L22 #1 trulpen (X) vs Myygames (A+45) OOB LL


  • Remember that I looked at Asia after the german move (and before the russian) and thought that I wanted to move into Szechwan, but forgot that I had landed the sb in Yunnan and didn’t see it among all the units.

    This is however a sensitive phase of the game, so no hard feelings if you don’t allow it.

    J15 L22 #1 trulpen vs myygames (+45) OOB LL.tsvg

    Game History

    Round: 15

       Purchase Units - Japanese
    
           Japanese buy 1 armour, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs; 0 SuicideAttackTokens; 
    
    
    
       Combat Move - Japanese
    
           1 infantry moved from Amur to Buryatia
    
                 Japanese take Buryatia from Russians
    
           2 infantry moved from Yunnan to Shan State
    
           1 infantry moved from Yunnan to Burma
    
                 Japanese take Burma from UK_Pacific
    
           1 infantry moved from Suiyuyan to Kansu
    
           1 bomber moved from Chahar to Kansu
    
           1 bomber moved from Chahar to Kansu
    
           1 infantry moved from Kweichow to Szechwan
    
           1 artillery moved from Yunnan to Szechwan
    
           2 infantry moved from Yunnan to Szechwan
    
           1 tactical_bomber moved from Japan to 17 Sea Zone
    
           2 fighters moved from 36 Sea Zone to Malaya
    
           1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
    
           1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
    
    
    
       Combat - Japanese
    
           Battle in 17 Sea Zone
    
               Japanese attack with 1 tactical_bomber
    
               ANZAC defend with 1 transport
    
                   1 transport owned by the ANZAC lost in 17 Sea Zone
    
               Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
    
               Casualties for ANZAC: 1 transport
    
           Battle in 42 Sea Zone
    
               Japanese attack with 1 tactical_bomber
    
               ANZAC defend with 1 transport
    
                   1 transport owned by the ANZAC lost in 42 Sea Zone
    
               Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
    
               Casualties for ANZAC: 1 transport
    
           Battle in Kansu
    
               Japanese attack with 2 bombers and 1 infantry
    
               Chinese defend with 1 infantry
    
                   Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/1 hits, 1,50 expected hits
    
                   Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
    
                   1 infantry owned by the Chinese lost in Kansu
    
               Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
    
               Casualties for Chinese: 1 infantry
    
           Battle in Szechwan
    
               Japanese attack with 1 artillery and 3 infantry
    
               Chinese defend with 1 infantry
    
                   Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/0 hits, 1,00 expected hits
    
                   Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
    
                   1 infantry owned by the Chinese lost in Szechwan
    
               Japanese win, taking Szechwan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
    
               Casualties for Chinese: 1 infantry
    
           Battle in Shan State
    
               Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
    
               British defend with 1 infantry
    
                   Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 1,50 expected hits
    
                   UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
    
                   1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
    
               Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
    
               Casualties for Japanese: 1 infantry
    
               Casualties for British: 1 infantry
    
           Battle in Malaya
    
               Japanese attack with 2 fighters
    
               Americans defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
    
                   Japanese roll dice for 2 fighters in Malaya, round 2 : 1/0 hits, 1,00 expected hits
    
                   UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
    
                   1 fighter owned by the Japanese and 1 mech_infantry owned by the Americans lost in Malaya
    
               Japanese win with 1 fighter remaining. Battle score for attacker is -6
    
               Casualties for Japanese: 1 fighter
    
               Casualties for Americans: 1 mech_infantry
    
    
    
       Non Combat Move - Japanese
    
           1 fighter moved from Malaya to 36 Sea Zone
    
           1 artillery moved from Yunnan to Szechwan
    
           1 infantry moved from Chahar to Suiyuyan
    
           1 infantry moved from Hopei to Kweichow
    
           1 infantry moved from Chahar to Hopei
    
           6 infantry moved from Shantung to Anhwe
    
           1 fighter moved from Japan to French Indo China
    
           2 fighters moved from 36 Sea Zone to French Indo China
    
           1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
    
           1 aaGun moved from Yunnan to French Indo China
    
           1 infantry moved from Yunnan to Szechwan
    
           1 artillery moved from Yunnan to Szechwan
    
           1 infantry moved from Yunnan to Szechwan
    
           1 tactical_bomber moved from 17 Sea Zone to Japan
    
           1 tactical_bomber moved from Japan to French Indo China
    
           2 bombers moved from Kansu to French Indo China
    
           1 infantry moved from Yunnan to Szechwan
    
           1 infantry moved from Soviet Far East to Siberia
    
           1 artillery moved from Yunnan to Szechwan
    
           1 tactical_bomber moved from 36 Sea Zone to French Indo China
    
           1 tactical_bomber moved from 36 Sea Zone to French Indo China
    
           1 artillery moved from Yunnan to Szechwan
    
           1 infantry moved from Yunnan to Szechwan
    
           3 infantry moved from Yunnan to Szechwan
    
           1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
    
           1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
    
           1 tactical_bomber moved from French Indo China to 36 Sea Zone
    
           1 fighter moved from French Indo China to 36 Sea Zone
    
    
    
       Place Units - Japanese
    
           1 harbour placed in French Indo China
    
           2 fighters and 1 tactical_bomber placed in Japan
    
           1 armour and 2 mech_infantrys placed in Shantung
    
           3 infantry placed in French Indo China
    
    
    
       Turn Complete - Japanese
    
           Total Cost from Convoy Blockades: 11
    
               Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
    
               Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,1,3,4,3,4,3,1,6,1,5,6,2,5,1,3,3,6,5,2,5,1,5,4,3,5,6,3,6,1,1,1,1,3,1,3,4,2,5,3,4,3,6,4,6,3,2,6,3,2,2,4,6,3,6,4
    
               Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,1
    
           Japanese collect 46 PUs (11 lost to blockades); end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67

    Japanese regular : 1,00

    UK_Pacific regular : 1,33


  • I’ll change NCM a little.


  • I’ll wait with an NCM-edit, but want to keep it in the pipeline.

  • '23

    @trulpen I am inclined to say that I have no room for generosity out of my board position. You press me really hard :-).

    Would appreciate if you continued with the situation after R14.


  • Yes, I’m trying to put pressure where it counts, but I can say I too have a difficult situation here being turn 15 and not having crushed Moscow yet.

    I’ll look at Yunnan and make some changes accordingly.


  • '23

    @trulpen said in L22 #1 trulpen (X) vs Myygames (A+45) OOB LL:

    Yes, I’m trying to put pressure where it counts, but I can say I too have a difficult situation here being turn 15 and not having crushed Moscow yet.

    I’ll look at Yunnan and make some changes accordingly.

    I appreciate you also feel some pressure ;-)

    Actually I think that I have done pretty well so far, having moscow and india safe turn 10+ is an achievement as such. But I fear the tide is slowly turning in the past turns, and I am not sure I took the right decisions in te past 4 turns.

    Nevertheless I will give my best and see if I can give you some more headaches the next turns. Just wanted to say that I enjoy the game a lot, and I feel I again learn a lot from batteling you… so thanks.


  • I agree, it’s an exciting game.

  • '23

    @trulpen l22-1-trulpen-vs-myygames-45-oob-ll (1)_US15CM.tsvg

    I am assuming no scramble in 112 but would like to doublecheck with you.


  • No scramble.

  • '23

    @trulpen l22-1-trulpen-vs-myygames-45-oob-ll (1)_UK15CM.tsvg

    The most interesting fight of the turn: SZ113. It is a chance I have to take, we will see if this turns the tides. Need your casualties.


  • Soak 2, sink 2 subs.


  • Fucked up dice.

  • '23

    @trulpen said in L22 #1 trulpen (X) vs Myygames (A+45) OOB LL:

    Fucked up dice.

    its redicilus, you are right

  • '23


  • 1 sub and 2 des.

  • '23

  • '23

    keep the AC?


  • No, keep sub.

  • '23

    @trulpen This was extremely unlucky for you. Sorry for your bad dice.

    I needed to take this possibility. I was actually calculating with germany keeping all subs alive and sinking surface ships first. My calculation was that I had around 50% with that. Nevertheless I might have been wrong. It is extremely hard to calculate. After round 2 there are 64 possible outcomes for it and I was not able to calculate exact odds. Nevertheless, I think with 50/50 I was quite a good assumption. And I needed to take this opportunity. Another possible outcome would have been to sink your surface ships and loose mine. Which ends up as a negative ICP but also not so hard that I could not take the risk.

    Again: Sorry for your dice.

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