@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
Welcome back! :-)
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 4 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
6 tactical_bombers moved from Bryansk to Caucasus
1 artillery moved from Volgograd to Caucasus
2 fighters moved from Bryansk to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 3 mech_infantrys
Germans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5,17 expected hits
Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
3 mech_infantrys owned by the British, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 3 mech_infantrys
Non Combat Move - Germans
3 artilleries moved from Rostov to Bryansk
1 artillery and 1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 fighters and 6 tactical_bombers moved from Caucasus to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to Tambov
1 artillery moved from Volgograd to Tambov
5 mech_infantrys moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 mech_infantrys moved from Karelia to Belarus
3 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from France to Western Germany
1 infantry moved from Evenkiyskiy to Yenisey
Place Units - Germans
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 tactical_bomber placed in Novgorod
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 1,00
Germans regular : -0,17
@martin said in L22 Martin (X) - FlyingBadger (L+22) BM:
Welcome back!
Thanks.
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Ulaanbaatar to Central Mongolia
Place Units - Russians
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 6 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 15 Sea Zone
2 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 35 Sea Zone to 54 Sea Zone
3 fighters moved from 6 Sea Zone to 15 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 15 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Aleutian Islands
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 3 fighters
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking Aleutian Islands from Americans with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 15 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 15 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 15 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Non Combat Move - Japanese
3 tactical_bombers moved from Yunnan to Kazakhstan
1 armour and 2 mech_infantrys moved from Samara to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 artillery moved from Siberia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
2 bombers moved from Kiangsi to Yunnan
1 aaGun, 1 artillery and 1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
6 fighters moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Shensi to Kazakhstan
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
3 tactical_bombers moved from Japan to Kwangsi
Place Units - Japanese
2 destroyers and 1 submarine placed in 36 Sea Zone
2 destroyers and 2 fighters placed in 6 Sea Zone
1 artillery and 2 mech_infantrys placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Japanese undo move 2.
2 fighters placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 0,33
ANZAC regular : 0,67
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
2 artilleries, 2 infantry and 3 marines moved from Midway to 25 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 3 marines and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 artilleries, 2 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
8 fighters and 8 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone
1 bomber moved from Eastern United States to 8 Sea Zone
2 fighters moved from Midway to 15 Sea Zone
1 tactical_bomber moved from Midway to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 2 infantry and 3 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 2 infantry and 3 marines in Caroline Islands, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 marines remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 24 Sea Zone
Americans attack with 8 fighters and 8 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 8 tactical_bombers in 24 Sea Zone, round 2 : 10/16 hits, 9.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from Tunisia to Algeria
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
8 carriers and 6 destroyers moved from 25 Sea Zone to 33 Sea Zone
8 fighters and 8 tactical_bombers moved from 24 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from 15 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 bomber moved from 8 Sea Zone to British Columbia
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 121 Sea Zone to 106 Sea Zone
Place Units - Americans
1 airfield, 1 armour, 1 artillery and 1 mech_infantry placed in Normandy Bordeaux
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 48 PUs;
British buy 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - British
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from Iraq to 95 Sea Zone
10 mech_infantrys moved from Eastern Persia to Turkmenistan
1 fighter moved from Eastern Persia to Caucasus
2 fighters moved from Eastern Persia to Turkmenistan
2 mech_infantrys moved from Persia to Caucasus
4 armour moved from Persia to Turkmenistan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
Combat - British
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 artillery
British roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in Turkmenistan
British attack with 4 armour, 2 fighters and 10 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 4 armour, 2 fighters and 10 mech_infantrys in Turkmenistan, round 2 : 0/16 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkmenistan
British roll dice for 4 armour, 2 fighters and 9 mech_infantrys in Turkmenistan, round 3 : 4/15 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Turkmenistan
British win, taking Turkmenistan from Japanese with 4 armour, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
British attack with 1 bomber and 2 submarines
Italians defend with 1 destroyer
British roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 bomber moved from 95 Sea Zone to Malta
2 fighters moved from Turkmenistan to Russia
1 fighter moved from Caucasus to Eastern Persia
1 armour moved from Northwest Persia to Eastern Persia
2 mech_infantrys moved from Persia to Turkmenistan
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from West India to India
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Northwest Persia
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Normandy Bordeaux to United Kingdom
1 cruiser and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 submarine placed in 110 Sea Zone
2 artilleries and 2 infantry placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
British undo move 3.
1 armour and 1 mech_infantry placed in Egypt
1 submarine placed in 81 Sea Zone
2 artilleries and 1 infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -0.33
Japanese regular : 1.00
Germans regular : 0.33
British regular : -5.17
I will be playing slowly in the days to come. It is my birthday, and family is coming for a week…
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Denmark to Holland Belgium
1 armour moved from Southern France to Holland Belgium
1 fighter moved from Denmark to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 armour and 1 fighter
Americans defend with 2 infantry
Italians roll dice for 2 armour and 1 fighter in Holland Belgium, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Denmark to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 artillery and 1 mech_infantry placed in Southern Italy
3 infantry placed in Southern France
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : 0,50
@Martin Another year older and wiser?!
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 artillery, 1 infantry and 1 marine moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Another year, another decade… So be careful - you are now confronted with a 50 year old general!
Thank you very much for your patience! My sister is staying for five days with her husband and two kids, while our daughter has school vacation. My wife took the opportunity to escape for 12 days of vacation, LOL. Managing all of this, I currently cannot make a meaningful turn. Starting Friday evening, I will be back on track.
@martin No problem, we can resume whenever you have the time. Maybe this decade will grant you great A&A wisdom, although your wife sounds even wiser!
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Yenisey to Olgiy
Germans take Olgiy from Russians
2 mech_infantrys moved from Ukraine to Caucasus
3 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 4/8 hits, 3.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 tactical_bombers moved from Bryansk to Novgorod
3 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
1 artillery moved from Tambov to Bryansk
3 infantry and 2 mech_infantrys moved from Belarus to Bryansk
7 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 fighter moved from Western Germany to Novgorod
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from Vologda to Samara
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
Place Units - Germans
1 fighter placed in Western Germany
1 tactical_bomber placed in Novgorod
1 bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
I am back, and loaded energy! OK, it’s not quite true - having family over at your place for one week is actually exhausting… At least I am home alone, tonight and tomorrow.
Thank you again for your patience. I am looking forward to the middle game of this match!
Fortress Moscow is complete!
triplea_38113_11rus.tsvg
Please review your losses in Moscow and feel free to amend.
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Samara to Russia
1 armour and 7 mech_infantrys moved from Kazakhstan to Russia
2 infantry moved from Buryatia to Ulaanbaatar
1 artillery moved from Amur to Ulaanbaatar
2 bombers moved from Yunnan to Ulaanbaatar
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 16 Sea Zone to 15 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in Russia
Japanese attack with 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys
British defend with 2 fighters; Russians defend with 6 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 1 fighter, 104 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Russia, round 2 : 3/10 hits, 2.33 expected hits
Russians roll dice for 6 aaGuns, 2 armour, 8 artilleries, 3 fighters, 104 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 43/122 hits, 42.17 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians, 7 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Russians lost in Russia
Russians win, taking Alaska from Americans with 5 aaGuns, 2 armour, 8 artilleries, 3 fighters, 102 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -30
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 7 mech_infantrys
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Ulaanbaatar
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Ulaanbaatar, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 5 infantry in Ulaanbaatar, round 2 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Ulaanbaatar, round 3 : 3/5 hits, 2.17 expected hits
Russians roll dice for 4 infantry in Ulaanbaatar, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Ulaanbaatar
Japanese roll dice for 1 artillery and 2 bombers in Ulaanbaatar, round 4 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Ulaanbaatar
Japanese win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in British Columbia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 bomber in British Columbia, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 1 bomber
Battle in 15 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 15 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 bombers moved from Ulaanbaatar to Amur
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
2 fighters moved from 41 Sea Zone to Malaya
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Hunan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Kansu to Shensi
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
3 tactical_bombers moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kazakhstan to Kweichow
3 tactical_bombers moved from Kweichow to Hunan
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 12 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 armour and 1 mech_infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.00
Russians regular : 0.50
British regular : 0.50
@martin said in L22 Martin (X) - FlyingBadger (L+22) BM:
Please review your losses in Moscow and feel free to amend.
They are perfect, thanks, just enough AAA if there is a little attack on Moscow next turn :stuck_out_tongue_winking_eye:.
Vive la France!! Paris has been liberated from under the facist jackboot!
I forgot to copy the game history, sorry.
triplea_38113_11uk.tsvg
Mussolini was not amused by the French Resistance! He was kind enough to leave two AAAs and hopes that was according to your will.
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 5 artilleries and 6 infantry moved from Southern France to France
1 mech_infantry moved from Southern Italy to France
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports; Americans defend with 1 submarine
1 submarine owned by the Americans submerged
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the British lost in 93 Sea Zone
1 transport owned by the British lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in France
Italians attack with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 bomber and 3 fighters; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry in France, round 2 : 4/13 hits, 4.17 expected hits
French roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 mech_infantry in France, round 2 : 6/17 hits, 6.67 expected hits
4 infantry owned by the French and 6 infantry owned by the Italians lost in France
Italians roll dice for 1 armour, 5 artilleries and 1 mech_infantry in France, round 3 : 2/7 hits, 2.50 expected hits
French roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry in France, round 3 : 6/13 hits, 5.33 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 5 artilleries owned by the Italians lost in France
Italians roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits
French roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in France, round 4 : 8/11 hits, 4.67 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in France
French win with 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -27
Casualties for Italians: 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
Casualties for French: 4 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,6
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 3.33
Italians regular : 0.33
If you wanted to have kept only one AAA, you can re-roll an infantryman for the battle rounds.
triplea_38113_11france.tsvg
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to Midway
2 fighters moved from Caroline Islands to Queensland
1 artillery, 1 fighter, 1 infantry and 1 marine moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Southern Italy to France
3 fighters moved from Western Germany to France
2 fighters moved from 112 Sea Zone to France
7 infantry moved from Western Germany to France
4 artilleries moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
12 armour, 22 artilleries, 3 fighters, 29 infantry, 40 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Russia
3 bombers, 2 fighters and 5 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Olgiy to Timguska
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in France
Germans attack with 4 artilleries, 5 fighters, 7 infantry and 3 mech_infantrys
British defend with 1 aaGun, 1 bomber and 3 fighters; French defend with 1 airfield, 1 factory_minor, 1 fighter and 2 infantry; Americans defend with 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans roll AA dice in France : 1/5 hits, 0.83 expected hits
1 fighter owned by the Germans lost in France
Germans roll dice for 4 artilleries, 4 fighters, 7 infantry and 3 mech_infantrys in France, round 2 : 6/18 hits, 5.67 expected hits
French roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 1 mech_infantry in France, round 2 : 4/13 hits, 5.67 expected hits
1 aaGun owned by the British, 1 aaGun owned by the Americans, 4 infantry owned by the Germans, 1 bomber owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the French lost in France
Germans roll dice for 4 artilleries, 4 fighters, 3 infantry and 3 mech_infantrys in France, round 3 : 4/14 hits, 5.00 expected hits
French roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in France, round 3 : 7/9 hits, 4.50 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 infantry owned by the Americans, 2 artilleries owned by the Americans, 3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in France
Germans roll dice for 3 artilleries and 4 fighters in France, round 4 : 3/7 hits, 3.00 expected hits
French roll dice for 1 armour and 4 fighters in France, round 4 : 4/5 hits, 3.17 expected hits
2 artilleries owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the French and 1 fighter owned by the British lost in France
Germans roll dice for 1 artillery and 2 fighters in France, round 5 : 1/3 hits, 1.33 expected hits
French roll dice for 2 fighters in France, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in France
Germans roll dice for 1 artillery and 1 fighter in France, round 6 : 0/2 hits, 0.83 expected hits
French roll dice for 1 fighter in France, round 6 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans lost in France
1 fighter owned by the Germans retreated
French win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 4 artilleries, 4 fighters, 7 infantry and 3 mech_infantrys
Casualties for Americans: 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 1 bomber and 2 fighters
Casualties for French: 1 fighter and 2 infantry
Battle in Russia
Germans attack with 14 armour, 22 artilleries, 4 bombers, 5 fighters, 33 infantry, 47 mech_infantrys and 8 tactical_bombers
British defend with 3 fighters; Russians defend with 5 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 1 fighter, 102 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 3/15 hits, 2.50 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 14 armour, 22 artilleries, 4 bombers, 2 fighters, 33 infantry, 47 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 47/130 hits, 40.33 expected hits
Russians roll dice for 5 aaGuns, 2 armour, 8 artilleries, 4 fighters, 102 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 52/121 hits, 42.17 expected hits
42 infantry owned by the Russians, 33 infantry owned by the Germans, 5 aaGuns owned by the Russians and 19 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 14 armour, 22 artilleries, 4 bombers, 2 fighters, 28 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 37/78 hits, 31.67 expected hits
Russians roll dice for 2 armour, 8 artilleries, 4 fighters, 60 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 32/79 hits, 28.17 expected hits
37 infantry owned by the Russians, 4 artilleries owned by the Germans and 28 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 14 armour, 18 artilleries, 4 bombers, 2 fighters and 8 tactical_bombers in Russia, round 4 : 18/46 hits, 22.00 expected hits
Russians roll dice for 2 armour, 8 artilleries, 4 fighters, 23 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 17/42 hits, 15.83 expected hits
18 infantry owned by the Russians and 17 artilleries owned by the Germans lost in Russia
Germans roll dice for 14 armour, 1 artillery, 4 bombers, 2 fighters and 8 tactical_bombers in Russia, round 5 : 15/29 hits, 16.33 expected hits
Russians roll dice for 2 armour, 8 artilleries, 4 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 9/24 hits, 9.83 expected hits
4 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 6 artilleries owned by the Russians, 1 artillery owned by the Germans and 8 armour owned by the Germans lost in Russia
Germans roll dice for 6 armour, 4 bombers, 2 fighters and 8 tactical_bombers in Russia, round 6 : 12/20 hits, 12.00 expected hits
Russians roll dice for 2 armour, 2 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 6 : 4/9 hits, 4.83 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 4 armour owned by the Germans and 3 fighters owned by the British lost in Russia
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 4 bombers, 2 fighters and 8 tactical_bombers remaining. Battle score for attacker is -35
Casualties for Germans: 12 armour, 22 artilleries, 3 fighters, 33 infantry and 47 mech_infantrys
Casualties for Russians: 5 aaGuns, 2 armour, 8 artilleries, 1 fighter, 102 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 bombers and 3 tactical_bombers moved from Russia to Novgorod
2 fighters and 5 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 aaGun moved from Western Germany to Denmark
1 fighter moved from France to Western Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Ukraine
Place Units - Germans
2 infantry placed in Volgograd
2 infantry placed in Ukraine
2 mech_infantrys placed in Western Ukraine
1 fighter and 9 infantry placed in Western Germany
Germans undo move 4.
1 fighter and 7 infantry placed in Western Germany
1 artillery and 8 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Germany
Germans undo move 5.
1 fighter placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 1 cruiser, 3 destroyers and 1 submarine
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier, 1 cruiser, 3 destroyers and 1 submarine
EDIT: Turning off Edit Mode
7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Smolensk: 1 aaGun and 1 bomber
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun and 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun, 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Denmark: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,3
Germans collect 54 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
French regular : 1.67
Americans AA : 0.17
Russians regular : 13.17
Germans regular : 5.33
Russians AA : 0.50
What a disaster. My test run went just perfect. And then, I took Moscow with only two tanks left. And Paris could not be taken. I should have retreated and save these valuable fighters! It is a shame when Germany takes Moscow and at the same time needs to think of defending Berlin…
I will need to digest that by having a few coffees and will do Japan’s turn, shortly.
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :