PtV AEV v 666 (axis +7)

  • 22 21 20 19 18 17 16

    Germany is up!
    I did US/Chi/UK, skipped Ita and dud my Anzak turn.

    Germany is up!


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Germany is up!
    I did US/Chi/UK, skipped Ita and dud my Anzak turn.

    Germany is up!

    OH…ok, thanks

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @aequitas-et-veritas

    Game History

    Round: 25
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to Slovakia Hungary
            1 artillery and 4 infantry moved from Germany to Austria
            1 artillery moved from Germany to Austria
            2 tactical_bombers moved from Germany to Austria
            6 fighters and 4 tactical_bombers moved from Germany to Slovakia Hungary
            7 artilleries and 19 infantry moved from Vyborg to Karelia
            10 infantry moved from Western Germany to Austria
            2 fighters moved from Western Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in Slovakia Hungary
                Germans attack with 8 fighters, 2 infantry and 4 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 8 fighters, 2 infantry and 4 tactical_bombers in Slovakia Hungary, round 2 : 9/14 hits, 7.00 expected hits
                    Americans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Americans with 8 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Karelia
                Germans attack with 7 artilleries and 19 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 7 artilleries and 19 infantry in Karelia, round 2 : 7/26 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 7 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Austria
                Germans attack with 2 artilleries, 14 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 artilleries, 14 infantry and 2 tactical_bombers in Austria, round 2 : 3/18 hits, 4.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Austria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Austria
                Germans win, taking Austria from Americans with 2 artilleries, 13 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Austria to Germany
            3 fighters moved from Slovakia Hungary to Western Germany
            5 fighters and 4 tactical_bombers moved from Slovakia Hungary to Germany
            1 submarine moved from 116 Sea Zone to 128 Sea Zone
            3 aaGuns moved from Vyborg to Karelia
            1 aaGun moved from Germany to Austria
    
        Place Units - Germans
            2 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Western Germany
            3 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Russians regular : -0.33
    Germans regular : 1.00
    

    savegame-38138.tsvg

  • 22 21 20 19 18 17 16

    Game History

    Round: 25
    
        Purchase Units - Russians
            Russians buy 10 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 1 fighter, 2 infantry and 1 mech_infantry moved from Southern Caucasus to Northwest Persia
            1 mech_infantry moved from Northern Caucasus to Northwest Persia
            1 armour moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 armour moved from Amur to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Leningrad to Vyborg
                  Russians take Vyborg from Germans
            2 infantry moved from Poland to Slovakia Hungary
            1 fighter moved from Poland to Slovakia Hungary
            3 fighters moved from Eastern Poland to Slovakia Hungary
            3 fighters moved from Baltic States to Slovakia Hungary
            3 fighters moved from Leningrad to Slovakia Hungary
    
        Combat - Russians
            Battle in Northwest Persia
                Russians attack with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys
                Japanese defend with 3 infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2,50 expected hits
                    Japanese roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northwest Persia
                Russians win, taking Northwest Persia from Japanese with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Slovakia Hungary
                Russians attack with 10 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 10 fighters and 2 infantry in Slovakia Hungary, round 2 : 4/12 hits, 5,33 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Slovakia Hungary to Leningrad
            3 fighters moved from Slovakia Hungary to Baltic States
            3 fighters moved from Slovakia Hungary to Eastern Poland
            1 fighter moved from Slovakia Hungary to Poland
            2 armour moved from Southern Belarus to Poland
            3 infantry moved from Northern Belarus to Eastern Poland
            10 infantry moved from Russia to Smolensk
            2 infantry moved from Northern Sinkiang to Kansu
            2 armour moved from Kazakhstan to Turkmenistan
            3 infantry moved from Urals to Northern Sinkiang
            1 infantry moved from Samara to Kazakhstan
            1 armour, 2 infantry and 1 mech_infantry moved from Buryatia to Northern Manchuria
            1 fighter moved from Northwest Persia to Trans-Jordan
    
        Place Units - Russians
            3 artilleries placed in Poland
            3 artilleries placed in Leningrad
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    Germans regular : 0,33
    Russians regular : -0,83
    

    Savegame-38138.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

  • 22 21 20 19 18 17 16

    Hey Jim, you forgot to edit the J Baluchistan Mech out.
    I am not able to edit out bc it says that is was on a Transport before.
    Therefor you need to move it on your Turn and then remove it.


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Hey Jim, you forgot to edit the J Baluchistan Mech out.
    I am not able to edit out bc it says that is was on a Transport before.
    Therefor you need to move it on your Turn and then remove it.

    I couldn’t delete it either…ok, i’ll move it next turn and then delete.

    I figured we would just leave it there. I believe that the game will be over before that area even matters, but I could be wrong, what I forgot to move is the german forces in africa…lot’s of mistakes in this game. Sigh

  • 22 21 20 19 18 17 16

    Scramble Options available:

    SZ 50 and Queensland

    Savegame-38138.tsvg


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Scramble Options available:

    SZ 50 and Queensland

    Savegame-38138.tsvg

    full scramble in queensland

  • 22 21 20 19 18 17 16

    Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Hunan
            1 fighter moved from Inner Mongolia to Hunan
            2 infantry moved from Northern Manchuria to Southern Manchuria
    
        Combat - Chinese
            Battle in Southern Manchuria
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria
                Chinese win, taking Southern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kiangsi
    
        Place Units - Chinese
            7 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 1,67
    

    Savegame-38138.tsvg

    Dou you want to scramble?

    Savegame-38138_scramble Queensland_ANZAK.tsvg


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Hunan
            1 fighter moved from Inner Mongolia to Hunan
            2 infantry moved from Northern Manchuria to Southern Manchuria
    
        Combat - Chinese
            Battle in Southern Manchuria
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria
                Chinese win, taking Southern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kiangsi
    
        Place Units - Chinese
            7 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 1,67
    

    Savegame-38138.tsvg

    Dou you want to scramble?

    Savegame-38138_scramble Queensland_ANZAK.tsvg

    that last attack, I would have lost two fighters and kept the two art…you may want to redo your Anz combat?


  • Good morning Jim,
    This i totally understand but if that would be your choice of casualties regarding the very last round of my US attack in Queensland then i also would probably proceed since my goal was/is to soften the IJN stronghold for my ANZAC forces to finally liberate it from that imperial grip of yours!

    Please think about it and let me know how you wish to prceed.
    Sincerely
    Kevin


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Good morning Jim,
    This i totally understand but if that would be your choice of casualties regarding the very last round of my US attack in Queensland then i also would probably proceed since my goal was/is to soften the IJN stronghold for my ANZAC forces to finally liberate it from that imperial grip of yours!

    Please think about it and let me know how you wish to prceed.
    Sincerely
    Kevin

    Hello Kevin, yes, I understand, let the attack continue. Thanks…

  • 22 21 20 19 18 17 16

    savegame-38138_with differnt casualties choice_game prep dummy.tsvg

    Results rolled:
    savegame-38138_final results on Queensland.tsvg
    Two Ftrs will be removed sz 55 on the following File/Map.

    A new and clean Anzac file/map is coming shortly.

  • 22 21 20 19 18 17 16


  • …and although 1 US Ftr and 1 US TacB are removed of course from NSW.


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Adjusted Anzac file/map:

    Savegame-38138_scramble Queensland_ANZAK.tsvg

    full scramble, fgt & 2 tacs please

  • 22 21 20 19 18 17 16

    Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 2 artilleries and 4 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Combat - ANZAC
            Japanese scrambles 3 units out of 55 Sea Zone to defend against the attack in Queensland
            Battle in Queensland
                ANZAC attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 marines and 2 tactical_bombers
                    ANZAC roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Queensland, round 2 : 2/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 fighter, 2 marines and 2 tactical_bombers in Queensland, round 2 : 3/5 hits, 2,33 expected hits
                    2 marines owned by the Japanese and 3 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Queensland, round 3 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Queensland, round 3 : 3/3 hits, 1,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 1 armour and 1 fighter in Queensland, round 4 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Queensland, round 4 : 2/2 hits, 1,17 expected hits
                    1 armour owned by the ANZAC and 1 fighter owned by the ANZAC lost in Queensland
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
                Casualties for ANZAC: 1 armour, 2 artilleries, 1 fighter and 4 infantry
                Casualties for Japanese: 2 marines and 1 tactical_bomber
            Moving scrambled unit from Queensland back to originating territory: 55 Sea Zone
            Moving scrambled unit from Queensland back to originating territory: 55 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 aaGun, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 2,83
    ANZAC regular : -2,67
    

    Savegame-38138.tsvg


  • @aequitas-et-veritas

    Game History

    Round: 26
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 18 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Austria to Northern Italy
                  Germans take Northern Italy from Americans
            1 infantry moved from Austria to Yugoslavia
                  Germans take Yugoslavia from Americans
            2 infantry moved from Austria to Slovakia Hungary
            3 fighters moved from Western Germany to Holland Belgium
            3 fighters and 3 tactical_bombers moved from Germany to Slovakia Hungary
            2 bombers moved from Dutch New Guinea to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
            2 tactical_bombers moved from Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Slovakia Hungary
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in 47 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 2 bombers in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 47 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Slovakia Hungary
                Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Slovakia Hungary, round 2 : 5/11 hits, 5.50 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 3.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            5 fighters and 4 tactical_bombers moved from Slovakia Hungary to Germany
            3 fighters moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Germany
            3 aaGuns, 7 artilleries and 18 infantry moved from Karelia to Finland
            1 bomber moved from 47 Sea Zone to French Indo China
            1 bomber moved from 47 Sea Zone to Dutch New Guinea
            2 armour and 2 mech_infantrys moved from Western Germany to Germany
            2 artilleries moved from Austria to Western Germany
            1 aaGun moved from Austria to Germany
    
        Place Units - Germans
            3 infantry placed in France
            10 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 0.67
    Germans regular : 1.67
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
    Holland Belgium : 1 artillery and 3 infantry
    Slovakia Hungary : 1 infantry
    Germany : 1 aaGun, 10 armour, 12 artilleries, 1 factory_major, 5 fighters, 104 infantry, 1 marine, 10 mech_infantrys and 6 tactical_bombers
    Austria : 9 infantry
    Karelia : 1 flag
    Archangel : 1 flag, 1 infantry
    Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
    Scotland : 1 flag, 1 airfield
    Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
    United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
    Rhodesia : 1 flag, 1 infantry
    Northern Italy : 1 flag, 1 factory_minor and 1 infantry
    French Equatorial Africa : 1 flag
    French Indo China : 1 bomber
    France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
    Finland : 1 flag, 3 aaGuns, 7 artilleries and 18 infantry
    128 Sea Zone : 1 submarine
    Yugoslavia : 1 flag, 1 infantry
    Dutch New Guinea : 1 bomber
    Eire : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 63
    Russians : 43 / 59
    Japanese : 60 / 85
    Americans : 78 / 122
    Chinese : 20 / 21
    British : 14 / 0
    UK_Pacific : 0 / 0
    Italians : 0 / 0
    ANZAC : 8 / 8
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    savegame-38138.tsvg

  • 22 21 20 19 18 17 16

    Game History

    Round: 26
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Leningrad to Archangel
            1 infantry moved from Vyborg to Karelia
                  Russians take Karelia from Germans
            3 fighters moved from Leningrad to Archangel
            3 fighters moved from Baltic States to Slovakia Hungary
            3 fighters moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Eastern Poland to Slovakia Hungary
            2 armour and 2 mech_infantrys moved from Northwest Persia to Baluchistan
            2 armour moved from Turkmenistan to Southern Persia
                  Russians take Northeast Persia from Japanese
            1 fighter moved from Trans-Jordan to Baluchistan
            1 infantry moved from Tsinghai to Szechwan
            1 armour moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 armour, 2 infantry and 1 mech_infantry moved from Northern Manchuria to Amur
            1 armour moved from Siberia to Amur
    
        Combat - Russians
            Battle in Szechwan
                Russians attack with 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Amur
                Russians attack with 2 armour, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Amur, round 2 : 0/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Amur, round 3 : 4/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Russians win, taking Amur from Japanese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baluchistan
                Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Baluchistan, round 2 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Baluchistan
                Russians win, taking Baluchistan from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Slovakia Hungary
                Russians attack with 6 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 fighters and 1 infantry in Slovakia Hungary, round 2 : 3/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Slovakia Hungary to Poland
            3 fighters moved from Slovakia Hungary to Eastern Poland
            3 fighters moved from Archangel to Leningrad
            3 fighters moved from Poland to Baltic States
            10 infantry moved from Smolensk to Northern Belarus
            1 aaGun, 11 artilleries and 13 infantry moved from Leningrad to Vyborg
            4 artilleries and 4 infantry moved from Russia to Smolensk
            2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Northwest Persia to Southern Persia
            1 fighter moved from Baluchistan to Southern Persia
            2 infantry moved from Kansu to Tsinghai
            3 infantry moved from Northern Sinkiang to Kansu
            1 infantry moved from Kazakhstan to Western Sinkiang
            1 aaGun moved from Northern Manchuria to Amur
            1 aaGun moved from Eastern Poland to Baltic States
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Baluchistan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            3 artilleries placed in Poland
            3 armour placed in Leningrad
            1 fighter placed in Russia
            3 infantry placed in Urals
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 51 PUs; end with 52 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,67
    Germans regular : 0,33
    Russians regular : 2,50
    

    Savegame-38138.tsvg

    Looking good for Allies now.

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