@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Odonis (X) v Avner (L+19) BML22
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 2 infantry moved from Shensi to Szechwan 6 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Non Combat Move - Americans 1 bomber moved from France to United Kingdom 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 cruiser moved from 86 Sea Zone to 66 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 cruiser moved from 26 Sea Zone to 12 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 12 Sea Zone to 10 Sea Zone Place Units - Americans 1 marine placed in Western United States 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 2 infantry moved from Shensi to Szechwan 6 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Ethiopia to Kenya Combat - British Battle in Kenya British attack with 1 artillery Italians defend with 1 infantry British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Kenya Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery Non Combat Move - British 1 mech_infantry moved from Ethiopia to Egypt 1 fighter moved from Malta to Egypt 1 bomber moved from Malta to Egypt 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 submarine moved from 96 Sea Zone to 81 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 2 transports moved from 106 Sea Zone to 101 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 3 aaGuns, 1 artillery and 5 infantry moved from Burma to India Place Units - British 1 factory_minor placed in Egypt 2 fighters placed in Union of South Africa 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -1,33 Italians regular : 0,33 Japanese regular : 0,33 Germans AA : -0,17 British regular : -0,67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Yugoslavia to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 1 armour moved from Greece to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Malta Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 artillery moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Tobruk to Alexandria 1 armour moved from Greece to Romania 1 aaGun moved from Yugoslavia to Romania 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 1.17 British regular : 0.67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to New Zealand 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 cruiser moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : -0,33 ANZAC regular : 0,67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to New Zealand 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 cruiser moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,33 ANZAC regular : 0,67 -
@avner
problems posting move - hopefully this game loads triplea_37912_2fre.tsvg -
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@avner
GERAVNER GER4.tsvg 4 -
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I’m having trouble accessing the forum. I will work the shift if I can not connect I will send it by mail to the address of the dice.
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