@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
L22 BM4 Surfer(X) vs Sovietishcat(L+22)
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 1 fighter moved from Novgorod to Sikang 1 fighter and 1 tactical_bomber moved from Russia to Sikang 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Archangel to Belarus 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 1 aaGun moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Belarus 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Bessarabia to Ukraine 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 1 artillery and 1 infantry placed in Volgograd 3 infantry placed in Novgorod 3 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
@surfer said in L22 BM4 Surfer(X) vs Sovietishcat(L+22):
@Sovietishcat Gonna be a quick game if the Germans keep fighting like that…
French regular : -2.33
Neutral_Allies regular : -0.67
Germans regular : 9.67 !!
British regular : -1.33@surfer No doubts, what a disaster for the allies, so many subs left…
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/8 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery moved from Kiangsi to Kwangsi 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 1 fighter moved from 6 Sea Zone to Kwangsi 1 fighter moved from Korea to 33 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 2.67 Japanese regular : -1.67 -
@Sovietishcat Well, it’s already turning around a bit. Yunnan defended like a champ.
-
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 2 fighters moved from 110 Sea Zone to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Scotland to 110 Sea Zone Combat - BritishCombat Hit Differential Summary :
-
@surfer Your lone art in Yunnan sure defended well too, a 100% battle for China almost ended up in a 0%… Scramble sz 97?
-
@sovietishcat Nah. Since you brought the kitchen sink, I got nothing to say. Bye fleet.
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 fighter moved from Philippines to Guam 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Eastern United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 marine placed in Central United States 1 destroyer placed in 101 Sea Zone 2 carriers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 8 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 8 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 2 fighters moved from 110 Sea Zone to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Scotland to 110 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 27 Casualties for British: 1 cruiser Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Ethiopia British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 fighter moved from 96 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 2 fighters moved from 110 Sea Zone to Gibraltar 1 battleship, 1 cruiser and 2 destroyers moved from 111 Sea Zone to 123 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma 1 infantry moved from West India to India 3 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 armour moved from Quebec to Alberta Saskatchewan Manitoba 1 infantry moved from Quebec to Ontario Place Units - British 1 factory_minor placed in Egypt 4 infantry placed in United Kingdom 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2,2,4 British collect 28 PUs (3 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -4,83 Italians regular : -1,17 Japanese regular : -0,33 Germans regular : -0,17 British regular : 0,17 -
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters British defend with 1 carrier, 1 destroyer and 2 fighters Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hitsCombat Hit Differential Summary :
Italians regular : 0.50 -
Battle in SZ97. 3 hits. OOL?
-
@surfer Tip carrier + 2 fighters.
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters British defend with 1 carrier, 1 destroyer and 2 fighters Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits British roll dice for 1 carrier in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 97 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 cruiser, 1 destroyer and 1 fighter Casualties for British: 1 carrier, 1 destroyer and 2 fighters Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 1 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Slovakia Hungary 1 aaGun and 1 artillery moved from Northern Italy to Yugoslavia 1 artillery and 3 infantry moved from Tobruk to Libya 5 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : 2.67 Neutral_Allies regular : -0.33 British regular : 0.00 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters British defend with 1 carrier, 1 destroyer and 2 fighters Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits British roll dice for 1 carrier in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 97 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 cruiser, 1 destroyer and 1 fighter Casualties for British: 1 carrier, 1 destroyer and 2 fighters Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 1 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Slovakia Hungary 1 aaGun and 1 artillery moved from Northern Italy to Yugoslavia 1 artillery and 3 infantry moved from Tobruk to Libya 5 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : 2.67 Neutral_Allies regular : -0.33 British regular : 0.00 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 infantry moved from Malaya to Shan State 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 1 artillery and 2 infantry moved from Queensland to South Australia 1 aaGun and 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone Combat - French Battle in 91 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 submarine French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French 1 fighter moved from United Kingdom to Iceland 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from French West Africa to French Central Africa Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,17 French regular : 1,17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 4 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 battleship and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 2 bombers moved from Western Germany to 97 Sea Zone 2 bombers moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Northern Italy to 96 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 1 armour and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Bessarabia, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 4 infantry in Bessarabia, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 96 Sea Zone Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 110 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Holland Belgium to Western Germany 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 2 bombers moved from 96 Sea Zone to Slovakia Hungary 4 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 1 artillery moved from Romania to Eastern Poland 3 artilleries moved from Slovakia Hungary to Eastern Poland 14 infantry moved from Slovakia Hungary to Eastern Poland 2 aaGuns moved from Slovakia Hungary to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary 2 fighters moved from 96 Sea Zone to Southern Italy 1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia 5 armour and 2 mech_infantrys moved from France to Germany 2 artilleries moved from France to Western Germany 1 submarine moved from 106 Sea Zone to 90 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 armour moved from Romania to Bessarabia 1 armour moved from Romania to Eastern Poland 5 infantry moved from Bulgaria to Romania Place Units - Germans 1 destroyer placed in 113 Sea Zone 9 mech_infantrys placed in Germany 1 bomber and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -1.00 British regular : 1.17 -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 4 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 battleship and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 2 bombers moved from Western Germany to 97 Sea Zone 2 bombers moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Northern Italy to 96 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 1 armour and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Bessarabia, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 4 infantry in Bessarabia, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 96 Sea Zone Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 110 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Holland Belgium to Western Germany 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 2 bombers moved from 96 Sea Zone to Slovakia Hungary 4 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 1 artillery moved from Romania to Eastern Poland 3 artilleries moved from Slovakia Hungary to Eastern Poland 14 infantry moved from Slovakia Hungary to Eastern Poland 2 aaGuns moved from Slovakia Hungary to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary 2 fighters moved from 96 Sea Zone to Southern Italy 1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia 5 armour and 2 mech_infantrys moved from France to Germany 2 artilleries moved from France to Western Germany 1 submarine moved from 106 Sea Zone to 90 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 armour moved from Romania to Bessarabia 1 armour moved from Romania to Eastern Poland 5 infantry moved from Bulgaria to Romania Place Units - Germans 1 destroyer placed in 113 Sea Zone 9 mech_infantrys placed in Germany 1 bomber and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 5 infantry EDIT: Adding units owned by Germans to Karelia: 5 infantryCombat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -1.00 British regular : 1.17 -
forgot to move the remainder of my northern forces
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Sikang to Szechwan 1 armour and 1 mech_infantry moved from Sikang to Szechwan 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 1 fighter moved from Sikang to Burma 2 infantry moved from Belarus to Bryansk 4 infantry moved from Ukraine to Bryansk 2 infantry moved from Caucasus to Volgograd 4 infantry moved from Russia to Bryansk 1 aaGun and 8 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Bryansk 1 aaGun, 1 artillery and 10 infantry moved from Belarus to Archangel Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 5 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Korea to Sakha Japanese take Amur from Russians Japanese take Sakha from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Soviet Far East Battle in Yunnan Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 36 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 3 fighters moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 3 fighters and 3 tactical_bombers moved from Yunnan to Siam 1 bomber moved from Yunnan to Siam 1 bomber moved from Yunnan to Siam 2 tactical_bombers moved from Kwangsi to Siam 2 tactical_bombers moved from Kwangsi to Siam 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Kwangsi 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Korea to Amur 3 infantry moved from Manchuria to Amur 1 artillery moved from Jehol to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Manchuria to Jehol 2 infantry moved from Jehol to Chahar 1 aaGun and 3 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 1 tactical_bomber moved from Siam to Kwangsi 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Siam to Kwangsi Place Units - Japanese 3 infantry placed in Shantung 1 factory_minor placed in Kiangsu 2 infantry and 1 marine placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.17 -
@surfer A stark difference from previous games.





