@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L22 BM Giallo (Axis) Sovietishcat (Allies+12)
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@Giallo another 91% battle going in the drain!!
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@sovietishcat said in L22 BM Giallo (Axis) Sovietishcat (Allies+12):
@Giallo 4 hits in sz 97, best OOl?
lol, what a blunder from me… max def this 1st round
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 fighter moved from Turkey to 97 Sea Zone 1 fighter moved from Spain to Southern Italy 4 fighters moved from Gibraltar to 97 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery and 1 infantry moved from Saudi Arabia to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Turkey to Bulgaria British take Bulgaria from Germans 1 artillery and 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 6 infantry moved from Egypt to Alexandria Combat - British Battle in Rhodesia British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 4 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 5 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports; Americans loiter and taunt Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 2 : 4/10 hits, 5,33 expected hits Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 97 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 3 : 5/8 hits, 4,50 expected hits
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : -2,83
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@Giallo 5 more hits
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@sovietishcat max def
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 factory_minor, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 battleship and 2 cruisers moved from 26 Sea Zone to 46 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in New Guinea, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 submarine Germans defend with 3 submarines Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 submarine owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber, 1 carrier, 2 destroyers and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 3 submarines Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from 91 Sea Zone to Spain 1 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 2 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Brazil to British Guiana 2 mech_infantrys moved from Colombia to British Guiana 1 aaGun moved from Southeast Mexico to Central America 3 fighters moved from Hawaiian Islands to 46 Sea Zone 4 carriers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from Spain to Gibraltar 1 bomber moved from Spain to Gibraltar Place Units - Americans 4 infantry placed in Central United States 2 fighters placed in Eastern United States 1 factory_minor placed in Spain Americans undo move 2. 2 fighters placed in Eastern United States 1 carrier placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Anhwe Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 13 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 9 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Turkey to 97 Sea Zone 1 fighter moved from Spain to Southern Italy 4 fighters moved from Gibraltar to 97 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery and 1 infantry moved from Saudi Arabia to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Turkey to Bulgaria British take Bulgaria from Germans 1 artillery and 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 6 infantry moved from Egypt to Alexandria Combat - British Battle in Rhodesia British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 4 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 5 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports; Americans loiter and taunt Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 2 : 4/10 hits, 5,33 expected hits Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 97 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 3 : 5/8 hits, 4,50 expected hits Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 3 transports in 97 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 4 fighters owned by the British and 2 carriers owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits Italians roll dice for 1 battleship, 1 fighter and 3 transports in 97 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 2 transports owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber and 3 transports remaining. Battle score for attacker is 28 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports Battle in Alexandria British attack with 6 infantry Italians defend with 1 infantry British roll dice for 6 infantry in Alexandria, round 2 : 1/6 hits, 1,00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 6 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern Italy British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Southern Italy, round 2 : 3/7 hits, 2,50 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 3 infantry in Southern Italy, round 2 : 0/4 hits, 1,17 expected hits 2 aaGuns owned by the Italians and 1 bomber owned by the Italians lost in Southern Italy British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Southern Italy, round 3 : 4/7 hits, 2,50 expected hits Italians roll dice for 3 infantry in Southern Italy, round 3 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy British captures 38PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 28 Casualties for Italians: 2 aaGuns, 1 bomber and 3 infantry Casualties for British: 1 infantry triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British 1 fighter could not land in Southern Italy and was removed 1 aaGun moved from Egypt to Alexandria 2 infantry and 2 mech_infantrys moved from Turkey to Greece 1 bomber moved from 97 Sea Zone to Greece 5 aaGuns, 2 artilleries and 17 infantry moved from India to Burma 1 armour moved from 91 Sea Zone to Spain Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 3 infantry placed in Union of South Africa British undo move 2. 2 infantry placed in Egypt 1 submarine placed in 98 Sea Zone 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2 British collect 35 PUs (3 lost to blockades); end with 73 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 76 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 1,17 Italians regular : -0,83 Japanese regular : 0,33 Germans regular : 0,67 British regular : -0,17 Italians AA : -0,17
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@Giallo I choose to take the plane as a casualty instead of the infantry in Southern Italy, I clicked too fast.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - Italians 2 infantry and 1 mech_infantry moved from Switzerland to Northern Italy 1 infantry moved from France to Northern Italy 2 infantry moved from Western Ukraine to Ukraine 2 armour moved from Western Ukraine to Ukraine 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Angola to Rhodesia 1 infantry moved from Tanganyika Territory to Rhodesia 1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya 2 infantry and 1 mech_infantry moved from Algeria to Tunisia Combat - Italians Battle in Rhodesia Italians attack with 1 artillery and 4 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 artillery and 4 infantry in Rhodesia, round 2 : 3/5 hits, 1,17 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Rhodesia Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 5 : 3/3 hits, 0,83 expected hits British roll dice for 1 artillery in Rhodesia, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Rhodesia Italians win, taking Rhodesia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 3 infantry Battle in 97 Sea Zone Italians attack with 1 submarine British defend with 1 battleship and 3 transports; Americans defend with 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone British roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win with 1 battleship and 3 transports remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Non Combat Move - Italians 2 aaGuns and 1 infantry moved from Yugoslavia to Northern Italy Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 3,00 British regular : -0,17
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@Giallo Would you mind If I moved my USA subs that are in sz 26 to sz 30? Obviously I did not mean for them to be sacrificed
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@sovietishcat sure np
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 cruiser and 1 submarine moved from 63 Sea Zone to 46 Sea Zone 2 submarines moved from 62 Sea Zone to 46 Sea Zone 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys moved from South Australia to Queensland 3 fighters moved from Persia to Greece 2 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Persia to Rostov Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 10 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 11 artilleries moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 23 infantry moved from Bryansk to Russia 1 armour moved from Tambov to Russia 10 mech_infantrys moved from Bryansk to Russia 5 mech_infantrys moved from Bryansk to Russia 1 armour moved from Smolensk to Russia 4 armour and 5 mech_infantrys moved from Bryansk to Rostov 1 bomber moved from Germany to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 10 mech_infantrys moved from France to Southern Italy 2 bombers moved from Western Ukraine to 97 Sea Zone 1 bomber moved from Germany to 97 Sea Zone 1 bomber moved from Germany to Southern Italy 1 bomber moved from Germany to Southern Italy 1 bomber moved from Germany to Southern Italy 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bulgaria 1 infantry moved from Albania to Bulgaria 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bulgaria 3 fighters and 3 tactical_bombers moved from Western Ukraine to Bulgaria Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Germans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in 97 Sea Zone Germans attack with 3 bombers British defend with 1 battleship and 3 transports Germans roll dice for 3 bombers in 97 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits British roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone 3 transports owned by the British lost in 97 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 29 Casualties for Germans: 1 bomber Casualties for British: 1 battleship and 3 transports Battle in Rostov Germans attack with 4 armour, 1 infantry and 7 mech_infantrys French defend with 1 fighter Germans roll dice for 4 armour, 1 infantry and 7 mech_infantrys in Rostov, round 2 : 1/12 hits, 3,33 expected hits Russians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the French lost in Rostov Germans win, taking Rostov from Russians with 4 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10 Casualties for French: 1 fighter Battle in Bulgaria Germans attack with 5 fighters, 1 infantry and 5 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Bulgaria, round 2 : 6/11 hits, 6,00 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Russia Germans attack with 2 armour, 11 artilleries, 23 infantry and 15 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 10 infantry Germans roll dice for 2 armour, 11 artilleries, 23 infantry and 15 mech_infantrys in Russia, round 2 : 14/51 hits, 12,83 expected hits Russians roll dice for 10 infantry in Russia, round 2 : 3/10 hits, 3,33 expected hits 10 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Germans captures 36PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 armour, 11 artilleries, 20 infantry and 15 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Russians: 10 infantry Battle in Southern Italy Germans attack with 3 bombers and 10 mech_infantrys British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 bombers and 10 mech_infantrys in Southern Italy, round 2 : 4/13 hits, 3,67 expected hits British roll dice for 1 armour, 2 artilleries and 3 infantry in Southern Italy, round 2 : 1/6 hits, 2,17 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Southern Italy Germans roll dice for 3 bombers and 9 mech_infantrys in Southern Italy, round 3 : 5/12 hits, 3,50 expected hits British roll dice for 1 armour and 1 artillery in Southern Italy, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Southern Italy Germans win, taking Southern Italy from British with 3 bombers and 8 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour, 2 artilleries and 3 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 armour and 3 mech_infantrys moved from Ukraine to Romania 5 fighters and 5 tactical_bombers moved from Bulgaria to Romania 1 bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Normandy Bordeaux 3 bombers moved from Southern Italy to Western Germany 2 bombers moved from 97 Sea Zone to Western Germany 1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun moved from Poland to Eastern Poland 1 aaGun and 6 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Bryansk to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 battleship moved from 126 Sea Zone to 125 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in France 5 artilleries, 4 infantry and 1 marine placed in Western Germany 3 infantry placed in Ukraine 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 55 PUs (2 lost to blockades); end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -1,00 Germans regular : -2,00 British regular : -1,00
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Greece to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/15 hits, 3,83 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Greece to Bulgaria 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan 3 fighters and 1 tactical_bomber moved from Samara to Persia 3 aaGuns and 47 infantry moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,83
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Greece to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/15 hits, 3,83 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Greece to Bulgaria 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan 3 fighters and 1 tactical_bomber moved from Samara to Persia 3 aaGuns and 47 infantry moved from Samara to Kazakhstan Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 30 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,83
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@Giallo Please use second file posted; I forgot to blitz through Albania with my USSR tank to attack Bulgaria… would you mind if I edit it?
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Greece to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/15 hits, 3,83 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Greece to Bulgaria 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan 3 fighters and 1 tactical_bomber moved from Samara to Persia 3 aaGuns and 47 infantry moved from Samara to Kazakhstan Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 30 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 2 infantry EDIT: Adding units owned by Russians to Caucasus: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,83
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@sovietishcat said in L22 BM Giallo (Axis) Sovietishcat (Allies+12):
@Giallo Please use second file posted; I forgot to blitz through Albania with my USSR tank to attack Bulgaria… would you mind if I edit it?
@Giallo Sorry please use the third post posted.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 fighter, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kiangsu to Anhwe 3 artilleries and 6 infantry moved from Hopei to Shensi 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Hopei to Sikang 1 infantry moved from Sikang to Shensi 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Shensi 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 2 bombers moved from Hunan to Anhwe 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Anhwe Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 4 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour, 1 artillery and 1 infantry moved from Shan State to French Indo China 2 bombers moved from Anhwe to Hunan 5 mech_infantrys moved from Hopei to Shensi 1 mech_infantry moved from Manchuria to Chahar 1 battleship, 1 carrier and 2 fighters moved from 44 Sea Zone to 21 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 2 tactical_bombers moved from Philippines to Guam 2 tactical_bombers moved from 37 Sea Zone to French Indo China Place Units - Japanese 1 harbour placed in Guam 2 armour and 1 infantry placed in Manchuria 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2 Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -4,50 ANZAC regular : 0,17
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@Giallo I need your answer for Albania!
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@sovietishcat that’s fine