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Test summary from TripleA, engine version: 2.5.22294, time: 12.58.50
Savegame
Test summary from TripleA, engine version: 2.5.22294, time: 13.42.27
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Test summary from TripleA, engine version: 2.5.22294, time: 13.44.49
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
4 infantry moved from Korea to Manchuria
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/14 hits, 6,50 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2,67 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 aaGun, 1 artillery and 4 infantry moved from Jehol to Manchuria
1 artillery and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Siam to French Indo China
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Yunnan to Kiangsi
1 fighter moved from Shan State to Kwangsi
1 bomber moved from Shan State to Kiangsi
1 bomber, 4 fighters and 4 tactical_bombers moved from Yunnan to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,67
UK_Pacific regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
3 mech_infantrys moved from British Columbia to Alaska
1 armour moved from British Columbia to Western United States
1 infantry moved from British Columbia to Western United States
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 101 Sea Zone
1 cruiser moved from 106 Sea Zone to 101 Sea Zone
1 artillery moved from 83 Sea Zone to French West Africa
1 infantry moved from 83 Sea Zone to French West Africa
3 infantry moved from Brazil to French Guiana
1 mech_infantry moved from Alaska to Western United States
Place Units - Americans
1 artillery and 2 infantry placed in Eastern United States
1 battleship, 1 destroyer and 1 fighter placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
3 mech_infantrys moved from British Columbia to Alaska
1 armour moved from British Columbia to Western United States
1 infantry moved from British Columbia to Western United States
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 101 Sea Zone
1 cruiser moved from 106 Sea Zone to 101 Sea Zone
1 artillery moved from 83 Sea Zone to French West Africa
1 infantry moved from 83 Sea Zone to French West Africa
3 infantry moved from Brazil to French Guiana
1 mech_infantry moved from Alaska to Western United States
Place Units - Americans
1 artillery and 2 infantry placed in Eastern United States
1 battleship, 1 destroyer and 1 fighter placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Syria to Iraq
1 bomber moved from Syria to Iraq
1 fighter moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Syria to Egypt
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Burma to Shan State
Combat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 5/8 hits, 3,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Iraq to Persia
1 bomber moved from Iraq to Persia
2 tactical_bombers moved from Iraq to Persia
1 infantry moved from Eastern Persia to West India
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
1 fighter moved from Shan State to Burma
2 infantry moved from India to Burma
1 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 artillery moved from India to Burma
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 factory_minor placed in Persia
2 fighters and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,2,5,3,1,3,5,1,5,4,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,00
Italians regular : -0,33
Japanese regular : -0,33
Neutral_Axis regular : 0,00
British regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
3 infantry moved from Northern Italy to Southern France
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Greece to Romania
1 armour moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery moved from Kenya to Italian Somaliland
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 2,00 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 3 : 1/4 hits, 1,83 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Morocco
Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Southern France
Place Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
French regular : 1,00
Italians regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
3 infantry moved from Romania to Bessarabia
2 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
2 infantry moved from Norway to Finland
1 infantry moved from Southern France to Normandy Bordeaux
Combat - Germans
Battle in Bessarabia
Germans attack with 2 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Germany
1 bomber moved from Belarus to Germany
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Baltic States to Eastern Poland
3 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Western Germany to Poland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 armour and 5 mech_infantrys moved from Baltic States to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Baltic States to Eastern Poland
Place Units - Germans
1 submarine placed in 112 Sea Zone
7 mech_infantrys placed in Germany
2 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
19 infantry moved from Novgorod to Baltic States
4 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Persia to 80 Sea Zone
6 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 4 fighters, 19 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 13 infantry
Germans roll AA dice in Baltic States : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 artillery, 4 fighters, 19 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/25 hits, 6,33 expected hits
Germans roll dice for 1 aaGun and 13 infantry in Baltic States, round 2 : 6/13 hits, 4,33 expected hits
6 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 4 fighters, 13 infantry and 1 tactical_bomber in Baltic States, round 3 : 8/19 hits, 5,33 expected hits
Germans roll dice for 9 infantry in Baltic States, round 3 : 0/9 hits, 3,00 expected hits
8 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 4 fighters, 13 infantry and 1 tactical_bomber in Baltic States, round 4 : 3/19 hits, 5,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 4 fighters, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Russians: 6 infantry
Casualties for Germans: 1 aaGun and 13 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour and 1 artillery in Western Ukraine, round 4 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 fighters moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
4 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
7 infantry moved from Russia to Bryansk
3 infantry moved from Bryansk to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : -0,50
Germans regular : -1,33
Russians regular : -3,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Kiangsi to 33 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsi to Shan State
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4,00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3,00 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in 39 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier, 2 cruisers and 2 transports
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers, 2 destroyers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 transports in 33 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
Americans roll dice for 1 battleship, 2 cruisers and 2 transports in 33 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
2 cruisers owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers and 2 transports
Non Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Marianas
1 fighter moved from 33 Sea Zone to Marianas
1 carrier moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 battleship moved from 6 Sea Zone to 22 Sea Zone
1 cruiser moved from 6 Sea Zone to 23 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 artillery moved from Kwangsi to French Indo China
3 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Shan State to French Indo China
1 fighter moved from Kiangsi to 19 Sea Zone
1 tactical_bomber moved from Manchuria to Philippines
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 19 Sea Zone
2 infantry and 3 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -1,67
Japanese regular : 1,67
UK_Pacific regular : 0,00
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 bomber moved from Hawaiian Islands to 23 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 battleships moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from French West Africa to 83 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 artillery
Americans roll dice for 2 battleships in Morocco, round 2 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Americans lost in Morocco
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery
Battle in 23 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 cruiser in 23 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 bomber moved from 23 Sea Zone to 26 Sea Zone
2 fighters moved from 23 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Eastern United States to Central America
Place Units - Americans
1 infantry placed in Western United States
1 battleship, 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
Americans collect 49 PUs (3 lost to blockades); end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -4,50
Japanese regular : -0,50
Italians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 bomber moved from Hawaiian Islands to 23 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 battleships moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from French West Africa to 83 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 artillery
Americans roll dice for 2 battleships in Morocco, round 2 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Americans lost in Morocco
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery
Battle in 23 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 cruiser in 23 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 bomber moved from 23 Sea Zone to 26 Sea Zone
2 fighters moved from 23 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Eastern United States to Central America
Place Units - Americans
1 infantry placed in Western United States
1 battleship, 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
Americans collect 49 PUs (3 lost to blockades); end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 infantry moved from Belgian Congo to Tanganyika Territory
1 fighter moved from Union of South Africa to Tanganyika Territory
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Persia to 41 Sea Zone
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from West India to India
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
British attack with 1 armour and 1 infantry
Italians defend with 1 armour
British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Morocco
British roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in Morocco, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the British lost in Morocco
Italians win with 1 armour remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 infantry
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Tanganyika Territory
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Tanganyika Territory to Kenya
1 fighter moved from Shan State to Burma
1 bomber moved from 41 Sea Zone to India
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Kenya to Anglo Egyptian Sudan
Place Units - British
3 mech_infantrys placed in Persia
1 submarine placed in 71 Sea Zone
1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -4,50
Japanese regular : -0,83
Italians regular : -1,17
British regular : -3,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern France to Gibraltar
2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 artillery moved from Italian Somaliland to Ethiopia
1 armour moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 armour, 1 artillery and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Eastern Poland
Combat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 2/5 hits, 2,00 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 1/3 hits, 0,83 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 5 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 6 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Alexandria, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 artillery owned by the Italians retreated to Tobruk
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from Gibraltar to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 submarine placed in 95 Sea Zone
2 fighters placed in Southern Italy
Italians undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -3,17
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 33 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 33 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,17