I’m rather surprised you haven’t seen other games end with axis getting the VC win even though it’d lose in the long run if there weren’t such a win condition; or maybe I misunderstood your statement. Since the current game state is already looking to be an instance of that, and it doesn’t look THAT atypical to me.
game 2. Tuff axis vs Inge Allies
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 2 bombers moved from Germany to Baltic States 7 mech_infantrys moved from Germany to Baltic States 1 armour moved from Poland to Baltic States 2 infantry moved from Finland to Vyborg 1 artillery and 4 infantry moved from Finland to Karelia 2 artilleries moved from Eastern Poland to Baltic States 2 armour moved from Bessarabia to Baltic States 2 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States 4 armour moved from Eastern Poland to Baltic States 2 armour moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Eastern Poland to Baltic States 1 artillery moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 11 armour, 2 artilleries, 2 bombers and 12 mech_infantrys Russians defend with 1 artillery and 13 infantry Germans roll dice for 11 armour, 2 artilleries, 2 bombers and 12 mech_infantrys in Baltic States, round 2 : 10/27 hits, 9,83 expected hits Russians roll dice for 1 artillery and 13 infantry in Baltic States, round 2 : 7/14 hits, 4,67 expected hits 10 infantry owned by the Russians and 7 mech_infantrys owned by the Germans lost in Baltic States Germans roll dice for 11 armour, 2 artilleries, 2 bombers and 5 mech_infantrys in Baltic States, round 3 : 9/20 hits, 8,67 expected hits Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 11 armour, 2 artilleries, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 8 mech_infantrys Casualties for Russians: 1 artillery and 13 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 bombers moved from Baltic States to Western Germany 1 aaGun moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Norway to Finland 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 7 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 1 artillery, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 1,83 Germans regular : -3,83 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 6 infantry moved from Timguska to Kansu 3 infantry moved from Bryansk to Ukraine 5 fighters moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Kansu Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/9 hits, 3,67 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Russia 5 fighters moved from Ukraine to Russia 1 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Rostov 9 infantry moved from Bryansk to Russia 1 infantry moved from Smolensk to Bryansk 1 artillery moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 armour moved from Belarus to Russia 2 infantry moved from Novgorod to Archangel 2 aaGuns moved from Novgorod to Archangel 1 infantry moved from Smolensk to Russia 1 infantry moved from Smolensk to Russia Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,67 Russians regular : 0,33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to Korea 1 fighter moved from Manchuria to Korea 1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 carrier moved from 19 Sea Zone to 6 Sea Zone 1 battleship moved from 22 Sea Zone to 6 Sea Zone Japanese take 17 Sea Zone from Americans 1 tactical_bomber moved from 22 Sea Zone to Korea 2 bombers moved from Marianas to Philippines 1 fighter moved from 22 Sea Zone to Korea 1 artillery moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 mech_infantry moved from Kwangsi to Shan State 1 artillery moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 2 mech_infantrys moved from Kwangsi to Yunnan 1 artillery moved from Hunan to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Java to 42 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from Marianas to 35 Sea Zone 1 artillery and 9 infantry moved from Manchuria to Korea Combat - Japanese Battle in Dutch New Guinea Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4,33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Dutch New Guinea from ANZAC, taking Yunnan from Chinese with 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 5/6 hits, 3,00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in Korea Japanese attack with 2 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 5/18 hits, 5,17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Manchuria to Korea 2 fighters moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Philippines to Japan 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 factory_minor placed in Kwangtung 1 factory_minor placed in French Indo China 2 destroyers and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 1,83 UK_Pacific regular : 0,33 Russians regular : -0,33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 transports moved from 91 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Soviet Far East to 3 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Alaska to British Columbia 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Soviet Far East to Amur 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 submarine moved from 23 Sea Zone to 26 Sea Zone Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 2 fighters and 2 infantry Italians defend with 1 armour, 1 artillery and 1 harbour Americans roll dice for 2 battleships in Gibraltar, round 2 : 2/2 hits, 1,33 expected hits Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Gibraltar Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour and 1 artillery Non Combat Move - Americans 2 fighters moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 1 Sea Zone to British Columbia 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Queensland to New South Wales 1 bomber moved from New South Wales to Queensland Place Units - Americans 2 artilleries placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,1 Americans collect 50 PUs (3 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 1,17 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 mech_infantrys Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 0/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 0/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 5 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 artillery and 2 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -3,00 Japanese regular : -1,00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 transports moved from 91 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Soviet Far East to 3 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Alaska to British Columbia 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Soviet Far East to Amur 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 submarine moved from 23 Sea Zone to 26 Sea Zone Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 2 fighters and 2 infantry Italians defend with 1 armour, 1 artillery and 1 harbour Americans roll dice for 2 battleships in Gibraltar, round 2 : 2/2 hits, 1,33 expected hits Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Gibraltar Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour and 1 artillery Non Combat Move - Americans 2 fighters moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 1 Sea Zone to British Columbia 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Queensland to New South Wales 1 bomber moved from New South Wales to Queensland Place Units - Americans 2 artilleries placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,1 Americans collect 50 PUs (3 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 mech_infantrys Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 0/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 0/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 5 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 artillery and 2 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 bomber, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 fighter moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 artillery moved from Alexandria to Tobruk 1 fighter moved from Egypt to Tobruk 1 infantry moved from Kenya to Ethiopia 1 artillery moved from Kenya to Ethiopia 1 fighter moved from Anglo Egyptian Sudan to Italian Somaliland 1 bomber moved from India to Ethiopia 3 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 infantry moved from Persia to Eastern Persia 3 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Persia to Volgograd 2 tactical_bombers moved from Persia to Volgograd 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Union of South Africa to Anglo Egyptian Sudan 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery, 1 bomber and 1 infantry in Ethiopia, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 bomber and 1 infantry in Ethiopia, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Tobruk British attack with 1 artillery, 2 fighters and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to Burma 2 infantry moved from India to Burma 2 fighters moved from Tobruk to Egypt 1 bomber moved from Ethiopia to Egypt 1 fighter moved from Italian Somaliland to Ethiopia 1 fighter moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 3 mech_infantrys placed in Persia 1 bomber placed in Union of South Africa 1 destroyer placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -3,00 Americans regular : 0,67 Japanese regular : -1,33 Italians regular : -0,17 British regular : -1,83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Southern France to Yugoslavia 1 bomber moved from Southern France to Southern Italy 1 mech_infantry moved from Romania to Western Ukraine 2 armour, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 2 fighters moved from Greece to Southern Italy 1 fighter moved from Southern Italy to Western Germany Combat - Italians Battle in Western Ukraine Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 4/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 armour, 1 artillery and 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : 2,00 Russians regular : -0,33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 62 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 62 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Syria to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 artillery and 6 infantry moved from Karelia to Novgorod 4 infantry moved from Vyborg to Novgorod 6 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries and 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 armour moved from Baltic States to Western Ukraine 9 armour, 2 artilleries and 7 mech_infantrys moved from Baltic States to Belarus 7 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Finland to Karelia 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 1 artillery and 10 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 10 infantry in Novgorod, round 2 : 4/11 hits, 2,17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/12 hits, 3,50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 4/11 hits, 3,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 9 armour, 2 artilleries and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 2 artilleries and 7 mech_infantrys in Belarus, round 2 : 5/18 hits, 6,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 9 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Belarus 1 aaGun moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 bomber moved from Western Germany to Southern Italy Place Units - Germans 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -1,17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 5 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/8 hits, 3,50 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 artillery moved from Smolensk to Russia 2 aaGuns moved from Archangel to Vologda 1 infantry moved from Volgograd to Tambov 1 infantry moved from Archangel to Vologda 6 infantry moved from Kansu to Tsinghai 1 mech_infantry moved from 81 Sea Zone to Egypt 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 armour moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 11 infantry moved from Amur to Buryatia 2 aaGuns moved from Amur to Buryatia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 harbour, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 2 bombers moved from Philippines to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 artilleries and 11 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Amur 1 mech_infantry moved from Korea to Jehol 3 mech_infantrys moved from Kiangsu to Anhwe 1 armour moved from Kwangsi to Anhwe 1 infantry moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 destroyers moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Amur Japanese attack with 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber in Amur, round 2 : 3/16 hits, 4,17 expected hits Russians roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 aaGun moved from Korea to Amur 2 bombers moved from 45 Sea Zone to French Indo China 1 artillery, 3 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 harbour placed in Hainan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Japanese regular : -0,00 ANZAC regular : -0,33 Russians regular : -0,33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 8 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Central America to 91 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in Gibraltar Battle in 89 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 89 Sea Zone Americans win, taking Gibraltar from Italians, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship moved from 26 Sea Zone to 54 Sea Zone 2 carriers moved from 26 Sea Zone to 54 Sea Zone 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 42 Sea Zone to Queensland 1 infantry moved from British Columbia to 1 Sea Zone 1 mech_infantry moved from British Columbia to 1 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Mexico 1 mech_infantry moved from 10 Sea Zone to Mexico 1 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Alaska to Western United States 1 fighter moved from Hawaiian Islands to Western United States Place Units - Americans 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -1,00 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 3 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 8 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Central America to 91 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in Gibraltar Battle in 89 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 89 Sea Zone Americans win, taking Gibraltar from Italians, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship moved from 26 Sea Zone to 54 Sea Zone 2 carriers moved from 26 Sea Zone to 54 Sea Zone 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 42 Sea Zone to Queensland 1 infantry moved from British Columbia to 1 Sea Zone 1 mech_infantry moved from British Columbia to 1 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Mexico 1 mech_infantry moved from 10 Sea Zone to Mexico 1 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Alaska to Western United States 1 fighter moved from Hawaiian Islands to Western United States Place Units - Americans 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 3 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery moved from Tobruk to Alexandria 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 cruiser moved from 76 Sea Zone to 79 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 mech_infantrys moved from Persia to Caucasus 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 2 tactical_bombers moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 infantry moved from Eastern Persia to West India 1 bomber moved from Egypt to India 1 submarine moved from 81 Sea Zone to 98 Sea Zone 3 fighters moved from Egypt to Persia 1 fighter moved from Anglo Egyptian Sudan to Persia 1 armour moved from Iraq to Eastern Persia 1 bomber moved from Union of South Africa to India 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone Combat - British Non Combat Move - British 1 artillery moved from 79 Sea Zone to West India 1 infantry moved from 79 Sea Zone to West India Place Units - British 3 mech_infantrys placed in Persia 2 fighters placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6 UK_Pacific collect 10 PUs; end with 12 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -1,00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 1 armour and 1 artillery moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 cruiser and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 2 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Southern Italy to Rostov 1 mech_infantry moved from Yugoslavia to Bessarabia Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 harbour; Americans defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 98 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 submarine Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Rostov Italians attack with 2 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malta Italians attack with 1 armour and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 armour and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Rostov to Ukraine 1 bomber moved from Gibraltar to Southern France 1 aaGun and 1 infantry moved from Northern Italy to Southern France Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 2,17 Russians regular : -0,33 British regular : -0,83 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from 62 Sea Zone to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries and 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 3 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 artillery moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 9 infantry moved from Novgorod to Archangel 2 bombers moved from Western Germany to Bryansk 2 fighters and 2 tactical_bombers moved from Western Ukraine to Volgograd 1 bomber moved from Southern Italy to Volgograd 1 artillery moved from Belarus to Bryansk 1 artillery moved from Belarus to Archangel 3 mech_infantrys moved from Eastern Poland to Bryansk 1 artillery and 1 infantry moved from Western Germany to France 1 artillery moved from Karelia to Novgorod Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 2 bombers and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers and 3 mech_infantrys in Bryansk, round 2 : 2/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 artilleries and 9 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 9 infantry in Archangel, round 2 : 2/11 hits, 2,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/9 hits, 3,67 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber, 2 fighters and 2 tactical_bombers moved from Volgograd to Rostov 1 aaGun, 2 artilleries and 2 mech_infantrys moved from Ukraine to Rostov 2 armour moved from Western Ukraine to Rostov 2 bombers moved from Bryansk to Eastern Poland 9 armour and 7 mech_infantrys moved from Belarus to Rostov 1 aaGun moved from Belarus to Archangel 10 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Finland to Norway 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Western Germany to France Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -0,50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd 1 armour moved from Kazakhstan to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 3 fighters moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk Combat - Russians Battle in Volgograd Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 4 mech_infantrys Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 2,50 expected hits Germans roll dice for 4 mech_infantrys in Volgograd, round 2 : 3/4 hits, 1,33 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 4 mech_infantrys owned by the Germans lost in Volgograd Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Germans: 4 mech_infantrys Battle in Bryansk Russians attack with 3 fighters and 5 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 3 fighters and 5 infantry in Bryansk, round 2 : 5/8 hits, 2,33 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters and 5 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 artillery and 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 3 fighters moved from Bryansk to Russia 1 infantry moved from Russia to Tambov 5 infantry moved from Russia to Samara 2 aaGuns moved from Vologda to Russia 1 infantry moved from Tsinghai to Kazakhstan 5 infantry moved from Tsinghai to Sikang 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 4,17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from French Indo China to Yunnan 3 infantry moved from French Indo China to Shan State 1 infantry moved from Hopei to Kweichow 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 bomber moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Malaya 1 fighter moved from 36 Sea Zone to Malaya 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Malaya Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Malaya, round 2 : 2/5 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 2/9 hits, 4,00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Japanese 1 battleship, 2 carriers, 1 fighter and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone 2 bombers moved from Malaya to Philippines 3 fighters and 3 tactical_bombers moved from Shan State to 35 Sea Zone 1 fighter moved from Malaya to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 armour and 1 mech_infantry moved from Anhwe to Suiyuyan 3 mech_infantrys moved from Kiangsu to Kwangsi 1 mech_infantry moved from Anhwe to Kwangsi 1 mech_infantry moved from Jehol to Suiyuyan 1 mech_infantry moved from Anhwe to Kwangsi 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 aaGun, 2 artilleries and 9 infantry moved from Amur to Sakha Place Units - Japanese 2 destroyers and 1 submarine placed in 20 Sea Zone 3 infantry placed in French Indo China 1 artillery and 1 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Japanese regular : -2,33 UK_Pacific regular : 1,00





