Scramble N Belarus?
PtV AEV v 666 (axis +7)
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@aequitas-et-veritas this is the best game you have played against me, if my memory is correct. And I think, right now, you still have an advantage.
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Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Solomon Islands 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands 8 tactical_bombers moved from 35 Sea Zone to Solomon Islands 12 fighters moved from 35 Sea Zone to Solomon Islands 1 carrier moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Kiangsu to Shantung Japanese take Shantung from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 2 fighters moved from 6 Sea Zone to Jehol 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 fighter moved from Japan to Guam 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 2 fighters moved from Kiangsu to Fukien 2 fighters moved from Kiangsu to Jehol 2 armour and 3 mech_infantrys moved from Szechwan to Tsinghai 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from French Indo China to Yunnan 2 battleships, 3 cruisers and 4 marines moved from 35 Sea Zone to 55 Sea Zone 7 artilleries and 11 infantry moved from Kwangsi to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 fighter moved from Japan to Jehol 1 bomber moved from Kiangsu to Yunnan Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Solomon Islands Japanese attack with 1 artillery, 12 fighters, 3 infantry and 8 tactical_bombers Americans defend with 2 marines and 1 mech_infantry; ANZAC defend with 1 marine Japanese roll dice for 2 battleships and 2 cruisers in Solomon Islands, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 12 fighters, 3 infantry and 8 tactical_bombers in Solomon Islands, round 2 : 15/24 hits, 12.33 expected hits Americans roll dice for 3 marines and 1 mech_infantry in Solomon Islands, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 marine owned by the ANZAC, 2 marines owned by the Americans and 1 mech_infantry owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from Americans with 1 artillery, 12 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 marine Casualties for Americans: 2 marines and 1 mech_infantry Battle in Guam Japanese attack with 2 fighters and 2 infantry Americans defend with 1 airfield and 1 artillery Japanese roll dice for 2 fighters and 2 infantry in Guam, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Jehol Japanese attack with 5 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 5 fighters and 2 infantry in Jehol, round 2 : 4/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Fukien Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Fukien, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 8 artilleries and 11 infantry Chinese defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 8 artilleries and 11 infantry in Kwangtung, round 2 : 3/19 hits, 5.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 8 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Yunnan, round 2 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Yunnan, round 3 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Yunnan, round 4 : 3/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 2 armour and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour and 3 mech_infantrys in Tsinghai, round 2 : 0/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Jehol to 20 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 2 fighters moved from Jehol to Kiangsu 2 fighters moved from Fukien to French Indo China 1 fighter moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 2 aaGuns moved from Kwangsi to Kwangtung 2 fighters moved from Guam to 22 Sea Zone 1 artillery, 10 carriers, 5 destroyers, 1 fighter, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from 55 Sea Zone to Queensland 4 marines moved from 55 Sea Zone to Queensland 12 fighters and 8 tactical_bombers moved from Solomon Islands to 55 Sea Zone 1 artillery moved from Kwangsi to Kwangtung 1 aaGun and 10 infantry moved from Kwangsi to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 transport placed in 55 Sea Zone 2 fighters placed in Queensland 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.33 Japanese regular : -2.83 UK_Pacific regular : 1.33 -
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@aequitas-et-veritas jeesh, I made another mistake. Didn’t consider Ireland as a landing zone…too many mistakes. Take a hit to BB & 3 cv’s, then sink 3 CV’s & lose subs.
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@aequitas-et-veritas I took scotland so you couldn’t land there but didn’t consider IRE?!?!?!??!?!??!
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Sea Battle sz 113-
2nd Round, six (6) hits.
Ool -
@aequitas-et-veritas 3 dd & 3 fgts
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Sea Battle sz 113.
3rd Round, three (3) hits.
Ool -
@aequitas-et-veritas lose three fighters
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@aequitas-et-veritas all I had to do was drop a Marine in IRE…smh
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Sea Battle sz 113.
4th Round, one (1) hit.
Ool@666 said in PtV AEV v 666 (axis +7):
@aequitas-et-veritas all I had to do was drop a Marine in IRE…smh
I agree, but I also have to tell you that i thought about this a very long time.
It is less favourable for the Allies to loose their fleet and Air.
But your ships and trannys need to go. -
@aequitas-et-veritas tip the CV please, land the remaining fighters in England
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Scramble to sz 113?
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Note:
I forgot to move one TT from Havaii to the West Coast.
So I edit the TT in, just can’t take the other on off since the panel to select became so big that i can’t hit the done button.
So either you and/or I have to remind me on US next turn to take one TT on Havaii off.Also need to edit back the US Sub to sz 99.
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@aequitas-et-veritas cant you do all of this at the end of the allied turn?
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@aequitas-et-veritas full scramble max D
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@666 said in PtV AEV v 666 (axis +7):
@aequitas-et-veritas cant you do all of this at the end of the allied turn?
What do you mean by that?
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@aequitas-et-veritas just make these edits after the UK turn, before you save and post the file.
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Ahh ok, good will try.
Three Hits. I know you said max Def. so will take out CV, DD, 1x Ftr?
Savegame-38138.tsvg -
Will take the BB instead of the Ftr. Both defend on a Four (4).
My Sub wich will def. keep would otherwise have a suprise strike and take out the last opportunity for you to fire back.In case I was wrong, there is still the save file and we redo the combat round from there.





