TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
@dawgoneit Welcome back>Breakout!.tsvg
Can we not resume with a rerun of German go5 ? Other game is so much over due to stupid dice!!
let us say you just won, and we play a version of “what if…”
@elrood so you wa t to concede ? I’d that what you are saying ? I think Adam Amd I are fine go play on .
I would like not know how the game can unfold if Paris falls with that much lower German casualties…
I need that to look forward to… please!
@elrood You didn’t NCM FGs in Mecklen or E Poland. Assume its an oversight? Or are you frozen in uncertainty on where my Scand army may land?
@Elrood With 34 Germans surviving Paris, you could have easily wiped out the Allies in Normandy or if they retreated to Brittany. Eng/Can only produce 12 units and USA’s limited capacity and 2 turn transport each way would be out-built by G. Paris alone produces 10 units with industry tech. Without French builds, there would be no chance to hold or retake France. Austria is still in Belarus and Arabs will fall shortly. Entente would concede.
@elrood Perhaps if G had just 12 ground troops left in Paris (excluding 3 fighters landing Champ) and France suicide killed 3 and then the 12 UK units would have a 55% chance of retaking Paris, it would be a toss up. Entente would still never recover Paris if G held it against the round 5 counterattack. 10 HGs and 3 trenches, plus the 3 fighters on round 6, would never fall. If UK and USA had rolled industry tech, it would have made it more competitive. As of round 7, USA is 0-19 tech dice rolls.
Ron asked me to take his turn again.
Round: 8
Research Technology - France
France spend 5 on tech rolls
France roll 6,3,3 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover railwayGuns
Combat Move - France
1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 infantry moved from Sea Zone 15 English Channel to Picardy
1 field_gun moved from Paris to Picardy
2 colonials moved from Rhone to Franche-Comte
Purchase Units - France
France buy 2 colonials, 1 field_gun, 8 heavy_guns, 5 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Picardy
France attack with 1 field_gun and 1 infantry
Germany defend with 2 infantry
France roll dice for 1 battlecruiser in Picardy, round 2 : 1/1 hits, 0.67 expected hits
France roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 2 infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germany lost in Picardy
France win, taking Picardy from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germany: 2 infantry
Battle in Franche-Comte
France attack with 2 colonials
Germany defend with 1 cavalry
France roll dice for 2 colonials in Franche-Comte, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 cavalry in Franche-Comte, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 2 colonials in Franche-Comte, round 3 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 cavalry in Franche-Comte, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Germany lost in Franche-Comte
France win, taking Franche-Comte from Germany with 2 colonials remaining. Battle score for attacker is 4
Casualties for Germany: 1 cavalry
Non Combat Move - France
1 infantry moved from Brittany to Normandy
1 infantry moved from Rhone to Burgundy
2 colonials moved from Piedmont to Rhone
3 infantry moved from Marseilles to Piedmont
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 colonials moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez
1 battleship and 3 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
1 field_gun and 2 infantry placed in Brittany
3 infantry placed in Marseilles
2 colonials placed in Tobruk
Activate Technology - France
France activating railwayGuns
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germany regular : -1.00
France regular : 0.33
Serbia Vlad the Impaler 8.tsvg
Round: 8
Combat Move - Serbia
1 fighter and 2 infantry moved from Belgrade to Transylvania
Purchase Units - Serbia
Serbia buy 3 infantry; Remaining resources: 2 PUs;
Combat - Serbia
Battle in Transylvania
Serbia attack with 1 fighter and 2 infantry
Austria defend with 1 infantry
Serbia roll dice for 1 fighter and 2 infantry in Transylvania, round 2 : 2/3 hits, 0.83 expected hits
Austria roll dice for 1 infantry in Transylvania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Transylvania
Serbia win, taking Transylvania from Austria with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Austria: 1 infantry
Non Combat Move - Serbia
1 fighter moved from Transylvania to Belgrade
1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
Place Units - Serbia
2 infantry placed in Belgrade
1 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Serbia regular : 1.17
Austria regular : -0.33
Game History
Round: 8
Research Technology - Austria
Austria spend 0 on tech rolls
Austria roll 3,4 and gets 0 hits
Combat Move - Austria
1 infantry moved from Galicia to Odessa
1 field_gun moved from Belarus to Odessa
1 fighter moved from Belarus to Odessa
7 field_guns, 12 heavy_guns and 30 infantry moved from Milan to Tuscany
3 heavy_guns and 1 infantry moved from Venice to Tuscany
3 field_guns and 4 infantry moved from Hungary to Transylvania
1 heavy_gun moved from Baranya to Transylvania
4 field_guns moved from Baranya to Transylvania
8 infantry moved from Baranya to Transylvania
3 infantry moved from Baranya to Transylvania
1 infantry moved from Baranya to Transylvania
1 field_gun moved from Baranya to Transylvania
5 infantry moved from Baranya to Serbia
5 field_guns moved from Baranya to Serbia
4 infantry moved from Macedonia to Serbia
1 field_gun moved from Macedonia to Serbia
1 infantry moved from Bulgaria to Serbia
1 fighter moved from Trieste to Serbia
1 infantry moved from Albania to Serbia
1 infantry moved from Galicia to Odessa
Purchase Units - Austria
Austria buy 3 cavalrys, 4 field_guns, 1 fighter, 4 gass, 1 heavy_gun, 11 infantry and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Combat - Austria
Battle in Odessa
Austria attack with 1 field_gun, 1 fighter and 2 infantry
Russia defend with 1 field_gun and 1 infantry
Austria roll dice for 1 field_gun, 1 fighter and 2 infantry in Odessa, round 2 : 2/4 hits, 1.33 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Odessa, round 2 : 0/2 hits, 0.67 expected hits
1 field_gun owned by the Russia and 1 infantry owned by the Russia lost in Odessa
Austria win, taking Odessa from Russia with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russia: 1 field_gun and 1 infantry
Battle in Transylvania
Austria attack with 8 field_guns, 1 heavy_gun and 16 infantry
Serbia defend with 2 infantry
Austria roll dice for 8 field_guns, 1 heavy_gun and 16 infantry in Transylvania, round 2 : 9/25 hits, 7.17 expected hits
Serbia roll dice for 2 infantry in Transylvania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Serbia lost in Transylvania
Austria win, taking Transylvania from Serbia with 8 field_guns, 1 heavy_gun and 16 infantry remaining. Battle score for attacker is 6
Casualties for Serbia: 2 infantry
Battle in Tuscany
Austria attack with 7 field_guns, 15 heavy_guns and 31 infantry
Italy defend with 1 heavy_gun, 3 infantry and 3 trenchs
Austria roll dice for 7 field_guns, 15 heavy_guns and 31 infantry in Tuscany, round 2 : 16/53 hits, 16.17 expected hits
Italy roll dice for 1 heavy_gun, 3 infantry and 3 trenchs in Tuscany, round 2 : 2/7 hits, 2.17 expected hits
3 trenchs owned by the Italy, 3 infantry owned by the Italy, 2 infantry owned by the Austria and 1 heavy_gun owned by the Italy lost in Tuscany
Austria win, taking Tuscany from Italy with 7 field_guns, 15 heavy_guns and 29 infantry remaining. Battle score for attacker is 17
Casualties for Austria: 2 infantry
Casualties for Italy: 1 heavy_gun, 3 infantry and 3 trenchs
Non Combat Move - Austria
4 field_guns and 2 infantry moved from Trieste to Venice
2 field_guns and 4 infantry moved from Carinthia to Venice
2 infantry moved from Galicia to Belarus
2 heavy_guns moved from Galicia to Belarus
1 fighter moved from Odessa to Belarus
Place Units - Austria
3 trenchs placed in Belarus
1 field_gun, 1 heavy_gun and 4 infantry placed in Galicia
1 field_gun and 3 infantry placed in Venice
2 field_guns and 4 infantry placed in Trieste
3 cavalrys, 1 fighter and 3 gass placed in Hungary
1 gas placed in Vienna
Activate Technology - Austria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Austria
Austria collect 95 PUs; end with 96 PUs
Austria collect 7 PUs from War Bonds; end with 103 PUs
Combat Hit Differential Summary :
Italy regular : -0.17
Serbia regular : -0.67
Austria regular : 2.33
Russia regular : -0.67
Italy-8.tsvg
Round: 8
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 infantry moved from Piedmont to Milan
Italy take Milan from Austria
Purchase Units - Italy
Italy buy 1 field_gun, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Italy
Non Combat Move - Italy
21 infantry moved from Latium to Rome
1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Piedmont to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Rome
Place Units - Italy
1 field_gun, 4 infantry and 3 trenchs placed in Rome
Activate Technology - Italy
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
@witt Your turn, no Arab move
@witt I expected you would build a mass of gas to wipe Cairo out next turn. So I made an all out effort to add 20 units last turn and a good number this turn. Apparently, it changed the odds enough that you are going for a longer-term view based on FGs. Perhaps with a finale of gas or cav. Glad you stopped building warships. I will also stop as long as you do. This is a land war.
UK8.tsvg
Round: 8
Research Technology - Britain
Britain spend 15 on tech rolls
Britain roll 4,1,5 and gets 0 hits
Combat Move - Britain
1 field_gun moved from West Prussia to Sea Zone 11 Baltic Sea
1 cruiser, 1 field_gun and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea
1 field_gun moved from Sea Zone 10 Baltic Sea to Stockholm
1 field_gun and 2 infantry moved from Sweden to Stockholm
2 cavalrys moved from Norway to Stockholm
Purchase Units - Britain
Britain buy 2 colonials, 2 heavy_guns, 21 infantry, 2 tanks and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Britain
Battle in Stockholm
Britain attack with 2 cavalrys, 2 field_guns and 2 infantry
Neutral defend with 3 infantry
Britain roll dice for 2 cavalrys, 2 field_guns and 2 infantry in Stockholm, round 2 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 3 infantry in Stockholm, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Stockholm
Britain roll dice for 2 cavalrys, 2 field_guns and 1 infantry in Stockholm, round 3 : 1/5 hits, 1.50 expected hits
Neutral roll dice for 2 infantry in Stockholm, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Stockholm
Britain roll dice for 2 cavalrys, 2 field_guns and 1 infantry in Stockholm, round 4 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 1 infantry in Stockholm, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Stockholm
Britain roll dice for 2 cavalrys and 2 field_guns in Stockholm, round 5 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 infantry in Stockholm, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Stockholm
Britain loses 0 PUs for violating Stockholms neutrality.
Britain win, taking Stockholm from Neutral with 1 cavalry and 2 field_guns remaining. Battle score for attacker is -1
Casualties for Britain: 1 cavalry and 2 infantry
Casualties for Neutral: 3 infantry
Non Combat Move - Britain
1 battleship and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
4 colonials, 1 field_gun and 5 infantry moved from Normandy to Paris
2 infantry moved from England to Sea Zone 15 English Channel
4 infantry moved from London to Sea Zone 15 English Channel
6 infantry moved from Sea Zone 15 English Channel to Normandy
2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 colonials moved from Sea Zone 25 Mid Atlantic to Normandy
3 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
2 colonials moved from Quebec to Nova Scotia
1 infantry moved from Norway to Finland
1 late_fighter moved from Rome to Greece
2 late_fighters moved from Paris to Piedmont
1 late_fighter moved from Dnieper to Belgrade
1 cavalry, 1 colonial and 1 infantry moved from Lower Egypt to Cairo-Suez
2 infantry moved from Dar es Salaam to Sea Zone 76 Indian Ocean
2 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun moved from Baluchistan to Sea Zone 73 Arabian Sea
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 field_gun and 5 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez
2 transports moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
1 field_gun moved from British East Africa to Italian Somaliland
6 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
1 destroyer moved from Sea Zone 79 Arabian Sea to Sea Zone 75 Red Sea
1 field_gun moved from Singapore to Sea Zone 84 Andaman Sea
1 field_gun and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 81 Bay of Bengal
1 field_gun moved from Sea Zone 81 Bay of Bengal to Madras
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk
1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
1 battlecruiser moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
2 late_fighters moved from Cairo-Suez to Greece
Place Units - Britain
2 heavy_guns and 3 trenchs placed in Cairo-Suez
3 infantry placed in Dar es Salaam
4 infantry placed in Baluchistan
2 infantry placed in Bombay
2 infantry placed in Goa
2 infantry and 2 tanks placed in Norway
5 infantry placed in London
3 infantry placed in England
2 colonials placed in Nova Scotia
Turn Complete - Britain
Britain collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
Neutral regular : 0.67
Britain regular : -2.00
@elrood The long lance of your cav plus your strategically located FGs made me decide to find an easier target in Stockholm, rather than expand or reinforce the invasion into eastern G. Well played with the usual German efficiency.