Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
Yes, both fighters intercept please.
@andrewaagamer
1941.j18.vAndrew.tsvg
Explanation:
Since there is a dogfight I have to implement all possible scenarios in TripleA. I edited a bunch to simulate all scenario’s
First of is the AA roll. I have 3 bombers and three fighters. Therefore I bomb with 1, 2, or 3 bombers. I edited a factory on SA (with two bombers), FWA (with 1 bomber), and Brazil (with three bombers).
These throw first.
Then, I simulate the AA by attacking Sudan with 3 bombers and three fighters to see if I have casualties.
For the dogfight, I edited 2 American infantery on FEA (attacking with 2 inf), Rhodesia (attacking with 3 inf), and Italian Africa (attacking with 1 inf).
The result of the AA roll on Sudan determines which scenario actually happens.
Since the AA didn’t hit, the scenario Rhodesia happens (Dogfight of three fighters@1 on two fighters@2). Since there were no hits there either, the scenario in Brazil (three bombers on the factory) happens.
After all this, I edit Africa to its original state and edit the damage on the UK factory.
If my logic is not correct somewhere, please let me know.
So I guess this works. I have to say 1) I would have preferred the explanation before you rolled and 2) there just seems too much wriggle room here for manipulation.
Please, going forward, just use the dicebot to roll in the forum for SBR to avoid all this craziness.
That could have been done very easily…
Six AA rolls = [dice 6d6]
6d6: 1, 5, 2, 6, 3, 2
2 Jap fighters vs 2 US fighters
[2d6]
[2d6]
Dang forgot the dice
[dice 2d6]
[dice 2d6]
2d6: 4, 4
2d6: 5, 3
3 SBR rolls = [dice 3d6}
[dice 3d6]
3d6: 2, 5, 2
Okay - it is easy only if you pay attention to what you are typing in. :)
Round: 18
Purchase Units - British
British repair damage of 7x factory; Remaining resources: 25 PUs; 0 techTokens;
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from Karelia S.S.R. to Baltic States
1 fighter moved from 4 Sea Zone to Baltic States
1 fighter moved from Russia to Bulgaria Romania
1 bomber moved from Russia to Bulgaria Romania
3 infantry moved from East Poland to Bulgaria Romania
Combat - British
Battle in Bulgaria Romania
British attack with 1 bomber, 1 fighter and 3 infantry
Italians defend with 2 armour
British roll dice for 1 bomber, 1 fighter and 3 infantry in Bulgaria Romania, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 armour in Bulgaria Romania, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the British and 2 armour owned by the Italians lost in Bulgaria Romania
British win, taking Bulgaria Romania from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 2 armour
Battle in Baltic States
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Baltic States
British win, taking Baltic States from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Bulgaria Romania to East Poland
1 bomber moved from Bulgaria Romania to Russia
1 fighter moved from Baltic States to 4 Sea Zone
3 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Trans-Jordan to Persia
4 transports moved from 4 Sea Zone to 3 Sea Zone
1 artillery and 7 infantry moved from United Kingdom to 3 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
1 artillery and 7 infantry moved from 4 Sea Zone to Karelia S.S.R.
3 armour moved from Karelia S.S.R. to East Poland
2 infantry moved from East Poland to Ukraine
1 carrier moved from 2 Sea Zone to 12 Sea Zone
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
I wasn’t actually aware the forum supported a dice bot. That would’ve saved me like 20 minutes of thinking how I can do this in an honest way.
Will use that for any future bombing raids
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Kazakh S.S.R. to Chinghai
3 armour moved from Persia to Chinghai
1 fighter moved from Persia to Chinghai
1 bomber moved from Egypt to Chinghai
Combat - Americans
Battle in Chinghai
Americans attack with 3 armour, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 armour, 1 bomber, 1 fighter and 2 infantry in Chinghai, round 2 : 3/7 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chinghai
Americans win, taking Chinghai from Japanese with 3 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Chinghai to Russia
1 bomber moved from Chinghai to Persia
1 artillery and 18 infantry moved from Trans-Jordan to Persia
1 carrier and 6 transports moved from 10 Sea Zone to 9 Sea Zone
1 armour and 1 artillery moved from Eastern Canada to 9 Sea Zone
10 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 artillery, 1 carrier, 10 infantry and 6 transports moved from 9 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 10 infantry moved from 12 Sea Zone to Morocco Algeria
2 fighters moved from Eastern United States to 12 Sea Zone
1 artillery moved from Eastern United States to Eastern Canada
2 carriers and 3 destroyers moved from 2 Sea Zone to 12 Sea Zone
1 fighter moved from Egypt to 12 Sea Zone
1 artillery and 10 infantry moved from Libya to Egypt
1 fighter moved from Egypt to East Poland
2 fighters moved from Egypt to Persia
Place Units - Americans
1 artillery and 10 infantry placed in Eastern United States
1 armour placed in Western United States
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Round: 19
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 3 infantry moved from Kazakh S.S.R. to Novosibirsk
5 armour moved from Persia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 5 armour, 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 armour and 1 infantry
Russians roll dice for 5 armour, 1 artillery and 3 infantry in Novosibirsk, round 2 : 3/9 hits, 3.50 expected hits
Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 5 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Russians
5 armour and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
3 infantry moved from Kazakh S.S.R. to Persia
3 infantry moved from Russia to Belorussia
2 armour moved from Russia to East Poland
5 armour and 1 infantry moved from Ukraine to East Poland
Place Units - Russians
3 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 29 PUs
@andrewaagamer
Intercept @ UK? And no panic, I will use the dice bot on the forum this time ;)
1941.J19.vAndrew_inquiry.tsvg
Scramble all 3 fighters please.