Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Submarine moved from 113 Sea Zone to 110 Sea Zone
1 Fighter moved from 122 Sea Zone to 110 Sea Zone
1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
1 Submarine moved from 123 Sea Zone to 70 Sea Zone
1 Tank moved from New Georgia to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 103 Sea Zone
1 Infantry and 1 Tank moved from 103 Sea Zone to Kwajalein
1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
1 Infantry moved from Milne Bay to West Papua
1 Artillery and 1 Infantry moved from West Papua to Hollandia
1 Tank moved from Port Moresby to Hollandia
3 Infantrys moved from Port Moresby to West Papua
4 Infantrys moved from Canberra to New South Wales
1 Infantry moved from Queensland to Northern Territory
1 Infantry moved from Northern Territory to Western Australia
1 Fighter moved from Townsville to 67 Sea Zone
1 Infantry and 1 Tank moved from Townsville to Northern Territory
1 Tank moved from Northern Territory to Western Australia
1 Fighter moved from 67 Sea Zone to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Kwajalein
Anzac attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Bomber and 1 Infantry
Anzac roll dice for 1 Infantry and 1 Tank in Kwajalein, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Bomber and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.50 expected hits
Anzac roll dice for 1 Infantry and 1 Tank in Kwajalein, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Bomber and 1 Infantry in Kwajalein, round 3 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in Kwajalein
Anzac roll dice for 1 Tank in Kwajalein, round 4 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Bomber and 1 Infantry in Kwajalein, round 4 : 1/2 hits, 0.50 expected hits
1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kwajalein
Yamamoto win with 1 Bomber remaining. Battle score for attacker is -5
Casualties for Anzac: 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Infantry
Battle in 110 Sea Zone
Anzac attack with 2 Fighters and 1 Submarine
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac lost in 110 Sea Zone
Anzac roll dice for 2 Fighters in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
Anzac win with 2 Fighters remaining. Battle score for attacker is 1
Casualties for Anzac: 1 Submarine
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Anzac
2 Fighters moved from 110 Sea Zone to 67 Sea Zone
Place Units - Anzac
1 Transport placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Anzac regular : -1.50
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Submarine moved from 67 Sea Zone to 105 Sea Zone
1 Destroyer moved from 111 Sea Zone to 105 Sea Zone
1 Fighter moved from Banjarmasin to 105 Sea Zone
2 Infantrys and 1 Tank moved from Banjarmasin to West Borneo
1 Infantry and 1 Tank moved from East And South Borneo to West Borneo
1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 103 Sea Zone
1 Artillery and 1 Infantry moved from 103 Sea Zone to Kwajalein
1 Destroyer moved from 108 Sea Zone to 103 Sea Zone
1 Artillery moved from Java to Sumatra
1 Infantry moved from Soembawa to Lombok
1 Infantry and 1 Tank moved from Merauke to Hollandia
1 Infantry and 1 Tank moved from Suriname to Amazon
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Kwajalein
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Bomber
Dutch roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Bomber in Kwajalein, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Dutch lost in Kwajalein
Dutch roll dice for 1 Artillery in Kwajalein, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber in Kwajalein, round 3 : 1/1 hits, 0.17 expected hits
1 Artillery owned by the Dutch lost in Kwajalein
Yamamoto win with 1 Bomber remaining. Battle score for attacker is -6
Casualties for Dutch: 1 Artillery and 1 Infantry
Battle in 105 Sea Zone
Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine
Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
Dutch roll dice for 1 Submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 105 Sea Zone, round 2 : 0/4 hits, 0.83 expected hits
1 Submarine owned by the Dutch and 1 T.Boat owned by the Thai lost in 105 Sea Zone
Thai roll dice for 1 Submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Destroyer and 2 Transports in 105 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
1 Submarine owned by the Thai lost in 105 Sea Zone
Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Destroyer and 2 Transports in 105 Sea Zone, round 4 : 2/3 hits, 0.67 expected hits
1 Transport owned by the Thai, 1 Fighter owned by the Dutch and 1 Destroyer owned by the Dutch lost in 105 Sea Zone
Thai win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -4
Casualties for Dutch: 1 Destroyer, 1 Fighter and 1 Submarine
Casualties for Thai: 1 Submarine, 1 T.Boat and 1 Transport
Battle in West Borneo
Dutch attack with 3 Infantrys and 2 Tanks
Hisaichi defend with 2 Artillerys, 2 Infantrys and 1 Tank
Dutch roll dice for 3 Infantrys and 2 Tanks in West Borneo, round 2 : 2/5 hits, 1.50 expected hits
Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in West Borneo, round 2 : 2/5 hits, 1.83 expected hits
2 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in West Borneo
Dutch roll dice for 1 Infantry and 2 Tanks in West Borneo, round 3 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in West Borneo
Dutch roll dice for 2 Tanks in West Borneo, round 4 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in West Borneo
Dutch win, taking West Borneo from Hisaichi with 2 Tanks remaining. Battle score for attacker is 11
Casualties for Dutch: 3 Infantrys
Casualties for Hisaichi: 2 Artillerys, 2 Infantrys and 1 Tank
Non Combat Move - Dutch
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67
Thai regular : 0.17
Dutch regular : 1.00
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Infantry moved from Kotka to Vyborg
1 Fighter moved from Helsinki to Vyborg
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Infantry moved from Tampere to Oulu
1 Tank moved from Helsinki to Tampere
3 Infantrys moved from Helsinki to Tampere
1 Fighter moved from Vyborg to Tampere
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Finns regular : 0.50
Russians regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Fighter moved from Bucharest to E.Romania
1 Tank moved from Bucharest to E.Romania
2 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 4/8 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from E.Romania to Bucharest
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : 1.50
Russians regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from N.Thailand to Burma
Thai take Burma from British
1 Artillery moved from N.Thailand to S.French Indochina
Thai take S.French Indochina from French
1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in West Borneo
Thai attack with 1 Artillery and 1 Infantry
Dutch defend with 2 Tanks
Thai roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 2 Tanks in West Borneo, round 2 : 2/2 hits, 1.00 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in West Borneo
Dutch win with 2 Tanks remaining. Battle score for attacker is -6
Casualties for Thai: 1 Artillery and 1 Infantry
Non Combat Move - Thai
2 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Thai regular : -0.67
Dutch regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Fighter moved from Manila to Malaya
1 Artillery and 2 Infantrys moved from Manila to Mindoro
1 Infantry moved from Mindanao to Panay
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone
1 Fighter moved from Midway to 88 Sea Zone
1 Bomber and 1 Fighter moved from Pearl Harbor to 88 Sea Zone
1 Bomber moved from North Central USA to 88 Sea Zone
1 Bomber moved from South Central USA to 88 Sea Zone
1 Fighter moved from Palmyra to 88 Sea Zone
2 Fighters moved from 118 Sea Zone to 88 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
1 Fighter moved from Washington to 25 Sea Zone
1 Transport moved from 74 Sea Zone to 71 Sea Zone
1 Destroyer moved from 74 Sea Zone to 71 Sea Zone
1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
1 Infantry and 2 Tanks moved from San Francisco to W.Mexico
1 Infantry moved from Southwest USA to W.Mexico
1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to E.Mexico
1 Tank moved from South Atlantic USA to 13 Sea Zone
1 Infantry moved from South Atlantic USA to 13 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
1 Infantry and 1 Tank moved from 26 Sea Zone to Hispaniola
3 Infantrys moved from Colombia to Central America
2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Galapagos
1 Tank moved from Northwest USA to W.Mexico
1 Tank moved from South Central USA to W.Mexico
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Transport, 2 Fighters and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in W.Mexico
Americans attack with 2 Infantrys and 4 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Infantrys and 4 Tanks in W.Mexico, round 2 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in 25 Sea Zone
Americans attack with 1 Destroyer and 1 Fighter
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 88 Sea Zone
Americans attack with 3 Bombers, 1 Destroyer, 5 Fighters and 1 Submarine
Yamamoto defend with 1 Battleship, 2 Carriers and 4 Fighters
Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Americans roll dice for 3 Bombers, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 6/9 hits, 4.00 expected hits
Yamamoto roll dice for 1 Battleship, 2 Carriers and 4 Fighters in 88 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 2 Carriers owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 88 Sea Zone
Americans roll dice for 3 Bombers and 3 Fighters in 88 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
Yamamoto roll dice for 1 Battleship in 88 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto lost in 88 Sea Zone
Americans win with 3 Bombers and 3 Fighters remaining. Battle score for attacker is 49
Casualties for Americans: 1 Destroyer, 2 Fighters and 1 Submarine
Casualties for Yamamoto: 1 Battleship, 2 Carriers and 4 Fighters
Battle in 91 Sea Zone
Americans attack with 2 Destroyers and 1 Submarine
Yamamoto defend with 1 Destroyer and 1 Submarine
Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 Destroyers in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 91 Sea Zone
Americans roll dice for 2 Destroyers in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Destroyers in 91 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Destroyers in 91 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 Destroyer and 1 Submarine
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Battle in Hispaniola
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in E.Mexico, round 2 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Central America
Americans attack with 3 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 3 Infantrys in Central America, round 2 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Infantrys in Central America, round 3 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Central America, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Central America
Americans roll dice for 2 Infantrys in Central America, round 4 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Central America, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Infantrys in Central America, round 5 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Central America, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Infantrys in Central America, round 6 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Central America, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Central America
Americans roll dice for 1 Infantry in Central America, round 7 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Central America, round 7 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Infantry
Battle in Galapagos
Americans attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Artillerys and 2 Infantrys in Galapagos, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Artillerys and 2 Infantrys in Galapagos, round 3 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Artillerys and 2 Infantrys in Galapagos, round 4 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Galapagos
Americans roll dice for 2 Artillerys and 1 Infantry in Galapagos, round 5 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans win, taking Galapagos from Neutral with 2 Artillerys remaining. Battle score for attacker is -2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
2 Carriers moved from 118 Sea Zone to 98 Sea Zone
2 Transports moved from 99 Sea Zone to 98 Sea Zone
1 Artillery moved from Oahu to Pearl Harbor
1 Infantry moved from Kauai to Oahu
3 Fighters moved from 88 Sea Zone to Midway
3 Bombers moved from 88 Sea Zone to Midway
1 Fighter moved from 25 Sea Zone to South Atlantic USA
1 Infantry moved from North Central USA to South Central USA
1 AAGun and 1 Infantry moved from South Central USA to South Atlantic USA
3 Infantrys moved from Washington to Northeast USA
Place Units - Americans
2 Adv.Fighters and 1 Fighter placed in 98 Sea Zone
1 Fighter placed in South Atlantic USA
Americans undo move 2.
1 B.Transport and 1 Transport placed in 13 Sea Zone
1 Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Americans regular : -2.67
Germans regular : -0.67
Neutral regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
2 Artillerys, 7 Infantrys and 11 Tanks moved from Lorraine to Burgundy
2 Infantrys moved from Rhine to Belgium
2 ArmoredCars moved from Rhine to Belgium
2 ArmoredCars moved from Rhine to Picardy
1 Tank moved from Rhine to Burgundy
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Tank moved from Danzig to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
2 Artillerys and 2 Infantrys moved from Latvia to Leningrad
1 Tank moved from Lithuania to Leningrad
1 Fighter moved from East Prussia to Leningrad
2 Fighters moved from Pomerania to Leningrad
2 Infantrys and 1 Tank moved from Danzig to Brest
1 Artillery and 1 Infantry moved from Krakow to Vinnytsia
1 Artillery, 1 Infantry and 1 Tank moved from Krakow to Warsaw
2 Stukas moved from Hamburg to Leningrad
2 Infantrys moved from Tripoli to S.Tunisia
1 Submarine moved from 34 Sea Zone to 31 Sea Zone
1 ArmoredCar and 1 Tank moved from Bavaria to Burgundy
3 ArmoredCars moved from Bohemia to Vinnytsia
1 ArmoredCar moved from Bohemia to Warsaw
1 ArmoredCar moved from Bohemia to Brest
Purchase Units - Germans
Germans buy 4 ArmoredCars, 1 Carrier, 2 Fighters, 1 Infantry, 2 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 2 ArmoredCars
French defend with 1 Bunker
Germans roll dice for 2 ArmoredCars in Picardy, round 2 : 2/2 hits, 0.67 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 2 ArmoredCars remaining. Battle score for attacker is 6
Casualties for French: 1 Bunker
Battle in Brest
Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Brest, round 2 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Brest, round 3 : 2/4 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Brest
Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Brest, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Brest, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Warsaw
Germans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Warsaw, round 2 : 1/4 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Warsaw
Germans roll dice for 1 Artillery and 1 Tank in Warsaw, round 3 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Neutral lost in Warsaw
Germans roll dice for 1 Tank in Warsaw, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery in Warsaw, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Germans lost in Warsaw
Neutral win with 1 Artillery remaining. Battle score for attacker is -11
Casualties for Germans: 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
Casualties for Neutral: 2 Infantrys
Battle in Belgium
Germans attack with 2 ArmoredCars and 2 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 2 ArmoredCars and 2 Infantrys in Belgium, round 2 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Belgium
Germans roll dice for 2 ArmoredCars in Belgium, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Burgundy
Germans attack with 1 ArmoredCar, 2 Artillerys, 7 Infantrys and 13 Tanks
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Artillerys, 7 Infantrys and 13 Tanks in Burgundy, round 2 : 8/23 hits, 9.00 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 1 ArmoredCar, 2 Artillerys, 7 Infantrys and 13 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Vinnytsia
Germans attack with 3 ArmoredCars, 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 3 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Leningrad
Germans attack with 3 Artillerys, 3 Fighters, 5 Infantrys, 2 Stukas and 2 Tanks
Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 1 Fighter, 10 Infantrys and 1 Tank
Russians roll AA dice in Leningrad : 1/5 hits, 0.83 expected hits
1 Fighter owned by the Germans lost in Leningrad
Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Germans roll dice for 3 Artillerys, 2 Fighters, 5 Infantrys, 2 Stukas and 2 Tanks in Leningrad, round 2 : 6/14 hits, 5.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 Bunkers, 1 Fighter, 10 Infantrys and 1 Tank in Leningrad, round 2 : 6/14 hits, 5.33 expected hits
5 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 5 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 2 Artillerys, 2 Fighters, 2 Stukas and 2 Tanks in Leningrad, round 3 : 2/8 hits, 3.33 expected hits
Russians roll dice for 2 Bunkers, 1 Fighter, 5 Infantrys and 1 Tank in Leningrad, round 3 : 6/9 hits, 3.67 expected hits
2 Fighters owned by the Germans, 2 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 2 Tanks owned by the Germans lost in Leningrad
2 Stukas owned by the Germans retreated
Russians win with 2 Bunkers, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is -42
Casualties for Germans: 3 Artillerys, 3 Fighters, 5 Infantrys and 2 Tanks
Casualties for Russians: 7 Infantrys
Non Combat Move - Germans
2 Stukas moved from Leningrad to Latvia
3 Infantrys moved from Silesia to Danzig
3 Infantrys moved from Silesia to Krakow
4 Infantrys moved from Brandenburg to Pomerania
2 Artillerys moved from Brandenburg to Pomerania
1 AAGun moved from Brandenburg to Silesia
1 AAGun moved from Krakow to Brest
5 Infantrys moved from Hungary to Krakow
1 Tank moved from Hungary to Vinnytsia
1 Artillery moved from Hungary to Krakow
2 Artillerys and 1 Infantry moved from Croatia to W.Romania
1 Bomber moved from Lombardy to Krakow
Place Units - Germans
1 Carrier and 2 Transports placed in 23 Sea Zone
2 Fighters placed in 23 Sea Zone
Germans undo move 2.
Germans undo move 1.
1 Carrier and 2 Transports placed in 22 Sea Zone
2 Fighters placed in 22 Sea Zone
1 Infantry placed in Hamburg
4 ArmoredCars and 1 Tank placed in Bohemia
1 Tank placed in Bavaria
Turn Complete - Germans
Germans collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
French regular : -0.83
Russians regular : 3.67
Germans regular : -0.50
Russians AA : 0.17
Neutral regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
2 units repaired.
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Rostov to Donetsk
1 Infantry moved from Rostov to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Infantry moved from Novgorod to Latvia
1 Infantry moved from Leningrad to Latvia
1 Fighter moved from Yaroslavl to Latvia
1 Fighter moved from Leningrad to Latvia
1 Infantry moved from Minsk to Lithuania
Russians take Lithuania from Germans
1 Infantry moved from Kursk to Minsk
2 Infantrys and 4 Tanks moved from Kursk to Kiev
1 Bomber moved from Kiev to Latvia
3 Infantrys moved from Rostov to Kursk
1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
1 Artillery and 1 Infantry moved from Gorky to Yaroslavl
2 Infantrys and 1 Tank moved from Lapland to N.Karelia
1 Infantry moved from S.Karelia to Vyborg
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to N.Karelia
1 Tank moved from Kuybyshev to Tula
1 Infantry moved from Kuybyshev to Penza
1 Infantry moved from Kirov to Gorky
1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan
1 Artillery moved from Uzbekistan to 126 Sea Zone
1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Perm to Kirov
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Artillery, 2 Infantrys and 1 Tank moved from N.Buryat Mongolia to Olyokminsk
1 Infantry moved from Yakutsk to Olyokminsk
1 Infantry moved from Yakutsk to Olyokminsk
1 Artillery moved from Zhigansk to Olyokminsk
2 Infantrys moved from Evenkia to Olyokminsk
1 Tank moved from Krasnoyarsk to Olyokminsk
1 Artillery and 2 Infantrys moved from Krasnoyarsk to Bratsk
2 Infantrys moved from Yeniseysk to Evenkia
2 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 2 Artillerys, 2 Elites, 1 Factory, 28 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in N.Karelia
Russians attack with 3 Infantrys and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 3 Infantrys and 1 Tank in N.Karelia, round 2 : 1/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Latvia
Russians attack with 1 Bomber, 2 Fighters and 2 Infantrys
Germans defend with 2 Stukas
Russians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Latvia, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 Stukas in Latvia, round 2 : 0/2 hits, 0.33 expected hits
2 Stukas owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 2 Stukas
Non Combat Move - Russians
2 Fighters moved from Latvia to Leningrad
1 Bomber moved from Latvia to Kursk
Place Units - Russians
4 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
3 Tanks placed in Georgia
2 Elites, 2 Infantrys and 1 Tank placed in Stalingrad
10 Infantrys placed in Moscow
1 Factory placed in Kursk
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
3 Infantrys and 2 Tanks placed in Sibirsky
Turn Complete - Russians
Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Finns regular : -0.33
Germans regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
3 Artillerys and 1 Tank moved from Tunis to N.Tunisia
3 Infantrys moved from S.Tunisia to S.Algeria
2 Fighters moved from S.Tunisia to S.Algeria
3 Transports moved from 47 Sea Zone to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
2 Infantrys moved from Campania to 46 Sea Zone
3 Infantrys moved from Rome to 46 Sea Zone
1 Artillery, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone
1 Artillery and 5 Infantrys moved from 45 Sea Zone to N.Tunisia
2 Fighters moved from 46 Sea Zone to N.Tunisia
1 Battleship and 1 Destroyer moved from 47 Sea Zone to 45 Sea Zone
2 Transports moved from 49 Sea Zone to 50 Sea Zone
1 Infantry moved from Rome to 50 Sea Zone
2 Infantrys moved from Croatia to 50 Sea Zone
3 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
5 Tanks moved from Serbia to Greece
3 Infantrys moved from 49 Sea Zone to Greece
2 Artillerys and 2 Infantrys moved from Provence to Languedoc
Italians take Languedoc from French
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 4 Infantrys, 1 Mech.Inf and 3 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Greece
Italians attack with 3 Infantrys and 5 Tanks
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 3 Infantrys and 5 Tanks in Greece, round 2 : 4/8 hits, 3.00 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 2/7 hits, 2.67 expected hits
4 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece
Italians roll dice for 1 Infantry and 5 Tanks in Greece, round 3 : 3/6 hits, 2.67 expected hits
Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 3 : 1/3 hits, 1.33 expected hits
1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 5 Tanks remaining. Battle score for attacker is 17
Casualties for Italians: 3 Infantrys
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Battle in S.Algeria
Italians attack with 2 Fighters and 3 Infantrys
French defend with 1 Infantry
Italians roll dice for 2 Fighters and 3 Infantrys in S.Algeria, round 2 : 1/5 hits, 1.17 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in N.Tunisia
Italians attack with 4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 1 Battleship in N.Tunisia, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Tunisia
Italians win, taking N.Tunisia from French with 4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from S.Algeria to S.Tunisia
1 Carrier moved from 46 Sea Zone to 48 Sea Zone
2 Fighters moved from N.Tunisia to 48 Sea Zone
Place Units - Italians
2 Artillerys and 2 Infantrys placed in Tunis
2 ArmoredCars and 1 Mech.Inf placed in Hun
2 Infantrys placed in Rome
1 Destroyer and 3 Submarines placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 1.50
Neutral regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Picardy
1 Infantry moved from Paris to Picardy
1 Fighter moved from Paris to Picardy
1 Infantry moved from Orleanais to Aquitaine
1 Infantry moved from Paris to Orleanais
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Infantry moved from Baffin to Keewatin
1 Infantry moved from Keewatin to Baffin
1 Infantry moved from French Equatorial Africa to Equatoria
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from French Somaliland to Italian East Africa
1 Infantry moved from E.Morocco to N.Algeria
1 Infantry moved from W.Morocco to E.Morocco
Purchase Units - French
French buy 4 Adv.Fighters and 5 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in Picardy
French attack with 1 Fighter and 2 Infantrys
Germans defend with 2 ArmoredCars
French roll dice for 1 Fighter and 2 Infantrys in Picardy, round 2 : 1/3 hits, 0.67 expected hits
Germans roll dice for 2 ArmoredCars in Picardy, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Picardy
French roll dice for 1 Fighter and 2 Infantrys in Picardy, round 3 : 1/3 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Picardy, round 3 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the French lost in Picardy
French win, taking Picardy from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 ArmoredCars
Casualties for French: 1 Infantry
Non Combat Move - French
1 Fighter moved from Picardy to Paris
Place Units - French
4 Adv.Fighters and 4 Infantrys placed in Paris
1 Infantry placed in E.Morocco
Turn Complete - French
French collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
French regular : 0.67
Germans regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Samar to Mindanao
Yamamoto take Mindanao from Americans
2 Artillerys and 1 Tank moved from Davao to 107 Sea Zone
1 Infantry moved from Peleliu to 107 Sea Zone
2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 2 Submarines, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Infantry moved from Ulithi to Woleai
1 Artillery moved from Woleai to Truk
1 Infantry moved from Minamitori to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Wake
Yamamoto take Wake from Americans
4 Infantrys moved from Tokyo to 85 Sea Zone
2 Tanks moved from Kyushu to 85 Sea Zone
1 Infantry moved from Kyushu to 85 Sea Zone
2 B.Transports, 2 Destroyers, 5 Infantrys and 2 Tanks moved from 85 Sea Zone to 93 Sea Zone
5 Infantrys and 2 Tanks moved from 93 Sea Zone to Mindoro
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Manila
Yamamoto take Manila from Americans
2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
2 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys and 1 Tank moved from 92 Sea Zone to Kiangsi
1 Tank moved from Kwangtung to Hunan
2 Artillerys moved from N.French Indochina to Hunan
3 Fighters moved from Peleliu to Mindoro
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Carrier, 2 Destroyers, 1 Elite, 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Mindoro
Yamamoto attack with 3 Fighters, 5 Infantrys and 2 Tanks
Americans defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 3 Fighters, 5 Infantrys and 2 Tanks in Mindoro, round 2 : 1/10 hits, 2.83 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Mindoro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindoro
Yamamoto roll dice for 3 Fighters, 4 Infantrys and 2 Tanks in Mindoro, round 3 : 3/9 hits, 2.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Mindoro
Yamamoto win, taking Mindoro from Americans with 3 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery and 2 Infantrys
Battle in Hunan
Yamamoto attack with 2 Artillerys and 1 Tank
Chinese defend with 1 Artillery and 3 Infantrys
Yamamoto roll dice for 2 Artillerys and 1 Tank in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 3 Infantrys in Hunan, round 2 : 2/4 hits, 1.33 expected hits
2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
Yamamoto roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/3 hits, 1.00 expected hits
1 Tank owned by the Yamamoto lost in Hunan
Chinese win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -11
Casualties for Yamamoto: 2 Artillerys and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Sumatra
Yamamoto attack with 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank
Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank in Sumatra, round 2 : 1/6 hits, 2.17 expected hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra
Yamamoto roll dice for 2 Fighters and 1 Tank in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 3 : 2/4 hits, 1.50 expected hits
1 Infantry owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Sumatra
1 Fighter owned by the Yamamoto retreated
Dutch win with 2 Artillerys and 1 Bunker remaining. Battle score for attacker is -19
Casualties for Yamamoto: 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank
Casualties for Dutch: 2 Infantrys
Battle in Kiangsi
Yamamoto attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Tank
Yamamoto roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Tank
Non Combat Move - Yamamoto
1 Bomber moved from Kyushu to Bangkok
1 Fighter moved from Sumatra to 110 Sea Zone
3 Fighters moved from Mindoro to Formosa
Place Units - Yamamoto
1 Carrier, 2 Destroyers and 2 Submarines placed in 85 Sea Zone
2 Artillerys and 2 Infantrys placed in Davao
1 Elite and 1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Yamamoto regular : -3.00
Americans regular : 0.33
Dutch regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Hunan to Shanghai
Chinese take Shanghai from Hisaichi
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Infantry moved from Shensi to Hupeh
1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks moved from Shensi to Shansi
3 Infantrys and 2 Tanks moved from Gobi Altai to Ningsia
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
Purchase Units - Chinese
Chinese buy 5 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Hisaichi defend with 2 Infantrys and 2 Tanks
Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Shansi, round 2 : 1/6 hits, 2.17 expected hits
Hisaichi roll dice for 2 Infantrys and 2 Tanks in Shansi, round 2 : 4/4 hits, 1.67 expected hits
1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
1 Fighter owned by the Chinese retreated
1 Tank owned by the Chinese retreated to Shensi
Hisaichi win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -11
Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Shansi to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun moved from E.Qinghai to Ningsia
1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
5 Infantrys and 1 Tank placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Hisaichi regular : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
2 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Liaoning to 84 Sea Zone
1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone
5 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong
2 Fighters moved from Shantung to Hong Kong
1 Bomber moved from Shantung to Hong Kong
1 Infantry moved from Ayan to Yakutsk
Hisaichi take Yakutsk from Russians
1 Artillery and 2 Infantrys moved from Chita to S.Buryat Mongolia
4 Infantrys and 5 Tanks moved from Chita to N.Buryat Mongolia
2 Artillerys moved from Ayan to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Heilungchiang to Khabarovsk
3 Infantrys moved from Hulunbuir to Chita
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 Artillery and 1 Infantry moved from Anhwei to Hupeh
1 Infantry and 1 Tank moved from Shansi to Shensi
1 Tank moved from Anhwei to Shanghai
3 Transports moved from 106 Sea Zone to 84 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 4 Artillerys, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hong Kong
Hisaichi attack with 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Factory and 6 Infantrys
British roll AA dice in Hong Kong : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank in Hong Kong, round 2 : 3/9 hits, 2.67 expected hits
British roll dice for 6 Infantrys in Hong Kong, round 2 : 2/6 hits, 2.00 expected hits
3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong
Hisaichi roll dice for 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank in Hong Kong, round 3 : 3/7 hits, 2.33 expected hits
British roll dice for 3 Infantrys in Hong Kong, round 3 : 2/3 hits, 1.00 expected hits
3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 4 Infantrys
Casualties for British: 6 Infantrys
Battle in Shanghai
Hisaichi attack with 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Shanghai, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 2 Artillerys, 4 Infantrys and 5 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in N.Buryat Mongolia, round 2 : 3/11 hits, 4.17 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Artillerys, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
1 Artillery owned by the Hisaichi retreated to Heilungchiang
Russians win with 1 Bunker remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Infantrys
Battle in Hupeh
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
1 Artillery owned by the Hisaichi retreated to Chahar
Chinese win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in Shensi
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Infantry and 1 Tank in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Tank in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Shensi
1 Tank owned by the Hisaichi retreated to Shansi
Chinese win with 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 AAGun moved from Changchun to Kirin
1 Bomber moved from Hong Kong to Kiangsi
2 Fighters moved from Hong Kong to Kiangsi
1 T.Boat and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
Place Units - Hisaichi
1 Factory placed in Liaoning
1 Artillery and 2 Infantrys placed in Hulunbuir
4 ArmoredCars, 3 Artillerys and 1 Infantry placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
British AA : -0.50
Russians regular : 2.33
British regular : 1.00
Hisaichi regular : -3.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 Destroyer moved from 30 Sea Zone to 31 Sea Zone
1 Submarine moved from 30 Sea Zone to 31 Sea Zone
1 Artillery and 1 Infantry moved from Munster to Dublin
2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
1 Tank moved from Scotland to Manchester
1 Bomber moved from Wales to Dublin
3 Fighters moved from Wales to Paris
1 Infantry moved from Amazon to Colombia
1 Infantry moved from Mersa Matruh to Tobruk
British take Tobruk from Italians
1 Destroyer moved from 51 Sea Zone to 48 Sea Zone
1 Cruiser moved from 56 Sea Zone to 48 Sea Zone
1 Fighter moved from Cairo to 48 Sea Zone
3 Fighters moved from Lower Egypt to 48 Sea Zone
1 Infantry moved from Italian East Africa to Kordofan
1 Infantry moved from Darfur to Kordofan
1 Artillery and 2 Infantrys moved from Mersa Matruh to Kufra
1 Infantry moved from Mersa Matruh to Kufra
3 Tanks moved from New Valley to Kordofan
1 Infantry moved from New Valley to Kufra
1 Tank moved from Lower Egypt to Cairo
1 Infantry moved from Palestine to Syria
1 Infantry moved from French Equatorial Africa to Equatoria
1 Fighter moved from French Sudan to 31 Sea Zone
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 9 Sea Zone
3 Infantrys moved from Manchester to 18 Sea Zone
3 Infantrys, 1 T.Boat and 1 Transport moved from 18 Sea Zone to 10 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone
4 Infantrys and 1 Tank moved from 10 Sea Zone to Iceland
1 Fighter moved from South Atlantic USA to Amazon
1 Infantry moved from South Africa to Rhodesia
1 Transport moved from 65 Sea Zone to 60 Sea Zone
1 Artillery moved from Ceylon to 64 Sea Zone
2 Infantrys moved from Ceylon to 64 Sea Zone
1 Transport moved from 65 Sea Zone to 60 Sea Zone
4 Infantrys moved from Hyderabad to 60 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 64 Sea Zone to 65 Sea Zone
1 Artillery and 2 Infantrys moved from 65 Sea Zone to S.Thailand
1 Fighter moved from Malaya to S.Thailand
1 Tank moved from Assam to N.Thailand
British take N.Thailand from Thai
1 Artillery, 3 Infantrys and 1 Tank moved from Assam to Burma
2 Infantrys moved from Bihar to Assam
1 Artillery moved from Rajputana to Hyderabad
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from British Columbia to Yukon
1 Tank moved from Yukon to Alaska
1 Infantry moved from Yukon to Alaska
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry moved from 71 Sea Zone to Attu
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Malaya
Purchase Units - British
British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Destroyer, 2 Fighters, 16 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Iceland
British attack with 4 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 4 Infantrys and 1 Tank in Iceland, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iceland
British roll dice for 3 Infantrys and 1 Tank in Iceland, round 3 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys and 1 Tank in Iceland, round 4 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iceland
British roll dice for 2 Infantrys and 1 Tank in Iceland, round 5 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
Casualties for British: 3 Infantrys
Casualties for Neutral: 1 Infantry
Battle in Kufra
British attack with 1 Artillery and 4 Infantrys
Italians defend with 1 Fighter
British roll dice for 1 Artillery and 4 Infantrys in Kufra, round 2 : 2/5 hits, 1.17 expected hits
Italians roll dice for 1 Fighter in Kufra, round 2 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Italians and 1 Infantry owned by the British lost in Kufra
British win, taking Kufra from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Italians: 1 Fighter
Battle in Burma
British attack with 1 Artillery, 3 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Burma, round 2 : 2/5 hits, 1.50 expected hits
Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
British win, taking Burma from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in 31 Sea Zone
British attack with 1 Destroyer, 1 Fighter and 1 Submarine
Germans defend with 1 Submarine
British roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Fighter in 31 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Germans lost in 31 Sea Zone
British win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Dublin
British attack with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in Dublin, round 2 : 4/7 hits, 2.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in S.Thailand
British attack with 1 Artillery, 1 Fighter and 2 Infantrys
Thai defend with 2 Infantrys
British roll dice for 1 Cruiser in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.17 expected hits
Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Thai: 2 Infantrys
Battle in 48 Sea Zone
British attack with 1 Cruiser, 1 Destroyer and 4 Fighters
Italians defend with 1 Carrier and 2 Fighters
British roll dice for 1 Cruiser, 1 Destroyer and 4 Fighters in 48 Sea Zone, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 1 Carrier and 2 Fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 Fighter owned by the Italians and 1 Destroyer owned by the British lost in 48 Sea Zone
British roll dice for 1 Cruiser and 4 Fighters in 48 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 Carrier and 1 Fighter in 48 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 Carrier owned by the Italians, 1 Fighter owned by the Italians and 1 Fighter owned by the British lost in 48 Sea Zone
British win with 1 Cruiser and 3 Fighters remaining. Battle score for attacker is 14
Casualties for British: 1 Destroyer and 1 Fighter
Casualties for Italians: 1 Carrier and 2 Fighters
Battle in Kordofan
British attack with 2 Infantrys and 3 Tanks
Italians defend with 2 Infantrys and 1 Tank
British roll dice for 2 Infantrys and 3 Tanks in Kordofan, round 2 : 0/5 hits, 1.83 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the British lost in Kordofan
British roll dice for 1 Infantry and 3 Tanks in Kordofan, round 3 : 1/4 hits, 1.67 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 3 : 2/3 hits, 1.17 expected hits
1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kordofan
British roll dice for 2 Tanks in Kordofan, round 4 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 Infantry and 1 Tank in Kordofan, round 4 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British lost in Kordofan
1 Tank owned by the British retreated to Nubia
Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -12
Casualties for British: 2 Infantrys and 2 Tanks
Casualties for Italians: 1 Infantry
Non Combat Move - British
3 Fighters moved from 48 Sea Zone to Malta
3 Transports moved from 56 Sea Zone to 57 Sea Zone
1 Fighter moved from 31 Sea Zone to E.Morocco
1 Battleship and 1 Cruiser moved from 30 Sea Zone to 18 Sea Zone
1 Bomber moved from Dublin to London
1 Fighter moved from S.Thailand to Malaya
Place Units - British
1 Carrier placed in 56 Sea Zone
2 Fighters placed in 56 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Cairo
2 Mech.Infs placed in Cape Town
1 Destroyer placed in 18 Sea Zone
2 Artillerys and 3 Infantrys placed in Madras
1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Delhi
2 Infantrys placed in Bombay
4 Infantrys placed in Manchester
British undo move 9.
4 Infantrys placed in Wales
3 Infantrys placed in Manchester
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Thai regular : 2.00
Germans regular : -0.33
Neutral regular : 0.67
British regular : -2.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 Destroyer moved from 30 Sea Zone to 31 Sea Zone
1 Submarine moved from 30 Sea Zone to 31 Sea Zone
1 Artillery and 1 Infantry moved from Munster to Dublin
2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
1 Tank moved from Scotland to Manchester
1 Bomber moved from Wales to Dublin
3 Fighters moved from Wales to Paris
1 Infantry moved from Amazon to Colombia
1 Infantry moved from Mersa Matruh to Tobruk
British take Tobruk from Italians
1 Destroyer moved from 51 Sea Zone to 48 Sea Zone
1 Cruiser moved from 56 Sea Zone to 48 Sea Zone
1 Fighter moved from Cairo to 48 Sea Zone
3 Fighters moved from Lower Egypt to 48 Sea Zone
1 Infantry moved from Italian East Africa to Kordofan
1 Infantry moved from Darfur to Kordofan
1 Artillery and 2 Infantrys moved from Mersa Matruh to Kufra
1 Infantry moved from Mersa Matruh to Kufra
3 Tanks moved from New Valley to Kordofan
1 Infantry moved from New Valley to Kufra
1 Tank moved from Lower Egypt to Cairo
1 Infantry moved from Palestine to Syria
1 Infantry moved from French Equatorial Africa to Equatoria
1 Fighter moved from French Sudan to 31 Sea Zone
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 9 Sea Zone
3 Infantrys moved from Manchester to 18 Sea Zone
3 Infantrys, 1 T.Boat and 1 Transport moved from 18 Sea Zone to 10 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone
4 Infantrys and 1 Tank moved from 10 Sea Zone to Iceland
1 Fighter moved from South Atlantic USA to Amazon
1 Infantry moved from South Africa to Rhodesia
1 Transport moved from 65 Sea Zone to 60 Sea Zone
1 Artillery moved from Ceylon to 64 Sea Zone
2 Infantrys moved from Ceylon to 64 Sea Zone
1 Transport moved from 65 Sea Zone to 60 Sea Zone
4 Infantrys moved from Hyderabad to 60 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 64 Sea Zone to 65 Sea Zone
1 Artillery and 2 Infantrys moved from 65 Sea Zone to S.Thailand
1 Fighter moved from Malaya to S.Thailand
1 Tank moved from Assam to N.Thailand
British take N.Thailand from Thai
1 Artillery, 3 Infantrys and 1 Tank moved from Assam to Burma
2 Infantrys moved from Bihar to Assam
1 Artillery moved from Rajputana to Hyderabad
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from British Columbia to Yukon
1 Tank moved from Yukon to Alaska
1 Infantry moved from Yukon to Alaska
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry moved from 71 Sea Zone to Attu
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Malaya
Purchase Units - British
British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Destroyer, 2 Fighters, 16 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Iceland
British attack with 4 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 4 Infantrys and 1 Tank in Iceland, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iceland
British roll dice for 3 Infantrys and 1 Tank in Iceland, round 3 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys and 1 Tank in Iceland, round 4 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iceland
British roll dice for 2 Infantrys and 1 Tank in Iceland, round 5 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
Casualties for British: 3 Infantrys
Casualties for Neutral: 1 Infantry
Battle in Kufra
British attack with 1 Artillery and 4 Infantrys
Italians defend with 1 Fighter
British roll dice for 1 Artillery and 4 Infantrys in Kufra, round 2 : 2/5 hits, 1.17 expected hits
Italians roll dice for 1 Fighter in Kufra, round 2 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Italians and 1 Infantry owned by the British lost in Kufra
British win, taking Kufra from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Italians: 1 Fighter
Battle in Burma
British attack with 1 Artillery, 3 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Burma, round 2 : 2/5 hits, 1.50 expected hits
Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
British win, taking Burma from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in 31 Sea Zone
British attack with 1 Destroyer, 1 Fighter and 1 Submarine
Germans defend with 1 Submarine
British roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Fighter in 31 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Germans lost in 31 Sea Zone
British win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Dublin
British attack with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in Dublin, round 2 : 4/7 hits, 2.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in S.Thailand
British attack with 1 Artillery, 1 Fighter and 2 Infantrys
Thai defend with 2 Infantrys
British roll dice for 1 Cruiser in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.17 expected hits
Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Thai: 2 Infantrys
Battle in 48 Sea Zone
British attack with 1 Cruiser, 1 Destroyer and 4 Fighters
Italians defend with 1 Carrier and 2 Fighters
British roll dice for 1 Cruiser, 1 Destroyer and 4 Fighters in 48 Sea Zone, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 1 Carrier and 2 Fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 Fighter owned by the Italians and 1 Destroyer owned by the British lost in 48 Sea Zone
British roll dice for 1 Cruiser and 4 Fighters in 48 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 Carrier and 1 Fighter in 48 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 Carrier owned by the Italians, 1 Fighter owned by the Italians and 1 Fighter owned by the British lost in 48 Sea Zone
British win with 1 Cruiser and 3 Fighters remaining. Battle score for attacker is 14
Casualties for British: 1 Destroyer and 1 Fighter
Casualties for Italians: 1 Carrier and 2 Fighters
Battle in Kordofan
British attack with 2 Infantrys and 3 Tanks
Italians defend with 2 Infantrys and 1 Tank
British roll dice for 2 Infantrys and 3 Tanks in Kordofan, round 2 : 0/5 hits, 1.83 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the British lost in Kordofan
British roll dice for 1 Infantry and 3 Tanks in Kordofan, round 3 : 1/4 hits, 1.67 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 3 : 2/3 hits, 1.17 expected hits
1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kordofan
British roll dice for 2 Tanks in Kordofan, round 4 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 Infantry and 1 Tank in Kordofan, round 4 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British lost in Kordofan
1 Tank owned by the British retreated to Nubia
Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -12
Casualties for British: 2 Infantrys and 2 Tanks
Casualties for Italians: 1 Infantry
Non Combat Move - British
3 Fighters moved from 48 Sea Zone to Malta
3 Transports moved from 56 Sea Zone to 57 Sea Zone
1 Fighter moved from 31 Sea Zone to E.Morocco
1 Battleship and 1 Cruiser moved from 30 Sea Zone to 18 Sea Zone
1 Bomber moved from Dublin to London
1 Fighter moved from S.Thailand to Malaya
Place Units - British
1 Carrier placed in 56 Sea Zone
2 Fighters placed in 56 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Cairo
2 Mech.Infs placed in Cape Town
1 Destroyer placed in 18 Sea Zone
2 Artillerys and 3 Infantrys placed in Madras
1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Delhi
2 Infantrys placed in Bombay
4 Infantrys placed in Manchester
British undo move 9.
4 Infantrys placed in Wales
3 Infantrys placed in Manchester
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 14 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to 16 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.83
Thai regular : 2.00
Germans regular : -0.33
Neutral regular : 0.67
British regular : -2.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Submarine moved from 70 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
2 Infantrys moved from Northern Territory to Western Australia
4 Infantrys moved from West Papua to Hollandia
4 Infantrys moved from New South Wales to South Australia
1 Transport moved from 103 Sea Zone to 109 Sea Zone
1 Infantry moved from New Britain to 109 Sea Zone
1 Artillery moved from New Ireland to 109 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from 108 Sea Zone to Yap
Anzac take Yap from Yamamoto
1 Infantry moved from Guadalcanal to New Georgia
Purchase Units - Anzac
Anzac buy 2 Cruisers, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
2 Cruisers and 1 Transport placed in 67 Sea Zone
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 unit repaired.
1 Destroyer moved from 103 Sea Zone to 95 Sea Zone
1 Transport moved from 103 Sea Zone to 108 Sea Zone
1 Infantry and 1 Tank moved from Hollandia to 108 Sea Zone
1 Infantry and 1 Tank moved from 108 Sea Zone to Ulithi
Dutch take Ulithi from Yamamoto
2 Tanks moved from West Borneo to Banjarmasin
Purchase Units - Dutch
Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 95 Sea Zone
Dutch attack with 1 Destroyer
Yamamoto defend with 1 Transport
Dutch roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 95 Sea Zone
Dutch win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Non Combat Move - Dutch
Place Units - Dutch
2 Adv.Fighters, 1 Infantry and 1 Tank placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Dutch regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Infantry moved from Oulu to Lapland
Finns take Lapland from Russians
1 Infantry moved from Tampere to Oulu
1 Infantry moved from Tampere to Kotka
1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
1 Fighter moved from Tampere to Vyborg
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Tampere
1 Infantry moved from Helsinki to Tampere
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : -0.33
Russians regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Artillery and 1 Infantry moved from E.Romania to Bulgaria
1 Fighter moved from Bucharest to Bulgaria
1 Infantry moved from E.Romania to Odessa
Romanians take Odessa from Russians
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bulgaria, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Bulgaria to E.Romania
3 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
2 ArmoredCars, 1 Elite and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians regular : 1.00
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Artillery moved from S.French Indochina to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
1 Transport moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys moved from Bangkok to 105 Sea Zone
2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to West Borneo
Thai take West Borneo from Dutch
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 1 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
British defend with 1 Artillery
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
British regular : -0.33