no scramble 97
game 2. Tuff axis vs Inge Allies
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales Turning on Edit Mode ANZAC undo move 1. 1 fighter placed in New South Wales EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Archangel to Urals 1 mech_infantry moved from Tsinghai to Urals 1 artillery moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 artillery moved from Archangel to Smolensk 2 mech_infantrys moved from Novgorod to Smolensk 3 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan 2 mech_infantrys moved from Rostov to Northwest Persia 5 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia 1 infantry moved from Volgograd to Kazakhstan 3 bombers moved from Novgorod to Bryansk 1 artillery and 2 infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Northwest Persia 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Nenetsia to Urals 1 mech_infantry moved from Novgorod to Vologda Combat - Germans Battle in Bryansk Germans attack with 2 artilleries, 3 bombers and 3 mech_infantrys Russians defend with 4 infantry Germans roll dice for 2 artilleries, 3 bombers and 3 mech_infantrys in Bryansk, round 2 : 3/8 hits, 3,50 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries, 3 bombers and 2 mech_infantrys in Bryansk, round 3 : 4/7 hits, 3,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 4 infantry Battle in Urals Germans attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Vologda Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia 7 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Belarus to Rostov 3 bombers moved from Bryansk to Northwest Persia 1 aaGun and 2 armour moved from Novgorod to Belarus 2 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 fighter and 2 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : 1,00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 2 fighters moved from Russia to Vologda 3 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Vologda 2 infantry moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2,17 expected hits Germans roll dice for 2 artilleries and 2 mech_infantrys in Bryansk, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 0/3 hits, 1,50 expected hits Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 5 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 2 mech_infantrys Battle in Smolensk Russians attack with 2 fighters and 3 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 4 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 5 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Smolensk, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Battle in Vologda Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Vologda, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Vologda, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 2 fighters moved from Smolensk to Russia 1 infantry moved from Samara to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kwangsi to Shan State 2 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 artilleries and 6 infantry moved from Amur to Korea 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 5/13 hits, 6,00 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits 3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 6/9 hits, 4,00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 2 bombers moved from Yunnan to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 3 artilleries, 2 battleships, 5 carriers, 4 submarines and 3 transports moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 2 mech_infantrys moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Kweichow 3 artilleries moved from 36 Sea Zone to French Indo China 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 aaGun moved from Amur to Korea 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 2 mech_infantrys placed in Kwangtung 1 destroyer placed in 20 Sea Zone Japanese undo move 2. 3 mech_infantrys placed in Kiangsu 1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 1,00 UK_Pacific regular : 0,00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 6 artilleries, 1 bomber, 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 88 Sea Zone to 89 Sea Zone 1 destroyer moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 armour moved from Central United States to Southeast Mexico 2 infantry moved from Central United States to Southeast Mexico 1 infantry moved from Mexico to 10 Sea Zone 1 artillery moved from Mexico to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Central America 1 artillery moved from 64 Sea Zone to Central America 1 carrier moved from 10 Sea Zone to 64 Sea Zone 2 fighters moved from 10 Sea Zone to Central America 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 carrier moved from 86 Sea Zone to 91 Sea Zone 1 fighter moved from 86 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Morocco 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 2 submarines moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from United Kingdom to France 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 92 Sea Zone Americans attack with 1 submarine Italians defend with 3 transports 3 transports owned by the Italians lost in 92 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Battle in Southeast Mexico Americans attack with 2 armour and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 armour and 2 infantry in Southeast Mexico, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southeast Mexico Americans win, taking Southeast Mexico from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Central America Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Central America, round 2 : 4/4 hits, 1,67 expected hits Italians roll dice for 1 armour in Central America, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Central America Americans win, taking Central America from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in 89 Sea Zone Americans attack with 1 destroyer and 2 submarines Italians defend with 1 submarine Americans roll dice for 2 submarines in 89 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 89 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 89 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 89 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 89 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Italians lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Italians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 55 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 2 : 1/5 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Morocco Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 3/4 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Morocco to 91 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone 4 transports moved from 91 Sea Zone to 89 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from Central America to 64 Sea Zone 1 bomber moved from France to United Kingdom 4 carriers moved from 54 Sea Zone to 41 Sea Zone 3 battleships moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from Queensland to 41 Sea Zone 5 fighters moved from Queensland to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from 55 Sea Zone to India 1 submarine moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 artillery and 1 bomber placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 0,00 Italians regular : -0,83 Germans AA : -0,17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Germans Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1,83 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 6 artilleries, 1 bomber, 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 88 Sea Zone to 89 Sea Zone 1 destroyer moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 armour moved from Central United States to Southeast Mexico 2 infantry moved from Central United States to Southeast Mexico 1 infantry moved from Mexico to 10 Sea Zone 1 artillery moved from Mexico to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Central America 1 artillery moved from 64 Sea Zone to Central America 1 carrier moved from 10 Sea Zone to 64 Sea Zone 2 fighters moved from 10 Sea Zone to Central America 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 carrier moved from 86 Sea Zone to 91 Sea Zone 1 fighter moved from 86 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Morocco 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 2 submarines moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from United Kingdom to France 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 92 Sea Zone Americans attack with 1 submarine Italians defend with 3 transports 3 transports owned by the Italians lost in 92 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Battle in Southeast Mexico Americans attack with 2 armour and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 armour and 2 infantry in Southeast Mexico, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southeast Mexico Americans win, taking Southeast Mexico from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Central America Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Central America, round 2 : 4/4 hits, 1,67 expected hits Italians roll dice for 1 armour in Central America, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Central America Americans win, taking Central America from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in 89 Sea Zone Americans attack with 1 destroyer and 2 submarines Italians defend with 1 submarine Americans roll dice for 2 submarines in 89 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 89 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 89 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 89 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 89 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Italians lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Italians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 55 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 2 : 1/5 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Morocco Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 3/4 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Morocco to 91 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone 4 transports moved from 91 Sea Zone to 89 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from Central America to 64 Sea Zone 1 bomber moved from France to United Kingdom 4 carriers moved from 54 Sea Zone to 41 Sea Zone 3 battleships moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from Queensland to 41 Sea Zone 5 fighters moved from Queensland to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from 55 Sea Zone to India 1 submarine moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 artillery and 1 bomber placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Germans Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 2 bombers and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 79 Sea Zone to 41 Sea Zone UK_Pacific take 39 Sea Zone from Japanese 2 fighters moved from 79 Sea Zone to Sumatra 1 submarine moved from 79 Sea Zone to 41 Sea Zone 1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from Burma to Shan State 2 infantry moved from West India to Eastern Persia 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 tactical_bomber moved from Quebec to 91 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 1 mech_infantry moved from Turkmenistan to Kazakhstan 5 fighters moved from Turkmenistan to Kazakhstan 2 tactical_bombers moved from Turkmenistan to Kazakhstan 5 mech_infantrys moved from Turkmenistan to Eastern Persia 1 armour moved from Turkmenistan to Eastern Persia Combat - British Battle in Sumatra British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Kazakhstan British attack with 5 fighters, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 5 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/8 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 5 fighters moved from Kazakhstan to Eastern Persia 2 tactical_bombers moved from Kazakhstan to Eastern Persia 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from 80 Sea Zone to Persia 3 mech_infantrys moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Shan State to Burma 2 bombers moved from Burma to India 2 fighters moved from Sumatra to 41 Sea Zone Place Units - British 3 infantry placed in Persia 2 bombers placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 31 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,83 Americans regular : -1,33 Japanese regular : -1,00 Italians regular : -0,83 Germans AA : -0,17 British regular : 1,50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Algeria to 92 Sea Zone 1 artillery and 4 fighters moved from Algeria to Morocco 1 bomber moved from Algeria to Gibraltar 2 armour and 1 mech_infantry moved from Northwest Persia to Rostov Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport Americans defend with 1 submarine Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone Italians win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 harbour; Americans defend with 1 artillery Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,33 expected hits British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Morocco Italians attack with 1 artillery and 4 fighters Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 4 fighters in Morocco, round 2 : 3/5 hits, 2,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Gibraltar to Southern Italy 1 fighter moved from 92 Sea Zone to Southern Italy 4 fighters moved from Morocco to Libya 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 2 destroyers, 1 submarine and 1 transport placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : -0,33 British regular : -0,67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 carriers moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 cruiser moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 4 fighters moved from Queensland to 41 Sea Zone 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 6 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 artillery and 1 infantry moved from Volgograd to Samara 1 artillery and 1 infantry moved from Volgograd to Tambov 1 artillery, 2 infantry and 7 mech_infantrys moved from Ukraine to Bryansk 1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Bryansk 1 mech_infantry moved from Urals to Samara 1 armour and 1 mech_infantry moved from Urals to Samara 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 armour and 1 artillery moved from Belarus to Bryansk 1 armour and 3 mech_infantrys moved from Karelia to Belarus 2 mech_infantrys moved from Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Bryansk 7 mech_infantrys moved from Germany to Eastern Poland 5 armour and 4 mech_infantrys moved from Northwest Persia to Rostov 1 bomber moved from Northwest Persia to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Northwest Persia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Northwest Persia to Tambov 1 bomber moved from Northwest Persia to Samara 1 bomber moved from Northwest Persia to Kazakhstan 1 fighter moved from Northwest Persia to Tambov 1 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Bryansk 1 artillery moved from Volgograd to Tambov 3 fighters moved from Western Germany to Belarus 3 submarines moved from 112 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to Germany 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Urals to Novosibirsk 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from France to Southern France 1 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in 80 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bryansk Germans attack with 4 armour, 3 artilleries, 4 infantry and 12 mech_infantrys Russians defend with 1 artillery Germans roll dice for 4 armour, 3 artilleries, 4 infantry and 12 mech_infantrys in Bryansk, round 2 : 5/23 hits, 6,17 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 armour, 3 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2,50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Samara Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Samara, round 2 : 2/6 hits, 2,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Samara to Rostov 1 aaGun moved from Volgograd to Rostov 1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov 2 fighters and 1 tactical_bomber moved from Tambov to Rostov 1 bomber moved from 80 Sea Zone to Rostov 1 artillery and 1 infantry moved from 115 Sea Zone to Finland Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 2 bombers placed in Germany 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 60 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -2,50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 6 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 artillery and 1 infantry moved from Volgograd to Samara 1 artillery and 1 infantry moved from Volgograd to Tambov 1 artillery, 2 infantry and 7 mech_infantrys moved from Ukraine to Bryansk 1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Bryansk 1 mech_infantry moved from Urals to Samara 1 armour and 1 mech_infantry moved from Urals to Samara 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 armour and 1 artillery moved from Belarus to Bryansk 1 armour and 3 mech_infantrys moved from Karelia to Belarus 2 mech_infantrys moved from Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Bryansk 7 mech_infantrys moved from Germany to Eastern Poland 5 armour and 4 mech_infantrys moved from Northwest Persia to Rostov 1 bomber moved from Northwest Persia to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Northwest Persia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Northwest Persia to Tambov 1 bomber moved from Northwest Persia to Samara 1 bomber moved from Northwest Persia to Kazakhstan 1 fighter moved from Northwest Persia to Tambov 1 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Bryansk 1 artillery moved from Volgograd to Tambov 3 fighters moved from Western Germany to Belarus 3 submarines moved from 112 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to Germany 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Urals to Novosibirsk 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from France to Southern France 1 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in 80 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bryansk Germans attack with 4 armour, 3 artilleries, 4 infantry and 12 mech_infantrys Russians defend with 1 artillery Germans roll dice for 4 armour, 3 artilleries, 4 infantry and 12 mech_infantrys in Bryansk, round 2 : 5/23 hits, 6,17 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 armour, 3 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2,50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Samara Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Samara, round 2 : 2/6 hits, 2,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Samara to Rostov 1 aaGun moved from Volgograd to Rostov 1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov 2 fighters and 1 tactical_bomber moved from Tambov to Rostov 1 bomber moved from 80 Sea Zone to Rostov 1 artillery and 1 infantry moved from 115 Sea Zone to Finland Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 2 bombers placed in Germany 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 60 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -2,50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 artillery moved from Vologda to Samara 1 infantry moved from Vologda to Samara 2 artilleries moved from Russia to Tambov 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Northwest Persia 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Northwest Persia Combat - Russians Battle in Northwest Persia Russians attack with 2 fighters Germans defend with 1 mech_infantry Russians roll dice for 2 fighters in Northwest Persia, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia Russians win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Russians: 1 fighter Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 2 artilleries and 1 infantry Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Tambov, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Samara, round 2 : 1/8 hits, 2,50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Samara, round 2 : 1/5 hits, 1,83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Samara, round 3 : 2/7 hits, 2,33 expected hits Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Samara, round 3 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 4 : 1/6 hits, 2,17 expected hits Germans roll dice for 1 armour and 1 artillery in Samara, round 4 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Germans lost in Samara Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 5 : 3/6 hits, 2,17 expected hits Germans roll dice for 1 armour in Samara, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Northwest Persia to Persia 2 fighters moved from Tambov to Persia 1 fighter moved from Samara to Persia 1 tactical_bomber moved from Samara to Persia 1 infantry moved from Smolensk to Russia Place Units - Russians 1 aaGun and 2 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -2,67 Russians regular : -1,50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship, 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from French Indo China to India 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 3 fighters moved from Philippines to Shan State 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State 1 fighter moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 2 mech_infantrys moved from Kwangsi to Yunnan 1 mech_infantry moved from Evenkiyskiy to Vologda Japanese take Vologda from Russians 1 artillery and 3 infantry moved from Yenisey to Timguska Combat - Japanese Battle in Yunnan Japanese attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Battle in Shan State Japanese attack with 5 fighters, 3 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/10 hits, 4,33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in India Japanese attack with 2 artilleries, 2 bombers and 2 infantry British defend with 1 artillery, 2 bombers and 1 infantry; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in India, round 2 : 3/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 artillery, 3 bombers and 1 infantry in India, round 2 : 2/5 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 bombers owned by the British and 1 bomber owned by the Americans lost in India Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 3 : 3/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 36 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 bomber Casualties for British: 1 artillery, 2 bombers and 1 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 4 fighters and 4 tactical_bombers moved from Yunnan to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 3 fighters moved from Shan State to French Indo China 1 artillery and 5 infantry moved from Korea to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Japan to 6 Sea Zone 1 carrier and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone 1 artillery and 7 infantry moved from 36 Sea Zone to French Indo China 3 mech_infantrys moved from Kiangsu to Anhwe 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Korea: 1 artillery EDIT: Removing units owned by Japanese from Korea: 1 aaGun EDIT: Adding units owned by Japanese to Japan: 1 aaGun EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Kwangtung 1 battleship and 2 carriers placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : -0,17 UK_Pacific regular : 1,17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship, 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from French Indo China to India 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 3 fighters moved from Philippines to Shan State 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State 1 fighter moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 2 mech_infantrys moved from Kwangsi to Yunnan 1 mech_infantry moved from Evenkiyskiy to Vologda Japanese take Vologda from Russians 1 artillery and 3 infantry moved from Yenisey to Timguska Combat - Japanese Battle in Yunnan Japanese attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Battle in Shan State Japanese attack with 5 fighters, 3 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/10 hits, 4,33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in India Japanese attack with 2 artilleries, 2 bombers and 2 infantry British defend with 1 artillery, 2 bombers and 1 infantry; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in India, round 2 : 3/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 artillery, 3 bombers and 1 infantry in India, round 2 : 2/5 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 bombers owned by the British and 1 bomber owned by the Americans lost in India Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 3 : 3/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 36 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 bomber Casualties for British: 1 artillery, 2 bombers and 1 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 4 fighters and 4 tactical_bombers moved from Yunnan to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 3 fighters moved from Shan State to French Indo China 1 artillery and 5 infantry moved from Korea to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Japan to 6 Sea Zone 1 carrier and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone 1 artillery and 7 infantry moved from 36 Sea Zone to French Indo China 3 mech_infantrys moved from Kiangsu to Anhwe 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Korea: 1 artillery EDIT: Removing units owned by Japanese from Korea: 1 aaGun EDIT: Adding units owned by Japanese to Japan: 1 aaGun EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Kwangtung 1 battleship and 2 carriers placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries and 2 infantry EDIT: Removing units owned by Japanese from 39 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports EDIT: Changing ownership of India from Japanese to UK_Pacific EDIT: Changing PUs for Japanese from 90 to 72 EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to India: 1 artillery, 2 bombers and 1 infantry EDIT: Adding units owned by Americans to India: 1 bomber
Combat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : -0,17 UK_Pacific regular : 1,17
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 3 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Southeast Mexico to 89 Sea Zone 1 armour moved from Southeast Mexico to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery moved from Central America to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 2 submarines moved from 89 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Morocco 1 carrier moved from 64 Sea Zone to 10 Sea Zone 2 fighters moved from 64 Sea Zone to 10 Sea Zone 1 transport moved from 64 Sea Zone to 10 Sea Zone 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 artillery moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Eastern United States 1 artillery moved from Central United States to Eastern United States 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Southern France 1 submarine moved from 55 Sea Zone to 42 Sea Zone 3 fighters moved from 41 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 46 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to Java 2 tactical_bombers moved from 41 Sea Zone to Java 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 56 Sea Zone 3 battleships moved from 41 Sea Zone to 56 Sea Zone 4 carriers moved from 41 Sea Zone to 56 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 artillery moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico 1 artillery moved from Central United States to Eastern United States Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in 42 Sea Zone Americans attack with 3 fighters, 2 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits, 2,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Gibraltar Americans attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 2 battleships in Gibraltar, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Morocco Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 92 Sea Zone Americans attack with 3 fighters Italians defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - Americans 3 fighters moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 2 tactical_bombers moved from Java to 56 Sea Zone 2 fighters moved from Java to 56 Sea Zone 3 fighters moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 41 Sea Zone to 56 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 battleship and 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -2,17 Italians regular : -1,67 Japanese regular : 1,33 Germans AA : 1,67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1,33 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : -1,00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 3 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Southeast Mexico to 89 Sea Zone 1 armour moved from Southeast Mexico to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery moved from Central America to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 2 submarines moved from 89 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Morocco 1 carrier moved from 64 Sea Zone to 10 Sea Zone 2 fighters moved from 64 Sea Zone to 10 Sea Zone 1 transport moved from 64 Sea Zone to 10 Sea Zone 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 artillery moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Eastern United States 1 artillery moved from Central United States to Eastern United States 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Southern France 1 submarine moved from 55 Sea Zone to 42 Sea Zone 3 fighters moved from 41 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 46 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to Java 2 tactical_bombers moved from 41 Sea Zone to Java 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 56 Sea Zone 3 battleships moved from 41 Sea Zone to 56 Sea Zone 4 carriers moved from 41 Sea Zone to 56 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 artillery moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico 1 artillery moved from Central United States to Eastern United States Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in 42 Sea Zone Americans attack with 3 fighters, 2 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits, 2,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Gibraltar Americans attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 2 battleships in Gibraltar, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Morocco Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 92 Sea Zone Americans attack with 3 fighters Italians defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - Americans 3 fighters moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 2 tactical_bombers moved from Java to 56 Sea Zone 2 fighters moved from Java to 56 Sea Zone 3 fighters moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 41 Sea Zone to 56 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 battleship and 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1,33 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Italians 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Union of South Africa to Persia 1 infantry moved from Sumatra to 41 Sea Zone 1 cruiser moved from 41 Sea Zone to 56 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 submarine moved from 41 Sea Zone to 56 Sea Zone 1 carrier moved from 41 Sea Zone to 56 Sea Zone 2 fighters moved from 41 Sea Zone to 56 Sea Zone 4 mech_infantrys moved from Iraq to Egypt 1 fighter moved from Eastern Persia to Egypt 1 tactical_bomber moved from Eastern Persia to Kazakhstan 1 fighter moved from Eastern Persia to Kazakhstan 3 fighters moved from Eastern Persia to Egypt 1 tactical_bomber moved from Eastern Persia to Egypt 1 mech_infantry moved from Eastern Persia to Kazakhstan Combat - British Battle in Alexandria British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from Kazakhstan to Persia 1 tactical_bomber moved from Kazakhstan to Persia 3 mech_infantrys moved from Eastern Persia to India 2 infantry moved from Eastern Persia to Turkmenistan 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Shan State to Burma Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa 1 fighter placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 British collect 30 PUs (3 lost to blockades); end with 31 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 UK_Pacific collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -2,17 Italians regular : -2,00 Japanese regular : 0,00 Germans AA : 1,67 Germans regular : -0,33 British regular : 2,17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Gibraltar 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Rostov to Smolensk Italians take Smolensk from Russians 2 fighters moved from Libya to 97 Sea Zone 2 fighters moved from Libya to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from Southern Italy to Western Germany Combat - Italians Battle in Gibraltar Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 harbour and 2 infantry; Americans defend with 1 armour and 1 infantry Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Gibraltar, round 2 : 1/5 hits, 2,00 expected hits British roll dice for 1 armour and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Gibraltar, round 3 : 2/4 hits, 1,67 expected hits British roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,83 expected hits 1 armour owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Italians 1 bomber moved from Gibraltar to Southern France 1 infantry moved from Northern Italy to Southern France 1 submarine moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 2 submarines placed in 97 Sea Zone 2 infantry and 2 mech_infantrys placed in Northern Italy 1 factory_minor placed in Caucasus Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 2 fighters EDIT: Adding units owned by Italians to Southern France: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 British regular : -0,33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 4 fighters moved from 41 Sea Zone to 37 Sea Zone 2 carriers moved from 41 Sea Zone to 56 Sea Zone 1 cruiser moved from 41 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 37 Sea Zone to 56 Sea Zone 1 fighter moved from New South Wales to 56 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2 ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs Combat Move - French 1 destroyer moved from 41 Sea Zone to 56 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -1,33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 bomber, 1 factory_minor, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Rostov to Tambov 3 fighters and 2 tactical_bombers moved from Rostov to Samara 3 armour moved from Volgograd to Samara 2 mech_infantrys moved from Rostov to Tambov 1 infantry moved from Novosibirsk to Samara 3 armour moved from Rostov to Russia 2 armour moved from Rostov to Russia 4 armour, 3 artilleries, 4 infantry and 11 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Belarus to Tambov 1 armour and 4 mech_infantrys moved from Belarus to Russia 3 armour moved from Ukraine to Russia 2 mech_infantrys moved from Rostov to Samara 1 submarine moved from 125 Sea Zone to 112 Sea Zone 3 fighters moved from Belarus to Western Germany 2 bombers moved from Germany to Western Germany 2 mech_infantrys moved from Poland to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone Combat - Germans Battle in Tambov Germans attack with 3 bombers and 3 mech_infantrys Russians defend with 2 artilleries and 1 infantry Germans roll dice for 3 bombers and 3 mech_infantrys in Tambov, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 2 artilleries and 1 infantry Battle in Samara Germans attack with 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 4/11 hits, 4,83 expected hits Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 3 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Russia Germans attack with 13 armour, 3 artilleries, 4 infantry and 15 mech_infantrys Russians defend with 5 aaGuns, 1 airfield, 1 factory_major, 19 infantry and 1 mech_infantry Germans roll dice for 13 armour, 3 artilleries, 4 infantry and 15 mech_infantrys in Russia, round 2 : 12/35 hits, 11,17 expected hits Russians roll dice for 5 aaGuns, 19 infantry and 1 mech_infantry in Russia, round 2 : 7/20 hits, 6,67 expected hits 7 infantry owned by the Russians, 4 infantry owned by the Germans, 5 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 13 armour, 3 artilleries and 12 mech_infantrys in Russia, round 3 : 14/28 hits, 10,00 expected hits Russians roll dice for 12 infantry and 1 mech_infantry in Russia, round 3 : 4/13 hits, 4,33 expected hits 1 mech_infantry owned by the Russians, 12 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia Germans captures 7PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 13 armour, 3 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 46 Casualties for Germans: 4 infantry and 7 mech_infantrys Casualties for Russians: 5 aaGuns, 19 infantry and 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Belarus to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Rostov to Volgograd 3 fighters and 2 tactical_bombers moved from Samara to Volgograd 3 bombers moved from Tambov to Southern Italy 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 submarine moved from 125 Sea Zone to 119 Sea Zone 3 mech_infantrys moved from Novgorod to Bryansk Place Units - Germans 1 factory_minor placed in Yugoslavia 1 submarine placed in 93 Sea Zone 1 bomber placed in Western Germany 1 armour and 2 artilleries placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 2 artilleries, 2 infantry and 3 mech_infantrys placed in Western Germany Germans undo move 6. 2 infantry placed in Germany 2 artilleries and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 60 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Russians regular : -1,33 Germans regular : 4,50