@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
Its not terrible but please OOL.
ger3-combat1 (1).tsvg
NP, thanks for being cautious, 1 minute please
Ugh, not terrible at all.
All boats sink, leaving 4 fighters
Not a real victory.
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 carrier, 4 fighters, 2 submarines and 1 transport; Russians defend with 1 submarine
Units damaged: 1 battleship owned by the Germans
1 fighter owned by the Germans retreated
1 battleship owned by the Germans and 1 cruiser owned by the Germans retreated to 110 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for British: 1 carrier, 3 fighters and 2 submarines
Casualties for Russians: 1 submarine
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 aaGun, 3 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
4 armour moved from Germany to Eastern Poland
5 artilleries and 6 infantry moved from Germany to Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Southern France to Yugoslavia
2 aaGuns, 4 artilleries and 21 infantry moved from Romania to Bessarabia
3 armour moved from Greece to Romania
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Eastern Poland
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
3 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
I will roll on the forum since I don’t know the password to play online on this computer:
Attack Karelia with 1 infantry and 1 fighter vs. 1 infantry
[dice 1d6<2]
[dice 1d6<4]
[dice 1d6<3}
1d6<2: 5; Hits: 0
1d6<4: 3; Hits: 1
Hm, it didn’t do the German roll, maybe because of the space
German defense of Karelia
[dice 1d6<3]
1d6<3: 6; Hits: 0
Vyborg, same unit types
[dice 1d6<2]
[dice 1d6<4]
Germans
[dice 1d6<3]
1d6<2: 3; Hits: 0
1d6<4: 2; Hits: 1
1d6<3: 5; Hits: 0
Vyborg also captured without loss
Baltic States
[dice 1d6<2]
[dice 1d6<4]
[dice 1d6<3]
1d6<2: 2; Hits: 0
1d6<4: 4; Hits: 0
1d6<3: 6; Hits: 0
Again
[dice 1d6<2]
[dice 1d6<4]
[dice 1d6<3}
1d6<2: 6; Hits: 0
1d6<4: 4; Hits: 0
I don’t know why the German roll didn’t show up
Here it is
[dice 1d6<3]
1d6<3: 4; Hits: 0
Round 3
[dice 1d6<2]
[dice 1d6<4]
[dice 1d6<3]
1d6<2: 4; Hits: 0
1d6<4: 6; Hits: 0
1d6<3: 5; Hits: 0
Round 4
[dice 1d6<2]
[dice 1d6<4]
[dice 1d6<3]
1d6<2: 2; Hits: 0
1d6<4: 3; Hits: 1
1d6<3: 2; Hits: 1