Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
Round: 15
Purchase Units - British
British buy 7 infantry; Remaining resources: 2 PUs; 0 techTokens;
Non Combat Move - British
2 artilleries and 37 infantry moved from Baltic States to East Poland
1 fighter moved from Russia to 5 Sea Zone
4 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour moved from Belorussia to Karelia S.S.R.
2 armour moved from Belorussia to East Poland
1 armour moved from United Kingdom to 6 Sea Zone
7 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 7 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour and 7 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Russia to Caucasus
Place Units - British
7 infantry placed in United Kingdom
Turn Complete - British
British collect 22 PUs; end with 24 PUs
Round: 16
Purchase Units - Russians
Russians buy 5 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Caucasus to Persia
British take Persia from Japanese
8 artilleries and 18 infantry moved from Caucasus to Kazakh S.S.R.
1 armour moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Urals to Novosibirsk
2 infantry moved from Russia to Novosibirsk
11 armour moved from Caucasus to Novosibirsk
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 armour, 8 artilleries and 18 infantry
Japanese defend with 1 aaGun, 3 armour and 1 artillery
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour, 8 artilleries and 17 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 armour and 1 artillery
Battle in Novosibirsk
Russians attack with 11 armour and 3 infantry
Japanese defend with 1 aaGun and 3 armour
Russians win, taking Novosibirsk from Japanese with 11 armour and 3 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour
Non Combat Move - Russians
1 armour moved from Russia to East Poland
1 infantry moved from Russia to Caucasus
Place Units - Russians
5 armour placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Round: 16
Purchase Units - British
British buy 2 armour and 1 fighter; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from Italians
1 armour and 6 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from 5 Sea Zone to Ukraine
1 infantry moved from East Poland to Ukraine
1 bomber moved from Caucasus to Ukraine
Combat - British
Battle in Belorussia
British attack with 1 armour and 6 infantry
Italians defend with 1 armour
British roll dice for 1 armour and 6 infantry in Belorussia, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Belorussia
British win, taking Belorussia from Italians with 1 armour and 5 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Ukraine
British attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour
British roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Ukraine
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 fighter moved from Ukraine to East Poland
1 bomber moved from Ukraine to Russia
2 armour moved from Karelia S.S.R. to East Poland
1 aaGun moved from Libya to Egypt
2 carriers, 2 cruisers, 3 fighters and 4 transports moved from 5 Sea Zone to 3 Sea Zone
7 infantry moved from United Kingdom to 3 Sea Zone
7 infantry moved from 3 Sea Zone to Norway
Place Units - British
2 armour and 1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 7 infantry
EDIT: Adding units owned by British to United Kingdom: 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 23 PUs; end with 27 PUs
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Belgian Congo to Italian Africa
1 bomber moved from Libya to Italian Africa
2 armour and 4 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 armour moved from Belgian Congo to Union of South Africa
British take Rhodesia from Japanese
British take Union of South Africa from Japanese
10 infantry moved from Egypt to Anglo-Egypt Sudan
1 armour, 1 artillery and 24 infantry moved from Trans-Jordan to Persia
2 armour moved from Egypt to Persia
Combat - Americans
Battle in Italian Africa
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Italian Africa, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Italian Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Italian Africa
Americans win, taking Italian Africa from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo-Egypt Sudan
Americans attack with 2 armour and 14 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 armour and 14 infantry in Anglo-Egypt Sudan, round 2 : 3/16 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anglo-Egypt Sudan
Americans win, taking Anglo-Egypt Sudan from Japanese with 2 armour and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
Americans attack with 3 armour, 1 artillery and 24 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 armour, 1 artillery and 24 infantry in Persia, round 2 : 8/28 hits, 6.00 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Persia
Americans win, taking Persia from Japanese with 3 armour, 1 artillery and 23 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Egypt to Anglo-Egypt Sudan
1 bomber moved from Italian Africa to Egypt
1 artillery and 9 infantry moved from Libya to Egypt
5 armour moved from Morocco Algeria to Egypt
7 infantry moved from Morocco Algeria to Libya
6 transports moved from 12 Sea Zone to 9 Sea Zone
1 armour, 1 artillery and 10 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 artillery, 10 infantry and 6 transports moved from 9 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 10 infantry moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from Eastern United States to 12 Sea Zone
9 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 fighter moved from United Kingdom to East Poland
3 fighters moved from 3 Sea Zone to East Poland
1 fighter moved from United Kingdom to 3 Sea Zone
1 fighter moved from 12 Sea Zone to 3 Sea Zone
2 submarines moved from 14 Sea Zone to 15 Sea Zone
Place Units - Americans
1 artillery and 10 infantry placed in Eastern United States
1 armour placed in Western United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Round: 17
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
5 armour and 3 infantry moved from Novosibirsk to Evenki National Okrug
1 armour moved from East Poland to Ukraine
Russians take Ukraine from Italians
1 armour moved from Ukraine to East Poland
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 5 armour and 3 infantry
Japanese defend with 1 armour
Russians win, taking Evenki National Okrug from Japanese with 5 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 aaGun moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Kazakh S.S.R. to Novosibirsk
16 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Caucasus to Kazakh S.S.R.
8 artilleries moved from Kazakh S.S.R. to Persia
3 armour moved from Novosibirsk to Persia
1 aaGun moved from Kazakh S.S.R. to Persia
8 infantry moved from Caucasus to Persia
2 armour moved from Novosibirsk to Persia
1 armour moved from Novosibirsk to Russia
1 armour moved from Kazakh S.S.R. to Russia
4 armour moved from Russia to East Poland
1 armour moved from Russia to East Poland
1 infantry moved from Caucasus to Russia
1 aaGun moved from Russia to Belorussia
1 aaGun moved from Caucasus to Russia
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Round: 17
Purchase Units - British
British buy 2 artilleries and 6 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
2 armour moved from United Kingdom to 3 Sea Zone
6 infantry moved from United Kingdom to 3 Sea Zone
2 armour, 2 carriers, 2 cruisers, 2 fighters, 6 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
1 armour moved from Belorussia to Karelia S.S.R.
2 armour and 6 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 bomber moved from Russia to Bulgaria Romania
1 infantry moved from East Poland to Bulgaria Romania
1 fighter moved from East Poland to Bulgaria Romania
1 infantry moved from Belorussia to Baltic States
Russians take Baltic States from Germans
Combat - British
Battle in Bulgaria Romania
British attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria Romania
British win, taking Bulgaria Romania from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Karelia S.S.R.
British attack with 3 armour, 1 fighter and 6 infantry
Germans defend with 1 armour and 1 factory
British roll dice for 2 cruisers in Karelia S.S.R., round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 3 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 4 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 4 Sea Zone: 4 fighters
EDIT: Adding units owned by British to 3 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 3 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Bulgaria Romania to Russia
1 bomber moved from Bulgaria Romania to Russia
1 carrier and 2 fighters moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from Karelia S.S.R. to 4 Sea Zone
1 aaGun and 1 infantry moved from Egypt to Trans-Jordan
2 armour moved from East Poland to Karelia S.S.R.
4 infantry moved from Belorussia to East Poland
Place Units - British
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier and 2 fighters; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 fighter moved from East Poland to Kazakh S.S.R.
1 bomber moved from Egypt to Kazakh S.S.R.
Combat - Americans
Battle in Kazakh S.S.R.
Americans attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 armour
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 armour moved from Union of South Africa to Italian Africa
11 infantry moved from Anglo-Egypt Sudan to Italian Africa
1 armour moved from Anglo-Egypt Sudan to Italian Africa
1 aaGun, 1 armour and 3 infantry moved from Anglo-Egypt Sudan to Egypt
7 infantry moved from Libya to Egypt
1 armour moved from Morocco Algeria to Egypt
1 artillery and 10 infantry moved from Morocco Algeria to Libya
5 armour moved from Egypt to Persia
1 fighter moved from Kazakh S.S.R. to 4 Sea Zone
1 fighter moved from Kazakh S.S.R. to Persia
1 bomber moved from Kazakh S.S.R. to Egypt
1 artillery and 16 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Persia to Trans-Jordan
3 fighters moved from East Poland to Egypt
1 fighter moved from 12 Sea Zone to Egypt
2 fighters moved from 2 Sea Zone to United Kingdom
2 carriers and 3 destroyers moved from 12 Sea Zone to 2 Sea Zone
1 artillery and 10 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
6 transports moved from 12 Sea Zone to 10 Sea Zone
Place Units - Americans
1 artillery and 2 fighters placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Round: 18
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from East Poland to Ukraine
5 armour moved from Russia to Ukraine
5 armour and 3 infantry moved from Evenki National Okrug to Yakut S.S.R.
Combat - Russians
Battle in Ukraine
Russians attack with 5 armour and 2 infantry
Germans defend with 1 armour
Russians win, taking Ukraine from Germans with 5 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Yakut S.S.R.
Russians attack with 5 armour and 3 infantry
Japanese defend with 1 armour
Russians win, taking Yakut S.S.R. from Japanese with 5 armour and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 aaGun moved from Evenki National Okrug to Novosibirsk
6 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
1 armour moved from Russia to East Poland
1 aaGun moved from Belorussia to Karelia S.S.R.
Place Units - Russians
3 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
@andrewaagamer
Let me know if you want to intercept on UK
1941.J18.vAndrew_inquiry.tsvg
P.S.: Sorry about the rolls. I tried to close the game so I clicked “None” for the interceptors to get rid of the pop-up, and then air-raid and land battle were triggered automatically. I will do them properly (with the adjusted rules) once intereceptors are declared
Yes, both fighters intercept please.
@andrewaagamer
1941.j18.vAndrew.tsvg
Explanation:
Since there is a dogfight I have to implement all possible scenarios in TripleA. I edited a bunch to simulate all scenario’s
First of is the AA roll. I have 3 bombers and three fighters. Therefore I bomb with 1, 2, or 3 bombers. I edited a factory on SA (with two bombers), FWA (with 1 bomber), and Brazil (with three bombers).
These throw first.
Then, I simulate the AA by attacking Sudan with 3 bombers and three fighters to see if I have casualties.
For the dogfight, I edited 2 American infantery on FEA (attacking with 2 inf), Rhodesia (attacking with 3 inf), and Italian Africa (attacking with 1 inf).
The result of the AA roll on Sudan determines which scenario actually happens.
Since the AA didn’t hit, the scenario Rhodesia happens (Dogfight of three fighters@1 on two fighters@2). Since there were no hits there either, the scenario in Brazil (three bombers on the factory) happens.
After all this, I edit Africa to its original state and edit the damage on the UK factory.
If my logic is not correct somewhere, please let me know.