I figure there aren’t too many things classified as Islands that would have air bases so far away as to make them invulnerable to shore bombardment. The air fields on Guadalcanal and Wake island certainly got hit and both Hickam and Pearl could be hit from the sea. By definition, this ability assumes no defenders. Even a single scrambling fighter or defending destroyer nullifies the ability.
Axis and Allies Expanded Global Scenario
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@Darth-Vahl
That’s a good idea, I’ll definitely add something like that in.@General-6-Stars
What’s the rule out of curiosity, cause then I can maybe use yours and/or Vahl’s in the game or use both you guys as inspiration for my own rule -
Update!
Compiled games report for rounds 1-4 will be posted tomorrow.Teaser!
Am starting to compile a set of Alternate History scenarios as well as my own set of House Rules -
Lone transports only. Enemy has to kill them. If they are not killed get a escape roll @2 each.
My game transports defend @2 against planes only too. So if a plane kills them they get a AA shot and if a sub or ship kills them no defense shot at them.That’s for d12 die. For d6 then @1. Even better odds.





