No scramble
L22 Martin (X) - FlyingBadger (L+22) BM
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Thank you very much! But to get this straight: This does not mean at all that I will show any mercy towards any Allied party! There will be no “oh, you were so nice to me, so I will not take over New South Wales”
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This made me smile :smile:
I over-bought, forgot Canada could only build 3 units, had 1 spare infantry. Placed him in S.Africa to look out for fifth columnists :sleuth_or_spy:.
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 3 artilleries and 2 bombers EDIT: Adding units owned by Japanese to French Indo China: 3 artilleries and 2 bombers EDIT: Turning off Edit Mode Americans buy 1 carrier, 1 harbour, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 5 submarines and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 4 infantry moved from 25 Sea Zone to Midway Place Units - Americans 1 transport placed in 101 Sea Zone 4 infantry placed in Eastern United States 2 tactical_bombers placed in Western United States 1 carrier placed in 10 Sea Zone 1 harbour placed in Midway Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - British 1 bomber and 2 fighters moved from Iraq to Caucasus 2 infantry moved from Northwest Persia to Caucasus 2 artilleries, 6 infantry and 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Caucasus British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Caucasus to Persia 1 bomber moved from Caucasus to Iraq 3 aaGuns, 1 fighter, 22 infantry and 1 mech_infantry moved from Burma to India 1 fighter moved from Eastern Persia to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to 39 Sea Zone 1 carrier moved from 80 Sea Zone to 39 Sea Zone 2 mech_infantrys moved from Persia to Eastern Persia 3 mech_infantrys moved from Northwest Persia to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 armour and 3 mech_infantrys moved from Egypt to Iraq 2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 mech_infantry moved from India to West India 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria Place Units - British 1 artillery and 2 infantry placed in Quebec 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Egypt Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 39 Sea Zone: 1 transport EDIT: Adding units owned by British to 76 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.67 Germans regular : 0.33 British regular : 0.00
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I do not share your humor. Can you imagine the tragedy when being on the bad guys’ side? :face_with_head_bandage: :grinning:
If you like, you can reasonably adjust your purchase or save the money instead of producing something you do not need at the place where you are forced to put it.
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Thanks, I’ll leave it there though, I can pick it up with the transport.
I hope the bad guys aren’t listening in on this communication -
I have taken two UK infs as casualties in Algeria. Feel free to amend.
I will do the move for Germany in the morning. Good night!
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Tunisia to Algeria 1 mech_infantry moved from Ukraine to Tambov 1 mech_infantry moved from Bessarabia to Rostov 2 mech_infantrys moved from Ukraine to Rostov 1 fighter moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Algeria Italians attack with 2 artilleries and 2 infantry British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 2 infantry Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 armour, 1 artillery and 4 infantry in Algeria, round 2 : 4/6 hits, 2,17 expected hits 2 artilleries owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Algeria Americans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 2 artilleries and 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Tambov to Bryansk 1 fighter moved from Southern Italy to 112 Sea Zone Place Units - Italians 1 armour placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Italians collect 16 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 1,83 Italians regular : 1,50 Russians regular : 1,33
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@martin said in L22 Martin (X) - FlyingBadger (L+22) BM:
I have taken two UK infs as casualties in Algeria. Feel free to amend.
No worries, that’s what I would have wanted.
I will do the move for Germany in the morning. Good night!
Look forward to it, good night.
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to 39 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@martin Yes, intercept with all available fighters.
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Wow. I didn’t expect that. Luckily I asked.
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The Russian infantrymen are stubborn!
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 2 destroyers, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 2 mech_infantrys moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Belarus to Smolensk 1 tactical_bomber moved from Novgorod to Smolensk 1 infantry moved from Belarus to Smolensk 3 bombers moved from Western Germany to Russia 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Novgorod to Russia 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Caucasus Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 1/6 hits, 1,33 expected hits Defenders Fire, : 0/3 hits, 1,00 expected hits 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA Russians roll AA dice in Russia : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Volgograd Germans attack with 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Caucasus Germans attack with 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Russia to Bryansk 2 bombers moved from Russia to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 2 tactical_bombers moved from Caucasus to Bryansk 2 tactical_bombers moved from Volgograd to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun and 2 mech_infantrys moved from Western Ukraine to Bryansk 3 armour moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 2 infantry moved from Novgorod to Belarus Place Units - Germans 2 destroyers placed in 112 Sea Zone 1 bomber placed in Western Germany 1 tactical_bomber placed in Novgorod 1 mech_infantry placed in Novgorod 2 armour and 1 mech_infantry placed in Western Ukraine 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Defenders Fire, : -1,00 Attackers Fire, : -0,33 Russians regular : 1,67 Germans regular : -1,17 Russians AA : 1,33
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Game History
Round: 7 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 22 PUs; Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns and 10 infantry moved from Samara to Russia 1 infantry moved from Smolensk to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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The Japanese are peaceful people - no shot fired!
I edited some ncm.
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 5 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Hopei 1 mech_infantry moved from Kiangsu to Jehol 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Hopei to Anhwe 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Yunnan 3 destroyers moved from 37 Sea Zone to 35 Sea Zone 3 submarines moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from French Indo China to 36 Sea Zone 2 fighters moved from Anhwe to Yunnan 2 fighters moved from Anhwe to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 15 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 fighter moved from Caroline Islands to 6 Sea Zone 2 bombers moved from French Indo China to Kiangsi 1 tactical_bomber moved from Anhwe to Jehol 1 tactical_bomber moved from Anhwe to Manchuria 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Hunan Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China Turning on Edit Mode EDIT: Adding units owned by Japanese to 20 Sea Zone: 5 transports EDIT: Removing units owned by Japanese from 36 Sea Zone: 5 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 5 destroyers placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 3 marines, 1 submarine and 4 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 1 submarine moved from 25 Sea Zone to 15 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 2 tactical_bombers moved from Western United States to 15 Sea Zone 3 fighters moved from 25 Sea Zone to 15 Sea Zone 3 fighters moved from 25 Sea Zone to 24 Sea Zone 3 fighters moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 25 Sea Zone to 16 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 bomber moved from United Kingdom to Western United States Combat - Americans Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 15 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 15 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 15 Sea Zone Americans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 24 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 24 Sea Zone to 25 Sea Zone 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 3 fighters and 2 tactical_bombers moved from 15 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 2 transports moved from 25 Sea Zone to 10 Sea Zone 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 marines and 4 tactical_bombers placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 39 PUs; British buy 1 fighter, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 bomber moved from Iraq to Caucasus 2 fighters moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 fighters moved from Caucasus to Persia 1 bomber moved from Caucasus to Persia 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 mech_infantry moved from West India to India 1 mech_infantry moved from Iraq to Eastern Persia 1 armour and 2 mech_infantrys moved from Iraq to Persia 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 2 armour and 1 mech_infantry moved from Trans-Jordan to Persia 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Libya to Alexandria 1 armour moved from Algeria to Libya 2 artilleries and 6 infantry moved from Libya to Tunisia 1 artillery moved from Algeria to Morocco 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 2 mech_infantrys placed in Egypt 1 submarine placed in 98 Sea Zone British undo move 1. British undo move 2. British undo move 1. 2 mech_infantrys placed in Persia 1 transport placed in 80 Sea Zone 1 submarine placed in 98 Sea Zone 2 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.00 Germans regular : -0.67 British regular : 1.50
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Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Rostov to Caucasus 1 fighter moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery, 1 infantry and 1 mech_infantry Italians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 3 : 3/3 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 fighter owned by the Italians lost in Caucasus Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter and 2 mech_infantrys Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Ukraine 1 tactical_bomber moved from Caucasus to Rostov 1 fighter moved from 112 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 Russians regular : 1,33
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Yes, both fighters.
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Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Russia 2 bombers and 2 fighters moved from Bryansk to Russia 5 tactical_bombers moved from Bryansk to Volgograd 1 infantry moved from Tambov to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Ukraine to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Archangel to Vologda Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 1/5 hits, 1,17 expected hits Defenders Fire, : 1/2 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Russia 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits Bombing raid in Russia rolls: 8,7,3 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Volgograd Germans attack with 3 mech_infantrys and 5 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 2/8 hits, 3,00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 113 Sea Zone Germans attack with 1 destroyer and 3 fighters Russians defend with 1 submarine Germans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Cleaning up after air battles Non Combat Move - Germans 3 bombers moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 3 infantry moved from Belarus to Bryansk 1 fighter moved from Western Germany to Bryansk 1 fighter moved from 113 Sea Zone to Western Germany 2 fighters moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 5 tactical_bombers moved from Volgograd to Bryansk 2 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 2 armour moved from Ukraine to Bryansk 1 mech_infantry moved from Denmark to Western Germany 1 infantry moved from Western Germany to Denmark 1 artillery moved from France to Western Germany 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 artillery moved from France to Western Germany Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 fighter placed in Western Germany 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 3 mech_infantrys placed in Novgorod 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Germans collect 58 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Defenders Fire, : 0,33 Attackers Fire, : -0,17 Russians regular : -0,83 Germans regular : -0,83 Russians AA : -0,50
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Game History
Round: 8 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 13 PUs; Russians buy 4 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 2 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Ulaanbaatar to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
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