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sz93: keep dd or cruiser?
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from 58 Sea Zone to 60 Sea Zone
Combat - ANZAC
Battle in 60 Sea Zone
ANZAC attack with 1 fighter
Germans defend with 1 infantry and 1 transport
1 infantry owned by the Germans and 1 transport owned by the Germans lost in 60 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 58 Sea Zone to Queensland
1 fighter moved from 60 Sea Zone to 58 Sea Zone
Place Units - ANZAC
2 submarines placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
No scramble
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 18 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 submarine moved from 116 Sea Zone to 118 Sea Zone
3 fighters and 6 tactical_bombers moved from Germany to 118 Sea Zone
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
2 fighters moved from Western Germany to 118 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Austria to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 destroyer, 5 fighters, 1 submarine and 6 tactical_bombers
Russians defend with 1 destroyer, 1 submarine and 1 transport
Germans win with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Russians: 1 destroyer, 1 submarine and 1 transport
Battle in Yugoslavia
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Germany
6 tactical_bombers moved from 118 Sea Zone to Germany
5 fighters moved from 118 Sea Zone to Germany
2 artilleries moved from Western Germany to Germany
1 infantry moved from Western Germany to Austria
2 infantry moved from Western Germany to Germany
2 fighters moved from United Kingdom to Western Germany
3 infantry and 1 marine moved from Algeria to Morocco
2 bombers moved from Iraq to French Indo China
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 118 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 118 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
10 infantry placed in Germany
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Scramble option
Game History
Round: 23
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Slovakia Hungary to Austria
2 infantry moved from Leningrad to Vyborg
2 infantry moved from Leningrad to Archangel
2 fighters moved from Baltic States to Vyborg
3 fighters moved from Leningrad to Archangel
1 fighter moved from Baltic States to Vyborg
1 fighter moved from Romania to Austria
3 fighters moved from Eastern Poland to Austria
2 armour and 1 mech_infantry moved from Tsinghai to Kweichow
1 artillery and 1 infantry moved from Northern Manchuria to Buryatia
1 armour moved from Northern Manchuria to Buryatia
Combat - Russians
Battle in Kweichow
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kweichow
Russians win, taking Kweichow from Japanese with 2 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Austria
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Austria, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Austria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Austria
Russians win, taking Austria from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 1 armour and 1 artillery in Buryatia, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Buryatia
1 armour owned by the Russians retreated to Northern Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Vyborg, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Vyborg to Baltic States
3 fighters moved from Archangel to Leningrad
2 artilleries and 6 infantry moved from Baltic States to Poland
4 infantry moved from Northern Belarus to Baltic States
1 armour moved from Northern Belarus to Poland
3 fighters moved from Austria to Eastern Poland
1 fighter moved from Austria to Poland
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Northern Caucasus to Southern Caucasus
1 fighter moved from Northern Caucasus to Southern Caucasus
2 infantry moved from Kazakhstan to Northern Caucasus
1 armour and 1 mech_infantry moved from Urals to Yenisey
1 infantry moved from Northern Sinkiang to Kansu
1 mech_infantry moved from Urals to Northern Caucasus
3 infantry moved from Russia to Smolensk
5 infantry moved from Leningrad to Baltic States
Place Units - Russians
2 infantry and 1 mech_infantry placed in Urals
1 artillery and 2 infantry placed in Poland
3 infantry placed in Leningrad
4 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs
Combat Hit Differential Summary :
Japanese regular : 2,00
Germans regular : -1,00
Russians regular : -0,17
sorry for the delay, I will get to this.
No scramble in sz 56 an 59, please.
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 3 infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 14 carriers, 1 cruiser, 1 destroyer, 17 fighters, 13 submarines and 10 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
2 bombers moved from Caroline Islands to Kweichow
1 bomber moved from French Indo China to Kweichow
1 bomber moved from Eastern India to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Burma to Kweichow
1 fighter, 1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 59 Sea Zone
1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 14 carriers, 1 cruiser, 1 destroyer, 17 fighters, 13 submarines and 11 tactical_bombers
Americans defend with 1 submarine
Japanese win with 2 battleships, 14 carriers, 1 cruiser, 1 destroyer, 17 fighters, 13 submarines and 11 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 59 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 4 bombers and 1 infantry
Russians defend with 2 armour
Japanese win, taking Kweichow from Chinese with 1 armour and 4 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Caroline Islands to 35 Sea Zone
4 artilleries and 8 infantry moved from Caroline Islands to 35 Sea Zone
4 artilleries, 1 cruiser, 8 infantry, 1 marine and 6 transports moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 56 Sea Zone
1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 40 Sea Zone to 56 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 artillery and 1 transport moved from 132 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
4 bombers moved from Kweichow to French Indo China
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
3 aaGuns and 15 infantry moved from Kiangsi to Kwangtung
3 submarines moved from 21 Sea Zone to 56 Sea Zone
3 submarines moved from 37 Sea Zone to 132 Sea Zone
2 submarines moved from 132 Sea Zone to 38 Sea Zone
1 submarine moved from 132 Sea Zone to 38 Sea Zone
1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from Burma to Eastern India
1 mech_infantry moved from Baluchistan to Eastern India
1 mech_infantry moved from Iraq to Baluchistan
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 tactical_bomber moved from Caroline Islands to 21 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Kwangtung
2 transports moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Place Units - Japanese
1 carrier placed in 21 Sea Zone
1 fighter placed in 21 Sea Zone
3 tactical_bombers placed in French Indo China
3 tactical_bombers placed in Eastern India
1 infantry placed in Kwangtung
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,6,6,6,1
Japanese collect 71 PUs (2 lost to blockades); end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Please select Casualties:
Savegame-38138.tsvg
We will go Round by Round.
First Round US Sub hits.
Ool please
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Please select Casualties:
Savegame-38138.tsvgWe will go Round by Round.
First Round US Sub hits.
Ool please
tip both BB’s
seems like a suicide mission to me…but the dice gods could say otherwise?
Round 1:
23 hits, need Ool, please.
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Round 1:
23 hits, need Ool, please.
you rolled over on the first round, surprise, surprise…
Tip 13 CV’s, lose 10 ss’s
@aequitas-et-veritas 1 sub
Round 2:
20 more hits, Ool.
Savegame-38138.tsvg
@aequitas-et-veritas 6ss, 13 tipped CV’s & a tac