@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
2 infantry moved from Eastern Poland to Poland
5 fighters moved from Eastern Poland to Poland
2 infantry moved from Tsinghai to Honan
3 fighters moved from Tsinghai to Honan
1 artillery and 1 infantry moved from Northern Manchuria to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Buryatia, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 5 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 5 fighters and 2 infantry in Poland, round 2 : 3/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Honan
Russians attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Honan, round 2 : 4/5 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Honan
Russians win, taking Honan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
4 armour, 11 artilleries and 4 infantry moved from Northern Belarus to Eastern Poland
2 armour moved from Leningrad to Eastern Poland
1 aaGun, 1 artillery and 15 infantry moved from Vologda to Leningrad
1 aaGun moved from Leningrad to Northern Belarus
2 artilleries moved from Yaroslavl to Novgorod
4 armour and 1 mech_infantry moved from Russia to Northern Belarus
1 armour and 1 infantry moved from Romania to Eastern Poland
2 fighters moved from Poland to Eastern Poland
3 fighters moved from Poland to Eastern Poland
3 fighters moved from Honan to Szechwan
1 armour moved from Kansu to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 artillery and 1 infantry moved from Kansu to Tsinghai
1 armour moved from Urals to Kansu
1 infantry moved from Northern Manchuria to Buryatia
1 armour and 1 mech_infantry moved from Central India to Eastern India
1 submarine moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from Romania to Eastern Poland
Place Units - Russians
3 artilleries placed in Leningrad
1 armour and 2 mech_infantrys placed in Urals
1 artillery, 2 fighters and 7 infantry placed in Russia
1 infantry placed in Romania
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,6
Russians collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans regular : -0,67
Russians regular : 2,67
@aequitas-et-veritas use this fileā¦forgot one ncm
Scramble to sz99 and N.Ita, or, nor?
@aequitas-et-veritas no scramble
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
11 fighters and 8 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
3 fighters moved from Greece to 99 Sea Zone
2 fighters moved from 95 Sea Zone to Northern Italy
1 bomber moved from Greece to Northern Italy
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 99 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; Russians loiter and taunt
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 99 Sea Zone, round 2 : 2/6 hits, 2,67 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 26 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 11 fighters, 1 submarine and 8 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 11 fighters and 8 tactical_bombers in 31 Sea Zone, round 2 : 13/19 hits, 10,83 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 11 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 battleships, 11 carriers, 3 cruisers, 8 destroyers, 2 fighters and 9 submarines moved from 27 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Johnston Island to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 27 Sea Zone to 65 Sea Zone
11 fighters and 8 tactical_bombers moved from 31 Sea Zone to 65 Sea Zone
1 destroyer moved from 50 Sea Zone to 65 Sea Zone
1 bomber moved from 26 Sea Zone to New Zealand
1 battleship, 3 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Northern Italy to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
2 transports moved from 95 Sea Zone to 93 Sea Zone
3 transports moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Northern Italy to Greece
Place Units - Americans
1 tactical_bomber placed in 99 Sea Zone
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Greece: 1 fighter
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier placed in 104 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern France
1 artillery, 1 infantry and 1 tactical_bomber placed in Greece
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hunan
21 infantry moved from Szechwan to Hunan
1 infantry moved from Hopei to Hunan
1 infantry moved from Northern Manchuria to Southern Manchuria
Combat - Chinese
Battle in Southern Manchuria
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 23 infantry in Hunan, round 2 : 1/23 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Tsinghai
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 transports moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 107 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 95 Sea Zone to 99 Sea Zone
2 aaGuns, 3 armour, 18 artilleries, 1 fighter, 16 infantry and 3 mech_infantrys moved from Burma to Eastern India
1 battleship moved from 27 Sea Zone to 65 Sea Zone
2 artilleries and 3 infantry moved from Romania to Eastern Poland
1 fighter moved from Southern France to 99 Sea Zone
Place Units - UK_Pacific
2 artilleries placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2,5,4,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -3,00
Americans regular : 2,67
Japanese regular : 0,67
Italians regular : -0,83
Germans regular : 0,67
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 7 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 7 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 7 infantry in Northern Italy, round 2 : 3/10 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 2 fighters and 7 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,5,1,4,6,4,4,5,2,5,6,3,6,3,3,5,5
Italians collect 0 PUs (7 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.33
Game History
Round: 17
Combat Move - ANZAC
2 fighters moved from 65 Sea Zone to 64 Sea Zone
Combat - ANZAC
Battle in 64 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 64 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 64 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 64 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 64 Sea Zone to 65 Sea Zone
2 fighters moved from Hawaiian Islands to 65 Sea Zone
1 fighter moved from 65 Sea Zone to New Zealand
1 cruiser and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 infantry moved from Central India to Eastern India
1 infantry moved from Baluchistan to Central India
Combat Move - French
Non Combat Move - French
2 infantry moved from Central India to Eastern India
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,00
Yes please, full scramble.
@aequitas-et-veritas said in PtV AEV v 666 (axis +7):
Yes please, full scramble.
you have the GIB scramble and the Yugo scramble. full scramble for both?
Gibraltar only, thank you for clearifing it before you roll combat.
@aequitas-et-veritas I made an error, forgot to attack the UK D with the G navy, 2 cv, dd & CRā¦I had to do this to attack the Allied ships off GIB as this is the only way the aircraft could land. Itās an error in the game and I didnāt catch it. Unsure of what to do? If I can roll that battle here that would be great. If you want me to reroll the entire turn I will do that too. Let me know how you wish for me to proceed? and sorry about thisā¦
I havenāt seen the outcome yet of this round.
This seems obvious to me, that indeed you have to attack my DD.
Feel free to roll this battle separately, here or in the game.
All good no worries.
@aequitas-et-veritas Let me know if you didnāt get the dice
@aequitas-et-veritas I am going to roll the dice using the dice roller in triplea. G is attacking with a CV (no attack value) and then a CR (3 attack value) and a DD (2 attack value) and then I will roll the UK DD (2 attack value).
I think the dice will be sent to us or will be in the game historyā¦itās been a long time since I used one of these. I forget the formula for dice botā¦
@aequitas-et-veritas first roll was a three, with the CR, so I have a hit. Will not roll for the German DD as I already have the hit. Now for your DDā¦
@aequitas-et-veritas your dice was a 4. I will edit the file and post. sorry about this.
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 9 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
7 artilleries and 23 infantry moved from Vyborg to Karelia
2 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Slovakia Hungary to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from 115 Sea Zone to 93 Sea Zone
2 fighters moved from Western Germany to 93 Sea Zone
2 bombers moved from Western Germany to 93 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia
2 tactical_bombers moved from Germany to Romania
1 tactical_bomber moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Poland
Combat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 93 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Romania
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Romania from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Yugoslavia from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 4 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 93 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 2 transports; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 48
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Casualties for British: 2 transports
Battle in Karelia
Germans attack with 7 artilleries and 23 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 7 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 107 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 aaGuns moved from Vyborg to Karelia
2 carriers, 1 cruiser and 4 transports moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from 93 Sea Zone to United Kingdom
1 carrier moved from 113 Sea Zone to 107 Sea Zone
1 cruiser moved from 113 Sea Zone to 107 Sea Zone
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
2 fighters moved from 93 Sea Zone to 107 Sea Zone
1 fighter moved from Yugoslavia to Western Germany
5 armour and 9 mech_infantrys moved from Slovakia Hungary to Western Germany
2 tactical_bombers moved from Poland to Western Germany
2 tactical_bombers moved from Romania to Germany
2 tactical_bombers moved from Yugoslavia to Western Germany
9 artilleries, 23 infantry and 1 marine moved from Slovakia Hungary to Germany
1 artillery and 2 infantry moved from Slovakia Hungary to Austria
4 infantry moved from United Kingdom to 113 Sea Zone
2 armour moved from United Kingdom to 113 Sea Zone
2 armour and 4 infantry moved from 113 Sea Zone to Holland Belgium
Place Units - Germans
1 fighter placed in 113 Sea Zone
2 fighters placed in United Kingdom
1 infantry placed in France
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,1,6,2,6,5,4,3,6,2,6,2,6,5,6,4,4
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Game History
Round: 18
Purchase Units - Russians
Russians buy 2 airfields, 3 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
5 fighters moved from Eastern Poland to Slovakia Hungary
4 armour and 1 mech_infantry moved from Northern Belarus to Poland
9 armour, 25 artilleries and 24 infantry moved from Eastern Poland to Poland
2 fighters moved from Russia to Poland
1 infantry moved from Leningrad to Vyborg
Russians take Vyborg from Germans
1 armour moved from Szechwan to Hunan
1 armour moved from Hunan to Kweichow
1 infantry moved from Szechwan to Kweichow
2 fighters moved from Szechwan to Kweichow
1 armour moved from Kansu to Shansi
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 artillery and 1 infantry moved from Buryatia to Amur
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Honan to Shansi
Combat - Russians
Battle in Kweichow
Russians attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour, 3 fighters and 1 infantry in Kweichow, round 2 : 0/5 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Kweichow
Russians roll dice for 1 armour and 3 fighters in Kweichow, round 3 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shansi
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Shansi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Shansi
1 armour owned by the Russians retreated to Honan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 13 armour, 25 artilleries, 2 fighters, 24 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians roll dice for 13 armour, 25 artilleries, 2 fighters, 24 infantry and 1 mech_infantry in Poland, round 2 : 23/65 hits, 24,17 expected hits
Germans roll dice for 3 infantry in Poland, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 13 armour, 25 artilleries, 2 fighters, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Slovakia Hungary
Russians attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 5 fighters and 1 infantry in Slovakia Hungary, round 2 : 0/6 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 5 fighters and 1 infantry in Slovakia Hungary, round 3 : 3/6 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 1 infantry moved from Tsinghai to Honan
3 fighters moved from Kweichow to Eastern India
1 armour and 2 mech_infantrys moved from Urals to Kansu
1 aaGun moved from Eastern Poland to Poland
2 fighters moved from Poland to Baltic States
1 fighter moved from Slovakia Hungary to Baltic States
4 fighters moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Northern Belarus to Eastern Poland
1 infantry moved from Leningrad to Archangel
1 aaGun, 4 artilleries and 33 infantry moved from Leningrad to Baltic States
2 artilleries moved from Novgorod to Northern Belarus
1 artillery and 7 infantry moved from Russia to Yaroslavl
Place Units - Russians
1 airfield placed in Baltic States
1 airfield placed in Eastern Poland
3 armour placed in Leningrad
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : 0,33
Russians regular : -7,33