Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
PtV AEV v 666 (axis +7)
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Scramble Option available:
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Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Eastern United States 1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to Western United States 1 destroyer and 1 submarine moved from 55 Sea Zone to 65 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Eastern United States 1 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 bomber and 1 fighter moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour and 1 mech_infantry moved from Egypt to Kenya British take Kenya from Italians 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan Combat - British Battle in Gibraltar British attack with 1 bomber, 2 fighters and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 marine British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for British: 1 fighter Casualties for Germans: 1 marine Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Yunnan to Eastern India 1 fighter moved from Yunnan to Eastern India 1 aaGun and 5 infantry moved from Burma to Eastern India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Iraq to Southern Persia 1 infantry moved from Belgian Congo to Kenya 1 fighter moved from Southern Persia to Egypt 1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 1 bomber moved from Gibraltar to British Guiana 1 destroyer moved from 83 Sea Zone to 96 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 1 fighter placed in Egypt 1 artillery and 1 infantry placed in Egypt 1 fighter placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5 British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,3,6 UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry -
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Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 artillery and 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Alexandria 2 infantry owned by the ANZAC retreated to Egypt Italians win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 artillery moved from Northern Australia to Queensland 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 mech_infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,2,6,6,4,4,4,5,1,1,4,1,6 ANZAC collect 13 PUs (3 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 2 infantry moved from 94 Sea Zone to Gibraltar Combat - French Battle in Gibraltar Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 destroyer moved from 83 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,67 ANZAC regular : 0,67FYI
On my amphib on Gib. I was asked for a scramble option for Germany.
Since neither a Defending land Unit, nor a defending sea Unit (regarding the Notes) was involved, i simply proceeded. -
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 artillery and 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Alexandria 2 infantry owned by the ANZAC retreated to Egypt Italians win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 artillery moved from Northern Australia to Queensland 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 mech_infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,2,6,6,4,4,4,5,1,1,4,1,6 ANZAC collect 13 PUs (3 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 2 infantry moved from 94 Sea Zone to Gibraltar Combat - French Battle in Gibraltar Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 destroyer moved from 83 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,67 ANZAC regular : 0,67FYI
On my amphib on Gib. I was asked for a scramble option for Germany.
Since neither a Defending land Unit, nor a defending sea Unit (regarding the Notes) was involved, i simply proceeded.Nice one, I didn’t even notice that! That screws up my plans!!
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Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Leningrad to Vyborg 2 fighters moved from Leningrad to Vyborg 1 tactical_bomber moved from Leningrad to Vyborg 1 marine moved from Leningrad to 118 Sea Zone 1 cruiser and 1 marine moved from 118 Sea Zone to 116 Sea Zone 1 marine moved from 116 Sea Zone to Western Germany Combat - Russians Russians creates battle in territory 109 Sea Zone Battle in Western Germany Russians converts factory_major into different units Battle in Vyborg Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking 109 Sea Zone from Germans, taking Western Germany from Germans, taking Vyborg from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vyborg to Novgorod 1 fighter moved from Leningrad to Novgorod 1 aaGun, 2 artilleries and 5 infantry moved from Leningrad to Novgorod 1 aaGun, 2 artilleries and 12 infantry moved from Northern Belarus to Novgorod 3 infantry moved from Smolensk to Novgorod 1 armour and 1 mech_infantry moved from Southern Belarus to Novgorod 1 aaGun, 1 artillery and 6 infantry moved from Southern Belarus to Bryansk 1 artillery and 2 infantry moved from Russia to Yaroslavl 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Kursk 3 infantry moved from Timguska to Urals 1 aaGun, 1 artillery and 5 infantry moved from Amur to Siberia Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 infantry placed in Leningrad 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,67 -
@666 said in PtV AEV v 666 (axis +7):
Nice one, I didn’t even notice that! That screws up my plans!!
Looks like I keep screwing things up for you.
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@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
@666 said in PtV AEV v 666 (axis +7):
Nice one, I didn’t even notice that! That screws up my plans!!
Looks like I keep screwing things up for you.
indeed
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use this file please
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Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 marines moved from Central United States to 104 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 marines moved from 93 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 marines Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery placed in Western United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Tsinghai to Honan 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Honan, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Inner Mongolia 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 bomber, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Kenya to Belgian Congo 1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Italians 1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo 1 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria Combat - British Battle in Rhodesia British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Rhodesia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Belgian Congo British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Alexandria British attack with 2 fighters and 1 infantry Italians defend with 1 artillery British roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 94 Sea Zone British attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 94 Sea Zone British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 cruiser, 1 destroyer and 1 transport moved from 83 Sea Zone to 73 Sea Zone 2 fighters moved from Alexandria to Egypt 1 infantry moved from Northwest Persia to Southern Persia 3 fighters moved from United Kingdom to 93 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 bomber moved from British Guiana to Gibraltar 1 battleship moved from 64 Sea Zone to 65 Sea Zone 1 armour and 1 infantry moved from Quebec to Eastern United States Place Units - British 3 infantry placed in Egypt 1 bomber placed in Union of South Africa 1 destroyer placed in 113 Sea Zone 1 submarine placed in 124 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 5 artilleries placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in Eastern India change ownership: 5 artilleriesCombat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,50 Japanese regular : -0,33 Italians regular : 0,33 Germans regular : -0,33 British regular : 0,83I apologize for the delay. PtV is more time consuming.
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Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 65 Sea Zone 1 destroyer moved from 64 Sea Zone to 65 Sea Zone 3 fighters moved from Queensland to New Zealand 2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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@aequitas-et-veritas just an FYI…before I roll, my two German trannies are leaving sz113 and going with the G fleet to 116. forgot to move them during combat phase, and I don’t want to recreate the entire turn.
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Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 6 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 7 artilleries, 1 fighter and 14 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Kursk to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia 1 armour moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Smolensk 1 fighter moved from Novgorod to Western Ukraine 1 fighter moved from Novgorod to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 7 artilleries, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry; Italians defend with 1 armour and 1 artillery Germans roll AA dice in Bessarabia : 2/3 hits, 0,50 expected hits 2 fighters owned by the Russians lost in Bessarabia Russians roll dice for 1 armour, 7 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 6/25 hits, 7,83 expected hits Italians roll dice for 1 aaGun, 2 armour, 3 artilleries, 13 infantry and 1 mech_infantry in Bessarabia, round 2 : 8/19 hits, 6,83 expected hits 8 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 7 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 10/17 hits, 6,33 expected hits Italians roll dice for 2 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Bessarabia, round 3 : 6/14 hits, 5,17 expected hits 6 infantry owned by the Russians, 1 artillery owned by the Germans, 8 infantry owned by the Germans and 1 artillery owned by the Italians lost in Bessarabia Russians roll dice for 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 4 : 6/11 hits, 4,33 expected hits Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Bessarabia, round 4 : 0/4 hits, 1,83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 2 fighters and 14 infantry Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry Casualties for Italians: 1 armour and 1 artillery Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 1 aaGun moved from Bryansk to Kursk 1 artillery moved from Bryansk to Kursk 1 infantry moved from Bryansk to Kursk 1 infantry moved from Bryansk to Kursk 7 infantry moved from Bryansk to Smolensk 2 aaGuns, 4 artilleries, 20 infantry and 1 mech_infantry moved from Novgorod to Smolensk 1 artillery and 2 infantry moved from Yaroslavl to Smolensk 7 infantry moved from Russia to Smolensk 3 infantry moved from Urals to Samara Place Units - Russians 2 armour and 1 infantry placed in Ukraine 6 artilleries and 4 infantry placed in Russia 3 infantry placed in Stalingrad Russians undo move 3. 3 infantry placed in Urals Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Italians regular : 0,17 Germans AA : 1,50 Germans regular : 0,67 Russians regular : 2,83 -
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 6 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 7 artilleries, 1 fighter and 14 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Kursk to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia 1 armour moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Smolensk 1 fighter moved from Novgorod to Western Ukraine 1 fighter moved from Novgorod to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 7 artilleries, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry; Italians defend with 1 armour and 1 artillery Germans roll AA dice in Bessarabia : 2/3 hits, 0,50 expected hits 2 fighters owned by the Russians lost in Bessarabia Russians roll dice for 1 armour, 7 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 6/25 hits, 7,83 expected hits Italians roll dice for 1 aaGun, 2 armour, 3 artilleries, 13 infantry and 1 mech_infantry in Bessarabia, round 2 : 8/19 hits, 6,83 expected hits 8 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 7 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 10/17 hits, 6,33 expected hits Italians roll dice for 2 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Bessarabia, round 3 : 6/14 hits, 5,17 expected hits 6 infantry owned by the Russians, 1 artillery owned by the Germans, 8 infantry owned by the Germans and 1 artillery owned by the Italians lost in Bessarabia Russians roll dice for 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 4 : 6/11 hits, 4,33 expected hits Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Bessarabia, round 4 : 0/4 hits, 1,83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 2 fighters and 14 infantry Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry Casualties for Italians: 1 armour and 1 artillery Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 1 aaGun moved from Bryansk to Kursk 1 artillery moved from Bryansk to Kursk 1 infantry moved from Bryansk to Kursk 1 infantry moved from Bryansk to Kursk 7 infantry moved from Bryansk to Smolensk 2 aaGuns, 4 artilleries, 20 infantry and 1 mech_infantry moved from Novgorod to Smolensk 1 artillery and 2 infantry moved from Yaroslavl to Smolensk 7 infantry moved from Russia to Smolensk 3 infantry moved from Urals to Samara Place Units - Russians 2 armour and 1 infantry placed in Ukraine 6 artilleries and 4 infantry placed in Russia 3 infantry placed in Stalingrad Russians undo move 3. 3 infantry placed in Urals Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Italians regular : 0,17 Germans AA : 1,50 Germans regular : 0,67 Russians regular : 2,83Just returned from Spain, will get this in tomorrow!
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