Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsG40 cwglee51 Axis vs TinCanoftheSea Allies +25
-
-
-
The computer definetly has something against the UK this game, their dice are horrible but Germany and Italy against them hit everything
-
-
-
-
@TinCanoftheSea - I assumed no scramble, I’d never so don’t believe you would but if I’m wrong happy to do over.
-
triplea_37980_rus3.tsvg @cwglee51 Yup, I wouldn’t of scrambled either
-
@tincanofthesea let’s see how this doesn’t work =)
-
@TinCanoftheSea I also once again assumed no scramble as that would be the end of Aus
-
triplea_37980_uk3.tsvg
Yes, another correct assumption -
-
-
-
-
-
-
-
-
@tincanofthesea triplea_37980_ger5.tsvg Scramble?