Yes, scramble 2 Italian fighters, and 1 German fighter.
Thx!
@sovietishcat said in L22 BM Giallo (Axis) Sovietishcat (Allies+12):
@Giallo Please use second file posted; I forgot to blitz through Albania with my USSR tank to attack Bulgaria… would you mind if I edit it?
@Giallo Sorry please use the third post posted.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kiangsu to Anhwe
3 artilleries and 6 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Hopei to Sikang
1 infantry moved from Sikang to Shensi
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Kweichow to Shensi
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from Hunan to Anhwe
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC and Japanese reach a stalemate
. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 4 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Shan State to French Indo China
2 bombers moved from Anhwe to Hunan
5 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Manchuria to Chahar
1 battleship, 1 carrier and 2 fighters moved from 44 Sea Zone to 21 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to 21 Sea Zone
2 tactical_bombers moved from Philippines to Guam
2 tactical_bombers moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 harbour placed in Guam
2 armour and 1 infantry placed in Manchuria
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Malaya
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -4,50
ANZAC regular : 0,17
@Giallo I need your answer for Albania!
@sovietishcat that’s fine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Albania from Italians to Russians
EDIT: Turning off Edit Mode
1 submarine moved from 46 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
5 fighters moved from 46 Sea Zone to Java
1 battleship and 2 cruisers moved from 46 Sea Zone to 42 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
2 infantry and 2 mech_infantrys moved from British Guiana to Venezuela
1 fighter moved from Gibraltar to Venezuela
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Spain to Portugal
2 fighters moved from 91 Sea Zone to Portugal
1 infantry moved from Spain to Portugal
1 armour moved from Spain to Portugal
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Sicily
Battle in Morocco
Battle in Norway
Battle in Java
Americans attack with 1 artillery, 5 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Sicily from Italians, taking Morocco from Italians, taking Norway from Germans, taking Java from Japanese with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Venezuela
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Venezuela, round 2 : 1/5 hits, 1,17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Venezuela, round 3 : 1/4 hits, 1,00 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 37 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Portugal
Americans attack with 1 armour, 2 fighters and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 2 fighters and 2 infantry in Portugal, round 2 : 1/5 hits, 1,83 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 armour, 2 fighters and 2 infantry in Portugal, round 3 : 3/5 hits, 1,83 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
2 fighters moved from Portugal to 91 Sea Zone
1 bomber moved from Gibraltar to Bulgaria
1 fighter moved from Venezuela to Brazil
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
4 carriers and 2 submarines moved from 46 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
5 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
1 aaGun moved from Central America to Colombia
Place Units - Americans
3 submarines placed in 93 Sea Zone
1 destroyer placed in 92 Sea Zone
1 battleship and 1 destroyer placed in 91 Sea Zone
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to Spain: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
15 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Tsinghai, round 2 : 4/15 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Burma
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 5 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 infantry moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Yunnan to India
3 infantry moved from India to Burma
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Iraq
1 aaGun and 5 infantry moved from Alexandria to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber, 2 infantry and 2 mech_infantrys moved from Greece to Bulgaria
1 aaGun and 1 infantry moved from Gibraltar to Spain
Place Units - British
5 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
2 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : 1,17
Japanese regular : -2,00
Neutral_True regular : -1,00
British regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 infantry moved from Rhodesia to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
2 infantry and 1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 armour and 2 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Northern Italy to France
2 aaGuns, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,1,4,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 cruiser moved from 46 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 46 Sea Zone to 36 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to Queensland
3 fighters moved from Greece to Bulgaria
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to 112 Sea Zone
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
4 bombers moved from Western Germany to Caucasus
1 tactical_bomber moved from Romania to 95 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 112 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers in 112 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Caucasus
Germans attack with 4 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 4 bombers, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/7 hits, 3,17 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 4 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 battleship moved from 125 Sea Zone to 113 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 marine moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
2 bombers moved from 112 Sea Zone to Western Germany
11 artilleries and 20 infantry moved from Russia to Tambov
1 aaGun and 6 infantry moved from Bryansk to Rostov
1 aaGun and 2 infantry moved from Normandy Bordeaux to France
6 artilleries moved from Western Germany to France
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 infantry moved from Germany to Western Germany
1 armour and 3 mech_infantrys moved from Romania to Germany
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Romania to Bessarabia
5 fighters and 4 tactical_bombers moved from Romania to Western Germany
4 bombers moved from Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
5 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Russia to Ukraine
10 mech_infantrys moved from Russia to Rostov
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
10 artilleries placed in Western Germany
8 mech_infantrys placed in Germany
3 mech_infantrys placed in France
Germans undo move 4.
3 mech_infantrys placed in Ukraine
Germans undo move 2.
3 artilleries placed in France
7 artilleries and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -1,00
Germans regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - Russians
Russians converts factory_major into different units
1 infantry moved from Samara to Russia
Russians take Russia from Germans
65 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Bulgaria to Yugoslavia
Russians take Yugoslavia from Germans
1 armour moved from Yugoslavia to Northern Italy
Russians take Northern Italy from Italians
Combat - Russians
Battle in Caucasus
Russians attack with 65 infantry and 1 mech_infantry
Germans defend with 1 infantry and 2 mech_infantrys
Russians roll dice for 65 infantry and 1 mech_infantry in Caucasus, round 2 : 8/66 hits, 11,00 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 64 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Non Combat Move - Russians
5 aaGuns moved from Kazakhstan to Caucasus
3 fighters and 1 tactical_bomber moved from Persia to Egypt
1 aaGun, 3 artilleries, 10 infantry and 1 mech_infantry moved from Bulgaria to Yugoslavia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Buryatia
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Hopei to Tsinghai
3 artilleries, 10 infantry and 5 mech_infantrys moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
2 bombers moved from Hunan to Tsinghai
2 tactical_bombers moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Guam to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 battleships, 6 carriers, 2 cruisers and 2 submarines moved from 21 Sea Zone to 36 Sea Zone
2 battleships, 6 carriers, 2 cruisers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tsinghai
Japanese attack with 3 artilleries, 2 bombers, 10 infantry and 6 mech_infantrys
Chinese defend with 17 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 10 infantry and 6 mech_infantrys in Tsinghai, round 2 : 4/21 hits, 5,50 expected hits
Chinese roll dice for 17 infantry in Tsinghai, round 2 : 10/17 hits, 5,67 expected hits
10 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
2 bombers owned by the Japanese retreated
3 artilleries owned by the Japanese and 6 mech_infantrys owned by the Japanese retreated to Shensi
Chinese win with 13 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 10 infantry
Casualties for Chinese: 4 infantry
Battle in 35 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 armour moved from French Indo China to Kweichow
2 bombers moved from Tsinghai to Hopei
2 tactical_bombers moved from Yunnan to Shensi
3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 battleship, 1 carrier and 1 submarine placed in 37 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
Japanese collect 56 PUs (6 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 4,33
Americans regular : 0,33
Japanese regular : 0,67
@giallo well that was amazing what those chinese guys pulled together…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 5 fighters and 2 infantry; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 artillery and 1 infantry moved from Spain to Southern France
1 bomber moved from Bulgaria to Southern France
2 infantry moved from Morocco to Algeria
1 armour and 1 infantry moved from Portugal to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 marine moved from Spain to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from Spain to Southern France
1 fighter moved from Spain to Algeria
1 bomber moved from Eastern United States to Southern France
1 mech_infantry moved from Venezuela to Peru
Americans take Peru from Neutral_True
1 mech_infantry moved from Venezuela to Bolivia
Americans take Bolivia from Neutral_True
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Borneo
Battle in Philippines
Battle in Tunisia
Battle in Algeria
Americans attack with 1 armour, 3 fighters, 3 infantry and 1 marine
Italians defend with 2 infantry and 1 mech_infantry
Americans roll dice for 1 battleship in Algeria, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 armour, 3 fighters, 3 infantry and 1 marine in Algeria, round 2 : 2/8 hits, 2,83 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 3 fighters, 2 infantry and 1 marine in Algeria, round 3 : 1/7 hits, 2,67 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Tunisia from Italians, taking Algeria from Italians with 1 armour, 3 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Southern France
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Southern France, round 2 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malaya
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 7 fighters and 1 tactical_bomber in Malaya, round 2 : 5/8 hits, 4,17 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Japanese lost in Malaya
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Adding units owned by Americans to Finland: 1 infantry
EDIT: Changing ownership of Finland from Germans to Americans
EDIT: Turning off Edit Mode
7 fighters and 1 tactical_bomber moved from Malaya to Shan State
1 battleship, 4 carriers, 2 cruisers and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Venezuela to Brazil
1 aaGun moved from Colombia to Brazil
1 fighter moved from Brazil to Spain
1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to Spain
1 bomber and 1 fighter moved from Southern France to Yugoslavia
2 fighters moved from Algeria to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Southern France to Spain
Place Units - Americans
1 armour and 2 infantry placed in Spain
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
4 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
13 infantry moved from Tsinghai to Sikang
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Sikang
Chinese attack with 13 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 13 infantry in Sikang, round 2 : 3/13 hits, 2,17 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 13 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 mech_infantry moved from Bulgaria to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from Bulgaria to Slovakia Hungary
British take Slovakia Hungary from Germans
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 artillery and 5 infantry moved from Union of South Africa to Mozambique
Combat - British
Battle in Mozambique
British attack with 1 artillery and 5 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery and 5 infantry in Mozambique, round 2 : 4/6 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Mozambique
British win, taking Mozambique from Neutral_True with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Yunnan to Shan State
5 aaGuns, 2 artilleries and 15 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
2 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Persia to Iraq
1 bomber and 1 infantry moved from Bulgaria to Yugoslavia
5 fighters moved from United Kingdom to Yugoslavia
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
3 infantry placed in Persia
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,4,3,2,3,3,3,2,5,6,6,3,4,3,3,1,4,2,1,2,6,5,2,5,1,2,3,6,4,1,4,5,1,3,2,2
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,83
Americans regular : -1,83
Japanese regular : -1,67
Italians regular : 0,33
Neutral_True regular : -0,67
British regular : 3,33
@Giallo I edited the walk in of Finland after USA turn.
@giallo said in L22 BM Giallo (Axis) Sovietishcat (Allies+12):
@giallo well that was amazing what those chinese guys pulled together…
Maybe they will do it a second time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 9 PUs;
Combat Move - Italians
4 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 5 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 factory_minor
Italians roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/7 hits, 1,50 expected hits
Russians roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Northern Italy
Italians win, taking Northern Italy from Russians with 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 infantry moved from South West Africa to Angola
1 artillery moved from Tanganyika Territory to Belgian Congo
1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,4,5,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 15 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 1,50
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Queensland to New South Wales
3 fighters moved from Bulgaria to Yugoslavia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 70 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Sweden to Norway
Germans take Norway from Americans
1 marine moved from Sweden to 113 Sea Zone
1 infantry moved from Sweden to Finland
1 mech_infantry moved from Rostov to Russia
1 infantry moved from Tambov to Russia
1 bomber moved from Ukraine to Russia
1 armour moved from Rostov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Romania
2 mech_infantrys moved from Germany to Slovakia Hungary
1 armour and 9 mech_infantrys moved from Germany to Greater Southern Germany
7 artilleries moved from Western Germany to Greater Southern Germany
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to 115 Sea Zone
1 bomber moved from Western Germany to Finland
1 bomber moved from Ukraine to 115 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
6 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Slovakia Hungary
1 bomber moved from Ukraine to Slovakia Hungary
1 bomber moved from Ukraine to Romania
1 infantry moved from Sweden to Finland
3 infantry moved from Sweden to Finland
1 armour and 1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
Combat - Germans
Battle in Romania
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Romania
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 armour, 7 artilleries, 6 infantry and 9 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 7 artilleries, 6 infantry and 9 mech_infantrys in Greater Southern Germany, round 2 : 6/23 hits, 6,50 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 armour, 7 artilleries, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 115 Sea Zone
Germans attack with 1 battleship, 2 bombers and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 battleship owned by the Germans
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship and 2 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Finland
Germans attack with 1 bomber, 5 infantry and 1 marine
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 5 infantry and 1 marine in Finland, round 2 : 0/7 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber, 4 infantry and 1 marine in Finland, round 3 : 0/6 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber, 3 infantry and 1 marine in Finland, round 4 : 1/5 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 3 infantry and 1 marine remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Southern France
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Russia, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Russia
Germans destroys 42PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
11 artilleries and 19 infantry moved from Tambov to Rostov
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to Germany
1 bomber moved from Romania to Germany
2 bombers moved from 115 Sea Zone to Germany
1 bomber moved from Finland to Germany
1 submarine moved from 113 Sea Zone to 119 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
2 aaGuns, 11 artilleries and 3 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
2 armour moved from Ukraine to Rostov
1 bomber moved from Russia to Rostov
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
6 artilleries and 4 mech_infantrys placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 2,00
Russians regular : 1,00
Germans regular : -5,50
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Germans
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
2 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry moved from Yugoslavia to Bulgaria
3 fighters and 1 tactical_bomber moved from Egypt to Bulgaria
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour and 1 infantry moved from Buryatia to Amur
4 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Shensi to Sikang
2 bombers moved from Hopei to Sikang
3 artilleries and 6 mech_infantrys moved from Shensi to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Kweichow to Sikang
1 mech_infantry moved from Hopei to Sikang
1 mech_infantry moved from Shensi to Sikang
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
3 battleships, 7 carriers, 2 cruisers, 4 fighters, 3 submarines and 6 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Amur, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 0,67 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Sikang
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 9 mech_infantrys and 2 tactical_bombers
Chinese defend with 14 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 9 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 7/17 hits, 6,00 expected hits
Chinese roll dice for 14 infantry in Sikang, round 2 : 5/14 hits, 4,67 expected hits
5 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 mech_infantrys and 2 tactical_bombers in Sikang, round 3 : 3/12 hits, 5,17 expected hits
Chinese roll dice for 7 infantry in Sikang, round 3 : 4/7 hits, 2,33 expected hits
4 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers and 2 tactical_bombers in Sikang, round 4 : 5/8 hits, 4,00 expected hits
Chinese roll dice for 4 infantry in Sikang, round 4 : 2/4 hits, 1,33 expected hits
2 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 artilleries and 9 mech_infantrys
Casualties for Chinese: 14 infantry
Battle in 36 Sea Zone
Japanese attack with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 6 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from Sikang to French Indo China
2 bombers moved from Sikang to French Indo China
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
4 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Japanese collect 45 PUs (4 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 3,33
Japanese regular : 2,33
ANZAC regular : 0,83
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour and 1 infantry moved from Buryatia to Amur
4 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Shensi to Sikang
2 bombers moved from Hopei to Sikang
3 artilleries and 6 mech_infantrys moved from Shensi to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Kweichow to Sikang
1 mech_infantry moved from Hopei to Sikang
1 mech_infantry moved from Shensi to Sikang
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
3 battleships, 7 carriers, 2 cruisers, 4 fighters, 3 submarines and 6 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Amur, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 0,67 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Sikang
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 9 mech_infantrys and 2 tactical_bombers
Chinese defend with 14 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 9 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 7/17 hits, 6,00 expected hits
Chinese roll dice for 14 infantry in Sikang, round 2 : 5/14 hits, 4,67 expected hits
5 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 mech_infantrys and 2 tactical_bombers in Sikang, round 3 : 3/12 hits, 5,17 expected hits
Chinese roll dice for 7 infantry in Sikang, round 3 : 4/7 hits, 2,33 expected hits
4 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers and 2 tactical_bombers in Sikang, round 4 : 5/8 hits, 4,00 expected hits
Chinese roll dice for 4 infantry in Sikang, round 4 : 2/4 hits, 1,33 expected hits
2 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 artilleries and 9 mech_infantrys
Casualties for Chinese: 14 infantry
Battle in 36 Sea Zone
Japanese attack with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 6 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from Sikang to French Indo China
2 bombers moved from Sikang to French Indo China
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
4 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Japanese collect 45 PUs (4 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 3,33
Japanese regular : 2,33
ANZAC regular : 0,83
Russians regular : -0,33