No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
I assume it is full scramble and will post again for the OOL
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Combat Move - British
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 bomber moved from West India to 37 Sea Zone
1 mech_infantry moved from Burma to Shan State
3 mech_infantrys moved from India to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour and 2 artilleries moved from Tunisia to Algeria
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
British creates battle in territory 98 Sea Zone
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in Borneo
Battle in French Madagascar
Battle in 37 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 5 fighters and 2 transports
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
Combat Hit Differential Summary :
British regular : -0,17

@martin 1 carrier, cr, fig
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Hawaiian Islands to Manchuria
Combat - Americans
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Air Battle in Manchuria
Americans attacks with 1 units heading to Manchuria
Japanese launches 1 interceptors out of Manchuria
Attackers Fire, : 1/1 hits, 0,17 expected hits
Defenders Fire, : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Manchuria
1 fighter owned by the Japanese lost in Manchuria
Air Battle is over, the attackers have all died
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 9/14 hits, 7,67 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 : 9/14 hits, 7,67 expected hits
2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 6 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -107
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 2 destroyers and 1 submarine
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Malaya
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 fighters moved from Hawaiian Islands to 6 Sea Zone
2 carriers moved from 26 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour moved from Central America to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser, 2 destroyers and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Southeast Mexico
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 10 Sea Zone
1 armour placed in Western United States
1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Americans undo move 1.
Americans undo move 5.
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Tsinghai to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 bomber moved from West India to 37 Sea Zone
1 mech_infantry moved from Burma to Shan State
3 mech_infantrys moved from India to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour and 2 artilleries moved from Tunisia to Algeria
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
British creates battle in territory 98 Sea Zone
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in Borneo
Battle in French Madagascar
Battle in 37 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 5 fighters and 2 transports
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 5 fighters and 2 transports in 37 Sea Zone, round 2 : 5/9 hits, 5,50 expected hits
Units damaged: 1 battleship owned by the British
1 fighter owned by the Japanese, 2 destroyers owned by the British, 1 carrier owned by the Japanese, 1 cruiser owned by the British, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/4 hits, 2,50 expected hits
Japanese roll dice for 2 battleships, 4 fighters and 2 transports in 37 Sea Zone, round 3 : 5/6 hits, 4,00 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 37 Sea Zone
Japanese win, taking 98 Sea Zone from Italians, taking Borneo from Japanese, taking French Madagascar from Neutral_Axis with 2 battleships, 3 fighters and 2 transports remaining. Battle score for attacker is -45
Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters
Battle in Algeria
British attack with 1 armour and 2 artilleries
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 2 artilleries in Algeria, round 2 : 1/3 hits, 1,17 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Algeria
British win, taking Algeria from Neutral_Axis with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 4 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 4 mech_infantrys in Shan State, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
1 fighter owned by the Japanese forced to land in Malaya
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour moved from Egypt to Iraq
1 artillery moved from Syria to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
British collect 36 PUs (3 lost to blockades); end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -2,00
Japanese regular : 2,67
Defenders Fire, : 0,67
Attackers Fire, : 0,83
Neutral_Axis regular : 0,67
British regular : -1,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Hawaiian Islands to Manchuria
Combat - Americans
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Air Battle in Manchuria
Americans attacks with 1 units heading to Manchuria
Japanese launches 1 interceptors out of Manchuria
Attackers Fire, : 1/1 hits, 0,17 expected hits
Defenders Fire, : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Manchuria
1 fighter owned by the Japanese lost in Manchuria
Air Battle is over, the attackers have all died
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 9/14 hits, 7,67 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 : 9/14 hits, 7,67 expected hits
2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 6 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -107
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 2 destroyers and 1 submarine
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Malaya
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 fighters moved from Hawaiian Islands to 6 Sea Zone
2 carriers moved from 26 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour moved from Central America to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser, 2 destroyers and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Southeast Mexico
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 10 Sea Zone
1 armour placed in Western United States
1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Americans undo move 1.
Americans undo move 5.
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Tsinghai to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 bomber moved from West India to 37 Sea Zone
1 mech_infantry moved from Burma to Shan State
3 mech_infantrys moved from India to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour and 2 artilleries moved from Tunisia to Algeria
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
British creates battle in territory 98 Sea Zone
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in Borneo
Battle in French Madagascar
Battle in 37 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 5 fighters and 2 transports
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 5 fighters and 2 transports in 37 Sea Zone, round 2 : 5/9 hits, 5,50 expected hits
Units damaged: 1 battleship owned by the British
1 fighter owned by the Japanese, 2 destroyers owned by the British, 1 carrier owned by the Japanese, 1 cruiser owned by the British, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/4 hits, 2,50 expected hits
Japanese roll dice for 2 battleships, 4 fighters and 2 transports in 37 Sea Zone, round 3 : 5/6 hits, 4,00 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 37 Sea Zone
Japanese win, taking 98 Sea Zone from Italians, taking Borneo from Japanese, taking French Madagascar from Neutral_Axis with 2 battleships, 3 fighters and 2 transports remaining. Battle score for attacker is -45
Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters
Battle in Algeria
British attack with 1 armour and 2 artilleries
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 2 artilleries in Algeria, round 2 : 1/3 hits, 1,17 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Algeria
British win, taking Algeria from Neutral_Axis with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 4 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 4 mech_infantrys in Shan State, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
1 fighter owned by the Japanese forced to land in Malaya
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour moved from Egypt to Iraq
1 artillery moved from Syria to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
British collect 36 PUs (3 lost to blockades); end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -2,00
Japanese regular : 2,67
Defenders Fire, : 0,67
Attackers Fire, : 0,83
Neutral_Axis regular : 0,67
British regular : -1,50
I have chosen a Japanese fighter as casualty in the last round. I somehow expected the concerted effort of the US and the UK to be a bit more successful.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Bessarabia to Russia
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Russia to Ukraine
2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
2 artilleries and 1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
Place Units - Italians
1 destroyer and 2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
@martin said in BM Martin +16 vs Majikforce:
I have chosen a Japanese fighter as casualty in the last round. I somehow expected the concerted effort of the US and the UK to be a bit more successful.
Well the odds were quite stacked against you. But you did take out my navy…for now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Celebes to 42 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs;
Germans buy 3 armour, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
1 fighter moved from Western Germany to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
3 tactical_bombers moved from Eastern Poland to Bryansk
10 armour, 2 artilleries, 9 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
5 infantry moved from Bessarabia to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/7 hits, 2.50 expected hits
Russians roll dice for 1 armour and 1 artillery in Western Ukraine, round 3 : 2/2 hits, 0.83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 10 armour, 2 artilleries, 1 bomber, 9 infantry, 10 mech_infantrys and 3 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 10 armour, 2 artilleries, 1 bomber, 9 infantry, 10 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 13/35 hits, 11.83 expected hits
Russians roll dice for 6 infantry in Bryansk, round 2 : 1/6 hits, 2.00 expected hits
6 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 2 artilleries, 1 bomber, 8 infantry, 10 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Western Ukraine to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 mech_infantry moved from Archangel to Bryansk
1 fighter moved from Western Ukraine to Ukraine
1 bomber and 3 tactical_bombers moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to Novgorod
7 infantry moved from Finland to Norway
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
2 aaGuns, 8 artilleries and 8 infantry moved from Bessarabia to Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
13 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Ulaanbaatar to Buryatia
1 bomber moved from Timguska to Manchuria
1 mech_infantry moved from Central Mongolia to Jehol
Chinese take Jehol from Japanese
1 armour moved from Central Mongolia to Amur
1 mech_infantry moved from Central Mongolia to Chahar
1 fighter moved from Ulaanbaatar to Chahar
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Ulaanbaatar to Amur
Combat - Russians
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0,17 expected hits
Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Manchuria causes 5 damage total.
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 1 armour and 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 16 infantry in Amur, round 2 : 3/17 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 1 armour and 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Chahar, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Chahar to Ulaanbaatar
1 bomber moved from Manchuria to Buyant-Uhaa
1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Russia
2 armour and 2 mech_infantrys moved from Volgograd to Sikang
2 armour moved from Volgograd to Sikang
1 artillery moved from Tambov to Samara
2 infantry moved from Rostov to Caucasus
3 artilleries moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Tambov to Samara
2 mech_infantrys moved from Vologda to Kansu
4 infantry moved from Vologda to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Japanese AA : -0,17
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Manchuria to Buyant-Uhaa
2 bombers moved from Kwangtung to Chahar
1 bomber moved from Chahar to Buyant-Uhaa
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Kwangtung to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 tactical_bomber moved from Malaya to Sumatra
1 fighter moved from Malaya to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 4 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery
Battle in Sumatra
Japanese attack with 1 artillery and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Jehol
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Buyant-Uhaa
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 bomber
Japanese roll dice for 1 bomber and 1 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 bomber in Buyant-Uhaa, round 2 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Russians lost in Buyant-Uhaa
Japanese win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 bomber
Non Combat Move - Japanese
1 bomber moved from Buyant-Uhaa to Manchuria
1 tactical_bomber moved from Jehol to Manchuria
1 bomber moved from Chahar to Manchuria
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Malaya
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,6,6,6,4,6,5,6
Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.00
Japanese regular : -1.00
UK_Pacific regular : -0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Americans creates battle in territory 106 Sea Zone
Battle in Soviet Far East
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Americans lost in Gibraltar
Italians win, taking 6 Sea Zone from Japanese, taking 106 Sea Zone from Germans, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Americans
2 infantry moved from Brazil to British Guiana
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 submarines moved from 106 Sea Zone to 91 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 infantry moved from Central America to Southeast Mexico
1 mech_infantry moved from Southeast Mexico to Eastern United States
1 fighter moved from Western United States to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from 6 Sea Zone to Amur
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Alaska: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 9 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 10 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 10 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Chinese undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00
Japanese regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Combat Move - British
1 armour and 1 artillery moved from Algeria to Morocco
4 mech_infantrys moved from Shan State to Malaya
3 mech_infantrys moved from Yunnan to Malaya
1 fighter moved from India to Malaya
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Combat Hit Differential Summary :
Do you scramble to SZ39? How?

@martin no thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Americans creates battle in territory 106 Sea Zone
Battle in Soviet Far East
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Americans lost in Gibraltar
Italians win, taking 6 Sea Zone from Japanese, taking 106 Sea Zone from Germans, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Americans
2 infantry moved from Brazil to British Guiana
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 submarines moved from 106 Sea Zone to 91 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 infantry moved from Central America to Southeast Mexico
1 mech_infantry moved from Southeast Mexico to Eastern United States
1 fighter moved from Western United States to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from 6 Sea Zone to Amur
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Alaska: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 9 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 10 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 10 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Chinese undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 artillery moved from Algeria to Morocco
4 mech_infantrys moved from Shan State to Malaya
3 mech_infantrys moved from Yunnan to Malaya
1 fighter moved from India to Malaya
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Battle in Morocco
British attack with 1 armour and 1 artillery
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Morocco
British roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0,50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Neutral_Axis: 1 infantry
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer and 3 transports
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the British lost in 37 Sea Zone
Japanese win with 1 destroyer and 3 transports remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Malaya
British attack with 1 fighter and 7 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
British roll dice for 1 fighter and 7 mech_infantrys in Malaya, round 2 : 0/8 hits, 1,67 expected hits
Japanese roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 3,33 expected hits
1 mech_infantry owned by the British lost in Malaya
British roll dice for 1 fighter and 6 mech_infantrys in Malaya, round 3 : 1/7 hits, 1,50 expected hits
Japanese roll dice for 4 fighters and 2 infantry in Malaya, round 3 : 4/6 hits, 3,33 expected hits
1 infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Malaya
British roll dice for 1 fighter and 2 mech_infantrys in Malaya, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 4 fighters and 1 infantry in Malaya, round 4 : 4/5 hits, 3,00 expected hits
2 mech_infantrys owned by the British and 1 fighter owned by the British lost in Malaya
Japanese win with 4 fighters and 1 infantry remaining. Battle score for attacker is -35
Casualties for British: 1 fighter and 7 mech_infantrys
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 aaGun moved from Burma to India
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Iraq to Eastern Persia
2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Iraq to Trans-Jordan
1 armour moved from British Columbia to Alaska
Place Units - British
1 carrier, 1 fighter and 1 tactical_bomber placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2,00
Americans regular : -1,17
Japanese regular : -1,00
Italians regular : 0,67
Neutral_Axis regular : 0,33
British regular : -4,00