@VictoryFirst Glad you are ok. Your message is well received I would guess, since a lot here were worried! :-)
I will do my best to lead Germany as good as it can get!
thanks both . Will try and do before work, but General Raffy is fighting (and winning) 1914 at the moment .
@dawgoneit Sort of sorted!.tsvg I removed 4 income to compensate for the 2 INf units i had to keep over for last time.
7c087c64-6f57-42f4-b127-1c14d4a60bba-China 17.tsvg
Game History
Round: 17
Combat Move - Chinese
1 Infantry moved from E.Sinkiang to Khobdo
2 Infantrys moved from E.Sinkiang to W.Qinghai
2 Infantrys moved from Urumqi to C.Sinkiang
2 Infantrys moved from Urumqi to E.Sinkiang
1 Elite and 1 Infantry moved from Hunan to Shanghai
2 Infantrys moved from Szechwan to Yunnan
1 ArmoredCar moved from Szechwan to Yunnan
1 ArmoredCar and 1 Infantry moved from Hupeh to Anhwei
2 Infantrys moved from Shensi to Shansi
1 ArmoredCar moved from Hupeh to Shansi
2 Infantrys moved from Suiyuan to Chahar
1 Adv.Fighter moved from Suiyuan to Chahar
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Kweichow to Szechwan
1 ArmoredCar moved from Kweichow to Hupeh
Purchase Units - Chinese
Chinese buy 2 Artillerys and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 ArmoredCar and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Yunnan
Chinese attack with 1 ArmoredCar and 2 Infantrys
Thai defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Yunnan, round 2 : 3/3 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Yunnan
Chinese win, taking Yunnan from Thai with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Chahar
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Shanghai
Chinese attack with 1 Elite and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Elite and 1 Infantry in Shanghai, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Elite remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Shansi
Chinese attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Shansi, round 3 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Chahar to Ningsia
1 ArmoredCar and 1 Tank moved from Ningsia to W.Qinghai
1 Infantry moved from E.Qinghai to Gobi Altai
4 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from Hsining to W.Qinghai
3 Infantrys moved from E.Qinghai to Gobi Altai
1 Infantry moved from Ningsia to Gobi Altai
1 AAGun moved from Ningsia to Shensi
1 AAGun moved from Shensi to Hupeh
Place Units - Chinese
2 Artillerys and 2 Infantrys placed in Urumqi
3 Infantrys placed in Hupeh
2 Infantrys placed in Shensi
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00
Thai regular : -0.33
Hisaichi regular : 1.33
LOL, fine but be sure to account for the 1 IPC somewhere
@karl7
I mean 8 IPC
@karl7 not sure what you mean. Perhaps I did it wrong.
I removed just 4 damage , so I could build 4 units .
Then I took 4 income from my end total of 71, I think it was . Next turn I will be placing 2 Inf that the AI saved for me , but I will be down 4 income (which I removed ).
Isn’t that right ? Please say, if not .
@captainwalker your go :-)
@elrood I know… we’re deciding what our best approach at winning would be at this point of the game. I’ll have something posted saturday am.
@captainwalker don’t rush . We are rooting for you!
@witt said in w@w team game 15:
@captainwalker don’t rush . We are rooting for you!
At least Witts moves make that quite obvious… you closet churchil!
eeb67384-1a7e-4a0f-8a1f-1c46d3733e05-Anzac 17.tsvg
Game History
Round: 17
Combat Move - Anzac
1 Infantry moved from East And South Borneo to West Borneo
1 Transport moved from 122 Sea Zone to 70 Sea Zone
4 Infantrys and 2 Tanks moved from Canberra to New South Wales
2 Tanks moved from New South Wales to South Australia
2 Infantrys moved from South Australia to Western Australia
1 Infantry moved from Banjarmasin to West Borneo
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to West Borneo
2 Adv.Fighters moved from Java to West Borneo
2 Transports moved from 110 Sea Zone to 67 Sea Zone
1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
1 Tank moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Sumatra to 110 Sea Zone
1 Infantry moved from Lombok to 110 Sea Zone
6 Infantrys moved from Lombok to 110 Sea Zone
2 Artillerys, 1 Infantry, 1 Tank and 3 Transports moved from 67 Sea Zone to 110 Sea Zone
2 Artillerys, 9 Infantrys and 1 Tank moved from 110 Sea Zone to West Borneo
2 Artillerys, 6 Infantrys and 1 Tank moved from Banjarmasin to West Borneo
1 Infantry moved from East And South Borneo to West Borneo
Purchase Units - Anzac
Anzac buy 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in West Borneo
Anzac attack with 3 Adv.Fighters, 4 Artillerys, 1 Fighter, 18 Infantrys and 2 Tanks
Hisaichi defend with 1 Infantry
Anzac roll dice for 1 Battleship and 2 Cruisers in West Borneo, round 2 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the Hisaichi lost in West Borneo
Anzac win, taking West Borneo from Hisaichi with 3 Adv.Fighters, 4 Artillerys, 1 Fighter, 18 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from West Borneo to Banjarmasin
2 Adv.Fighters moved from West Borneo to 110 Sea Zone
1 Adv.Fighter moved from West Borneo to Banjarmasin
Place Units - Anzac
2 Artillerys and 1 Tank placed in Broome
3 Transports placed in 113 Sea Zone
3 Infantrys placed in Port Moresby
Anzac undo move 2.
3 Transports placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -0.67
177281d3-e602-47f3-820b-edfa17368984-Dutch 17.tsvg
Game History
Round: 17
Combat Move - Dutch
2 Infantrys moved from Java to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Banjarmasin
2 ArmoredCars, 4 Mech.Infs and 3 Tanks moved from Banjarmasin to West Borneo
1 Infantry and 1 Mech.Inf moved from Suriname to 32 Sea Zone
1 Destroyer, 1 Infantry, 1 Mech.Inf, 1 Submarine and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Infantry and 1 Mech.Inf moved from 36 Sea Zone to French Sudan
Purchase Units - Dutch
Dutch buy 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Destroyer and 1 Submarine placed in 110 Sea Zone
2 Artillerys, 1 Infantry and 1 Tank placed in Banjarmasin
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
@Witt looks good… proceed with Germany!
@Karl7 okay. Thanks.