Game History
Round: 9
    Combat Move - Hisaichi
        1 Infantry moved from Okhotsk to Ayan
        1 Elite moved from Kolyma to 75 Sea Zone
        1 Elite moved from 75 Sea Zone to Ayan
        1 Mech.Inf moved from Kolyma to Ayan
        1 Tank moved from Chita to Heilungchiang
              Hisaichi take Heilungchiang from Chinese
        1 Tank moved from Heilungchiang to Chita
        1 Infantry moved from Chita to Hulunbuir
        1 Artillery moved from Peking to Hulunbuir
        1 Artillery moved from Peking to 84 Sea Zone
        1 Infantry moved from Changchun to 84 Sea Zone
        1 Artillery and 1 Infantry moved from 84 Sea Zone to Vladivostok
        2 Infantrys moved from Changchun to Kirin
        1 Mech.Inf moved from Changchun to Kirin
        1 Infantry moved from Peking to Liaoning
        2 Tanks moved from Peking to Liaoning
        1 Artillery moved from Chahar to Shansi
        2 Infantrys moved from Chahar to Shansi
        1 Infantry moved from Chahar to Shansi
        2 Infantrys moved from Changchun to 84 Sea Zone
        2 Infantrys moved from 84 Sea Zone to Vladivostok
        1 S.Bomber moved from Peking to 67 Sea Zone
        2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser and 4 Transports moved from 111 Sea Zone to 67 Sea Zone
        3 Destroyers and 2 Submarines moved from 110 Sea Zone to 67 Sea Zone
        1 Adv.Fighter and 1 Bomber moved from Banjarmasin to 67 Sea Zone
        2 Adv.Fighters moved from Java to 67 Sea Zone
        1 L.Fighter moved from Mindanao to 67 Sea Zone
        1 Tank moved from Chahar to Hulunbuir
        1 Infantry moved from Changchun to Kirin
    Purchase Units - Hisaichi
        Hisaichi repair damage of 1x Factory; Remaining resources: 68 PUs; 
        Hisaichi buy 1 B.Carrier, 1 Bunker, 1 Destroyer and 17 Infantrys; Remaining resources: 0 PUs; 
    Combat - Hisaichi
        Battle in 67 Sea Zone
            Hisaichi attack with 5 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 L.Fighter, 1 S.Bomber, 2 Submarines and 4 Transports
            Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 4 Destroyers, 1 Fighter, 2 Submarines and 4 Transports
                Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
            Units damaged: 1 Battleship owned by the Anzac
                Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
            Units damaged: 1 Battleship owned by the Hisaichi
                Hisaichi roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 L.Fighter, 1 S.Bomber and 4 Transports in 67 Sea Zone, round 2 : 6/14 hits, 6,83 expected hits
                Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 4 Destroyers, 1 Fighter and 4 Transports in 67 Sea Zone, round 2 : 5/14 hits, 5,33 expected hits
                4 Transports owned by the Anzac, 4 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Anzac lost in 67 Sea Zone
                Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                Hisaichi roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 L.Fighter and 1 S.Bomber in 67 Sea Zone, round 3 : 5/13 hits, 6,50 expected hits
                Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 4 Destroyers and 1 Fighter in 67 Sea Zone, round 3 : 5/10 hits, 4,67 expected hits
                1 Cruiser owned by the Anzac, 2 Destroyers owned by the Hisaichi, 1 Fighter owned by the Anzac, 4 Destroyers owned by the Anzac, 1 Adv.Fighter owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 67 Sea Zone
            1 S.Bomber owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 1 Bomber owned by the Hisaichi and 4 Adv.Fighters owned by the Hisaichi retreated
            1 Carrier owned by the Hisaichi, 1 Battleship owned by the Hisaichi and 1 Cruiser owned by the Hisaichi retreated to 110 Sea Zone
            Anzac win with 1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Cruiser remaining. Battle score for attacker is 18
            Casualties for Hisaichi: 1 Adv.Fighter, 3 Destroyers, 2 Submarines and 4 Transports
            Casualties for Anzac: 1 Cruiser, 4 Destroyers, 1 Fighter, 2 Submarines and 4 Transports
        Battle in Shansi
            Hisaichi attack with 1 Artillery and 3 Infantrys
            Chinese defend with 2 ArmoredCars and 1 Infantry
                Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 2 : 0/4 hits, 1,00 expected hits
                Chinese roll dice for 2 ArmoredCars and 1 Infantry in Shansi, round 2 : 0/3 hits, 0,67 expected hits
                Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 3 : 1/4 hits, 1,00 expected hits
                Chinese roll dice for 2 ArmoredCars and 1 Infantry in Shansi, round 3 : 0/3 hits, 0,67 expected hits
                1 ArmoredCar owned by the Chinese lost in Shansi
                Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 4 : 0/4 hits, 1,00 expected hits
                Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 4 : 0/2 hits, 0,50 expected hits
                Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 5 : 0/4 hits, 1,00 expected hits
                Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 5 : 1/2 hits, 0,50 expected hits
                1 Infantry owned by the Hisaichi lost in Shansi
                Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 6 : 1/3 hits, 0,83 expected hits
                Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 6 : 1/2 hits, 0,50 expected hits
                1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
                Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 7 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 1 Infantry in Shansi, round 7 : 0/1 hits, 0,33 expected hits
                Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 8 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 1 Infantry in Shansi, round 8 : 0/1 hits, 0,33 expected hits
                Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 9 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 1 Infantry in Shansi, round 9 : 0/1 hits, 0,33 expected hits
                Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 10 : 1/2 hits, 0,67 expected hits
                Chinese roll dice for 1 Infantry in Shansi, round 10 : 1/1 hits, 0,33 expected hits
                1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
            Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 4
            Casualties for Chinese: 2 ArmoredCars and 1 Infantry
            Casualties for Hisaichi: 3 Infantrys
        Battle in Liaoning
            Hisaichi attack with 1 Infantry and 2 Tanks
            Chinese defend with 1 Mech.Inf
                Hisaichi roll dice for 1 Infantry and 2 Tanks in Liaoning, round 2 : 1/3 hits, 1,17 expected hits
                Chinese roll dice for 1 Mech.Inf in Liaoning, round 2 : 0/1 hits, 0,33 expected hits
            1 Mech.Inf owned by the Chinese lost in Liaoning
            Hisaichi win, taking Liaoning from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
            Casualties for Chinese: 1 Mech.Inf
        Battle in Hulunbuir
            Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
            Chinese defend with 1 Mech.Inf
                Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hulunbuir, round 2 : 0/3 hits, 1,17 expected hits
                Chinese roll dice for 1 Mech.Inf in Hulunbuir, round 2 : 0/1 hits, 0,33 expected hits
                Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hulunbuir, round 3 : 1/3 hits, 1,17 expected hits
                Chinese roll dice for 1 Mech.Inf in Hulunbuir, round 3 : 0/1 hits, 0,33 expected hits
            1 Mech.Inf owned by the Chinese lost in Hulunbuir
            Hisaichi win, taking Hulunbuir from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
            Casualties for Chinese: 1 Mech.Inf
        Battle in Vladivostok
            Hisaichi attack with 1 Artillery and 3 Infantrys
            Chinese defend with 1 Mech.Inf
                Hisaichi roll dice for 1 Artillery and 3 Infantrys in Vladivostok, round 2 : 0/4 hits, 1,00 expected hits
                Russians roll dice for 1 Mech.Inf in Vladivostok, round 2 : 0/1 hits, 0,33 expected hits
                Hisaichi roll dice for 1 Artillery and 3 Infantrys in Vladivostok, round 3 : 1/4 hits, 1,00 expected hits
                Russians roll dice for 1 Mech.Inf in Vladivostok, round 3 : 1/1 hits, 0,33 expected hits
            1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Vladivostok
            Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
            Casualties for Hisaichi: 1 Infantry
            Casualties for Chinese: 1 Mech.Inf
        Battle in Ayan
            Hisaichi attack with 1 Elite, 1 Infantry and 1 Mech.Inf
            Russians defend with 1 Infantry
                Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Mech.Inf in Ayan, round 2 : 0/3 hits, 1,00 expected hits
                Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0,33 expected hits
                Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Mech.Inf in Ayan, round 3 : 1/3 hits, 1,00 expected hits
                Russians roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0,33 expected hits
                1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
            Hisaichi win, taking Ayan from Russians with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 0
            Casualties for Hisaichi: 1 Infantry
            Casualties for Russians: 1 Infantry
        Battle in Kirin
            Hisaichi attack with 3 Infantrys and 1 Mech.Inf
            Chinese defend with 1 Mech.Inf
                Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Kirin, round 2 : 2/4 hits, 1,00 expected hits
                Chinese roll dice for 1 Mech.Inf in Kirin, round 2 : 0/1 hits, 0,33 expected hits
            1 Mech.Inf owned by the Chinese lost in Kirin
            Hisaichi win, taking Kirin from Chinese with 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 6
            Casualties for Chinese: 1 Mech.Inf
    Non Combat Move - Hisaichi
        4 Adv.Fighters and 1 L.Fighter moved from 67 Sea Zone to 110 Sea Zone
        4 Infantrys moved from S.French Indochina to N.Thailand
        1 B.Transport moved from 92 Sea Zone to 110 Sea Zone
        1 Infantry moved from Soembawa to Flores
        1 Elite moved from Flores to Soembawa
        1 B.Transport moved from 92 Sea Zone to 84 Sea Zone
        1 S.Bomber moved from 67 Sea Zone to Peking
        1 Bomber moved from 67 Sea Zone to Peking
        1 Tank moved from Chahar to Peking
        2 Infantrys moved from Banjarmasin to West Borneo
        1 Infantry moved from Soembawa to Lombok
    Place Units - Hisaichi
        1 B.Carrier and 1 Destroyer placed in 110 Sea Zone
        1 Bunker and 2 Infantrys placed in Wake
        3 Infantrys placed in Peking
        3 Infantrys placed in Chita
        8 Infantrys placed in Changchun
        1 Infantry placed in Banjarmasin
    Turn Complete - Hisaichi
        Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -2,50
Anzac regular : 0,33
Russians regular : 0,67
Hisaichi regular : -8,67
Hisaichi-9.tsvg