Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsentek vs dawgoneit 1914
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no problem
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@dawgoneit to start for you i need to no how many tech tokens and on what.
i have my game started but i havent gone yet -
@dawgoneit Are you offering the allies a tech or tech tokens as a bid?
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@entek no. i was assuming i was setting up 2 games. 1 for each side. it wont let me set up a second game with you as the axis unless you do your tech tokens first. i’m sorry i made it confusing for you. do you want to do 2 games of the 1914 or just 1?
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@dawgoneit Two is fine. Can I have bunkers for Russia and Propaganda for Turkey?
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@dawgoneit I do think we shouldn’t let Germany get a free tech.
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in your axis game do you want to buy any tech tokens for germany?
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@dawgoneit if i’m setting it up it wont let me save unless you answer that question
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@dawgoneit lets buy 1
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ignore please
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9c4cdee6-d255-4cf9-a1f2-12513b293500-Germany 1.tsvg
heres my german move -
i would like the same techs you chose.
bunkers for Russia and Propaganda for Turkey -
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serbia’s turn
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