I tried doing the math by hand but I’m very bad with statistics, can someone who is good with statistics proof this strategy? Say you have even odds in a fight your thinking of taking, you win ~50% and you lose ~same IPC overall as opponent. Should you take the fight because attacker can choose to stay or flea vs defense doesn’t? If there are 2 scenarios A) the dice of first round go in your favor or B) the dice go against you and you now have sub 50% and bad IPC then couldn’t you just retreat if B happens and push if A happens? The computer calculating expected losses is doing so under the impression that you stay regardless of outcome so it’s the sum of all negative outcomes + sum of all positives. But if you leave when it goes against you you reduce the sum of negative outcomes partially while I believe reducing the sum of all positive outcomes by less. So you can achieve positive trades from equal fights by having the ability to choose if your going for their full stack or not.
Question about blitzing for the 1942 2nd edition
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I have played like ten games by now with a friend that is rather experienced and good at this game. This question came up during gameplay:
Can you announce you will blitz through an area, provided you win a battle in aforemention area, thus making it clear of enemy units?
Example: As Germany I have 5 infantry and 2 tanks in Eastern Europe. The Soviets have 1 infantry in Ukraine and 1 infantry in Caucasus.
Can I thus announce I’ll attack into Ukraine with my 5 infantry, and provided I win, my 2 tanks will blitz through the now empty land in Ukraine, and attack into Caucasus?
My friend said no to this prospect. But I think yes. It would be within the framework of the rules, and the intended mechanics of blitzing. A breakthrough means you can unleash your tanks. If you lose the first battle, your tanks can’t move that round.
What is your judgement on this matter?
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Your friend is correct.
Blitzing is defined as “A tank can “blitz” by moving through an unoccupied hostile territory as the first part of a move that can end in a friendly or hostile territory.”
Nothing else. It takes place during Combat Movement Phase.What you describe is totally unrelated to blitzing. You move into an occupied territory and conduct combat there. There is no additional combat movement once the conduct combat phase has begun.
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@panther That settles the matter. I told my friend when we had our game that he was right all along. Believe it or not, but I’ve lost every game against him. In any case, thank you for your input. All the best!
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What you can do is eliminate the units, then noncom into newly captured territory.
This isn’t a blitz.
By holding mechs and tanks back during combat movement, you could potentially noncom them into zones (newly captured or not) they could not have reached during combat. you often need all your firepower so this isnt all that common but it is helpful