I only just noticed that I beat off a 2 transport landing in Celebes. Getting some reversals of the earlier dice but I think a fair bit of damage has been done.
The Luftwaffe have too many jobs here. That Italian DD was a good ship.
@odonis :). I always under-man egypt. Makes me sad
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
2 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
Combat Hit Differential Summary :
@odonis haha goodluck, no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
2 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in United Kingdom
Germans attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 1/11 hits, 1.83 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in United Kingdom, round 2 : 6/14 hits, 7.00 expected hits
British roll dice for 5 aaGuns, 2 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/9 hits, 3.67 expected hits
5 aaGuns owned by the British, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 3 : 7/12 hits, 6.17 expected hits
British roll dice for 2 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/8 hits, 3.33 expected hits
1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in United Kingdom, round 4 : 4/8 hits, 4.17 expected hits
British roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in United Kingdom
Germans captures 39PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers
Casualties for British: 5 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
5 armour and 1 mech_infantry moved from France to Germany
1 artillery moved from France to Normandy Bordeaux
1 armour moved from Normandy Bordeaux to Western Germany
1 bomber moved from United Kingdom to Western Germany
4 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Romania
6 infantry moved from Poland to Slovakia Hungary
2 aaGuns moved from Poland to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from France to Normandy Bordeaux
Place Units - Germans
1 carrier placed in 110 Sea Zone
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 artilleries, 6 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
Germans collect 45 PUs; end with 84 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
British AA : -0.83
Germans regular : 0.33
British regular : -1.00
@odonis Man, i concede. play another?
@bolasgod same bid?
@bolasgod
Sure, happy to, I’ll set it up.
@odonis great haha, i need a little bit better AA roll there :(