@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
@aequitas-et-veritas no thanks
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Northern Manchuria to Southern Manchuria
1 fighter moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Shantung
Combat - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shantung: 2 infantry
EDIT: Removing units owned by Chinese from Southern Manchuria: 1 fighter and 1 infantry
EDIT: Adding units owned by Chinese to Northern Manchuria: 1 fighter and 1 infantry
EDIT: Adding units owned by Chinese to Anhwe: 2 infantry
EDIT: Turning off Edit Mode
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Southern Manchuria
Japanese defend with 1 infantry
Battle in Shantung
Japanese defend with 1 infantry
Non Combat Move - Chinese
1 fighter moved from Northern Manchuria to Anhwe
Place Units - Chinese
3 infantry placed in Anhwe
1 infantry placed in Eastern Sinkiang
1 infantry placed in Northern Manchuria
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 0,33
I apologize for the Edits. I was in a hurry and did oversee the same mistake as on my last China move. The possibility of your Ftr to scramble to land in China.
I hope that is ok with you that i edit these two battles out.
Game History
Round: 20
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Yugoslavia, round 2 : 4/7 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Yugoslavia to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Italians collect 8 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 1.50
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to Victoria
ANZAC take Victoria from Japanese
1 armour moved from Victoria to South Australia
ANZAC take South Australia from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I assume you know about the Sub-Hack?
@aequitas-et-veritas sub hack?
No scrambles.
Please ask Round for round Ool regarding the sea battle.
Thank you.
@666 said in PtV AEV v 666 (axis +7):
@aequitas-et-veritas sub hack?
I placed my Anzak Sub into your IJN bulk.
That means you have to decide to attack it or leave it be.
If you attack it, you no longer can load and offload in NCM there on this turn
If you decide to leave it unattacked, it will cnvy dmg you
That is all to it.
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
@666 said in PtV AEV v 666 (axis +7):
@aequitas-et-veritas sub hack?
I placed my Anzak Sub into your IJN bulk.
That means you have to decide to attack it or leave it be.
If you attack it, you no longer can load and offload in NCM there on this turn
If you decide to leave it unattacked, it will cnvy dmg you
That is all to it.
got it,
with respect to the Morroco land battle, I think I need to make one change, not going to take the marine. I assume you want the same, no scramble. I will be out most of the day, so let me know if you will want any changes, I doubt it. and I’ll get this done ASAP. Thanks
Correct and fine with me!
Happy New year!!
@aequitas-et-veritas happy new year!
@aequitas-et-veritas 2 lousy hits…:(
@666 said in PtV AEV v 666 (axis +7):
@aequitas-et-veritas 2 lousy hits…:(
Sink SS and DD, please.
@aequitas-et-veritas I forgot to attack with the german bombers?!?! What am I doing
@aequitas-et-veritas - I have made so many errors this game…
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 5 tactical_bombers moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to 93 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to Morocco
1 armour moved from Algeria to Morocco
4 transports moved from 94 Sea Zone to 95 Sea Zone
2 armour and 2 mech_infantrys moved from Southern France to 95 Sea Zone
1 marine moved from Southern France to 95 Sea Zone
2 armour, 1 marine, 2 mech_infantrys and 4 transports moved from 95 Sea Zone to 94 Sea Zone
3 infantry moved from Gibraltar to 94 Sea Zone
2 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 94 Sea Zone to Morocco
2 fighters moved from Gibraltar to 93 Sea Zone
7 artilleries and 20 infantry moved from Karelia to Vyborg
1 armour moved from French Equatorial Africa to Kenya
Germans take Anglo-Egyptian Sudan from British
Germans take Kenya from British
1 infantry moved from French Equatorial Africa to 84 Sea Zone
1 infantry and 1 transport moved from 84 Sea Zone to 73 Sea Zone
1 infantry moved from 73 Sea Zone to Union of South Africa
Combat - Germans
Battle in Union of South Africa
Battle in Morocco
Germans attack with 3 armour, 4 infantry, 1 marine and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Union of South Africa from British, taking Morocco from Americans with 3 armour, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 5 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Slovakia Hungary from Americans with 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vyborg
Germans attack with 7 artilleries and 20 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 7 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber
Americans defend with 3 carriers, 3 destroyers, 6 fighters, 1 submarine and 1 transport
6 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Americans win with 3 carriers, 2 destroyers, 6 fighters and 1 transport remaining. Battle score for attacker is -37
Casualties for Germans: 2 carriers, 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Germans
5 fighters and 1 tactical_bomber moved from 93 Sea Zone to United Kingdom
1 fighter moved from 93 Sea Zone to Gibraltar
3 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
2 bombers moved from Southern Italy to Germany
1 fighter and 5 tactical_bombers moved from Slovakia Hungary to Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
3 aaGuns moved from Karelia to Vyborg
1 infantry moved from Finland to Vyborg
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 117 Sea Zone
2 infantry placed in United Kingdom
2 fighters and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
1 infantry moved from Leningrad to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Finland
2 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Poland to Slovakia Hungary
3 fighters moved from Eastern Poland to Slovakia Hungary
3 fighters moved from Baltic States to 117 Sea Zone
1 submarine moved from 118 Sea Zone to 117 Sea Zone
1 armour and 1 mech_infantry moved from Anhwe to Tsinghai
3 fighters moved from Leningrad to 117 Sea Zone
Combat - Russians
Battle in Finland
Battle in 117 Sea Zone
Russians attack with 6 fighters and 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 6 fighters in 117 Sea Zone, round 2 : 5/6 hits, 3,00 expected hits
Germans roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 117 Sea Zone
Russians win, taking Finland from Germans with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Slovakia Hungary
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 4 fighters and 2 infantry in Slovakia Hungary, round 2 : 3/6 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary
Russians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Slovakia Hungary to Poland
3 fighters moved from 117 Sea Zone to Baltic States
3 fighters moved from 117 Sea Zone to Leningrad
1 artillery and 10 infantry moved from Vologda to Leningrad
5 infantry moved from Smolensk to Northern Belarus
1 artillery and 10 infantry moved from Baltic States to Poland
4 infantry moved from Russia to Smolensk
1 armour moved from Russia to Kazakhstan
1 infantry moved from Urals to Kazakhstan
2 armour moved from Urals to Northern Caucasus
1 infantry moved from Sakha to Buryatia
Place Units - Russians
3 artilleries placed in Poland
3 artilleries placed in Leningrad
2 fighters placed in Russia
1 armour and 2 infantry placed in Urals
Russians undo move 4.
3 infantry placed in Urals
1 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3
Russians collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : 1,00
Russians regular : 2,50
I see what you mean. I have also overlooked them.
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Iraq to Southern Caucasus
Japanese take Northwest Persia from Russians
Japanese take Southern Caucasus from Russians
1 mech_infantry moved from Iraq to Northeast Persia
Japanese take Northeast Persia from ANZAC
3 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Trans-Jordan
1 infantry moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 bomber moved from Eastern India to 38 Sea Zone
1 bomber moved from Eastern India to 43 Sea Zone
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Korea to Southern Manchuria
1 infantry moved from Hunan to Kiangsi
Japanese take Kiangsi from Chinese
2 bombers moved from Kwangtung to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from Kwangtung to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone
2 fighters moved from 20 Sea Zone to 21 Sea Zone
7 submarines moved from 7 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 38 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Wake Island
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking Wake Island from Americans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Midway
Battle in 36 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking Midway from Americans with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 submarines and 6 transports
ANZAC defend with 1 submarine
Japanese roll dice for 7 submarines in 21 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 submarines and 6 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 37 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Trans-Jordan
Japanese attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 1.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Baluchistan from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
3 aaGuns, 3 artilleries, 13 infantry and 1 marine moved from Kwangtung to Fukien
2 infantry moved from Kiangsu to Fukien
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from 21 Sea Zone to Fukien
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Fukien
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 carrier moved from 20 Sea Zone to 21 Sea Zone
2 fighters moved from 21 Sea Zone to 7 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 carrier and 1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Hunan to Kwangtung
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 infantry moved from Burma to Yunnan
2 bombers moved from Tsinghai to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from 38 Sea Zone to French Indo China
6 fighters and 6 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from Southern Persia to Baluchistan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 82 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 transport moved from 82 Sea Zone to 81 Sea Zone
1 transport moved from 82 Sea Zone to 40 Sea Zone
1 transport moved from 20 Sea Zone to 7 Sea Zone
Place Units - Japanese
2 carriers, 2 destroyers and 3 submarines placed in 7 Sea Zone
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 artillery
EDIT: Adding units owned by Japanese to Eastern India: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,3,4,3,1,5,1,2,4,6,1,1,5,4,4,3,2
Japanese collect 69 PUs (1 lost to blockades); end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -0.67
Japanese regular : 1.00
British regular : -0.33
@aequitas-et-veritas if you wanted to scramble in TRJ, let me know and we can reroll
@666 said in PtV AEV v 666 (axis +7):
@aequitas-et-veritas if you wanted to scramble in TRJ, let me know and we can reroll
All good.
Scramble option here in case you wanted to scramble.
Savegame-38138.tsvg