Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsAndrewAAGamer (L+6) vs Hansworst Ann'41
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@AndrewAAGamer
Which Scenario are we playing?
a) 1941
b) 1942How many victory cities will we play to?
a) 13 cities
b) 15 cities (default)
c) 18 citiesResearch and Development allowed?
a) Yes
b) NoNational Objectives allowed?
a) Yes
b) NoDardanelles closed to sea movement?*
a) Yes
b) NoFighter Escorts and Interceptors allowed?*
a) Yes
b) No*Found in the official corrections/FAQ located here: https://axisallies.com/wp-content/uploads/2014/01/axis-allies-rules-anniversary-corrections-faqs.pdf
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@AndrewAAGamer You can edit the casualty in sz 12 if you want.
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AndrewAAGamer (L+6) vs Hansworst Ann’41 R1.tsvg
German sub fights or submerges? -
Hold please. Rethinking Turn.
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Okay - no changes. Good to go.
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@andrewaagamer Sub fights
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AndrewAAGamer (L+6) vs Hansworst Ann’41 I1.tsvg
Too quick on the “Done” button. Had to edit to include the attack on the German transport.
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@andrewaagamer All okay, seems right.
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andrewaagamer-l-6-vs-hansworst-ann-x27-41 SBR.tsvg
Intercept German FIghter?
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@andrewaagamer No thanks, not this time. Hoping the AA works its magic haha
I assume you are aware that if an air battle takes place, Triple A applies wrong intercepter rules?
Usually I fix it by assigning the last dice(s) for the bomber(s) and edit if defender rolls a 2. You agree to that?
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