i am away for the weekend, so maybe sunday night
21 BM3 playoff Ksmckay(x) vs Surfer(A+21)
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Suiyuyan to Shensi 1 fighter moved from Chahar to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 bomber moved from Hawaiian Islands to Queensland 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 2 submarines moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 102 Sea Zone to 91 Sea Zone 1 fighter moved from 102 Sea Zone to Gibraltar 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Suiyuyan to Shensi 1 fighter moved from Chahar to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 fighter moved from Egypt to 99 Sea Zone 1 artillery moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 marine moved from West India to 79 Sea Zone 1 battleship and 1 marine moved from 79 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone British attack with 1 destroyer and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 destroyer and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Iraq British attack with 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in Iraq, round 2 : 3/8 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from 92 Sea Zone to Morocco 1 armour moved from 92 Sea Zone to Morocco 2 fighters moved from United Kingdom to Gibraltar 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 99 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from Burma to India 1 fighter moved from India to Shensi Place Units - British 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom 1 submarine placed in 109 Sea Zone 3 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : -0.17 Japanese regular : -0.33 Neutral_Axis regular : -1.00 British regular : -0.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece 2 fighters moved from Western Germany to Greece 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 2/7 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 3 : 1/4 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Greece Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 3 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Greece to Southern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 artillery moved from Libya to Tunisia 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from France to Northern Italy Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : -1.17 Neutral_Allies regular : 2.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece 2 fighters moved from Western Germany to Greece 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 2/7 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 3 : 1/4 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Greece Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 3 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Greece to Southern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 artillery moved from Libya to Tunisia 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from France to Northern Italy Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Romania: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -1.17 Neutral_Allies regular : 2.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece 2 fighters moved from Western Germany to Greece 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 2/7 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 3 : 1/4 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Greece Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 3 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Greece to Southern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 artillery moved from Libya to Tunisia 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from France to Northern Italy Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Romania: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -1.17 Neutral_Allies regular : 2.33 -
@surfer sorry, please use last post
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from New Zealand to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from New South Wales to South Australia 1 aaGun moved from New South Wales to South Australia 1 aaGun, 1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from New Zealand to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from New South Wales to South Australia 1 aaGun moved from New South Wales to South Australia 1 aaGun, 1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Karelia to Novgorod 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Novgorod 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to Novgorod 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 bomber moved from Southern Italy to 114 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 bomber and 2 infantry in Novgorod, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 bomber, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber moved from Novgorod to Romania 1 aaGun, 3 artilleries and 1 infantry moved from Eastern Poland to Belarus 1 aaGun, 3 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine 8 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun, 3 armour, 5 artilleries, 28 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine 5 mech_infantrys moved from Poland to Bessarabia 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 mech_infantry moved from Western Germany to Southern Italy 1 aaGun, 1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy 1 infantry moved from Vyborg to Finland Place Units - Germans 3 infantry placed in France 2 fighters, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 1.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 2 PUs; Combat Move - Russians 4 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Smolensk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 3 artilleries and 1 infantry Germans roll AA dice in Western Ukraine : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians lost in Western Ukraine Russians roll dice for 2 fighters and 4 infantry in Western Ukraine, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 aaGun, 3 artilleries and 1 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 fighters and 4 infantry in Western Ukraine, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 3 artilleries in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 4 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 artilleries in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 5 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry and 1 tactical_bomber Casualties for Germans: 1 aaGun, 3 artilleries and 1 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Russia 2 aaGuns, 2 armour, 2 artilleries, 22 infantry and 2 mech_infantrys moved from Bryansk to Tambov 2 infantry moved from Tambov to Volgograd 3 infantry moved from Russia to Tambov 2 aaGuns, 1 artillery and 20 infantry moved from Smolensk to Russia 3 infantry moved from Timguska to Novosibirsk 3 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Sakha to Amur 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans AA : 0.50 Germans regular : -2.33 Russians regular : 0.67 -
@surfer went thru so many iterations and finally decided on something but then forgot a walk in to sikang. let me know if a problem. I think its clearly unaffected by combat results but if you disallow just let me know.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Jehol to Chahar 2 tactical_bombers moved from Kiangsi to Chahar 2 fighters moved from 41 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 bombers moved from Caroline Islands to 55 Sea Zone Combat - Japanese Battle in Chahar Japanese attack with 3 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 infantry and 2 tactical_bombers in Chahar, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Sikang from Chinese to Japanese EDIT: Turning off Edit Mode 1 aaGun moved from Jehol to Chahar 2 tactical_bombers moved from Chahar to Kweichow 2 fighters moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 artillery moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 3 artilleries and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 5 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Caroline Islands to Korea 1 tactical_bomber moved from 35 Sea Zone to Japan 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Philippines 2 fighters moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Hunan 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 1 factory_minor placed in French Indo China 2 fighters and 1 submarine placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : -1.00 -
@ksmckay It’s fine. Just glad I’m making you think.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Non Combat Move - Americans 1 armour moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 91 Sea Zone to 94 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Eastern United States 1 bomber placed in Western United States 2 submarines placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 5 infantry Japanese defend with 1 artillery Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 5 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Non Combat Move - Americans 1 armour moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 91 Sea Zone to 94 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Eastern United States 1 bomber placed in Western United States 2 submarines placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 5 infantry Japanese defend with 1 artillery Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 5 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 tactical_bomber moved from 92 Sea Zone to Tunisia 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 battleship moved from 92 Sea Zone to 94 Sea Zone Combat - British Battle in Tunisia British attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 1/8 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/6 hits, 2.17 expected hits 1 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 3 : 4/8 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 2/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia British roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 4 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Casualties for British: 3 infantry Non Combat Move - British 1 carrier and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from Tunisia to 94 Sea Zone 1 fighter moved from Egypt to 94 Sea Zone 1 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 marine moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 marine moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 armour moved from Iraq to Egypt 1 mech_infantry moved from Iraq to Egypt 3 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 21 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 fighter moved from Shensi to India 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Tunisia to Algeria 1 fighter moved from United Kingdom to 94 Sea Zone 1 tactical_bomber moved from India to Burma 1 infantry moved from India to Burma 2 mech_infantrys moved from India to Burma Place Units - British 1 destroyer placed in 71 Sea Zone 3 submarines placed in 81 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Italians regular : -1.50 Japanese regular : 0.33 British regular : -2.33 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Non Combat Move - Americans 1 armour moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 91 Sea Zone to 94 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Eastern United States 1 bomber placed in Western United States 2 submarines placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 5 infantry Japanese defend with 1 artillery Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai 5 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 tactical_bomber moved from 92 Sea Zone to Tunisia 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 battleship moved from 92 Sea Zone to 94 Sea Zone Combat - British Battle in Tunisia British attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 1/8 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/6 hits, 2.17 expected hits 1 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 3 : 4/8 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 2/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia British roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 4 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Casualties for British: 3 infantry Non Combat Move - British 1 carrier and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from Tunisia to 94 Sea Zone 1 fighter moved from Egypt to 94 Sea Zone 1 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 marine moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 marine moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 armour moved from Iraq to Egypt 1 mech_infantry moved from Iraq to Egypt 3 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 21 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 fighter moved from Shensi to India 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Tunisia to Algeria 1 fighter moved from United Kingdom to 94 Sea Zone 1 tactical_bomber moved from India to Burma 1 infantry moved from India to Burma 2 mech_infantrys moved from India to Burma Place Units - British 1 destroyer placed in 71 Sea Zone 3 submarines placed in 81 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 3 infantry EDIT: Adding units owned by British to Alexandria: 3 infantry EDIT: Removing units owned by British from Egypt: 1 artillery EDIT: Adding units owned by British to Alexandria: 1 artilleryCombat Hit Differential Summary :
Chinese regular : 0.50 Italians regular : -1.50 Japanese regular : 0.33 British regular : -2.33 -
@ksmckay Please use second post. Adjusted UK NCM in Egypt
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Bessarabia to Bryansk Italians take Bryansk from Russians 1 infantry moved from Bulgaria to Greece Italians take Greece from Neutral_Allies 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Italians attack with 1 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Malta Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Italians 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from France to Northern Italy 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Italians collect 16 PUs (2 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :





