Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
The Russian attack on Kansu means that Mongolia is no longer active and Japan can invade Siberia with no consequences. I assume that you do not intend to have this occur?
No problem editing those 2 soldiers back to Russia proper.
@arthur-bomber-harris Thanks for pointing that out to me, I would not have attacked if I had remembered that rule. J5 - 1PU removed from russia, Kansu battle redacted.tsvg
Removed 1 russia PU but then remembered China hasn’t gone yet and they would have received the money but they haven’t had a turn to collect their money yet.
Thanks again
no problem, I forget that rule many times myself. Looking good for Japan but quite challenging in Europe. One mistake will cost me the game.
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 infantry
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Adding units owned by Japanese to Kansu: 1 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Shensi to Szechwan
1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from Java to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 bomber moved from French Indo China to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Yunnan to Szechwan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/9 hits, 5.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 3 armour, 4 artilleries, 6 infantry and 4 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 3 armour, 4 artilleries, 6 infantry and 4 mech_infantrys in Burma, round 2 : 4/17 hits, 5.17 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Szechwan to 38 Sea Zone
1 fighter moved from Szechwan to 38 Sea Zone
1 aaGun moved from Yunnan to Burma
2 bombers, 1 fighter and 3 tactical_bombers moved from Szechwan to French Indo China
1 mech_infantry moved from Kwangtung to Yunnan
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Dutch New Guinea to 35 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Java
1 fighter moved from Java to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 bombers and 2 fighters moved from Japan to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 submarine placed in 6 Sea Zone
2 bombers and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.00
UK_Pacific regular : 0.67
ANZAC regular : -0.33
@arthur-bomber-harris Tough fighting everywhere for the allies… Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to 45 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
4 carriers moved from 26 Sea Zone to 32 Sea Zone
1 battleship moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from 10 Sea Zone to 32 Sea Zone
4 fighters moved from 26 Sea Zone to 32 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
3 fighters moved from 10 Sea Zone to 32 Sea Zone
1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 6 transports moved from 26 Sea Zone to 63 Sea Zone
4 aaGuns moved from 63 Sea Zone to New Zealand
1 artillery, 5 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
1 submarine moved from 104 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to 45 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
4 carriers moved from 26 Sea Zone to 32 Sea Zone
1 battleship moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from 10 Sea Zone to 32 Sea Zone
4 fighters moved from 26 Sea Zone to 32 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
3 fighters moved from 10 Sea Zone to 32 Sea Zone
1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 6 transports moved from 26 Sea Zone to 63 Sea Zone
4 aaGuns moved from 63 Sea Zone to New Zealand
1 artillery, 5 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
1 submarine moved from 104 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to 45 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
4 carriers moved from 26 Sea Zone to 32 Sea Zone
1 battleship moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from 10 Sea Zone to 32 Sea Zone
4 fighters moved from 26 Sea Zone to 32 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
3 fighters moved from 10 Sea Zone to 32 Sea Zone
1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 6 transports moved from 26 Sea Zone to 63 Sea Zone
4 aaGuns moved from 63 Sea Zone to New Zealand
1 artillery, 5 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
1 submarine moved from 104 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Sikang to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 bomber, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 92 Sea Zone
3 fighters moved from Scotland to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Scotland to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Iraq to Caucasus
British take Northwest Persia from Neutral_Allies
1 artillery and 3 infantry moved from Persia to Iraq
Place Units - British
1 destroyer and 1 submarine placed in 71 Sea Zone
1 bomber placed in Union of South Africa
2 transports placed in 106 Sea Zone
British undo move 3.
British undo move 1.
1 destroyer and 1 transport placed in 71 Sea Zone
1 submarine placed in 109 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.67
BRI Final
@winterwarrior is the save file missing?
@winterwarrior Yes just sometimes when I forget I need to wait 90 seconds before I can post again because I am a newbie on the forum
No problem. Finally have the Middle East open for German advance which was my gameplan from the start. I knew I had no chance to go after Moscow with all of those additional starting units.
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Romania to Caucasus
1 bomber moved from Novgorod to Caucasus
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Belarus to Novgorod
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Caucasus
Italians roll dice for 1 bomber in Caucasus, round 4 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern France to France
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
Russians regular : 0.00
@arthur-bomber-harris autosaveBeforeEndTurn.tsvg
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.67
@winterwarrior French final autosaveAfterFrenchNonCombatMove.tsvg
@winterwarrior Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.67
Finally got my Axis income up. One American carrier in the Atlantic would have been a game changer for the Allies to support the amphibious invasions.
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
3 bombers moved from Western Germany to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 artillery moved from Belarus to Bryansk
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Belarus to Bryansk
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 1 artillery, 4 bombers, 5 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 artillery and 4 infantry
Russians roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 4 bombers, 5 infantry and 1 mech_infantry in Bryansk, round 2 : 2/11 hits, 4.17 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Bryansk, round 2 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
4 bombers owned by the Germans retreated
1 artillery owned by the Germans, 5 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Ukraine
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 aaGuns, 7 artilleries and 21 infantry moved from Belarus to Novgorod
1 armour, 5 infantry and 1 mech_infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 mech_infantry moved from Western Germany to Yugoslavia
4 bombers moved from Bryansk to Ukraine
7 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 infantry moved from Finland to Vyborg
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 artillery and 2 infantry placed in Novgorod
2 armour and 1 infantry placed in Ukraine
3 infantry placed in France
4 mech_infantrys placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : -2.17
Russians AA : -0.50
@arthur-bomber-harris Game History
Round: 6
Purchase Units - Russians
Russians buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
3 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
4 armour moved from Russia to Volgograd
3 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 4 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/12 hits, 4.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun, 28 artilleries and 19 infantry moved from Smolensk to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun and 2 infantry moved from Vologda to Samara
2 aaGuns and 12 infantry moved from Novosibirsk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -1.50
You sure have mastered the art of dice rolling! That was rough
J6.tsvg
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 bombers, 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
4 bombers, 6 fighters and 5 tactical_bombers moved from French Indo China to India
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 38 Sea Zone to India
1 fighter moved from 38 Sea Zone to India
1 fighter moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 3 armour, 5 artilleries, 4 bombers, 8 fighters, 6 infantry, 5 mech_infantrys and 5 tactical_bombers
British defend with 5 aaGuns, 1 armour, 1 artillery and 15 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 4/15 hits, 2.50 expected hits
4 fighters owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 3 armour, 5 artilleries, 4 bombers, 4 fighters, 6 infantry, 5 mech_infantrys and 5 tactical_bombers in India, round 2 : 14/32 hits, 13.83 expected hits
UK_Pacific roll dice for 5 aaGuns, 1 armour, 1 artillery and 15 infantry in India, round 2 : 11/17 hits, 5.83 expected hits
6 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 5 aaGuns owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 3 armour, 3 artilleries, 4 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in India, round 3 : 11/21 hits, 11.17 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 5 infantry in India, round 3 : 3/7 hits, 2.50 expected hits
3 artilleries owned by the Japanese, 1 artillery owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 4 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 5 artilleries, 4 fighters, 6 infantry and 3 mech_infantrys
Casualties for British: 5 aaGuns, 1 armour, 1 artillery and 15 infantry
Non Combat Move - Japanese
1 carrier and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 aaGun moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
4 bombers moved from India to French Indo China
4 fighters and 5 tactical_bombers moved from India to Shan State
1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from Java to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 bombers and 1 fighter moved from Japan to French Indo China
Place Units - Japanese
2 infantry placed in French Indo China
1 armour placed in Kwangtung
1 carrier placed in 20 Sea Zone
1 fighter placed in Kwangtung
Japanese undo move 4.
1 submarine placed in 20 Sea Zone
2 bombers and 1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
British AA : 1.50
UK_Pacific regular : 5.67
Better to be lucky than good I always say…
Beginners always need a fair dose to keep things interesting… definitely learning a lot in this game… which is good… lots of less mistakes to make next time… but still having fun… learning a lot from your strategies… picking up lots of things…
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Non Combat Move - Americans
1 armour, 1 artillery and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 cruiser, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
8 fighters moved from 32 Sea Zone to Queensland
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 mech_infantry moved from New Zealand to 63 Sea Zone
3 aaGuns moved from New Zealand to 63 Sea Zone
3 infantry moved from New Zealand to 63 Sea Zone
3 aaGuns, 1 artillery, 3 infantry, 1 mech_infantry and 5 transports moved from 63 Sea Zone to 62 Sea Zone
3 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from Gibraltar to Trans-Jordan
2 carriers and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Queensland to British Guiana
3 infantry moved from Algeria to Tunisia
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
@winterwarrior Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 9 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33
@Arthur-Bomber-Harris autosaveBeforeEndTurn.tsvg
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Non Combat Move - Americans
1 armour, 1 artillery and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 cruiser, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
8 fighters moved from 32 Sea Zone to Queensland
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 mech_infantry moved from New Zealand to 63 Sea Zone
3 aaGuns moved from New Zealand to 63 Sea Zone
3 infantry moved from New Zealand to 63 Sea Zone
3 aaGuns, 1 artillery, 3 infantry, 1 mech_infantry and 5 transports moved from 63 Sea Zone to 62 Sea Zone
3 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from Gibraltar to Trans-Jordan
2 carriers and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Queensland to British Guiana
3 infantry moved from Algeria to Tunisia
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 9 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
Combat - British
British creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
3 carriers, 5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 bomber moved from 91 Sea Zone to Trans-Jordan
1 bomber moved from Union of South Africa to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 destroyer and 2 transports moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 airfield placed in Trans-Jordan
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33
Germans regular : -0.17
British regular : 1.00
All of my German planes can reach SZ98 (12 fighters, 4 tac, 4 bombers). Scramble plans?
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Yugoslavia to Western Ukraine
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Yugoslavia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 infantry and 1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Russians regular : -0.33
British regular : -0.33
@arthur-bomber-harris Scramble Everything Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 armour moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Battle in 96 Sea Zone
French attack with 1 cruiser
Italians defend with 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
French roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 cruiser in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 96 Sea Zone
Italians win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for French: 1 cruiser
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50
Italians regular : -0.17