Scramble TJ?
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PtV AEV v 666 (axis +7)
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Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 58 Sea Zone to 60 Sea Zone Combat - ANZAC Battle in 60 Sea Zone ANZAC attack with 1 fighter Germans defend with 1 infantry and 1 transport 1 infantry owned by the Germans and 1 transport owned by the Germans lost in 60 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry and 1 transport Non Combat Move - ANZAC 1 fighter moved from 58 Sea Zone to Queensland 1 fighter moved from 60 Sea Zone to 58 Sea Zone Place Units - ANZAC 2 submarines placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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No scramble
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Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 18 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 1 submarine moved from 116 Sea Zone to 118 Sea Zone 3 fighters and 6 tactical_bombers moved from Germany to 118 Sea Zone 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 2 fighters moved from Western Germany to 118 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Austria to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia Combat - Germans Battle in 118 Sea Zone Germans attack with 1 destroyer, 5 fighters, 1 submarine and 6 tactical_bombers Russians defend with 1 destroyer, 1 submarine and 1 transport Germans win with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for Russians: 1 destroyer, 1 submarine and 1 transport Battle in Yugoslavia Germans attack with 1 fighter and 1 infantry Americans defend with 1 infantry Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Yugoslavia to Germany 6 tactical_bombers moved from 118 Sea Zone to Germany 5 fighters moved from 118 Sea Zone to Germany 2 artilleries moved from Western Germany to Germany 1 infantry moved from Western Germany to Austria 2 infantry moved from Western Germany to Germany 2 fighters moved from United Kingdom to Western Germany 3 infantry and 1 marine moved from Algeria to Morocco 2 bombers moved from Iraq to French Indo China Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 118 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 118 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 10 infantry placed in Germany 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Scramble option
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Game History
Round: 23 Purchase Units - Russians Russians buy 4 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Slovakia Hungary to Austria 2 infantry moved from Leningrad to Vyborg 2 infantry moved from Leningrad to Archangel 2 fighters moved from Baltic States to Vyborg 3 fighters moved from Leningrad to Archangel 1 fighter moved from Baltic States to Vyborg 1 fighter moved from Romania to Austria 3 fighters moved from Eastern Poland to Austria 2 armour and 1 mech_infantry moved from Tsinghai to Kweichow 1 artillery and 1 infantry moved from Northern Manchuria to Buryatia 1 armour moved from Northern Manchuria to Buryatia Combat - Russians Battle in Kweichow Russians attack with 2 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kweichow Russians win, taking Kweichow from Japanese with 2 armour remaining. Battle score for attacker is -2 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Austria Russians attack with 4 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 1 infantry in Austria, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Austria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Austria Russians win, taking Austria from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Buryatia Russians attack with 1 armour, 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia Russians roll dice for 1 armour and 1 artillery in Buryatia, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Buryatia 1 armour owned by the Russians retreated to Northern Manchuria Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Vyborg, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Vyborg to Baltic States 3 fighters moved from Archangel to Leningrad 2 artilleries and 6 infantry moved from Baltic States to Poland 4 infantry moved from Northern Belarus to Baltic States 1 armour moved from Northern Belarus to Poland 3 fighters moved from Austria to Eastern Poland 1 fighter moved from Austria to Poland 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Northern Caucasus to Southern Caucasus 1 fighter moved from Northern Caucasus to Southern Caucasus 2 infantry moved from Kazakhstan to Northern Caucasus 1 armour and 1 mech_infantry moved from Urals to Yenisey 1 infantry moved from Northern Sinkiang to Kansu 1 mech_infantry moved from Urals to Northern Caucasus 3 infantry moved from Russia to Smolensk 5 infantry moved from Leningrad to Baltic States Place Units - Russians 2 infantry and 1 mech_infantry placed in Urals 1 artillery and 2 infantry placed in Poland 3 infantry placed in Leningrad 4 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUsCombat Hit Differential Summary :
Japanese regular : 2,00 Germans regular : -1,00 Russians regular : -0,17 -
sorry for the delay, I will get to this.
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No scramble in sz 56 an 59, please.
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Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 3 infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 14 carriers, 1 cruiser, 1 destroyer, 17 fighters, 13 submarines and 10 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone 2 bombers moved from Caroline Islands to Kweichow 1 bomber moved from French Indo China to Kweichow 1 bomber moved from Eastern India to Kweichow 1 infantry moved from Yunnan to Kweichow 1 armour moved from Burma to Kweichow 1 fighter, 1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 59 Sea Zone 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 battleships, 14 carriers, 1 cruiser, 1 destroyer, 17 fighters, 13 submarines and 11 tactical_bombers Americans defend with 1 submarine Japanese win with 2 battleships, 14 carriers, 1 cruiser, 1 destroyer, 17 fighters, 13 submarines and 11 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 59 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 1 armour, 4 bombers and 1 infantry Russians defend with 2 armour Japanese win, taking Kweichow from Chinese with 1 armour and 4 bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 2 armour Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 marine moved from Caroline Islands to 35 Sea Zone 4 artilleries and 8 infantry moved from Caroline Islands to 35 Sea Zone 4 artilleries, 1 cruiser, 8 infantry, 1 marine and 6 transports moved from 35 Sea Zone to 56 Sea Zone 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 56 Sea Zone 1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 40 Sea Zone to 56 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 artillery moved from Sumatra to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 1 artillery and 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone 4 bombers moved from Kweichow to French Indo China 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 3 aaGuns and 15 infantry moved from Kiangsi to Kwangtung 3 submarines moved from 21 Sea Zone to 56 Sea Zone 3 submarines moved from 37 Sea Zone to 132 Sea Zone 2 submarines moved from 132 Sea Zone to 38 Sea Zone 1 submarine moved from 132 Sea Zone to 38 Sea Zone 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from Burma to Eastern India 1 mech_infantry moved from Baluchistan to Eastern India 1 mech_infantry moved from Iraq to Baluchistan 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 tactical_bomber moved from Caroline Islands to 21 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Kwangtung 2 transports moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone Place Units - Japanese 1 carrier placed in 21 Sea Zone 1 fighter placed in 21 Sea Zone 3 tactical_bombers placed in French Indo China 3 tactical_bombers placed in Eastern India 1 infantry placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,6,6,6,1 Japanese collect 71 PUs (2 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
Please select Casualties:
Savegame-38138.tsvgWe will go Round by Round.
First Round US Sub hits.
Ool please -
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Please select Casualties:
Savegame-38138.tsvgWe will go Round by Round.
First Round US Sub hits.
Ool pleasetip both BB’s
seems like a suicide mission to me…but the dice gods could say otherwise?
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Round 1:
23 hits, need Ool, please. -
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Round 1:
23 hits, need Ool, please.you rolled over on the first round, surprise, surprise…
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Tip 13 CV’s, lose 10 ss’s
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@aequitas-et-veritas 1 sub
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Round 2:
20 more hits, Ool.
Savegame-38138.tsvg -
@aequitas-et-veritas 6ss, 13 tipped CV’s & a tac





