not a problem. thanks for heads up.
game 2. Tuff axis vs Inge Allies
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Urals 2 fighters moved from Russia to Urals 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Archangel 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Urals Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Urals, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Urals to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara Place Units - Russians 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 tactical_bombers moved from Japan to Buryatia 1 fighter moved from Japan to Buryatia 1 fighter moved from 6 Sea Zone to Buryatia 3 artilleries and 11 infantry moved from Amur to Buryatia 1 infantry moved from Sakha to Buryatia 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 20 Sea Zone to 46 Sea Zone 3 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Hopei to Kansu 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 2 bombers moved from Borneo to 45 Sea Zone 2 fighters moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 2 bombers ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kansu Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 4/9 hits, 4,00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Buryatia Japanese attack with 3 artilleries, 2 fighters, 12 infantry and 2 tactical_bombers Russians defend with 2 aaGuns and 11 infantry Russians roll AA dice in Buryatia : 1/4 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in Buryatia Japanese roll dice for 3 artilleries, 1 fighter, 12 infantry and 2 tactical_bombers in Buryatia, round 2 : 9/18 hits, 5,17 expected hits Russians roll dice for 2 aaGuns and 11 infantry in Buryatia, round 2 : 3/11 hits, 3,67 expected hits 3 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia Japanese roll dice for 3 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers in Buryatia, round 3 : 4/15 hits, 4,67 expected hits Russians roll dice for 4 infantry in Buryatia, round 3 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 3 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 1 fighter and 3 infantry Casualties for Russians: 2 aaGuns and 11 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Buryatia to Amur 1 aaGun moved from Amur to Buryatia 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 2 bombers moved from 45 Sea Zone to Philippines 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 mech_infantry moved from Hunan to Kweichow 2 mech_infantrys moved from Kiangsu to Anhwe Place Units - Japanese 4 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 destroyers placed in 20 Sea Zone 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,33 Japanese regular : 2,50 UK_Pacific regular : -1,00 Russians regular : -2,00 Russians AA : 0,33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone 1 tactical_bomber moved from Queensland to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 26 Sea Zone to Queensland 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 7 submarines moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 2 carriers moved from 112 Sea Zone to 104 Sea Zone 4 fighters moved from 112 Sea Zone to 104 Sea Zone 3 transports moved from 112 Sea Zone to 104 Sea Zone 1 cruiser moved from 112 Sea Zone to 104 Sea Zone 2 battleships moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 bomber moved from 46 Sea Zone to Queensland 1 tactical_bomber moved from 46 Sea Zone to Queensland 3 fighters moved from 46 Sea Zone to Queensland Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1,83 Japanese regular : 0,50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Szechwan to Sikang Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone 1 tactical_bomber moved from Queensland to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 26 Sea Zone to Queensland 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 7 submarines moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 2 carriers moved from 112 Sea Zone to 104 Sea Zone 4 fighters moved from 112 Sea Zone to 104 Sea Zone 3 transports moved from 112 Sea Zone to 104 Sea Zone 1 cruiser moved from 112 Sea Zone to 104 Sea Zone 2 battleships moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 bomber moved from 46 Sea Zone to Queensland 1 tactical_bomber moved from 46 Sea Zone to Queensland 3 fighters moved from 46 Sea Zone to Queensland Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Szechwan to Sikang Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Timguska to Kazakhstan 3 mech_infantrys moved from Turkmenistan to Kazakhstan 2 tactical_bombers moved from Yenisey to Kazakhstan 1 fighter moved from Yenisey to Kazakhstan 2 bombers moved from India to Kazakhstan 1 fighter moved from Persia to Kazakhstan 2 fighters moved from 80 Sea Zone to Kazakhstan 2 infantry moved from Burma to Shan State 2 artilleries moved from Burma to Shan State 1 fighter moved from Burma to Shan State 4 fighters moved from Egypt to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone Combat - British Battle in Northwest Persia British attack with 4 fighters, 1 infantry and 2 mech_infantrys Germans defend with 3 mech_infantrys British roll dice for 4 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/7 hits, 2,50 expected hits Germans roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British roll dice for 4 fighters and 1 mech_infantry in Northwest Persia, round 3 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia British win with 4 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Germans: 3 mech_infantrys Battle in Kazakhstan British attack with 2 bombers, 4 fighters, 4 mech_infantrys and 2 tactical_bombers Germans defend with 6 armour British roll dice for 2 bombers, 4 fighters, 4 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 5/12 hits, 5,33 expected hits Germans roll dice for 6 armour in Kazakhstan, round 2 : 4/6 hits, 3,00 expected hits 4 mech_infantrys owned by the British and 5 armour owned by the Germans lost in Kazakhstan British roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in Kazakhstan, round 3 : 5/8 hits, 4,67 expected hits Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Kazakhstan British win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 fighter and 4 mech_infantrys Casualties for Germans: 6 armour Battle in Shan State British attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 3 infantry British roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 2 : 0/5 hits, 1,83 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 3 : 3/5 hits, 1,83 expected hits Japanese roll dice for 3 infantry in Shan State, round 3 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - British 2 tactical_bombers moved from Kazakhstan to Turkmenistan 2 bombers moved from Kazakhstan to Persia 1 fighter moved from Kazakhstan to Persia 5 mech_infantrys moved from Persia to Turkmenistan 1 armour moved from Persia to Turkmenistan 2 fighters moved from Kazakhstan to Turkmenistan 4 fighters moved from Northwest Persia to Persia 1 fighter moved from Shan State to Burma 2 infantry moved from 80 Sea Zone to Persia 1 carrier moved from 80 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Tobruk to Egypt Place Units - British 3 mech_infantrys placed in Persia 1 carrier placed in 106 Sea Zone 2 infantry placed in Quebec 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 British collect 33 PUs (2 lost to blockades); end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5 UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : 1,83 Japanese regular : -2,17 Germans regular : 3,17 British regular : -1,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 81 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from Algeria to Tunisia Italians take Tunisia from British 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to Central America 1 submarine moved from 92 Sea Zone to 89 Sea Zone Italians take 89 Sea Zone from Americans 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 92 Sea Zone to 96 Sea Zone 3 fighters moved from Gibraltar to Algeria 1 submarine moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from Rostov to 96 Sea Zone Combat - Italians Battle in Tobruk Battle in Central America Battle in Brazil Battle in Libya Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 submarine and 1 transport 1 submarine owned by the British submerged 1 transport owned by the British lost in 81 Sea Zone Italians win, taking Tobruk from British, taking Central America from Americans, taking Brazil from Americans, taking Libya from British with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Malta 2 armour and 1 mech_infantry moved from Rostov to Volgograd Place Units - Italians 2 transports placed in 95 Sea Zone 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Persia to Northwest Persia French take Northwest Persia from Germans Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 destroyers, 6 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 artillery moved from Norway to Finland 1 artillery and 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 armour moved from Novgorod to Archangel 2 mech_infantrys moved from Belarus to Karelia 1 mech_infantry moved from Norway to Karelia 1 armour moved from Finland to Karelia 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery moved from Belarus to Archangel 1 artillery moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Rostov to Northwest Persia 1 mech_infantry moved from Volgograd to Tsinghai Germans take Tsinghai from Chinese 1 artillery and 1 mech_infantry moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Rostov to Samara 1 artillery moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia 1 bomber moved from Western Germany to Bryansk 1 fighter moved from Gibraltar to Southern Italy 1 artillery and 4 infantry moved from Denmark to Western Germany 1 artillery and 4 infantry moved from Western Germany to France 1 bomber moved from Western Germany to Smolensk 2 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Bryansk 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Bryansk, round 2 : 5/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1,33 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Bryansk to Novgorod 1 bomber moved from Smolensk to Novgorod 2 mech_infantrys moved from Poland to Belarus 2 infantry moved from 115 Sea Zone to Finland 1 aaGun moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 1 armour moved from Belarus to Novgorod 1 aaGun moved from Rostov to Volgograd 2 mech_infantrys moved from Ukraine to Rostov 3 mech_infantrys moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 destroyer and 1 submarine placed in 93 Sea Zone 1 artillery and 2 infantry placed in Volgograd 2 artilleries and 1 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 10 mech_infantrys EDIT: Adding units owned by Germans to Eastern Poland: 10 mech_infantrys EDIT: Turning off Edit Mode 4 mech_infantrys placed in Germany Germans undo move 4. 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Western Germany Germans undo move 7. 1 artillery and 2 infantry placed in Western Germany Germans undo move 5. 2 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
French regular : -0,33 Russians regular : 0,33 Germans regular : 1,67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Samara 2 infantry moved from Russia to Samara 3 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 2,50 expected hits Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/7 hits, 2,33 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Samara to Russia Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 1,50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 4 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 tactical_bomber moved from 35 Sea Zone to Shan State 2 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 artillery moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangsi to Shan State 2 mech_infantrys moved from Kwangsi to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 1 mech_infantry moved from Shensi to Kazakhstan 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery and 1 mech_infantry moved from Kansu to Timguska Japanese take Timguska from Russians 2 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Buryatia to Yakut S.S.R. 1 fighter and 2 tactical_bombers moved from Amur to Japan 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to 46 Sea Zone 2 artilleries and 6 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Yakut S.S.R. 1 fighter moved from 35 Sea Zone to Yunnan 1 bomber moved from Philippines to Yunnan 1 bomber moved from Philippines to Yunnan Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 4 fighters, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 8/14 hits, 6,50 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 artilleries and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 4/10 hits, 4,50 expected hits UK_Pacific roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries and 2 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone 2 fighters moved from 46 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 mech_infantry moved from Kiangsu to Kweichow 2 mech_infantrys moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kweichow to Shensi 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 aaGun moved from Buryatia to Amur Place Units - Japanese 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 1 destroyer placed in 20 Sea Zone 2 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 1,67 UK_Pacific regular : 0,67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 destroyers moved from 104 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 91 Sea Zone 1 cruiser moved from 104 Sea Zone to 91 Sea Zone 2 battleships moved from 104 Sea Zone to 91 Sea Zone 4 fighters moved from 104 Sea Zone to 91 Sea Zone 2 carriers moved from 104 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from 91 Sea Zone to 86 Sea Zone 1 carrier moved from 101 Sea Zone to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil 1 artillery moved from 86 Sea Zone to Brazil 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil 1 artillery moved from 86 Sea Zone to Brazil 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 5 fighters moved from Queensland to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 88 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 2 submarines moved from 104 Sea Zone to 91 Sea Zone Combat - Americans Battle in 86 Sea Zone Americans attack with 1 carrier, 1 fighter and 2 transports Italians defend with 1 transport 1 transport owned by the Italians lost in 86 Sea Zone Americans win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 89 Sea Zone Americans attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged 1 transport owned by the Italians lost in 89 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 2 : 1/3 hits, 1,83 expected hits Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 4 : 3/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 46 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Brazil Americans attack with 2 artilleries and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Brazil, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Brazil Americans win, taking Brazil from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 110 Sea Zone Americans attack with 1 bomber and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 5 fighters moved from 46 Sea Zone to Queensland 1 bomber moved from 46 Sea Zone to Queensland 1 fighter moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from Western United States to Mexico 1 infantry moved from Western United States to Mexico 1 bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 2 armour and 2 infantry placed in Central United States 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,6 Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -3,67 Japanese regular : 0,50 Italians regular : 0,33 Germans regular : 0,67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Burma to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 mech_infantrys Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 3 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 2,17 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 destroyers moved from 104 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 91 Sea Zone 1 cruiser moved from 104 Sea Zone to 91 Sea Zone 2 battleships moved from 104 Sea Zone to 91 Sea Zone 4 fighters moved from 104 Sea Zone to 91 Sea Zone 2 carriers moved from 104 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from 91 Sea Zone to 86 Sea Zone 1 carrier moved from 101 Sea Zone to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil 1 artillery moved from 86 Sea Zone to Brazil 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil 1 artillery moved from 86 Sea Zone to Brazil 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 5 fighters moved from Queensland to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 88 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 2 submarines moved from 104 Sea Zone to 91 Sea Zone Combat - Americans Battle in 86 Sea Zone Americans attack with 1 carrier, 1 fighter and 2 transports Italians defend with 1 transport 1 transport owned by the Italians lost in 86 Sea Zone Americans win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 89 Sea Zone Americans attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged 1 transport owned by the Italians lost in 89 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 2 : 1/3 hits, 1,83 expected hits Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 4 : 3/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 46 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Brazil Americans attack with 2 artilleries and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Brazil, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Brazil Americans win, taking Brazil from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 110 Sea Zone Americans attack with 1 bomber and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 5 fighters moved from 46 Sea Zone to Queensland 1 bomber moved from 46 Sea Zone to Queensland 1 fighter moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from Western United States to Mexico 1 infantry moved from Western United States to Mexico 1 bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 2 armour and 2 infantry placed in Central United States 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,6 Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Burma to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 mech_infantrys Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 3 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Purchase Units - British British buy 1 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 2 infantry moved from Persia to Northwest Persia 2 fighters moved from Persia to Northwest Persia 1 mech_infantry moved from Turkmenistan to Kazakhstan 3 infantry moved from Burma to Shan State 2 bombers moved from Persia to Shan State 1 fighter moved from Burma to Shan State 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from India to West India 2 fighters moved from Turkmenistan to Kazakhstan 2 tactical_bombers moved from Turkmenistan to Kazakhstan 1 fighter moved from Persia to Northwest Persia 2 infantry moved from Quebec to New Brunswick Nova Scotia 2 fighters moved from Persia to 79 Sea Zone 1 submarine moved from 81 Sea Zone to 79 Sea Zone Combat - British Battle in Morocco Battle in Northwest Persia British attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 4/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Morocco from Italians, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shan State British attack with 2 bombers, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 2 bombers, 1 fighter and 3 infantry in Shan State, round 2 : 3/6 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 2 bombers moved from Shan State to Burma 3 infantry moved from India to Burma 2 infantry moved from India to Burma 3 fighters moved from Northwest Persia to Turkmenistan 2 fighters moved from Kazakhstan to Turkmenistan 2 tactical_bombers moved from Kazakhstan to Turkmenistan 2 mech_infantrys moved from Persia to Turkmenistan Place Units - British 1 infantry and 2 mech_infantrys placed in Persia 1 mech_infantry placed in Union of South Africa 1 tactical_bomber placed in Quebec 1 transport placed in 71 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6 UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2,17 Americans regular : -3,67 Japanese regular : -0,83 Italians regular : 0,33 Germans regular : 1,00 British regular : 2,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar 3 fighters moved from Algeria to Gibraltar 1 bomber moved from Malta to Gibraltar 2 fighters moved from 96 Sea Zone to Morocco 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 infantry moved from Central America to Southeast Mexico Italians take Southeast Mexico from Americans Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry British defend with 1 harbour; Americans defend with 2 artilleries, 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Gibraltar, round 2 : 2/8 hits, 3,17 expected hits British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Gibraltar, round 3 : 2/6 hits, 2,83 expected hits British roll dice for 2 artilleries in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry Battle in Morocco Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Morocco Italians win, taking Morocco from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Northwest Persia Italians attack with 2 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Morocco to Algeria 3 fighters moved from Gibraltar to Algeria 1 bomber moved from Gibraltar to Algeria 1 artillery moved from Tunisia to Algeria 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -1,83 British regular : -1,00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales Turning on Edit Mode ANZAC undo move 1. 1 fighter placed in New South Wales EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales Turning on Edit Mode ANZAC undo move 1. 1 fighter placed in New South Wales EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Archangel to Urals 1 mech_infantry moved from Tsinghai to Urals 1 artillery moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 artillery moved from Archangel to Smolensk 2 mech_infantrys moved from Novgorod to Smolensk 3 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan 2 mech_infantrys moved from Rostov to Northwest Persia 5 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia 1 infantry moved from Volgograd to Kazakhstan 3 bombers moved from Novgorod to Bryansk 1 artillery and 2 infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Northwest Persia 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Nenetsia to Urals 1 mech_infantry moved from Novgorod to Vologda Combat - Germans Battle in Bryansk Germans attack with 2 artilleries, 3 bombers and 3 mech_infantrys Russians defend with 4 infantry Germans roll dice for 2 artilleries, 3 bombers and 3 mech_infantrys in Bryansk, round 2 : 3/8 hits, 3,50 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries, 3 bombers and 2 mech_infantrys in Bryansk, round 3 : 4/7 hits, 3,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 4 infantry Battle in Urals Germans attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Vologda Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia 7 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Belarus to Rostov 3 bombers moved from Bryansk to Northwest Persia 1 aaGun and 2 armour moved from Novgorod to Belarus 2 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 fighter and 2 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : 1,00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 2 fighters moved from Russia to Vologda 3 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Vologda 2 infantry moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2,17 expected hits Germans roll dice for 2 artilleries and 2 mech_infantrys in Bryansk, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 0/3 hits, 1,50 expected hits Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 5 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 2 mech_infantrys Battle in Smolensk Russians attack with 2 fighters and 3 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 4 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 5 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Smolensk, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Battle in Vologda Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Vologda, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Vologda, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 2 fighters moved from Smolensk to Russia 1 infantry moved from Samara to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kwangsi to Shan State 2 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 artilleries and 6 infantry moved from Amur to Korea 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 5/13 hits, 6,00 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits 3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 6/9 hits, 4,00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 2 bombers moved from Yunnan to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 3 artilleries, 2 battleships, 5 carriers, 4 submarines and 3 transports moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 2 mech_infantrys moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Kweichow 3 artilleries moved from 36 Sea Zone to French Indo China 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 aaGun moved from Amur to Korea 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 2 mech_infantrys placed in Kwangtung 1 destroyer placed in 20 Sea Zone Japanese undo move 2. 3 mech_infantrys placed in Kiangsu 1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 1,00 UK_Pacific regular : 0,00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 6 artilleries, 1 bomber, 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 88 Sea Zone to 89 Sea Zone 1 destroyer moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 armour moved from Central United States to Southeast Mexico 2 infantry moved from Central United States to Southeast Mexico 1 infantry moved from Mexico to 10 Sea Zone 1 artillery moved from Mexico to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Central America 1 artillery moved from 64 Sea Zone to Central America 1 carrier moved from 10 Sea Zone to 64 Sea Zone 2 fighters moved from 10 Sea Zone to Central America 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 carrier moved from 86 Sea Zone to 91 Sea Zone 1 fighter moved from 86 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Morocco 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 2 submarines moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from United Kingdom to France 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 92 Sea Zone Americans attack with 1 submarine Italians defend with 3 transports 3 transports owned by the Italians lost in 92 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Battle in Southeast Mexico Americans attack with 2 armour and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 armour and 2 infantry in Southeast Mexico, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southeast Mexico Americans win, taking Southeast Mexico from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Central America Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Central America, round 2 : 4/4 hits, 1,67 expected hits Italians roll dice for 1 armour in Central America, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Central America Americans win, taking Central America from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in 89 Sea Zone Americans attack with 1 destroyer and 2 submarines Italians defend with 1 submarine Americans roll dice for 2 submarines in 89 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 89 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 89 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 89 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 89 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Italians lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Italians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 55 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 2 : 1/5 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Morocco Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 3/4 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Morocco to 91 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone 4 transports moved from 91 Sea Zone to 89 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from Central America to 64 Sea Zone 1 bomber moved from France to United Kingdom 4 carriers moved from 54 Sea Zone to 41 Sea Zone 3 battleships moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from Queensland to 41 Sea Zone 5 fighters moved from Queensland to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from 55 Sea Zone to India 1 submarine moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 artillery and 1 bomber placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 0,00 Italians regular : -0,83 Germans AA : -0,17