keep in mind that the allies will want to choose OOL in any big sea battles…
w@w team game 15
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@elrood rolling for attack on tt in 9
4 fighters [dice 4d6]
1 sub [dice 1d6]
defending tt [dice 1d6] -
4d6: 5, 6, 2, 5
1d6: 4
1d6: 2 -
@elrood 38286_bri18.tsvg We still haven’t heard from Wayne. I know he’s been ill so I hope he will feel better and get back with us soon.
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@captainwalker wait. You moved without confering with him?
I hope my remark made in jest did not coerce you to move right away!! :-(
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@elrood I still haven’t heard from Wayne, but if he doesn’t post today I’ll do his turn on Tuesday.
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@captainwalker wanted to suggest sth like that, but did not want ro appear so pushy. :blush:
Fine for me
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@captainwalker witt said dawg is back from where he was. So we should see a move soon
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3ad514c2-c62c-458e-9f49-5beb28840f58-Dutch 18.tsvg
Game History
Round: 18 Combat Move - Dutch 3 Tanks moved from West Borneo to 110 Sea Zone 2 Artillerys and 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Elite and 2 Marines moved from Banjarmasin to 110 Sea Zone 2 ArmoredCars moved from West Borneo to 110 Sea Zone 3 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Mech.Infs moved from West Borneo to British Borneo 4 Infantrys moved from Banjarmasin to East And South Borneo 1 Elite, 2 Marines, 3 Tanks and 3 Transports moved from 110 Sea Zone to 107 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Marines and 3 Tanks moved from 107 Sea Zone to Davao 2 Infantrys and 1 Transport moved from 110 Sea Zone to 106 Sea Zone 2 Infantrys moved from 106 Sea Zone to Manila Americans take Manila from Hisaichi 1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 110 Sea Zone to 92 Sea Zone 3 Destroyers and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Destroyer and 1 Submarine moved from 36 Sea Zone to 34 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Davao Purchase Units - Dutch Dutch buy 2 Cruisers, 1 Elite and 1 Marine; Remaining resources: 0 PUs; Combat - Dutch Battle in Davao Dutch attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry, 2 Marines and 4 Tanks Hisaichi defend with 2 L.Fighters; Yamamoto defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Dutch roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry, 2 Marines and 4 Tanks in Davao, round 2 : 6/12 hits, 5.17 expected hits Yamamoto roll dice for 1 Bunker, 1 Infantry and 2 L.Fighters in Davao, round 2 : 3/4 hits, 2.17 expected hits 2 ArmoredCars owned by the Dutch, 2 L.Fighters owned by the Hisaichi, 1 Infantry owned by the Yamamoto, 1 Bunker owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Davao Dutch win, taking Davao from Yamamoto with 2 Artillerys, 1 Elite, 2 Marines and 4 Tanks remaining. Battle score for attacker is 22 Casualties for Dutch: 2 ArmoredCars and 1 Infantry Casualties for Yamamoto: 1 Bunker and 1 Infantry Casualties for Hisaichi: 2 L.Fighters Non Combat Move - Dutch Place Units - Dutch 2 Cruisers placed in 110 Sea Zone 1 Elite and 1 Marine placed in Banjarmasin Turn Complete - Dutch Dutch collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83 Dutch regular : 0.83
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Seb will dj the Minors, as my wife has been prepping all day and had just walked in (to a glass of wine, naturally).
Have a Gokd day guys . -
@witt I already feel blushed at my own audacity.
That Finnish Gobi attack was conducted with the aim to kill maybe 7 of the Chinese tanks (as predicted by BC). That I won the battle is a bit of a shock! Well, “fortune favors the bold” they say… :-O
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@Karl7 everything ok?
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opps, dropped the ball
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@Colt45554 g19_edit.tsvg small Edit… Jet could land on CV and need not go to Holland
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3 inf to Aquitaine
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I had a good turn, winning above the odds , so do excuse me guys.
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@elrood I’d like the UK art in Erzurum to be edited to French units… can you edit that @Colt45554? thanks!
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ussr-19.tsvg
Round: 19Combat Move - Russians 1 Infantry moved from Karaganda to Semipalatinsk Russians take Semipalatinsk from Finns 1 Bomber moved from Moscow to Stalingrad 2 Fighters and 2 Infantrys moved from Moscow to Yaroslavl 2 Fighters and 4 Infantrys moved from Moscow to Gorky 2 Fighters and 3 Infantrys moved from Moscow to Penza 1 Artillery moved from Moscow to Penza 12 Artillerys, 80 Infantrys, 1 Mech.Inf and 16 Tanks moved from Moscow to Tula Purchase Units - Russians Russians buy 12 Infantrys; Remaining resources: 11 PUs; Combat - Russians Strategic bombing raid in Stalingrad Bombing raid in Stalingrad rolls: 6 and causes: 5 damage to unit: Factory Bombing raid in Stalingrad causes 5 damage total. Battle in Tula Russians attack with 12 Artillerys, 80 Infantrys, 1 Mech.Inf and 16 Tanks Romanians defend with 2 Infantrys Russians roll dice for 12 Artillerys, 80 Infantrys, 1 Mech.Inf and 16 Tanks in Tula, round 2 : 26/109 hits, 27.83 expected hits Romanians roll dice for 2 Infantrys in Tula, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Romanians lost in Tula Russians win, taking Tula from Romanians with 12 Artillerys, 80 Infantrys, 1 Mech.Inf and 16 Tanks remaining. Battle score for attacker is 4 Casualties for Romanians: 2 Infantrys Battle in Gorky Russians attack with 2 Fighters and 4 Infantrys Germans defend with 3 Infantrys Russians roll dice for 2 Fighters and 4 Infantrys in Gorky, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 3 Infantrys in Gorky, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Gorky Russians roll dice for 2 Fighters and 3 Infantrys in Gorky, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 Infantrys in Gorky, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Gorky Russians roll dice for 2 Fighters and 2 Infantrys in Gorky, round 4 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Gorky, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 Infantrys Casualties for Germans: 3 Infantrys Battle in Yaroslavl Russians attack with 2 Fighters and 2 Infantrys Finns defend with 2 Infantrys Russians roll dice for 2 Fighters and 2 Infantrys in Yaroslavl, round 2 : 2/4 hits, 1.00 expected hits Finns roll dice for 2 Infantrys in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Yaroslavl Russians win, taking Yaroslavl from Finns with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Infantrys Battle in Penza Russians attack with 1 Artillery, 2 Fighters and 3 Infantrys Romanians defend with 1 ArmoredCar and 2 Infantrys Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Penza, round 2 : 1/6 hits, 1.67 expected hits Romanians roll dice for 1 ArmoredCar and 2 Infantrys in Penza, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Romanians lost in Penza Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Penza, round 3 : 2/6 hits, 1.67 expected hits Romanians roll dice for 2 Infantrys in Penza, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Penza Russians win, taking Penza from Romanians with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Romanians: 1 ArmoredCar and 2 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Russians 2 Fighters moved from Penza to Moscow 2 Fighters moved from Gorky to Moscow 2 Fighters moved from Yaroslavl to Moscow 11 Infantrys moved from Moscow to Tula 1 Bomber moved from Stalingrad to Moscow Place Units - Russians 2 Infantrys placed in Tashkent 10 Infantrys placed in Moscow Turn Complete - Russians Russians collect 27 PUs; end with 38 PUs