Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 submarine moved from 117 Sea Zone to 118 Sea Zone
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 aaGun, 7 armour, 3 infantry and 7 mech_infantrys moved from Baltic States to Leningrad
1 aaGun, 1 artillery and 2 infantry moved from Finland to Karelia
4 infantry moved from Finland to Vyborg
1 aaGun, 8 artilleries and 19 infantry moved from Eastern Poland to Northern Belarus
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Baltic States to Northern Belarus
2 armour moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Southern France to 95 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to 94 Sea Zone
1 cruiser moved from 115 Sea Zone to 116 Sea Zone
Place Units - Germans
2 infantry placed in Southern France
1 destroyer placed in 95 Sea Zone
1 submarine placed in 108 Sea Zone
1 armour, 1 fighter and 3 mech_infantrys placed in Western Germany
Germans undo move 4.
1 fighter placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 118 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from 116 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 artilleries and 13 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 artillery moved from Sakha to Buryatia
1 artillery moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 5 artilleries and 12 infantry moved from Vologda to Yaroslavl
2 infantry moved from Archangel to Nenetsia
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
2 armour and 2 mech_infantrys moved from Kursk to Bryansk
1 tactical_bomber moved from Ukraine to Russia
3 infantry moved from Rostov to Kursk
3 artilleries and 12 infantry moved from Kursk to Bryansk
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
1 infantry placed in Ukraine
2 artilleries and 1 mech_infantry placed in Russia
1 infantry placed in Siberia
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
@ArtofWar1947 Nicely played in Mediterannean, you have managed to get Italy from the difficult position to a power. It cost though, we will see if Germans will be able to get an initiative in the East after that.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Marshall Islands
1 marine moved from Caroline Islands to 34 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 34 Sea Zone to 32 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
1 marine moved from New Britain to 48 Sea Zone
1 cruiser and 1 marine moved from 48 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Malaya to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 artillery moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Sumatra to French Indo China
1 infantry moved from Kiangsi to Hunan
1 bomber moved from Sumatra to Hunan
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Kwangsi
Combat Hit Differential Summary :
Scramble fighters to defend SZ 26 or SZ 32?
@artofwar1947 No.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Marshall Islands
1 marine moved from Caroline Islands to 34 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 34 Sea Zone to 32 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
1 marine moved from New Britain to 48 Sea Zone
1 cruiser and 1 marine moved from 48 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Malaya to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 artillery moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Sumatra to French Indo China
1 infantry moved from Kiangsi to Hunan
1 bomber moved from Sumatra to Hunan
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Kwangsi
Combat - Japanese
Battle in Dutch New Guinea
Battle in Hunan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 bomber owned by the Japanese retreated
Chinese win, taking Dutch New Guinea from Dutch with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 32 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 1 transport in 32 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Marshall Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Marshall Islands, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Marshall Islands
Japanese win, taking Marshall Islands from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 132 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from Kwangtung to Korea
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour, 1 artillery and 2 infantry moved from Manilla to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to Korea
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Marshall Islands to 32 Sea Zone
1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 132 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Hunan to Kwangtung
1 infantry moved from Anhwe to Jehol
1 artillery moved from Shansi to Jehol
1 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Hopei to Anhwe
2 artilleries and 5 infantry moved from Hopei to Kiangsi
1 destroyer moved from 48 Sea Zone to 35 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 marine
EDIT: Adding units owned by Japanese to Paulau: 1 marine
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 cruiser
EDIT: Changing ownership of Dutch New Guinea from Japanese to Dutch
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Kwangtung
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 artilleries, 3 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 4.33
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Combat Move - British
1 infantry moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Egypt to Alexandria
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 battleship moved from 83 Sea Zone to 78 Sea Zone
1 artillery moved from Egypt to 83 Sea Zone
1 artillery and 1 transport moved from 83 Sea Zone to 78 Sea Zone
1 artillery moved from 78 Sea Zone to British Somaliland
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
1 cruiser moved from 83 Sea Zone to 82 Sea Zone
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 fighter moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 fighter moved from Eastern India to French Indo China
Combat - British
British creates battle in territory 109 Sea Zone
Combat Hit Differential Summary :
@ArtofWar1947 Bah. Keep forgetting about these Asian carrier scrambles. Scramble to Indochina?
@nikola1975
Scramble fighter.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from Brazil to 88 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
3 infantry moved from Brazil to British Guiana
Combat - Americans
Non Combat Move - Americans
1 artillery and 2 infantry moved from 91 Sea Zone to Central America
1 armour moved from 91 Sea Zone to Central America
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Hopei
1 infantry moved from Hunan to Hopei
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Yunnan
7 infantry moved from Szechwan to Hopei
2 artilleries and 6 infantry moved from Inner Mongolia to Honan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hopei
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Hopei, round 2 : 3/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Hopei
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Egypt to Alexandria
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 battleship moved from 83 Sea Zone to 78 Sea Zone
1 artillery moved from Egypt to 83 Sea Zone
1 artillery and 1 transport moved from 83 Sea Zone to 78 Sea Zone
1 artillery moved from 78 Sea Zone to British Somaliland
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
1 cruiser moved from 83 Sea Zone to 82 Sea Zone
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 fighter moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 fighter moved from Eastern India to French Indo China
Combat - British
British creates battle in territory 109 Sea Zone
Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in French Indo China
Battle in British Somaliland
British attack with 1 artillery
Italians defend with 1 infantry
British roll dice for 1 battleship in British Somaliland, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking 109 Sea Zone from Germans, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery, 1 fighter and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 2/2 hits, 1.00 expected hits
1 artillery owned by the British and 1 fighter owned by the British lost in French Indo China
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is -14
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Moving scrambled unit from French Indo China to 37 Sea Zone
Non Combat Move - British
1 aaGun moved from Szechwan to Yunnan
1 aaGun moved from Szechwan to Hopei
1 artillery moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Yunnan
1 aaGun, 4 artilleries and 7 infantry moved from Eastern India to Burma
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 cruiser moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Central America
Place Units - British
2 destroyers and 1 submarine placed in 109 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,4
UK_Pacific collect 8 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Italians regular : -0.67
Japanese regular : 1.33
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Alexandria
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Crete
Battle in Alexandria
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Crete from Neutral_Allies, taking Alexandria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 fighters moved from Alexandria to 100 Sea Zone
1 bomber moved from Alexandria to Greece
1 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Eastern Poland
Place Units - Italians
3 infantry placed in Northern Italy
1 fighter placed in Southern Italy
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Alexandria
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Crete
Battle in Alexandria
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Crete from Neutral_Allies, taking Alexandria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 fighters moved from Alexandria to 100 Sea Zone
1 bomber moved from Alexandria to Greece
1 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Eastern Poland
Place Units - Italians
3 infantry placed in Northern Italy
1 fighter placed in Southern Italy
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Combat - French
Battle in 40 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 40 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 40 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 40 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
French regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 factory_minor, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novgorod
Germans take Novgorod from Russians
1 armour moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Novgorod
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
Combat - Germans
Battle in Malta
Germans attack with 2 infantry
British defend with 1 aaGun and 1 airfield
1 aaGun owned by the British lost in Malta
Germans win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Germans
1 aaGun, 1 artillery and 3 infantry moved from Karelia to Archangel
1 aaGun, 6 armour, 1 artillery, 5 infantry and 7 mech_infantrys moved from Leningrad to Novgorod
1 aaGun, 10 artilleries, 23 infantry and 2 mech_infantrys moved from Northern Belarus to Novgorod
2 armour moved from Baltic States to Novgorod
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 118 Sea Zone to 115 Sea Zone
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 fighter moved from Eastern Poland to Leningrad
3 infantry moved from Vyborg to Leningrad
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Leningrad
1 submarine moved from 108 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
3 artilleries moved from Southern France to France
1 tactical_bomber moved from Eastern Poland to Western Germany
Place Units - Germans
1 factory_minor placed in Leningrad
1 submarine placed in 95 Sea Zone
3 armour and 2 mech_infantrys placed in Germany
1 artillery and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 artillery moved from Buryatia to Northern Manchuria
1 artillery moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Amur
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Stalingrad to Rostov
3 infantry moved from Kursk to Bryansk
5 artilleries and 14 infantry moved from Yaroslavl to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Nenetsia to Vologda
Russians take Vologda from Germans
1 infantry moved from Nenetsia to Gorky
2 armour and 1 mech_infantry moved from Stalingrad to Tula
3 infantry moved from Ukraine to Kursk
1 armour moved from Bryansk to Tula
2 mech_infantrys moved from Bryansk to Tula
2 artilleries moved from Bryansk to Kursk
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
2 infantry moved from Bryansk to Kursk
1 artillery moved from Bryansk to Kursk
1 artillery moved from Bryansk to Kursk
16 infantry moved from Bryansk to Russia
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Yaroslavl to Russia
1 aaGun moved from Buryatia to Northern Manchuria
Place Units - Russians
1 artillery placed in Stalingrad
1 artillery placed in Russia
2 infantry placed in Stalingrad
9 infantry placed in Russia
2 infantry placed in Siberia
Russians undo move 5.
Russians undo move 2.
1 artillery and 1 infantry placed in Siberia
1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1
Russians collect 37 PUs (1 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 5 Sea Zone
3 artilleries and 3 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from Korea to Siberia
1 artillery and 4 infantry moved from Jehol to Southern Manchuria
1 armour, 1 artillery, 1 fighter and 5 infantry moved from Korea to Southern Manchuria
1 artillery moved from French Indo China to Shan State
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 bomber moved from Kwangtung to Shan State
1 mech_infantry moved from Anhwe to Southern Manchuria
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 32 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
5 fighters and 3 tactical_bombers moved from 32 Sea Zone to Midway
1 marine moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Southern Manchuria
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 4/14 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siberia
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry
Russians roll AA dice in Siberia : 1/2 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in Siberia
Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Siberia, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Siberia, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia
Japanese roll dice for 3 artilleries, 1 fighter and 1 infantry in Siberia, round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 3 artilleries and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 3 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
Battle in Midway
Japanese attack with 1 artillery, 5 fighters, 1 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Midway, round 2 : 5/11 hits, 5.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 5 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 destroyer moved from 35 Sea Zone to 25 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to 37 Sea Zone
1 bomber moved from Kwangsi to Kwangtung
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Manilla to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Kwangtung
1 infantry moved from Kiangsi to Anhwe
2 artilleries and 3 infantry moved from Kiangsi to Kwangtung
1 aaGun moved from Anhwe to Jehol
1 fighter moved from Siberia to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Southern Manchuria to Japan
5 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone
1 marine moved from Paulau to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 6 Sea Zone to Caroline Islands
Place Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 submarine
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.33
Japanese regular : 1.83
UK_Pacific regular : 0.33
Russians regular : 1.00
Russians AA : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 artilleries and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 1 infantry moved from Central America to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 destroyers and 1 submarine moved from 109 Sea Zone to 105 Sea Zone
Combat - British
Combat Hit Differential Summary :
@ArtofWar1947 Scramble?
@nikola1975
Scramble fighter to defend Alexandria.