@Eric-Poppleton well I tried it by myself some and it sorta worked. My goal was to get my buddies into the game and try it with them but we’re still in the learning phase-figured it’s only a valid test if they have developed strategies in the normal game
Axis and Allies Expanded Global Scenario
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@Darth-Vahl
That’s a good idea, I’ll definitely add something like that in.@General-6-Stars
What’s the rule out of curiosity, cause then I can maybe use yours and/or Vahl’s in the game or use both you guys as inspiration for my own rule -
Update!
Compiled games report for rounds 1-4 will be posted tomorrow.Teaser!
Am starting to compile a set of Alternate History scenarios as well as my own set of House Rules -
Lone transports only. Enemy has to kill them. If they are not killed get a escape roll @2 each.
My game transports defend @2 against planes only too. So if a plane kills them they get a AA shot and if a sub or ship kills them no defense shot at them.That’s for d12 die. For d6 then @1. Even better odds.