thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1 Purchase Units - Germans Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from G1 to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to UK5 1 bomber moved from G5 to UK5 1 carrier and 1 cruiser moved from 24 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from G17 to PA9 1 armour moved from G17 to PA9 1 armour and 2 mech_infantrys moved from G18 to PA9 1 armour moved from G10 to PA5 1 artillery, 3 infantry and 1 mech_infantry moved from G13 to PA5 2 armour and 2 mech_infantrys moved from G11 to PA5 1 cruiser moved from 71 Sea Zone to 70 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 47 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from G5 to 22 Sea Zone 1 fighter moved from G5 to 22 Sea Zone 1 bomber moved from G15 to UK14 1 fighter moved from G17 to PA9 1 fighter and 1 tactical_bomber moved from G15 to PA5 1 artillery moved from G4 to PA3 1 mech_infantry moved from G5 to PA3 1 armour moved from G7 to PA3 1 fighter and 1 tactical_bomber moved from G5 to PA3 3 infantry moved from G4 to PA3 1 artillery moved from G19 to 60 Sea Zone 1 artillery, 1 battleship and 1 transport moved from 60 Sea Zone to 71 Sea Zone 1 infantry moved from G21 to 71 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone 1 artillery and 1 infantry moved from 70 Sea Zone to UK14
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1 Purchase Units - Germans Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from G1 to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to UK5 1 bomber moved from G5 to UK5 1 carrier and 1 cruiser moved from 24 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from G17 to PA9 1 armour moved from G17 to PA9 1 armour and 2 mech_infantrys moved from G18 to PA9 1 armour moved from G10 to PA5 1 artillery, 3 infantry and 1 mech_infantry moved from G13 to PA5 2 armour and 2 mech_infantrys moved from G11 to PA5 1 cruiser moved from 71 Sea Zone to 70 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 47 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from G5 to 22 Sea Zone 1 fighter moved from G5 to 22 Sea Zone 1 bomber moved from G15 to UK14 1 fighter moved from G17 to PA9 1 fighter and 1 tactical_bomber moved from G15 to PA5 1 artillery moved from G4 to PA3 1 mech_infantry moved from G5 to PA3 1 armour moved from G7 to PA3 1 fighter and 1 tactical_bomber moved from G5 to PA3 3 infantry moved from G4 to PA3 1 artillery moved from G19 to 60 Sea Zone 1 artillery, 1 battleship and 1 transport moved from 60 Sea Zone to 71 Sea Zone 1 infantry moved from G21 to 71 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone 1 artillery and 1 infantry moved from 70 Sea Zone to UK14 Combat - Germans Battle in 95 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 40 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 40 Sea Zone Germans win, taking 40 Sea Zone from Neutral with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in PA3 Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Pro_Allies defend with 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in PA3, round 2 : 2/8 hits, 2.83 expected hits Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA3 Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PA3, round 3 : 2/7 hits, 2.67 expected hits Pro_Allies roll dice for 1 infantry in PA3, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA3 Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 3 infantry Battle in PA5 Germans attack with 3 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Pro_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in PA5, round 2 : 3/12 hits, 4.17 expected hits Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA5 Germans roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in PA5, round 3 : 5/11 hits, 4.00 expected hits Pro_Allies roll dice for 1 infantry in PA5, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA5 Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 4 infantry Battle in 22 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 22 Sea Zone Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits British roll dice for 1 battleship in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans 1 battleship owned by the British lost in 22 Sea Zone Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 35 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 35 Sea Zone Germans win, taking 35 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in PA9 Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys Pro_Allies defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 2 : 1/9 hits, 2.83 expected hits Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Pro_Allies lost in PA9 Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 3 : 2/9 hits, 2.83 expected hits Pro_Allies roll dice for 1 infantry in PA9, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA9 Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Pro_Allies: 2 infantry Battle in UK5 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK5 Germans roll dice for 1 artillery and 1 bomber in UK5, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery in UK5, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in UK5 Germans converts factory_minor into different units Germans win, taking UK5 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in UK14 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 2/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK14 Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 fighter and 1 infantry Non Combat Move - Germans 1 bomber moved from UK14 to G20 1 destroyer moved from 59 Sea Zone to 71 Sea Zone 1 fighter moved from PA9 to G19 1 aaGun moved from G21 to PX5 Germans take PX5 from Pro_Axis 2 fighters and 2 tactical_bombers moved from 40 Sea Zone to G13 2 aaGuns, 1 artillery and 11 infantry moved from G5 to G6 3 infantry moved from G2 to PX2 Germans take PX2 from Pro_Axis 1 infantry moved from G8 to PX3 Germans take PX3 from Pro_Axis 3 infantry moved from G7 to G5 5 infantry moved from G8 to G7 1 fighter and 1 tactical_bomber moved from PA3 to G5 1 fighter moved from PA5 to G11 2 infantry moved from G10 to G13 2 artilleries and 3 infantry moved from G11 to G8 1 infantry moved from G16 to PX6 Germans take PX6 from Pro_Axis 2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16 3 infantry moved from G16 to PX6 2 infantry moved from G19 to G15 1 infantry moved from G18 to G17 1 aaGun moved from G19 to G15 1 bomber moved from UK5 to G5 1 tactical_bomber moved from PA5 to G11 Place Units - Germans 6 armour and 2 mech_infantrys placed in G5 Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs Units generate 3 PUs; Germans end with 63 PUs
Combat Hit Differential Summary :
Pro_Allies regular : -2.00 Germans regular : -2.17 British regular : 0.67
Territory Summary for Germans :
22 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 35 Sea Zone : 1 flag, 1 submarine 40 Sea Zone : 1 flag, 2 submarines 70 Sea Zone : 1 battleship, 1 cruiser and 1 transport 71 Sea Zone : 1 destroyer 95 Sea Zone : 1 flag, 1 submarine G11 : 1 fighter and 1 tactical_bomber G13 : 2 fighters, 2 infantry and 2 tactical_bombers G15 : 1 aaGun, 1 airfield, 1 city, 1 factory_major and 2 infantry G16 : 2 aaGuns, 2 artilleries and 2 infantry G17 : 1 infantry G19 : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour G20 : 1 aaGun, 1 bomber and 2 infantry G21 : 1 factory_minor, 1 harbour and 1 infantry G5 : 1 airfield, 6 armour, 1 bomber, 1 city, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber G6 : 3 aaGuns, 3 armour, 3 artilleries, 1 fighter, 17 infantry and 2 mech_infantrys G7 : 5 infantry G8 : 2 artilleries and 3 infantry PA3 : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry PA5 : 1 flag, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys PA9 : 1 flag, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys PX2 : 1 flag, 6 infantry PX3 : 1 flag, 4 infantry PX5 : 1 flag, 1 aaGun and 2 infantry PX6 : 1 flag, 7 infantry UK5 : 1 flag, 1 artillery, 1 factory_minor_plundered, 1 harbour and 1 minor_ic_captured
Production/PUs Summary :
Germans : 55 / 63 Russians : 42 / 42 Japanese : 30 / 30 Americans : 58 / 58 Chinese : 23 / 12 British : 43 / 45 Italians : 14 / 14 ANZAC : 12 / 12 French : 32 / 16 Independent_Neutral : 20 / 0 Pro_Axis : 4 / 0 Pro_Allies : 17 / 0 Neutral_League : 20 / 0
Dice Statistics:
Total 1 was rolled 14 times 2 was rolled 15 times 3 was rolled 19 times 4 was rolled 21 times 5 was rolled 18 times 6 was rolled 19 times Average roll : 3.670 Median : 4.000 Variance : 0.337 Standard Deviation : 0.580 Total rolls : 106 Germans Combat 1 was rolled 10 times 2 was rolled 14 times 3 was rolled 13 times 4 was rolled 18 times 5 was rolled 14 times 6 was rolled 13 times Average roll : 3.622 Median : 4.000 Variance : 0.412 Standard Deviation : 0.642 Total rolls : 82 British Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.667 Median : 3.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Pro_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.545 Standard Deviation : 0.739 Total rolls : 12
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Germans Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 artillery moved from G19 to 60 Sea Zone 1 artillery and 1 transport moved from 60 Sea Zone to 72 Sea Zone 1 infantry moved from G18 to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 artillery and 1 infantry moved from 70 Sea Zone to UK14 1 cruiser moved from 71 Sea Zone to 70 Sea Zone 1 battleship moved from 60 Sea Zone to 70 Sea Zone 1 destroyer moved from 59 Sea Zone to 71 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from G5 to 24 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 24 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to UK5 1 bomber moved from G5 to UK5 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 47 Sea Zone to 40 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from G15 to UK14 1 armour, 1 artillery, 1 fighter and 3 infantry moved from G17 to PA9 1 armour and 2 mech_infantrys moved from G18 to PA9 1 armour moved from G10 to PA5 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from G13 to PA5 1 fighter and 1 tactical_bomber moved from PA5 to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone 3 infantry moved from G4 to PA3 1 artillery moved from G4 to PA3 1 fighter and 1 tactical_bomber moved from G5 to PA3 1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from G5 to 22 Sea Zone Combat - Germans Battle in 40 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone Germans win, taking 40 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in PA3 Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Pro_Allies defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in PA3, round 2 : 1/6 hits, 2.17 expected hits Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3 Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in PA3, round 3 : 1/5 hits, 2.00 expected hits Pro_Allies roll dice for 2 infantry in PA3, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3 Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in PA3, round 4 : 1/3 hits, 1.50 expected hits Pro_Allies roll dice for 1 infantry in PA3, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3 Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 3 infantry Casualties for Pro_Allies: 3 infantry Battle in PA5 Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Pro_Allies defend with 4 infantry Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 2 : 1/6 hits, 1.67 expected hits Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA5 Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in PA5, round 3 : 2/5 hits, 1.50 expected hits Pro_Allies roll dice for 3 infantry in PA5, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA5 Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in PA5, round 4 : 0/3 hits, 1.17 expected hits Pro_Allies roll dice for 1 infantry in PA5, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in PA5, round 5 : 1/3 hits, 1.17 expected hits Pro_Allies roll dice for 1 infantry in PA5, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA5 Germans win, taking PA5 from Pro_Allies with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Pro_Allies: 4 infantry Battle in 22 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 22 Sea Zone Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits British roll dice for 1 battleship in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 22 Sea Zone Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 35 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Germans win, taking 35 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in PA9 Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys Pro_Allies defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 2 : 5/9 hits, 2.83 expected hits Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Pro_Allies lost in PA9 Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Pro_Allies: 2 infantry Battle in UK14 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK14, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK14 Germans win, taking UK14 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 fighter and 1 infantry Battle in UK5 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in UK5 Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery in UK5, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in UK5 Germans converts factory_minor into different units Germans win, taking UK5 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from G5 to G6 3 infantry moved from G7 to G5 1 armour moved from G7 to G6 2 armour and 2 mech_infantrys moved from G11 to PA5 2 infantry moved from G10 to G13 2 fighters and 2 tactical_bombers moved from 40 Sea Zone to PA5 1 fighter moved from PA9 to G19 1 bomber moved from UK14 to G20 2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16 1 aaGun and 2 infantry moved from G19 to G15 2 fighters and 2 tactical_bombers moved from PA5 to G13 1 aaGun moved from G21 to PX5 Germans take PX5 from Pro_Axis 1 infantry moved from G8 to PX3 Germans take PX3 from Pro_Axis 5 infantry moved from G8 to G7 1 infantry moved from G16 to PX6 Germans take PX6 from Pro_Axis 1 infantry moved from G2 to PX2 Germans take PX2 from Pro_Axis 2 infantry moved from G2 to PX2 1 bomber moved from UK5 to G5 1 fighter and 1 tactical_bomber moved from PA3 to G5 Place Units - Germans 6 armour and 2 mech_infantrys placed in G5 Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Units generate 3 PUs; Germans end with 64 PUs Turning on Edit Mode EDIT: Changing ownership of PA3 from Pro_Allies to Germans EDIT: Removing units owned by Germans from G6: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to G6: 1 infantry EDIT: Adding units owned by Germans to PA3: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry EDIT: Removing units owned by Germans from 22 Sea Zone: 1 destroyer EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Removing units owned by Germans from UK5: 1 infantry EDIT: Adding units owned by Germans to 40 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to PA5: 2 infantry EDIT: Removing units owned by Germans from G11: 2 artilleries and 3 infantry EDIT: Adding units owned by Germans to G8: 2 artilleries and 3 infantry EDIT: Adding units owned by Germans to G11: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from G15: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to G17: 1 infantry EDIT: Removing units owned by Germans from G21: 1 infantry EDIT: Removing units owned by Germans from UK14: 1 artillery EDIT: Changing ownership of UK14 from Germans to British EDIT: Removing units owned by Germans from 97 Sea Zone: 1 submarine EDIT: Removing units owned by British from 95 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine EDIT: Changing PUs for Germans from 64 to 63 EDIT: Removing units owned by Germans from G16: 3 infantry EDIT: Adding units owned by Germans to PX6: 3 infantry EDIT: Removing units owned by Germans from 35 Sea Zone: 1 submarine EDIT: Changing PUs for British from 45 to 42 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Pro_Allies regular : 1.33 Germans regular : -0.83 British regular : -3.33
Territory Summary for Germans :
22 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 35 Sea Zone : 1 flag, 1 submarine 40 Sea Zone : 1 flag, 2 submarines 70 Sea Zone : 1 battleship, 1 cruiser and 1 transport 71 Sea Zone : 1 destroyer 95 Sea Zone : 1 submarine G1 : 1 infantry G11 : 1 fighter and 1 tactical_bomber G13 : 2 fighters, 2 infantry and 2 tactical_bombers G15 : 1 aaGun, 1 airfield, 1 city, 1 factory_major and 2 infantry G16 : 2 aaGuns, 2 artilleries and 2 infantry G17 : 1 infantry G19 : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour G20 : 1 aaGun, 1 bomber and 2 infantry G21 : 1 factory_minor, 1 harbour and 1 infantry G5 : 1 airfield, 6 armour, 1 bomber, 1 city, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber G6 : 3 aaGuns, 3 armour, 3 artilleries, 1 fighter, 17 infantry and 2 mech_infantrys G7 : 5 infantry G8 : 2 artilleries and 3 infantry PA3 : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry PA5 : 1 flag, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys PA9 : 1 flag, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys PX2 : 1 flag, 6 infantry PX3 : 1 flag, 4 infantry PX5 : 1 flag, 1 aaGun and 2 infantry PX6 : 1 flag, 7 infantry UK5 : 1 flag, 1 artillery, 1 factory_minor_plundered, 1 harbour and 1 minor_ic_captured
Production/PUs Summary :
Germans : 55 / 63 Russians : 42 / 42 Japanese : 30 / 30 Americans : 58 / 58 Chinese : 23 / 12 British : 43 / 42 Italians : 14 / 14 ANZAC : 12 / 12 French : 32 / 16 Independent_Neutral : 20 / 0 Pro_Axis : 4 / 0 Pro_Allies : 17 / 0 Neutral_League : 20 / 0
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 6 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from R3 to R4 1 infantry moved from R9 to R10 1 infantry moved from R8 to R9 2 mech_infantrys moved from R12 to R10 2 infantry moved from R16 to R13 1 artillery moved from R16 to R13 1 aaGun moved from R16 to R13 1 infantry moved from R13 to R10 2 infantry moved from R6 to R5 2 infantry moved from R22 to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to R26 1 mech_infantry moved from R21 to R15 2 infantry moved from R21 to R19 1 aaGun and 1 artillery moved from R21 to R19 2 infantry moved from R18 to R15 2 infantry moved from R20 to R16 1 transport moved from 26 Sea Zone to 11 Sea Zone 1 infantry moved from R2 to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to R6 1 cruiser moved from 26 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 2 infantry moved from R7 to R6 3 infantry moved from R32 to R31 2 infantry moved from R26 to R29 1 artillery moved from R26 to R29 1 mech_infantry moved from R26 to R18 1 mech_infantry moved from R29 to R18 1 fighter moved from R26 to R10 1 tactical_bomber moved from R26 to R10 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 armour moved from R4 to R10 1 mech_infantry moved from R4 to R10 Place Units - Russians 3 artilleries placed in R4 3 artilleries placed in R26 1 armour and 2 mech_infantrys placed in R16 1 mech_infantry placed in R21 Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_upgrade, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Chinese Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War Japanese takes Political Action: Political Action Japanese To War With British ANZAC Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Combat Move - Japanese 1 artillery and 6 infantry moved from J4 to UK16 1 armour moved from J3 to UK16 2 infantry moved from J2 to C12 1 infantry moved from J1 to C9 Japanese take C9 from Chinese 2 infantry moved from J1 to C11 2 infantry moved from J7 to C15 2 infantry moved from J6 to C19 1 infantry moved from J5 to C18 Japanese take C18 from Chinese 3 infantry moved from J5 to C22 1 artillery moved from J5 to C22 1 armour and 1 mech_infantry moved from J6 to C22 1 fighter and 1 tactical_bomber moved from J9 to C12 1 fighter and 1 tactical_bomber moved from J9 to C11 1 artillery and 1 infantry moved from J14 to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to C10 1 artillery and 1 infantry moved from J13 to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to C10 1 destroyer and 1 submarine moved from 65 Sea Zone to 43 Sea Zone 1 transport moved from 107 Sea Zone to 91 Sea Zone 2 infantry moved from J14 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone 2 infantry moved from 90 Sea Zone to C16 1 tactical_bomber moved from J14 to UK16 1 fighter moved from J14 to C12 1 fighter moved from 91 Sea Zone to C11 1 fighter and 1 tactical_bomber moved from J6 to C15 1 fighter and 1 tactical_bomber moved from J6 to C19 1 artillery and 1 infantry moved from J7 to C19 1 artillery and 1 mech_infantry moved from J6 to C19 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 104 Sea Zone 1 fighter moved from J5 to C22 1 bomber moved from J6 to C11 1 bomber moved from J9 to C12 1 fighter moved from J11 to C22 Combat - Japanese Battle in C16 Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking C16 from Chinese, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in C11 Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in C11, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantryCs in C11, round 2 : 0/2 hits, 0.67 expected hits 2 infantryCs owned by the Chinese lost in C11 Japanese win, taking C11 from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantryCs Battle in C22 Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry Chinese defend with 1 infantryC Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in C22, round 2 : 5/8 hits, 2.67 expected hits Chinese roll dice for 1 infantryC in C22, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C22 Japanese win, taking C22 from Chinese with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantryC Battle in C10 Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantryC Japanese roll dice for 2 artilleries and 2 infantry in C10, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantryC in C10, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C10 Japanese win, taking C10 from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C12 Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in C12, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 2 infantryCs in C12, round 2 : 0/2 hits, 0.67 expected hits 1 infantryC owned by the Chinese lost in C12 Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in C12, round 3 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantryC in C12, round 3 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C12 Japanese win, taking C12 from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantryCs Battle in C15 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in C15, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantryC in C15, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C15 Japanese win, taking C15 from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C19 Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in C19, round 2 : 3/8 hits, 2.83 expected hits Chinese roll dice for 2 infantryCs in C19, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C19 Japanese win, taking C19 from Chinese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantryCs Battle in UK16 Japanese attack with 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber in UK16, round 2 : 3/9 hits, 2.67 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in UK16, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in UK16 Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in UK16, round 3 : 2/7 hits, 2.33 expected hits British roll dice for 1 armour in UK16, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in UK16 Japanese win, taking UK16 from British with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Battle in 104 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 104 Sea Zone Japanese win, taking 104 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter moved from C22 to 104 Sea Zone 1 carrier moved from 91 Sea Zone to 76 Sea Zone 2 fighters moved from C11 to 76 Sea Zone 1 infantry moved from J8 to J1 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from J9 to J1 1 artillery moved from J2 to J1 1 armour and 1 mech_infantry moved from J1 to C10 1 bomber moved from C12 to J6 1 bomber moved from C11 to J6 1 fighter and 1 tactical_bomber moved from C12 to J1 1 fighter moved from C12 to J1 1 tactical_bomber moved from C11 to J1 1 tactical_bomber moved from UK16 to J3 1 submarine moved from 93 Sea Zone to 66 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 107 Sea Zone 1 carrier moved from 108 Sea Zone to 107 Sea Zone 1 cruiser moved from 108 Sea Zone to 107 Sea Zone 1 destroyer moved from 108 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 108 Sea Zone to 107 Sea Zone 1 fighter moved from 108 Sea Zone to 107 Sea Zone 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from C15 to J6 1 fighter and 1 tactical_bomber moved from C19 to J6 1 fighter moved from C22 to J6 1 infantry and 1 mech_infantry moved from J15 to J14 1 aaGun and 1 infantry moved from J13 to J14 Place Units - Japanese Units in J9 being upgraded or consumed: 1 factory_minor 1 factory_upgrade, 2 infantry and 1 mech_infantry placed in J9 Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -1.17 British regular : 0.67
Territory Summary for Japanese :
43 Sea Zone : 1 flag, 1 destroyer and 1 submarine 66 Sea Zone : 1 submarine 76 Sea Zone : 1 carrier, 2 fighters and 2 transports 90 Sea Zone : 1 transport 104 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters 107 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber C10 : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry C11 : 1 flag, 2 infantry C12 : 1 flag, 2 infantry C15 : 1 flag, 2 infantry C16 : 1 flag, 2 infantry C18 : 1 flag, 1 infantry C19 : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry C22 : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry C9 : 1 flag, 1 infantry J1 : 1 aaGun, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers J10 : 1 aaGun and 1 infantry J11 : 1 aaGun, 1 airfield, 1 harbour and 2 infantry J12 : 1 infantry J13 : 1 factory_minor and 1 harbour J14 : 3 aaGuns, 1 airfield, 1 city, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry J15 : 1 airfield J3 : 1 tactical_bomber J6 : 2 bombers, 1 city, 3 fighters, 1 harbour and 2 tactical_bombers J9 : 1 city, 1 factory_upgrade, 2 infantry and 1 mech_infantry UK16 : 1 flag, 1 armour, 1 artillery and 4 infantry
Production/PUs Summary :
Germans : 55 / 63 Russians : 42 / 42 Japanese : 40 / 40 Americans : 58 / 58 Chinese : 14 / 12 British : 42 / 39 Italians : 14 / 14 ANZAC : 12 / 12 French : 32 / 16 Independent_Neutral : 20 / 0 Pro_Axis : 4 / 0 Pro_Allies : 17 / 0 Neutral_League : 20 / 0
Dice Statistics:
Total 1 was rolled 40 times 2 was rolled 22 times 3 was rolled 23 times 4 was rolled 24 times 5 was rolled 31 times 6 was rolled 40 times Average roll : 3.578 Median : 4.000 Variance : 1.955 Standard Deviation : 1.398 Total rolls : 180 Germans Combat 1 was rolled 15 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 15 times 5 was rolled 11 times 6 was rolled 13 times Average roll : 3.521 Median : 4.000 Variance : 0.640 Standard Deviation : 0.800 Total rolls : 71 British Combat 1 was rolled 5 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 1.059 Standard Deviation : 1.029 Total rolls : 18 Pro_Allies Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.412 Median : 3.000 Variance : 0.552 Standard Deviation : 0.743 Total rolls : 17 Chinese Combat 1 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 3.600 Median : 3.000 Variance : 1.481 Standard Deviation : 1.217 Total rolls : 10 Japanese Combat 1 was rolled 16 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 14 times 6 was rolled 17 times Average roll : 3.656 Median : 4.000 Variance : 2.656 Standard Deviation : 1.630 Total rolls : 64
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 1 Sea Zone to 18 Sea Zone 1 mech_infantry moved from US7 to US17 1 infantry moved from US7 to US10 1 armour and 1 mech_infantry moved from US11 to US18 1 fighter moved from US11 to 29 Sea Zone 1 fighter moved from US13 to 29 Sea Zone 1 tactical_bomber moved from US13 to US5 1 mech_infantry moved from US13 to US6 1 artillery moved from US11 to 16 Sea Zone 1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone 1 infantry moved from US3 to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to US1 1 submarine moved from 16 Sea Zone to 2 Sea Zone 1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5 1 destroyer moved from 16 Sea Zone to 2 Sea Zone 1 bomber moved from US11 to US5 1 artillery and 1 infantry moved from US13 to US14 1 infantry moved from US14 to US6 1 infantry moved from US12 to US18 1 aaGun moved from US13 to US14 1 aaGun moved from US11 to US17 1 infantry moved from US11 to US17 2 infantry moved from US16 to US17 1 aaGun moved from US16 to US17 1 mech_infantry moved from US1 to US6 1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from US5 to 29 Sea Zone 1 fighter moved from US5 to 29 Sea Zone Place Units - Americans 2 carriers placed in 29 Sea Zone 1 destroyer placed in 29 Sea Zone 1 factory_minor placed in US6 1 armour placed in US13 Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 4 infantryCs; Remaining resources: 0 PUs; Politics - Chinese Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Combat Move - Chinese Non Combat Move - Chinese 1 infantryC moved from C17 to C13 6 infantryCs moved from C14 to C7 1 artilleryC moved from C14 to C7 2 infantryCs moved from C3 to C2 4 infantryCs moved from C8 to C2 2 infantryCs moved from C1 to C2 2 infantryCs moved from C20 to C17 1 fighter moved from C4 to C2 6 infantryCs moved from C4 to C5 Place Units - Chinese 4 infantryCs placed in C7 Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 1 Sea Zone to 18 Sea Zone 1 mech_infantry moved from US7 to US17 1 infantry moved from US7 to US10 1 armour and 1 mech_infantry moved from US11 to US18 1 fighter moved from US11 to 29 Sea Zone 1 fighter moved from US13 to 29 Sea Zone 1 tactical_bomber moved from US13 to US5 1 mech_infantry moved from US13 to US6 1 artillery moved from US11 to 16 Sea Zone 1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone 1 infantry moved from US3 to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to US1 1 submarine moved from 16 Sea Zone to 2 Sea Zone 1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5 1 destroyer moved from 16 Sea Zone to 2 Sea Zone 1 bomber moved from US11 to US5 1 artillery and 1 infantry moved from US13 to US14 1 infantry moved from US14 to US6 1 infantry moved from US12 to US18 1 aaGun moved from US13 to US14 1 aaGun moved from US11 to US17 1 infantry moved from US11 to US17 2 infantry moved from US16 to US17 1 aaGun moved from US16 to US17 1 mech_infantry moved from US1 to US6 1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from US5 to 29 Sea Zone 1 fighter moved from US5 to 29 Sea Zone Place Units - Americans 2 carriers placed in 29 Sea Zone 1 destroyer placed in 29 Sea Zone 1 factory_minor placed in US6 1 armour placed in US13 Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 4 infantryCs; Remaining resources: 0 PUs; Politics - Chinese Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Combat Move - Chinese Non Combat Move - Chinese 1 infantryC moved from C17 to C13 6 infantryCs moved from C14 to C7 1 artilleryC moved from C14 to C7 2 infantryCs moved from C3 to C2 4 infantryCs moved from C8 to C2 2 infantryCs moved from C1 to C2 2 infantryCs moved from C20 to C17 1 fighter moved from C4 to C2 6 infantryCs moved from C4 to C5 Place Units - Chinese 4 infantryCs placed in C7 Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs Purchase Units - British British buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from UK2 to UK5 3 infantry moved from UK4 to UK5 1 bomber moved from UK4 to UK5 1 fighter moved from UK2 to 40 Sea Zone 1 destroyer moved from 32 Sea Zone to 40 Sea Zone 2 fighters moved from UK4 to 40 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone Combat - British Battle in 40 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 2 submarines British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 40 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Battle in UK5 British attack with 1 bomber and 5 infantry Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour British roll dice for 1 bomber and 5 infantry in UK5, round 2 : 4/6 hits, 1.50 expected hits Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in UK5 British win, taking UK5 from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 carrier moved from 32 Sea Zone to 39 Sea Zone 2 fighters moved from 40 Sea Zone to 39 Sea Zone 1 fighter moved from 40 Sea Zone to UK4 1 tactical_bomber moved from 40 Sea Zone to UK4 2 aaGuns moved from UK4 to UK5 1 aaGun moved from UK2 to UK5 1 bomber moved from UK5 to UK4 1 infantry moved from UK3 to UK4 1 mech_infantry moved from UK3 to UK4 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from UK13 to PA8 British take PA8 from Pro_Allies 3 infantry moved from UK12 to PA8 1 fighter moved from UK20 to UK19 1 cruiser moved from 83 Sea Zone to 45 Sea Zone 1 battleship moved from 115 Sea Zone to 117 Sea Zone 1 artillery moved from UK22 to 88 Sea Zone 1 artillery and 1 transport moved from 88 Sea Zone to 117 Sea Zone 1 artillery moved from 117 Sea Zone to PA15 British take PA15 from Pro_Allies 1 cruiser and 1 destroyer moved from 88 Sea Zone to 117 Sea Zone 1 carrier moved from 102 Sea Zone to 117 Sea Zone 1 tactical_bomber moved from 102 Sea Zone to 117 Sea Zone 1 fighter moved from UK24 to 117 Sea Zone 1 armour and 1 mech_infantry moved from UK24 to UK28 1 artillery and 1 infantry moved from UK24 to PA13 British take PA13 from Pro_Allies 2 infantry moved from UK17 to UK18 1 infantry moved from UK9 to UK6 1 infantry moved from UK8 to UK9 Place Units - British 2 destroyers and 1 transport placed in 39 Sea Zone 2 infantry placed in UK10 3 infantry placed in UK27 Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,3,4,2,2,5,2,3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4 British collect 40 PUs (9 lost to blockades); end with 41 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 2.00
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 1 Sea Zone to 18 Sea Zone 1 mech_infantry moved from US7 to US17 1 infantry moved from US7 to US10 1 armour and 1 mech_infantry moved from US11 to US18 1 fighter moved from US11 to 29 Sea Zone 1 fighter moved from US13 to 29 Sea Zone 1 tactical_bomber moved from US13 to US5 1 mech_infantry moved from US13 to US6 1 artillery moved from US11 to 16 Sea Zone 1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone 1 infantry moved from US3 to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to US1 1 submarine moved from 16 Sea Zone to 2 Sea Zone 1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5 1 destroyer moved from 16 Sea Zone to 2 Sea Zone 1 bomber moved from US11 to US5 1 artillery and 1 infantry moved from US13 to US14 1 infantry moved from US14 to US6 1 infantry moved from US12 to US18 1 aaGun moved from US13 to US14 1 aaGun moved from US11 to US17 1 infantry moved from US11 to US17 2 infantry moved from US16 to US17 1 aaGun moved from US16 to US17 1 mech_infantry moved from US1 to US6 1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from US5 to 29 Sea Zone 1 fighter moved from US5 to 29 Sea Zone Place Units - Americans 2 carriers placed in 29 Sea Zone 1 destroyer placed in 29 Sea Zone 1 factory_minor placed in US6 1 armour placed in US13 Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 4 infantryCs; Remaining resources: 0 PUs; Politics - Chinese Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Combat Move - Chinese Non Combat Move - Chinese 1 infantryC moved from C17 to C13 6 infantryCs moved from C14 to C7 1 artilleryC moved from C14 to C7 2 infantryCs moved from C3 to C2 4 infantryCs moved from C8 to C2 2 infantryCs moved from C1 to C2 2 infantryCs moved from C20 to C17 1 fighter moved from C4 to C2 6 infantryCs moved from C4 to C5 Place Units - Chinese 4 infantryCs placed in C7 Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs Purchase Units - British British buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from UK2 to UK5 3 infantry moved from UK4 to UK5 1 bomber moved from UK4 to UK5 1 fighter moved from UK2 to 40 Sea Zone 1 destroyer moved from 32 Sea Zone to 40 Sea Zone 2 fighters moved from UK4 to 40 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone Combat - British Battle in 40 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 2 submarines British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 40 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Battle in UK5 British attack with 1 bomber and 5 infantry Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour British roll dice for 1 bomber and 5 infantry in UK5, round 2 : 4/6 hits, 1.50 expected hits Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in UK5 British win, taking UK5 from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 carrier moved from 32 Sea Zone to 39 Sea Zone 2 fighters moved from 40 Sea Zone to 39 Sea Zone 1 fighter moved from 40 Sea Zone to UK4 1 tactical_bomber moved from 40 Sea Zone to UK4 2 aaGuns moved from UK4 to UK5 1 aaGun moved from UK2 to UK5 1 bomber moved from UK5 to UK4 1 infantry moved from UK3 to UK4 1 mech_infantry moved from UK3 to UK4 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from UK13 to PA8 British take PA8 from Pro_Allies 3 infantry moved from UK12 to PA8 1 fighter moved from UK20 to UK19 1 cruiser moved from 83 Sea Zone to 45 Sea Zone 1 battleship moved from 115 Sea Zone to 117 Sea Zone 1 artillery moved from UK22 to 88 Sea Zone 1 artillery and 1 transport moved from 88 Sea Zone to 117 Sea Zone 1 artillery moved from 117 Sea Zone to PA15 British take PA15 from Pro_Allies 1 cruiser and 1 destroyer moved from 88 Sea Zone to 117 Sea Zone 1 carrier moved from 102 Sea Zone to 117 Sea Zone 1 tactical_bomber moved from 102 Sea Zone to 117 Sea Zone 1 fighter moved from UK24 to 117 Sea Zone 1 armour and 1 mech_infantry moved from UK24 to UK28 1 artillery and 1 infantry moved from UK24 to PA13 British take PA13 from Pro_Allies 2 infantry moved from UK17 to UK18 1 infantry moved from UK9 to UK6 1 infantry moved from UK8 to UK9 Place Units - British 2 destroyers and 1 transport placed in 39 Sea Zone 2 infantry placed in UK10 3 infantry placed in UK27 Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,3,4,2,2,5,2,3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4 British collect 40 PUs (9 lost to blockades); end with 41 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 2.00
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