Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Iraq
2 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Egypt
Germans take Egypt from British
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
4 bombers moved from Western Germany to Norway
1 bomber moved from Southern Italy to Norway
4 fighters moved from Southern Italy to Norway
6 fighters and 2 tactical_bombers moved from Southern Italy to 92 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 99 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Norway
Germans attack with 5 bombers and 4 fighters
British defend with 3 fighters; Americans defend with 1 factory_minor and 1 fighter
Germans roll dice for 5 bombers and 4 fighters in Norway, round 2 : 7/9 hits, 5.33 expected hits
Americans roll dice for 4 fighters in Norway, round 2 : 1/4 hits, 2.67 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Americans and 3 fighters owned by the British lost in Norway
Germans win with 5 bombers and 3 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter
Casualties for Americans: 1 fighter
Casualties for British: 3 fighters
Battle in 92 Sea Zone
Germans attack with 6 fighters and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 2 submarines
2 submarines owned by the Americans submerged
Germans roll dice for 6 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Iraq
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Iraq to Turkey
3 aaGuns, 1 armour and 9 mech_infantrys moved from Caucasus to Turkey
2 mech_infantrys moved from Volgograd to Turkey
1 armour moved from Volgograd to Turkey
2 infantry moved from Ukraine to Rostov
3 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Evenkiyskiy to Vologda
1 mech_infantry moved from Yenisey to Urals
3 fighters moved from Norway to Finland
5 bombers moved from Norway to Western Germany
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to France
3 infantry moved from France to Southern France
1 fighter moved from 99 Sea Zone to France
1 tactical_bomber moved from 99 Sea Zone to France
8 mech_infantrys moved from Western Germany to Southern France
6 fighters and 2 tactical_bombers moved from 92 Sea Zone to Southern France
1 armour moved from Trans-Jordan to Egypt
10 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
7 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
14 mech_infantrys moved from Trans-Jordan to Turkey
2 armour moved from Trans-Jordan to Turkey
7 armour moved from Trans-Jordan to Egypt
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 2 aaGuns
EDIT: Adding units owned by Germans to Volgograd: 2 aaGuns
EDIT: Turning off Edit Mode
3 fighters placed in France
5 mech_infantrys placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Russia
Germans undo move 3.
2 infantry placed in Ukraine
1 infantry placed in Western Germany
1 destroyer placed in 100 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern France: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 3 mech_infantrys
EDIT: Adding units owned by Germans to Egypt: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 2 mech_infantrys
EDIT: Adding units owned by Germans to Egypt: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,5,2,5,4,6,4,4,2,6,5,2,2,4,2,4,4,1,1,1,3,2,6,1,4,6,5,4,1,6,6,6,6,3,1,2,2,1,5,2,6,6,5,6,5,2,3,1,1,1,6,4,5,2,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Germans collect 63 PUs (6 lost to blockades); end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Germans regular : 4.00
British regular : 1.50
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Iraq
2 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Egypt
Germans take Egypt from British
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
4 bombers moved from Western Germany to Norway
1 bomber moved from Southern Italy to Norway
4 fighters moved from Southern Italy to Norway
6 fighters and 2 tactical_bombers moved from Southern Italy to 92 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 99 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Norway
Germans attack with 5 bombers and 4 fighters
British defend with 3 fighters; Americans defend with 1 factory_minor and 1 fighter
Germans roll dice for 5 bombers and 4 fighters in Norway, round 2 : 7/9 hits, 5.33 expected hits
Americans roll dice for 4 fighters in Norway, round 2 : 1/4 hits, 2.67 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Americans and 3 fighters owned by the British lost in Norway
Germans win with 5 bombers and 3 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter
Casualties for Americans: 1 fighter
Casualties for British: 3 fighters
Battle in 92 Sea Zone
Germans attack with 6 fighters and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 2 submarines
2 submarines owned by the Americans submerged
Germans roll dice for 6 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Iraq
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Iraq to Turkey
3 aaGuns, 1 armour and 9 mech_infantrys moved from Caucasus to Turkey
2 mech_infantrys moved from Volgograd to Turkey
1 armour moved from Volgograd to Turkey
2 infantry moved from Ukraine to Rostov
3 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Evenkiyskiy to Vologda
1 mech_infantry moved from Yenisey to Urals
3 fighters moved from Norway to Finland
5 bombers moved from Norway to Western Germany
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to France
3 infantry moved from France to Southern France
1 fighter moved from 99 Sea Zone to France
1 tactical_bomber moved from 99 Sea Zone to France
8 mech_infantrys moved from Western Germany to Southern France
6 fighters and 2 tactical_bombers moved from 92 Sea Zone to Southern France
1 armour moved from Trans-Jordan to Egypt
10 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
7 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
14 mech_infantrys moved from Trans-Jordan to Turkey
2 armour moved from Trans-Jordan to Turkey
7 armour moved from Trans-Jordan to Egypt
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 2 aaGuns
EDIT: Adding units owned by Germans to Volgograd: 2 aaGuns
EDIT: Turning off Edit Mode
3 fighters placed in France
5 mech_infantrys placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Russia
Germans undo move 3.
2 infantry placed in Ukraine
1 infantry placed in Western Germany
1 destroyer placed in 100 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern France: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 3 mech_infantrys
EDIT: Adding units owned by Germans to Egypt: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 2 mech_infantrys
EDIT: Adding units owned by Germans to Egypt: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,5,2,5,4,6,4,4,2,6,5,2,2,4,2,4,4,1,1,1,3,2,6,1,4,6,5,4,1,6,6,6,6,3,1,2,2,1,5,2,6,6,5,6,5,2,3,1,1,1,6,4,5,2,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Germans collect 63 PUs (6 lost to blockades); end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Germans regular : 4.00
British regular : 1.50
meant to land one germany fighter in s italy (from sz99 battle) please use this one
R16 L21 SF jkeller vs trulpen (+43) OOB.tsvg
Game History
Round: 16
Combat Move - Russians 1 infantry moved from Kansu to Timguska Russians take Timguska from Germans 1 infantry moved from Novgorod to Archangel Russians take Archangel from Germans Combat - Russians Non Combat Move - Russians 1 aaGun and 3 infantry moved from Chahar to Suiyuyan Turn Complete - Russians
Combat Hit Differential Summary :
Sorry, but I have to claim a victory by WO. I’m sure you would’ve won this game without much troubles, but the playoff need to proceed. You’ve played a much better game than I have and very much deserve to be in the final, where I think you’d stand a very good chance to win, but rules are rules.
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 carriers, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry and 6 mech_infantrys moved from Hopei to Suiyuyan
2 mech_infantrys moved from Kweichow to Suiyuyan
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
3 mech_infantrys moved from Anhwe to Suiyuyan
1 bomber, 8 fighters and 2 tactical_bombers moved from Kwangsi to Suiyuyan
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 bomber moved from Philippines to 45 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 artillery and 6 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 5 destroyers, 9 infantry, 17 submarines and 5 transports moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber, 8 fighters, 3 infantry, 11 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry; Russians defend with 2 aaGuns and 8 infantry
Russians roll AA dice in Suiyuyan : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 bomber, 6 fighters, 3 infantry, 11 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 5/23 hits, 7.33 expected hits
Chinese roll dice for 2 aaGuns and 9 infantry in Suiyuyan, round 2 : 4/9 hits, 3.00 expected hits
3 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Suiyuyan
Japanese roll dice for 1 bomber, 6 fighters, 10 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 3 : 3/19 hits, 6.67 expected hits
Chinese roll dice for 6 infantry in Suiyuyan, round 3 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 bomber, 6 fighters, 7 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 4 : 7/16 hits, 6.17 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 6 fighters, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 2 fighters, 3 infantry and 5 mech_infantrys
Casualties for Russians: 2 aaGuns and 8 infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 1 carrier, 5 destroyers, 2 fighters, 8 infantry, 17 submarines and 5 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 17 submarines in 25 Sea Zone, round 2 : 6/17 hits, 5.67 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 battleship, 1 carrier, 5 destroyers, 2 fighters, 16 submarines and 5 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Midway from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 aaGun, 1 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Suiyuyan to Yunnan
6 fighters and 2 tactical_bombers moved from Suiyuyan to Hopei
1 bomber moved from 45 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in India
2 carriers placed in 6 Sea Zone
4 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : -4.83
ANZAC regular : 0.50
Russians AA : 1.00
Can’t load the file. Says it’s corrupt. But nevermind, I wrote a little essay in the post game thread.
sorry. this should be the right one
@jkeller ok finally! last one seems to be working
It’d be great if things could get back to 3 days per post maximum… Next year’s playoffs starting in 3 months, championship contender is waiting…
I hate to be pushy. This looks like one of those games that could be really fun for many more rounds - I never have games that look like these (huge stacks and stuff) But if you get to a point where someone is ready to resign, you could always post the result and keep playing it out.
I know each of you have had serious real life issues that affect regular game play. Just giving you a little nudge
Feeling pretty bad. Could write up a long list of negative side effects from the chemo, but I think I’ll spare you. It’s not so easy to keep things flowing here, but I’m trying.
Thanks for the update, I should have just asked you about your treatments first. I’m sorry about that.
I’ll just ask that if you can play A&A in the coming days that this one should take priority.
Oh my goodness, we all hope you will get better soon. :face_with_thermometer:
Ok, I’ll try to proceed.
Still think that rule 5f applies:
If a turn is not posted within 14 days of either the previous turn post (or request for decision on casualty choice, scrambling, kamikaze, et cetera) or the end of a predetermined “vacation”, then the player failing to post may be declared in default and lose the game.
However, if the arbiter won’t allow the execution of the rules, I’ll continue.
Looking at the game now and will hopefully get a turn in today.
Have to add that the above statement has nothing to do with my opponent. I don’t know @jkeller personally, but from what I do know he seems to be a terrific player and great sport. I enjoy playing with him, so my request has nothing to do with that.
The reason is simple: I’m not sure to be around in a year and I’d really like to play in the final. I’m likely losing this game, so the time control was my way out. But if I can’t have it I’ll try to struggle for what is left.
It’s just a game, so I don’t mind so much actually. Also not about my honour being compromised. It’s what it is.
Got a move in the pipeline, but can’t continue atm. Will get back to it in an hour or so.