i feel like i got some sweet revenge there
L22 #1 trulpen (X+6) vs ArtofWar1947 (A) P2V
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Weird. What happens if I scramble i e 1 fig?
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The German fighter cannot attack the US transport.
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I was first thinking of course no scramble, but then came to think of the figs actually being able to land in Eire, thereby saving them. So scramble the 3 figs and land them there.
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I’m not sure, but actually it seems that the scramble prevents the unloading of units although the transports can’t be attacked.
“The sea zone may be either friendly or hostile, but if it is hostile it must be made friendly through sea combat before the amphibious assault can commence.”
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The simulations I ran allowed the Brits to land, but I will double check.
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I suspect the rule refers to an enemy ship in the SZ, but need to check.
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Mainly I think it’s about the sea zone being hostile. 3A is likely not so good at managing these situations.
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I mean, scrambled air does make the sea zone hostile.
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It does not matter so much though, except that the units would then be stuck on the tr.
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From the notes to BM4:
“* (PE) You may not conduct an amphibious assault from an allied transport if the defender could scramble and you have no other combat units to protect that transport.”
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The note is a bit wrong though. You should be able to do an amphi, but if there’s a scramble it will simply be stopped.
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I just ran another sim, and the scramble did not stop the UK infantry and art from landing or have any effect on the US transport. My planning of the US-16 and UK-16 turns was based, in no small part, on this premise. Really tired of the arcane rules that cannot be found in one place and an AA program that does accurately represent rules… Will check with a moderator about how handle this after I get some sleep.
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We can just decide that you can go on with the attack. IT simplifies things and moves the game along, so I allow it.
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L22 #1 trulpen (+6) vs AoW P2V.tsvg
Game History
Round: 16
Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Combat Move - Italians 1 infantry moved from Gorky to Komi Italians take Komi from Russians Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Tambov from British to Italians EDIT: Turning off Edit Mode 2 armour moved from Tula to Stalingrad 1 infantry moved from Tula to Tambov Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,2,2,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,1 Italians collect 9 PUs (8 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
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L22 #1 trulpen (+6) vs AoW P2V.tsvg
Game History
Round: 17
Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 105 PUs; Germans buy 1 airfield, 1 artillery, 1 destroyer and 26 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Urals Germans take Urals from Russians 1 infantry moved from Stalingrad to Kazakhstan 2 infantry moved from Stalingrad to Northern Caucasus 1 fighter and 1 tactical_bomber moved from Stalingrad to Kazakhstan 1 fighter and 1 tactical_bomber moved from Stalingrad to Northern Caucasus 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Stalingrad to Ukraine 1 fighter and 1 tactical_bomber moved from Stalingrad to Northern Caucasus 1 tactical_bomber moved from Stalingrad to Kazakhstan 1 tactical_bomber moved from Stalingrad to Northern Caucasus 30 artilleries and 47 infantry moved from Russia to Smolensk Germans take Smolensk from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bulgaria to Greece 1 infantry moved from Albania to Greece 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece 1 bomber moved from Yugoslavia to Ukraine 1 bomber moved from Yugoslavia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece Combat - Germans Battle in Greece Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Greece, round 2 : 3/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2,00 expected hits British roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Ukraine Germans win, taking Ukraine from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northern Caucasus Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Northern Caucasus, round 2 : 3/7 hits, 3,17 expected hits Russians roll dice for 2 infantry in Northern Caucasus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 1 fighter and 2 tactical_bombers moved from Kazakhstan to Stalingrad 1 bomber moved from Kazakhstan to Stalingrad 2 fighters and 3 tactical_bombers moved from Northern Caucasus to Stalingrad 1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad 3 fighters moved from Eire to Western Germany 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 submarine and 5 transports moved from 114 Sea Zone to 116 Sea Zone 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Leningrad to Baltic States 1 infantry moved from Germany to Poland 1 aaGun moved from Bessarabia to Romania 1 bomber moved from Ukraine to Yugoslavia 1 infantry moved from Yugoslavia to Albania 1 infantry moved from Yugoslavia to Bulgaria 2 fighters and 1 tactical_bomber moved from Yugoslavia to 116 Sea Zone 2 fighters and 2 tactical_bombers moved from Greece to Yugoslavia 1 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery and 9 infantry moved from Western Germany to Germany 2 aaGuns moved from Russia to Smolensk 1 infantry moved from Leningrad to Vologda 2 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Germans 1 airfield and 3 infantry placed in Stalingrad 3 infantry placed in Russia 1 artillery and 9 infantry placed in Germany 2 infantry placed in Yugoslavia 1 destroyer placed in 99 Sea Zone 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,5,1,6,2 Germans collect 64 PUs (4 lost to blockades); end with 64 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Leningrad: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,00
Germans regular : 1,83
British regular : 0,67
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Gamerman wrote back: Hi Art! I can’t find any rules about this in the BM4 notes in Triple A. I actually can’t remember about this rule. Can Trulpen say where this scramble vs. unescorted amphibious assault rule is?
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@artofwar1947 said in L22 #1 trulpen (X+6) vs ArtofWar1947 (A) P2V:
Gamerman wrote back: Hi Art! I can’t find any rules about this in the BM4 notes in Triple A. I actually can’t remember about this rule. Can Trulpen say where this scramble vs. unescorted amphibious assault rule is?
Regarding amphi:
“The sea zone may be either friendly or hostile, but if it is hostile it must be made friendly through sea combat before the amphibious assault can commence. […] Further, if enemy air units could potentially be scrambled to defend the sea zone, additional units may be moved into the sea zone to combat them in case they are indeed scrambled.” (2nd ed, p 14)
Regarding scramble:
“These air units can be scrambled to help friendly units in adjacent sea zones that have come under attack. They can also be scrambled to resist amphibious assaults from adjacent sea zones, whether or not the territory being assaulted is the territory containing the air base. They may defend against the enemy ships conducting the amphibious assault even if friendly ships are not present.” (2nd ed, p 16)