TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Burma to India
1 bomber moved from Kiangsi to Hopei
2 bombers moved from Siam to Hopei
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 bomber moved from Japan to Chahar
1 tactical_bomber moved from French Indo China to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
4 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 33 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 33 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in India, round 2 : 7/18 hits, 5.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 6 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 3 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 3 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/6 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
1 tactical_bomber owned by the Japanese and 3 bombers owned by the Japanese retreated
Chinese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Chahar to Yunnan
1 bomber moved from Hopei to French Indo China
2 bombers moved from Hopei to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Manchuria to Jehol
1 armour moved from Yunnan to Sikang
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Siam to French Indo China
1 battleship, 2 carriers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Yunnan to Sikang
5 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 bomber, 1 infantry and 1 mech_infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.17
Japanese regular : -2.00
UK_Pacific regular : 0.67
Savegame