Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL22 BM elche (Axis) vs FlyingBadger (Allies+23) #2
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@elche Yes, all 3 fighters. Max defence for loses.
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USA 38059_9jap.tsvg
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Anzac 38059_9ita.tsvg
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Russia 38059_10ger.tsvg
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USA 38059_10jap.tsvg
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Feel free to edit any of the casualties -
Thanks but need no edit. 38059_10ita.tsvg
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Russia 38059_11ger.tsvg
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USA 38059_11jap.tsvg
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I think it is time to surrender, I don’t see a way back for the Allies and the Axis have massive economic power. I felt like I was keeping a lid on the Axis fairly well, until I made a terrible decision and invaded Spain and Turkey, which you quickly and ruthlessly dealt with whilst still pressuring Russia. Congratulations.
I was thinking of just keeping building up or going after the Italian fleet but ended up doing something rash and going after the neutrals. I think it was the economic pressure Japan was putting on Russia which caused it, I thought the Mongolians would join Russia but hadn’t realised the attack on Kansu negated the treaty.
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F FlyingBadger referenced this topic on
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Thank you. Yes I was surprised because of your attack on Spain and Turkey. The attack comes early because I loose games with this attack in R14. But a strong Japan won the game and I didnt have a way with Germany to conquer Egypt. With the Russians and UK you had very strong defense. Thank you for the game.
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@elche said in L22 BM elche (Axis) vs FlyingBadger (Allies+23) #2:
Thank you. Yes I was surprised because of your attack on Spain and Turkey. The attack comes early because I loose games with this attack in R14. But a strong Japan won the game and I didnt have a way with Germany to conquer Egypt. With the Russians and UK you had very strong defense. Thank you for the game.
It was a really enjoyable game until I made the big mistake, and I have learned about Russia attacking Kansu has consequences, also that attacking neutrals needs overwhelming odds, reinforcements already in the pipeline and to be able to resist counter-attacks. Would you be interested in another game, now or sometime?
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yes and you need money against Japan. Yes I am interested to play against you. 2 games OOB for the league ? I tried some other maps and I can try a new one. Next week I have to work in another town and cannot play. But we can start 27.03. if you want.
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@elche said in L22 BM elche (Axis) vs FlyingBadger (Allies+23) #2:
yes and you need money against Japan.
You are right, and I’m not sure I’m aggresive enough at taking Dutch East Indies islands to force Japan to put forces into retaking them and maintining income. More IPCs for Japan, means more spending by US in Pacific, so puts me in a bind.
Yes I am interested to play against you. 2 games OOB for the league ?
I’d like to play a couple of OOB games, it’s still quite new to me so I enjoy playing it as much as the others.
I tried some other maps and I can try a new one.
I’ve played a mix of OOB, BM and PtV and I find them all good to play. Recently I have been struggling with PtV a bit, so might focus more on OOB and BM. I’d be happy to play a PtV game if you wanted to try it out, it could be non-league if you prefer and we could just take it slow and discuss and analyse it as we play through.
Next week I have to work in another town and cannot play. But we can start 27.03. if you want.
I’m away 26.03 to 2.4 so we could look to start an OOB game after that?
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Okay , I have time to start at 2.4-3.4.