@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L22 BM Giallo (Axis) Sovietishcat (Allies+12)
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@Giallo I choose to take the plane as a casualty instead of the infantry in Southern Italy, I clicked too fast.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - Italians 2 infantry and 1 mech_infantry moved from Switzerland to Northern Italy 1 infantry moved from France to Northern Italy 2 infantry moved from Western Ukraine to Ukraine 2 armour moved from Western Ukraine to Ukraine 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Angola to Rhodesia 1 infantry moved from Tanganyika Territory to Rhodesia 1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya 2 infantry and 1 mech_infantry moved from Algeria to Tunisia Combat - Italians Battle in Rhodesia Italians attack with 1 artillery and 4 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 artillery and 4 infantry in Rhodesia, round 2 : 3/5 hits, 1,17 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Rhodesia Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 5 : 3/3 hits, 0,83 expected hits British roll dice for 1 artillery in Rhodesia, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Rhodesia Italians win, taking Rhodesia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 3 infantry Battle in 97 Sea Zone Italians attack with 1 submarine British defend with 1 battleship and 3 transports; Americans defend with 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone British roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win with 1 battleship and 3 transports remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Non Combat Move - Italians 2 aaGuns and 1 infantry moved from Yugoslavia to Northern Italy Turn Complete - ItaliansCombat Hit Differential Summary :
Italians regular : 3,00 British regular : -0,17 -
@Giallo Would you mind If I moved my USA subs that are in sz 26 to sz 30? Obviously I did not mean for them to be sacrificed
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@sovietishcat sure np
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 cruiser and 1 submarine moved from 63 Sea Zone to 46 Sea Zone 2 submarines moved from 62 Sea Zone to 46 Sea Zone 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys moved from South Australia to Queensland 3 fighters moved from Persia to Greece 2 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Persia to Rostov Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 10 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 11 artilleries moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 23 infantry moved from Bryansk to Russia 1 armour moved from Tambov to Russia 10 mech_infantrys moved from Bryansk to Russia 5 mech_infantrys moved from Bryansk to Russia 1 armour moved from Smolensk to Russia 4 armour and 5 mech_infantrys moved from Bryansk to Rostov 1 bomber moved from Germany to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 10 mech_infantrys moved from France to Southern Italy 2 bombers moved from Western Ukraine to 97 Sea Zone 1 bomber moved from Germany to 97 Sea Zone 1 bomber moved from Germany to Southern Italy 1 bomber moved from Germany to Southern Italy 1 bomber moved from Germany to Southern Italy 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bulgaria 1 infantry moved from Albania to Bulgaria 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bulgaria 3 fighters and 3 tactical_bombers moved from Western Ukraine to Bulgaria Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Germans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in 97 Sea Zone Germans attack with 3 bombers British defend with 1 battleship and 3 transports Germans roll dice for 3 bombers in 97 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits British roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone 3 transports owned by the British lost in 97 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 29 Casualties for Germans: 1 bomber Casualties for British: 1 battleship and 3 transports Battle in Rostov Germans attack with 4 armour, 1 infantry and 7 mech_infantrys French defend with 1 fighter Germans roll dice for 4 armour, 1 infantry and 7 mech_infantrys in Rostov, round 2 : 1/12 hits, 3,33 expected hits Russians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the French lost in Rostov Germans win, taking Rostov from Russians with 4 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10 Casualties for French: 1 fighter Battle in Bulgaria Germans attack with 5 fighters, 1 infantry and 5 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Bulgaria, round 2 : 6/11 hits, 6,00 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Russia Germans attack with 2 armour, 11 artilleries, 23 infantry and 15 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 10 infantry Germans roll dice for 2 armour, 11 artilleries, 23 infantry and 15 mech_infantrys in Russia, round 2 : 14/51 hits, 12,83 expected hits Russians roll dice for 10 infantry in Russia, round 2 : 3/10 hits, 3,33 expected hits 10 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Germans captures 36PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 armour, 11 artilleries, 20 infantry and 15 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Russians: 10 infantry Battle in Southern Italy Germans attack with 3 bombers and 10 mech_infantrys British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 bombers and 10 mech_infantrys in Southern Italy, round 2 : 4/13 hits, 3,67 expected hits British roll dice for 1 armour, 2 artilleries and 3 infantry in Southern Italy, round 2 : 1/6 hits, 2,17 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Southern Italy Germans roll dice for 3 bombers and 9 mech_infantrys in Southern Italy, round 3 : 5/12 hits, 3,50 expected hits British roll dice for 1 armour and 1 artillery in Southern Italy, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Southern Italy Germans win, taking Southern Italy from British with 3 bombers and 8 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour, 2 artilleries and 3 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 armour and 3 mech_infantrys moved from Ukraine to Romania 5 fighters and 5 tactical_bombers moved from Bulgaria to Romania 1 bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Normandy Bordeaux 3 bombers moved from Southern Italy to Western Germany 2 bombers moved from 97 Sea Zone to Western Germany 1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun moved from Poland to Eastern Poland 1 aaGun and 6 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Bryansk to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 battleship moved from 126 Sea Zone to 125 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in France 5 artilleries, 4 infantry and 1 marine placed in Western Germany 3 infantry placed in Ukraine 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 55 PUs (2 lost to blockades); end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -1,00 Germans regular : -2,00 British regular : -1,00 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Greece to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/15 hits, 3,83 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Greece to Bulgaria 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan 3 fighters and 1 tactical_bomber moved from Samara to Persia 3 aaGuns and 47 infantry moved from Samara to Kazakhstan Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,83 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Greece to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/15 hits, 3,83 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Greece to Bulgaria 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan 3 fighters and 1 tactical_bomber moved from Samara to Persia 3 aaGuns and 47 infantry moved from Samara to Kazakhstan Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 30 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,83 -
@Giallo Please use second file posted; I forgot to blitz through Albania with my USSR tank to attack Bulgaria… would you mind if I edit it?
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Greece to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/15 hits, 3,83 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Greece to Bulgaria 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan 3 fighters and 1 tactical_bomber moved from Samara to Persia 3 aaGuns and 47 infantry moved from Samara to Kazakhstan Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 30 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 2 infantry EDIT: Adding units owned by Russians to Caucasus: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,83 -
@sovietishcat said in L22 BM Giallo (Axis) Sovietishcat (Allies+12):
@Giallo Please use second file posted; I forgot to blitz through Albania with my USSR tank to attack Bulgaria… would you mind if I edit it?
@Giallo Sorry please use the third post posted.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 fighter, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kiangsu to Anhwe 3 artilleries and 6 infantry moved from Hopei to Shensi 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Hopei to Sikang 1 infantry moved from Sikang to Shensi 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Shensi 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 2 bombers moved from Hunan to Anhwe 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Anhwe Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 4 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour, 1 artillery and 1 infantry moved from Shan State to French Indo China 2 bombers moved from Anhwe to Hunan 5 mech_infantrys moved from Hopei to Shensi 1 mech_infantry moved from Manchuria to Chahar 1 battleship, 1 carrier and 2 fighters moved from 44 Sea Zone to 21 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 2 tactical_bombers moved from Philippines to Guam 2 tactical_bombers moved from 37 Sea Zone to French Indo China Place Units - Japanese 1 harbour placed in Guam 2 armour and 1 infantry placed in Manchuria 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2 Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -4,50 ANZAC regular : 0,17 -
@Giallo I need your answer for Albania!
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@sovietishcat that’s fine
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Albania from Italians to Russians EDIT: Turning off Edit Mode 1 submarine moved from 46 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 5 fighters moved from 46 Sea Zone to Java 1 battleship and 2 cruisers moved from 46 Sea Zone to 42 Sea Zone 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 2 infantry and 2 mech_infantrys moved from British Guiana to Venezuela 1 fighter moved from Gibraltar to Venezuela 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Spain to Portugal 2 fighters moved from 91 Sea Zone to Portugal 1 infantry moved from Spain to Portugal 1 armour moved from Spain to Portugal 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway Combat - Americans Battle in Sicily Battle in Morocco Battle in Norway Battle in Java Americans attack with 1 artillery, 5 fighters and 3 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java Americans win, taking Sicily from Italians, taking Morocco from Italians, taking Norway from Germans, taking Java from Japanese with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Venezuela Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Venezuela, round 2 : 1/5 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Venezuela, round 3 : 1/4 hits, 1,00 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in 37 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Portugal Americans attack with 1 armour, 2 fighters and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 2 fighters and 2 infantry in Portugal, round 2 : 1/5 hits, 1,83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Portugal Americans roll dice for 1 armour, 2 fighters and 2 infantry in Portugal, round 3 : 3/5 hits, 1,83 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 fighters moved from Portugal to 91 Sea Zone 1 bomber moved from Gibraltar to Bulgaria 1 fighter moved from Venezuela to Brazil 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 4 carriers and 2 submarines moved from 46 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 5 fighters moved from Java to 42 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 63 Sea Zone 1 aaGun moved from Central America to Colombia Place Units - Americans 3 submarines placed in 93 Sea Zone 1 destroyer placed in 92 Sea Zone 1 battleship and 1 destroyer placed in 91 Sea Zone 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone 1 bomber placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 fighters EDIT: Adding units owned by Americans to Spain: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2 Americans collect 66 PUs (2 lost to blockades); end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 15 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Tsinghai, round 2 : 4/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Burma Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 5 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 2 fighters moved from India to Yunnan 1 infantry moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Yunnan British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Yunnan to India 3 infantry moved from India to Burma 2 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Persia to Iraq 1 aaGun and 5 infantry moved from Alexandria to Egypt 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 2 infantry and 2 mech_infantrys moved from Greece to Bulgaria 1 aaGun and 1 infantry moved from Gibraltar to Spain Place Units - British 5 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Union of South Africa 2 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : 1,17 Japanese regular : -2,00 Neutral_True regular : -1,00 British regular : -1,67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - Italians 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Americans 1 infantry moved from Rhodesia to Belgian Congo Italians take Belgian Congo from British 1 artillery moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to South West Africa Italians take South West Africa from British 1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk 2 infantry and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tanganyika Territory Italians attack with 1 artillery British defend with 1 infantry Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 armour and 2 infantry moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Northern Italy to France 2 aaGuns, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,1,4,6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 17 PUs (5 lost to blockades); end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0,50 British regular : -0,67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 cruiser moved from 46 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 46 Sea Zone to 44 Sea Zone 1 submarine moved from 46 Sea Zone to 36 Sea Zone 1 submarine moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from South Australia to Queensland 3 fighters moved from Greece to Bulgaria Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 destroyer, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 112 Sea Zone 2 bombers moved from Western Germany to 112 Sea Zone 1 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 mech_infantrys moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Russia to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 4 bombers moved from Western Germany to Caucasus 1 tactical_bomber moved from Romania to 95 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 112 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers in 112 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Caucasus Germans attack with 4 bombers, 1 infantry and 2 mech_infantrys Russians defend with 3 infantry Germans roll dice for 4 bombers, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/7 hits, 3,17 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 4 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 battleship moved from 125 Sea Zone to 113 Sea Zone 1 marine moved from Western Germany to 113 Sea Zone 1 marine moved from 113 Sea Zone to Sweden Germans take Sweden from Neutral_True 2 bombers moved from 112 Sea Zone to Western Germany 11 artilleries and 20 infantry moved from Russia to Tambov 1 aaGun and 6 infantry moved from Bryansk to Rostov 1 aaGun and 2 infantry moved from Normandy Bordeaux to France 6 artilleries moved from Western Germany to France 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 infantry moved from Germany to Western Germany 1 armour and 3 mech_infantrys moved from Romania to Germany 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Romania to Bessarabia 5 fighters and 4 tactical_bombers moved from Romania to Western Germany 4 bombers moved from Caucasus to Ukraine 1 armour and 1 mech_infantry moved from Russia to Ukraine 5 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Russia to Ukraine 10 mech_infantrys moved from Russia to Rostov Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 10 artilleries placed in Western Germany 8 mech_infantrys placed in Germany 3 mech_infantrys placed in France Germans undo move 4. 3 mech_infantrys placed in Ukraine Germans undo move 2. 3 artilleries placed in France 7 artilleries and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -1,00 Germans regular : 1,17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Combat Move - Russians Russians converts factory_major into different units 1 infantry moved from Samara to Russia Russians take Russia from Germans 65 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus 1 armour moved from Bulgaria to Yugoslavia Russians take Yugoslavia from Germans 1 armour moved from Yugoslavia to Northern Italy Russians take Northern Italy from Italians Combat - Russians Battle in Caucasus Russians attack with 65 infantry and 1 mech_infantry Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 65 infantry and 1 mech_infantry in Caucasus, round 2 : 8/66 hits, 11,00 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 64 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys Non Combat Move - Russians 5 aaGuns moved from Kazakhstan to Caucasus 3 fighters and 1 tactical_bomber moved from Persia to Egypt 1 aaGun, 3 artilleries, 10 infantry and 1 mech_infantry moved from Bulgaria to Yugoslavia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -3,00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia 2 armour and 1 mech_infantry moved from Manchuria to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 infantry moved from Sakha to Buryatia 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 mech_infantry moved from Jehol to Chahar 1 mech_infantry moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Tsinghai 3 artilleries, 10 infantry and 5 mech_infantrys moved from Shensi to Tsinghai 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 2 bombers moved from Hunan to Tsinghai 2 tactical_bombers moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Guam to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 2 battleships, 6 carriers, 2 cruisers and 2 submarines moved from 21 Sea Zone to 36 Sea Zone 2 battleships, 6 carriers, 2 cruisers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 3 artilleries, 2 bombers, 10 infantry and 6 mech_infantrys Chinese defend with 17 infantry Japanese roll dice for 3 artilleries, 2 bombers, 10 infantry and 6 mech_infantrys in Tsinghai, round 2 : 4/21 hits, 5,50 expected hits Chinese roll dice for 17 infantry in Tsinghai, round 2 : 10/17 hits, 5,67 expected hits 10 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai 2 bombers owned by the Japanese retreated 3 artilleries owned by the Japanese and 6 mech_infantrys owned by the Japanese retreated to Shensi Chinese win with 13 infantry remaining. Battle score for attacker is -18 Casualties for Japanese: 10 infantry Casualties for Chinese: 4 infantry Battle in 35 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 armour moved from French Indo China to Kweichow 2 bombers moved from Tsinghai to Hopei 2 tactical_bombers moved from Yunnan to Shensi 3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 battleship, 1 carrier and 1 submarine placed in 37 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3 Japanese collect 56 PUs (6 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : 4,33 Americans regular : 0,33 Japanese regular : 0,67





