@captainwalker walking back into Cairo was no Option… Allies could have held me there and Suez would be open to them as well.
Wondering how Eastern Africa will develop now with my Italian army gone (after US turn)
7c087c64-6f57-42f4-b127-1c14d4a60bba-China 17.tsvg
Game History
Round: 17
Combat Move - Chinese
1 Infantry moved from E.Sinkiang to Khobdo
2 Infantrys moved from E.Sinkiang to W.Qinghai
2 Infantrys moved from Urumqi to C.Sinkiang
2 Infantrys moved from Urumqi to E.Sinkiang
1 Elite and 1 Infantry moved from Hunan to Shanghai
2 Infantrys moved from Szechwan to Yunnan
1 ArmoredCar moved from Szechwan to Yunnan
1 ArmoredCar and 1 Infantry moved from Hupeh to Anhwei
2 Infantrys moved from Shensi to Shansi
1 ArmoredCar moved from Hupeh to Shansi
2 Infantrys moved from Suiyuan to Chahar
1 Adv.Fighter moved from Suiyuan to Chahar
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Kweichow to Szechwan
1 ArmoredCar moved from Kweichow to Hupeh
Purchase Units - Chinese
Chinese buy 2 Artillerys and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 ArmoredCar and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Yunnan
Chinese attack with 1 ArmoredCar and 2 Infantrys
Thai defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Yunnan, round 2 : 3/3 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Yunnan
Chinese win, taking Yunnan from Thai with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Chahar
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Shanghai
Chinese attack with 1 Elite and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Elite and 1 Infantry in Shanghai, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Elite remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Shansi
Chinese attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Shansi, round 3 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Chahar to Ningsia
1 ArmoredCar and 1 Tank moved from Ningsia to W.Qinghai
1 Infantry moved from E.Qinghai to Gobi Altai
4 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from Hsining to W.Qinghai
3 Infantrys moved from E.Qinghai to Gobi Altai
1 Infantry moved from Ningsia to Gobi Altai
1 AAGun moved from Ningsia to Shensi
1 AAGun moved from Shensi to Hupeh
Place Units - Chinese
2 Artillerys and 2 Infantrys placed in Urumqi
3 Infantrys placed in Hupeh
2 Infantrys placed in Shensi
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00
Thai regular : -0.33
Hisaichi regular : 1.33
LOL, fine but be sure to account for the 1 IPC somewhere
@karl7
I mean 8 IPC
@karl7 not sure what you mean. Perhaps I did it wrong.
I removed just 4 damage , so I could build 4 units .
Then I took 4 income from my end total of 71, I think it was . Next turn I will be placing 2 Inf that the AI saved for me , but I will be down 4 income (which I removed ).
Isn’t that right ? Please say, if not .
@captainwalker your go :-)
@elrood I know… we’re deciding what our best approach at winning would be at this point of the game. I’ll have something posted saturday am.
@captainwalker don’t rush . We are rooting for you!
@witt said in w@w team game 15:
@captainwalker don’t rush . We are rooting for you!
At least Witts moves make that quite obvious… you closet churchil!
eeb67384-1a7e-4a0f-8a1f-1c46d3733e05-Anzac 17.tsvg
Game History
Round: 17
Combat Move - Anzac
1 Infantry moved from East And South Borneo to West Borneo
1 Transport moved from 122 Sea Zone to 70 Sea Zone
4 Infantrys and 2 Tanks moved from Canberra to New South Wales
2 Tanks moved from New South Wales to South Australia
2 Infantrys moved from South Australia to Western Australia
1 Infantry moved from Banjarmasin to West Borneo
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to West Borneo
2 Adv.Fighters moved from Java to West Borneo
2 Transports moved from 110 Sea Zone to 67 Sea Zone
1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
1 Tank moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Sumatra to 110 Sea Zone
1 Infantry moved from Lombok to 110 Sea Zone
6 Infantrys moved from Lombok to 110 Sea Zone
2 Artillerys, 1 Infantry, 1 Tank and 3 Transports moved from 67 Sea Zone to 110 Sea Zone
2 Artillerys, 9 Infantrys and 1 Tank moved from 110 Sea Zone to West Borneo
2 Artillerys, 6 Infantrys and 1 Tank moved from Banjarmasin to West Borneo
1 Infantry moved from East And South Borneo to West Borneo
Purchase Units - Anzac
Anzac buy 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in West Borneo
Anzac attack with 3 Adv.Fighters, 4 Artillerys, 1 Fighter, 18 Infantrys and 2 Tanks
Hisaichi defend with 1 Infantry
Anzac roll dice for 1 Battleship and 2 Cruisers in West Borneo, round 2 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the Hisaichi lost in West Borneo
Anzac win, taking West Borneo from Hisaichi with 3 Adv.Fighters, 4 Artillerys, 1 Fighter, 18 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from West Borneo to Banjarmasin
2 Adv.Fighters moved from West Borneo to 110 Sea Zone
1 Adv.Fighter moved from West Borneo to Banjarmasin
Place Units - Anzac
2 Artillerys and 1 Tank placed in Broome
3 Transports placed in 113 Sea Zone
3 Infantrys placed in Port Moresby
Anzac undo move 2.
3 Transports placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -0.67
177281d3-e602-47f3-820b-edfa17368984-Dutch 17.tsvg
Game History
Round: 17
Combat Move - Dutch
2 Infantrys moved from Java to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Banjarmasin
2 ArmoredCars, 4 Mech.Infs and 3 Tanks moved from Banjarmasin to West Borneo
1 Infantry and 1 Mech.Inf moved from Suriname to 32 Sea Zone
1 Destroyer, 1 Infantry, 1 Mech.Inf, 1 Submarine and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Infantry and 1 Mech.Inf moved from 36 Sea Zone to French Sudan
Purchase Units - Dutch
Dutch buy 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Destroyer and 1 Submarine placed in 110 Sea Zone
2 Artillerys, 1 Infantry and 1 Tank placed in Banjarmasin
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
@Witt looks good… proceed with Germany!
@Karl7 okay. Thanks.
@captainwalker let me check NonComs please
@Colt45554 you may proceed