Well CS,
I am not going to get into this a lot further because…
1. This thread is now dreadfully off-topic
and
2. You are not likely to admit error.
Now, I am going to correcft you on your final post, then allow my previous words to stand.
As I said, there have been a number of posts regarding C-Sub strats here to allow folks who are not members of your yahell group to read them. You claim that I am picking nits when I distinguish between advocating a core concept and state that you are using canned strats, what you called a “script.”
I stand by that distinction, and will allow others to decide if my distinction is valid.
Example of Caspian Subs canned strats/scripts…
From: “The Z42 Progression: One Island Hopping Plan for Japan During KGF”
Round 1: Build 3tra 1tnk
Round 2: Take 2tra of gear and a battleship to Hawaii (Z52).
Round 3: Take 1tra of gear to Australia (Z46) and 1tra of gear to New Zealand (Z41).
Round 4: Move gear toward Africa (1tra to Z42, 1tra to Z25). (Now go figure out the sucker punch before you read further)
Round 5: Hit the sucker or take Brazil/Africa
From: “Cracking the Canadian Shield”
The basic move is this:
Round one do a 3tra German opening (Policy Paper #11) and buy 3tra 1tnk with Japan.
Round two unite your German fleet in Z07 and buy 1tra 3tnk 3inf with Japan and shuttle gear to Buryatia; between Buryatia and Japan you should have 5inf 5tnk.
Round three take the Germans and land 5inf 5tnk in E. Canada through Z09. Take Japan and land 5inf 5tnk in W. Canada. Unless your opponent is prepared for it you ought to get DC or LA. Capturing either US city should get you a win.
Now compare these to “core concepts” posts…
From: Japan Strategy Concepts
South Asia: To my mind, this is perhaps one of THE best avenues of attack for Japan. UK is likely to use their India forces to hold Africa (giving up 3 IPC’s to keep the 9 in Africa from Egypt south. Again this allows Japan to advance quickly, with the risk of advancing too quickly and being decimated by a small strike of USSR forces coming south from Caucuses. The south Asia avenue of attack can be supported with an IC in FIC, as well as by 1-2 transports that scavenge INF from the islands (Phillipines and East Indies in particular), and later with “tranny exchange” where a loaded tranny brings forces to FIC from Japan 1 round, then travels back the next round to “bridge” forces to Bury or Manch, being replaced by another loaded tranny heading to FIC from Japan. Thus all trannies are able to ferry forces each round. The south Asia strike has two additional advantages that make it such a strong threat to the Allies. The first is that it adds a second threat to the Russian IC in Caucuses. With Germany pushing via Ukraine, and Japan pushing through India and Persia, Caucuses becomes an issue for Russia. And control of that IC by either side, with supporting defensive forces flowed in by the other plus subsequent builds, means that Russia is in serious trouble. If Caucuses is too well defended, you can possibly slip some forces past and move on into Africa. But again, be careful, if Caucuses is well held and you move past Persia, Russia can strike at your supply line and even back toward your FIC base while your advance forces are cut off in Trans Jordan or Egypt. An IC in FIC should probably be the first built by Japan since it allows for use on 2 otherwise slow to supply avenues of attack.
Now, let’s let the readers here decide which is more valuable…
An XYZ script that is easilly blocked by even simple (and shall I say traditional?) Allied moves?
Or a post that discusses the basic outline of a strategy and allows the player to flesh it out in details and timeline, with FIVE OTHER optional concepts listed in teh same paper in the event South Asia is blocked?