech_infantrys moved from Trans-Jordan to Egypt Germans take Egypt from British 1 armour moved from Ukraine to Volgograd 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 4 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from Yugoslavia to Holland Belgium 19 artilleries and 31 infantry moved from Rostov to Volgograd Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers French defend with 1 infantry; Americans defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 4.33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Casualties for French: 1 infantry Battle in Volgograd Germans attack with 1 armour, 19 artilleries and 31 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 19 artilleries and 31 infantry in Volgograd, round 2 : 16/51 hits, 15.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 19 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Rostov to Volgograd 2 aaGuns and 3 artilleries moved from Ukraine to Bessarabia 1 tactical_bomber moved from Rostov to Bessarabia 1 fighter moved from Rostov to Novgorod 3 bombers and 1 fighter moved from Ukraine to Yugoslavia 1 bomber, 2 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany 19 artilleries and 5 infantry moved from Belarus to Baltic States 4 infantry moved from Novgorod to Baltic States 7 infantry moved from Archangel to Novgorod 1 artillery moved from Novgorod to Baltic States 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 2 fighters and 2 infantry placed in Germany 7 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,3,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.33 Germans regular : 2.50
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hold on…
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oh too late. I will apply edits as Japan, if ok.
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sure, np
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So much trouble killing those Manchuria troops. Urgh.
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 4 fighters and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Manchuria 1 armour, 2 artilleries and 3 infantry moved from Amur to Manchuria 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 5 tactical_bombers moved from Burma to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from India to West India Japanese take West India from UK_Pacific EDIT: 5 infantry moved from Denmark to Western Germany EDIT: 2 infantry moved from Germany to Western Germany EDIT: 10 infantry moved from Western Germany to Northern Italy EDIT: 6 artilleries and 3 infantry moved from Western Germany to Northern Italy 1 fighter moved from 37 Sea Zone to 43 Sea Zone 3 bombers moved from Yunnan to Manchuria 3 fighters moved from Japan to Manchuria Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Manchuria Japanese attack with 1 armour, 3 artilleries, 3 bombers, 4 fighters, 4 infantry and 1 tactical_bomber Chinese defend with 14 infantry Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 4 fighters, 4 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/16 hits, 7.33 expected hits Chinese roll dice for 14 infantry in Manchuria, round 2 : 7/14 hits, 4.67 expected hits 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria 1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese and 3 bombers owned by the Japanese retreated 1 armour owned by the Japanese retreated to Amur Chinese win with 8 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 3 artilleries and 4 infantry Casualties for Chinese: 6 infantry Battle in Kwangsi Japanese attack with 1 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 5 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier and 1 submarine moved from 5 Sea Zone to 19 Sea Zone 6 carriers, 1 destroyer, 2 fighters and 5 submarines moved from 37 Sea Zone to 19 Sea Zone 1 fighter moved from 43 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to 19 Sea Zone 2 artilleries moved from Malaya to Shan State 3 mech_infantrys moved from Burma to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 3 bombers moved from Manchuria to Amur 4 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 artillery moved from Yakut S.S.R. to Buryatia Place Units - Japanese 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Malaya Japanese undo move 1. 2 artilleries and 1 infantry placed in India 3 infantry placed in French Indo China 4 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,1,6,4 Japanese collect 43 PUs (3 lost to blockades); end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 0.00
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BTW, I still think the theory of leaving Normandy French is sound, but the execution went too far. There is still a need to defend it - I haven’t been able to retake it this game.
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As for Japan, buying a Kiangsu IC is pretty important. The extra CV J1 didn’t really help.
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Scramble to z97?
Kamikaze in z19?