TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 bomber moved from Hawaiian Islands to 23 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 battleships moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from French West Africa to 83 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 artillery
Americans roll dice for 2 battleships in Morocco, round 2 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Americans lost in Morocco
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery
Battle in 23 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 cruiser in 23 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 bomber moved from 23 Sea Zone to 26 Sea Zone
2 fighters moved from 23 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Eastern United States to Central America
Place Units - Americans
1 infantry placed in Western United States
1 battleship, 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
Americans collect 49 PUs (3 lost to blockades); end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 infantry moved from Belgian Congo to Tanganyika Territory
1 fighter moved from Union of South Africa to Tanganyika Territory
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Persia to 41 Sea Zone
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from West India to India
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
British attack with 1 armour and 1 infantry
Italians defend with 1 armour
British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Morocco
British roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in Morocco, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the British lost in Morocco
Italians win with 1 armour remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 infantry
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Tanganyika Territory
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Tanganyika Territory to Kenya
1 fighter moved from Shan State to Burma
1 bomber moved from 41 Sea Zone to India
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Kenya to Anglo Egyptian Sudan
Place Units - British
3 mech_infantrys placed in Persia
1 submarine placed in 71 Sea Zone
1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -4,50
Japanese regular : -0,83
Italians regular : -1,17
British regular : -3,50
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