@hengst This house rules forum is full of ideas. To avoid scripted games you need a varaiety ways to win or lose a game in a reasonable amount of time ,eg 8 to 12 rounds.BBR and 3G40 are rulesets that encourage you to win by achieving various victory objectives.(not just victory cities)
3G40 changes turn order,merges Anzac into UKPacific,and sticks pretty close to oob rules.BBR is more complex than oob and is real popular.Both are designed to play in 1 day and to be able to declare a winner.
House Rules Compilation & Discussion: Oil!
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I’ll have to look. Be in morning
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@general-6-stars said in House Rules Compilation & Discussion: Oil!:
Well based on 1940 records not hardly any iron ore being produced. 42 there was a ton of it. Can’t find a 41 record yet.
But if G40 starts in 1940 lol then Sweden didn’t produce it yet so now where do you draw the line. Ain’t worth doing anything if no iron in 40.
Found another 40 chart. Show different story.
Chart 1 1940
USA 29.200
New Foundland .797
Chile 1.062
Manchuria .225
Philliphines .700
USSR 14.000
Spain 1.350
Hungary .230
Chez .278
Yugo .300Chart 2 1940
France 12.731
Germany 17.171
Luxenburg 4.656
USSR 29.866
Sweden 11.295
UK 17.986Ok The chart 2 most are right with 1942 records. Still need 41. But where you draw the line for G40 game or 50 ?
Here’s 1942
Sierra Leone .623
UK 19.905
New Foundland 1.192
India 3.217
Australia 2.128
Austria 2.716
Chez 2.008
France 24.601
Germany 13.068
Italy 1.097
Luxemburg 5.029
Poland 796.00
USA 107.103
Brazil .693
Japan 2.389
Korea 2.242
Manchuria 4.400
Sweden 9.922
Spain 1.580
I’m assuming Russia is up there. Not in this record but in above chart.The chart showing no iron ore for Sweden is the top chart you posted.
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@general-6-stars
Glad you found some good data - regarding the LN report, were you just looking at the 1940 column? Throughout the report, it looks like the Axis and supporting powers stopped reporting data to the LN on their resource production in 1939-1940 with the outbreak of war. We must extrapolate from the immediately preceding years, which show Sweden was an iron powerhouse: consistently producing over 10% of the world’s iron ore, 8-9 million metric tons per year - more than any other nation except France, the USSR, and the US. -
Here’s my stab at an updated table adding just Aluminum and Rubber, sticking with the “3 IPC” resource equivalency; again just using G40 OOB units and costs for comparison and compatibility.
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Right. I’m gonna go off of my 1942 reports I saw plus 1940 but if one did less will
Make a note of it since I can’t find a 41 report.
For basically be like
US. 3 oil 3 iron 1 copper 3 wheat
Uk. About the same but will have rubber
Ussr. Same for rest
Axis same but less for Italy and japan. Japs will have to go for oil iron and wheat which they canSo basically values are
Iron 2
Oil 2
Copper 2
Rubber 2
Wheat 1
Needs testing on g40 map and somebody to try out.
You have 3 iron, 3 oil & 1 copper =
14 but can only use up to 3 resource tokens per piece. So iron value is 2, oil is 2 and copper is 2 which equals 6 and any piece but Inf can pay 6 less for. So BB 14 or CR 6 or a free tank or use 4 for an art and use the extra 2 on another piece.
For wheat it costs Inf only 1 less icp for using each token or 1 wheat and 1 copper gets u a free Inf. -
V vodot referenced this topic
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New rules!
I have drummed up some new oil rules for AA50. I’ve attached some photos of an in progress round 11 game to show the stark difference in the amount of troops on the board. I find the game is more fun with more peices but thats a hard task to accomplish. The Oil rules here seem moderatly balanced but I haven’t been able to play test them heavily yet. I did model the game peices myself as well and would be happy to share the files if anyone wants them.The basic concept is locations on the map start with oil production facilites. If you man them they produce oil which can be converted to money at IC’s at the start of your turn. The current setup allows for up to 88 more IPC’s per round which makes a huge difference.
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@TitusJames I just looked through the first post in this thread and it looks like my rules are strikingly similar to another poster here https://www.axisandallies.org/forums/topic/23944. I just read the post and found how similar our lines of thought were from 11 years ago!
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@TitusJames haha yeah, funny how that happens :)