@simon33
114? Scotland?
L22 BM Me1945 (Axis) vs. Odonis +21
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 unit repaired. 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 armour moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Italian Somaliland to Ethiopia 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 95 Sea Zone to 96 Sea Zone Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 1 battleship, 1 cruiser, 1 submarine and 1 transport British defend with 1 cruiser and 1 transport Italians roll dice for 1 battleship, 1 cruiser, 1 submarine and 1 transport in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone Italians win, taking Gibraltar from British with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in Tobruk Italians attack with 2 artilleries and 2 infantry British defend with 1 armour, 1 artillery and 1 mech_infantry Italians roll dice for 2 artilleries and 2 infantry in Tobruk, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk Italians roll dice for 2 artilleries in Tobruk, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 2/2 hits, 0.83 expected hits 1 artillery owned by the British and 2 artilleries owned by the Italians lost in Tobruk British win with 1 armour remaining. Battle score for attacker is -6 Casualties for Italians: 2 artilleries and 2 infantry Casualties for British: 1 artillery and 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 1 fighter French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 3 : 3/3 hits, 1.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Ethiopia Italians attack with 1 infantry British defend with 1 artillery Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Southern Italy 1 armour moved from Albania to Yugoslavia 2 infantry moved from Albania to Bulgaria 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Western Germany 2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : -1.00 Italians regular : 0.83 British regular : 1.83
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 1 fighter moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from New Zealand to Java 1 infantry moved from Malaya to Shan State Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 1 fighter moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from New Zealand to Java 1 infantry moved from Malaya to Shan State Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 tactical_bomber moved from Western Germany to Tobruk 1 fighter moved from Western Germany to Tobruk 1 bomber moved from Western Germany to 88 Sea Zone 2 tactical_bombers moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
Combat Hit Differential Summary :
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Scramble?
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@me1945
None thanks -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 tactical_bomber moved from Western Germany to Tobruk 1 fighter moved from Western Germany to Tobruk 1 bomber moved from Western Germany to 88 Sea Zone 2 tactical_bombers moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 88 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 99 Sea Zone Germans attack with 1 bomber and 2 tactical_bombers British defend with 1 carrier Germans roll dice for 1 bomber and 2 tactical_bombers in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 tactical_bombers in 99 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 carrier in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 99 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 carrier Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tobruk Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans and 1 armour owned by the British lost in Tobruk Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter Casualties for British: 1 armour Non Combat Move - Germans 1 tactical_bomber moved from Tobruk to Libya 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to France 1 armour moved from Yugoslavia to 97 Sea Zone 5 infantry moved from Bulgaria to Romania 2 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary 1 aaGun, 2 artilleries and 2 infantry moved from Germany to Poland 1 aaGun moved from Western Germany to France 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 bomber moved from 88 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from France to Western Germany 1 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 infantry moved from France to Normandy Bordeaux 3 armour and 2 mech_infantrys moved from France to Yugoslavia 3 armour and 2 mech_infantrys moved from France to Greater Southern Germany 1 submarine moved from 106 Sea Zone to 103 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 2 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Western Germany 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 British regular : 1.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun moved from Novgorod to Belarus 3 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Ukraine 3 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 fighter moved from Russia to Ukraine 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 carriers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Hunan to Yunnan 1 armour moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to Caroline Islands 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 2 artilleries and 5 infantry moved from Anhwe to Kweichow 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Anhwe to Yunnan 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Anhwe 2 bombers moved from Kwangsi to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Yunnan to Anhwe 2 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Manchuria to Korea 2 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Manchuria to Jehol Place Units - Japanese 2 carriers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 destroyer moved from 38 Sea Zone to 79 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Shensi to Tsinghai 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Combat Move - British 1 battleship and 1 cruiser moved from 104 Sea Zone to 110 Sea Zone 3 fighters moved from United Kingdom to 110 Sea Zone 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British Battle in 110 Sea Zone British attack with 1 battleship, 1 cruiser and 3 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber British roll dice for 1 battleship, 1 cruiser and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Combat Hit Differential Summary :
British regular : 0.33
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@odonis AC 1 hit & 2 planes
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 destroyer moved from 38 Sea Zone to 79 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Shensi to Tsinghai 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 cruiser moved from 104 Sea Zone to 110 Sea Zone 3 fighters moved from United Kingdom to 110 Sea Zone 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British Battle in 110 Sea Zone British attack with 1 battleship, 1 cruiser and 3 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber British roll dice for 1 battleship, 1 cruiser and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone retreated to 110 Sea Zone Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is -31 Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for Germans: 1 fighter and 1 tactical_bomber Non Combat Move - British 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 fighter moved from 110 Sea Zone to United Kingdom 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 cruiser moved from 76 Sea Zone to 71 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Place Units - British 1 armour, 1 infantry and 1 marine placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67 Germans regular : 1.33 British regular : 0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Bulgaria to Greece 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour moved from Yugoslavia to Greece 1 fighter moved from France to Greece 1 bomber moved from Southern Italy to Greece Combat - Italians Battle in Trans-Jordan Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 2/7 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 2/6 hits, 2.50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 infantry moved from Yugoslavia to Romania 1 battleship moved from 96 Sea Zone to 98 Sea Zone 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from Normandy Bordeaux to Northern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry EDIT: Adding units owned by Italians to Romania: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 aaGun EDIT: Adding units owned by Italians to Romania: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.17 Neutral_Allies regular : -1.00
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 fighters moved from Java to India 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 aaGun, 1 artillery, 1 fighter and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 fighters moved from Java to India 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 aaGun, 1 artillery, 1 fighter and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Combat - French Battle in 110 Sea Zone French attack with 1 fighter Germans defend with 1 battleship, 1 carrier and 1 cruiser French roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 fighter owned by the French and 1 cruiser owned by the Germans lost in 110 Sea Zone Germans win with 1 battleship and 1 carrier remaining. Battle score for attacker is 2 Casualties for French: 1 fighter Casualties for Germans: 1 cruiser Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50 Germans regular : 0.50
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 units repaired. 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 battleship and 1 carrier moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Southern Italy to 109 Sea Zone 1 bomber moved from France to 109 Sea Zone 1 bomber moved from Gibraltar to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone 1 destroyer moved from 113 Sea Zone to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber in 109 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 4 infantry moved from Romania to Eastern Poland 2 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland 4 aaGuns, 5 artilleries and 19 infantry moved from Poland to Eastern Poland 3 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 3 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from 98 Sea Zone to Syria Germans take Syria from Neutral_Axis 1 tactical_bomber moved from Libya to Western Germany 2 bombers moved from 109 Sea Zone to Western Germany 1 infantry moved from Western Germany to Germany 1 artillery moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 artillery moved from France to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Finland to Norway 4 mech_infantrys moved from Western Germany to Poland 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway Place Units - Germans 1 destroyer and 1 transport placed in 112 Sea Zone 2 fighters placed in Western Germany 1 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 1.83
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I assumed no scramble.